全球遊戲開發軟體市場研究報告 - 行業分析、規模、佔有率、成長、趨勢及2023年至2030年預測
市場調查報告書
商品編碼
1307022

全球遊戲開發軟體市場研究報告 - 行業分析、規模、佔有率、成長、趨勢及2023年至2030年預測

Global Game Development Software Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2023 to 2030

出版日期: | 出版商: Value Market Research | 英文 158 Pages | 商品交期: 最快1-2個工作天內

價格

遊戲開發軟體是指幫助遊戲開發人員創建、設計和編程電動遊戲的一系列工具、框架和平台。這些軟體包提供廣泛的功能和能力,以簡化遊戲開發流程,使開發人員能夠將其創意變為現實。

市場動態:

隨著電動遊戲在不同平台和人群中的日益普及,全球電動遊戲行業多年來經歷了大幅成長。對電動遊戲日益成長的需求催生了對強大的遊戲開發軟體的需求,以滿足開發人員的要求,使他們能夠創造出引人入勝、身臨其境的遊戲體驗。技術的進步徹底改變了遊戲開發流程,使其更加便捷高效。功能強大的硬體、改進的圖形處理能力以及先進的工具和框架使開發人員能夠創建具有增強視覺效果、逼真物理效果和身臨其境的遊戲玩法的高品質遊戲。遊戲開發軟體利用這些技術進步,為開發人員提供必要的工具和功能,以充分發揮現代硬體的潛力,創造引人入勝的遊戲體驗。獨立遊戲開發的興起對這一市場產生了重大影響。獨立開發者和小型工作室現在可以使用價格低廉、方便用戶使用的軟體,使他們能夠與大型遊戲開發公司競爭。這導致了獨立遊戲的激增,以及對滿足獨立開發者特定要求和限制的遊戲開發軟體的需求。

研究報告涵蓋波特五力模型、市場吸引力分析和價值鏈分析。這些工具有助於清晰了解行業結構,評估全球競爭吸引力。此外,這些工具還對全球遊戲開發軟體市場的各個細分市場進行了全面評估。遊戲開發軟體行業的成長和趨勢為本研究提供了整體方法。

市場細分:

遊戲開發軟體市場報告的這一部分提供了國家和地區層面細分市場的詳細數據,從而幫助戰略家確定各自產品或服務的目標人群以及即將到來的機會。

按解決方案分類

  • 軟體(獨立解決方案、打包/軟體套件)
  • 服務(實施與更新、諮詢與培訓)

按遊戲類型

  • 手機遊戲
  • 控制台和PC遊戲

按最終用戶

  • 個人用戶
  • 企業

區域分析

本部分涵蓋區域展望,重點介紹北美、歐洲、亞太、拉丁美洲、中東和非洲地區遊戲開發軟體市場的當前和未來需求。此外,報告還重點介紹了所有主要地區各個應用領域的需求、估計和預測。

  • 全球遊戲開發軟體各地區市場佔有率(代表圖)
  • 全球遊戲開發軟體市場佔有率

該研究報告還涵蓋了市場中主要企業的綜合概況以及全球競爭格局的深入分析。遊戲開發軟體市場的主要參與者包括Adobe Inc.、AdoreStudio Ltd.、Amazon Lumberyard、Autodesk Inc.、DEGICA Co. Ltd.、Epic Games Inc.、FUGA Gaming Technologies、GameSalad Inc.、Imfitech It Solution Pvt.本部分包括競爭格局的整體視圖,其中包括各種戰略發展,如關鍵併購、未來能力、合作夥伴關係、財務概況、合作、新產品開發、新產品發布和其他發展。

目 錄

第一章:前言

  • 報告描述
    • 報告目標
    • 目標受眾
    • 獨特銷售主張(USP)和產品
  • 研究範圍
  • 研究方法
    • 市場調研流程
    • 市場調研方法

第二章:執行摘要

  • 市場亮點
  • 全球市場概況

第三章:遊戲開發軟體-行業分析

  • 簡介- 市場動態
  • 市場驅動因素
  • 市場限制因素
  • 市場機會
  • 行業趨勢
  • 波特五力分析
  • 市場吸引力分析
    • 按解決方案的市場吸引力分析
    • 按遊戲類型的市場吸引力分析
    • 按最終用戶的市場吸引力分析
    • 市場吸引力分析:按地區

第四章:價值鏈分析

  • 價值鏈分析
  • 原料分析
    • 原料清單
    • 原料製造商列表
    • 主要原料價格走勢
  • 潛在買家名單
  • 行銷管道
    • 直接行銷
    • 間接行銷
    • 行銷管道發展趨勢

第五章:全球遊戲開發軟體市場分析:按解決方案分類

  • 解決方案概述
  • 歷史和預測數據
  • 按解決方案分析
  • 軟體(獨立解決方案、打包/軟體套件)
  • 服務(實施與更新、諮詢與培訓)

第六章:全球遊戲開發軟體市場分析:按遊戲類型分類

  • 按遊戲類型概述
  • 歷史和預測數據
  • 按遊戲類型分析
  • 移動遊戲
  • 主機和PC遊戲

第七章:全球遊戲開發軟體市場分析:按最終用戶分類

  • 終端用戶概述
  • 歷史和預測數據
  • 終端用戶分析
  • 個人用戶
  • 企業

第8章:全球遊戲開發軟體市場分析:按地區分類

  • 地區前景
  • 地區介紹
  • 北美銷售分析
    • 概述、歷史和預測數據銷售分析
    • 北美細分市場銷售分析
    • 北美各國銷售分析
    • 美國銷售分析
    • 加拿大銷售分析
    • 墨西哥銷售分析
  • 歐洲銷售分析
    • 概述、歷史和預測數據銷售分析
    • 歐洲銷售分析
    • 歐洲各國銷售分析
    • 英國銷售分析
    • 法國銷售分析
    • 德國銷售分析
    • 義大利銷售分析
    • 俄羅斯銷售分析
    • 歐洲其他地區銷售分析
  • 亞太地區銷售分析
    • 概述、歷史和預測數據銷售分析
    • 亞太地區細分市場銷售分析
    • 亞太地區各國銷售分析
    • 中國銷售分析
    • 印度銷售分析
    • 日本銷售分析
    • 韓國銷售分析
    • 澳大利亞銷售分析
    • 亞太其他地區銷售分析
  • 拉丁美洲銷售分析
    • 概述、歷史和預測數據銷售分析
    • 拉丁美洲各細分市場銷售分析
    • 拉丁美洲各國銷售分析
    • 巴西銷售分析
    • 阿根廷銷售分析
    • 秘魯銷售分析
    • 智利銷售分析
    • 拉丁美洲其他地區銷售分析
  • 中東和非洲銷售分析
    • 概述、歷史和預測數據銷售分析
    • 中東及非洲地區銷售分析
    • 中東及非洲國家銷售分析
    • 沙烏地阿拉伯銷售分析
    • 阿拉伯聯合大公國銷售分析
    • 以色列銷售分析
    • 南非銷售分析
    • 中東及非洲其他地區銷售分析

第九章: 遊戲開發軟體企業競爭格局

  • 遊戲開發軟體市場競爭
  • 合夥/合作/協議
  • 合併與收購
  • 新產品發布
  • 其他發展

第10章: 公司簡介

  • 公司佔有率分析
  • 市場集中率
  • Adobe Inc.
    • 公司概況
    • 公司收入
    • 公司產品
    • 近期發展
  • AdoreStudio Ltd.
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • Amazon Lumberyard
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • Autodesk Inc.
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • DEGICA Co. Ltd.
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • Epic Games Inc.
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • FUGA Gaming Technologies
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • GameSalad Inc.
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • Imfitech It Solution Pvt. Ltd.
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • Microsoft Corporation
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • Scirra Ltd.
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • Stencyl LLC
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • Unity Technologies
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展
  • YoYo Games Ltd
    • 公司概況
    • 公司收入
    • 產品
    • 近期發展

注- 在公司簡介中,財務細節和近期發展取決於可用性,如果是私營公司,則可能不包括在內。

Product Code: VMR112111233

Game development software refers to a set of tools, frameworks, and platforms that assist game developers in creating, designing, and programming video games. These software packages provide a wide range of features and capabilities to streamline the game development process and enable developers to bring their creative ideas to life.

Market Dynamics:

The global video game industry has experienced significant growth over the years, driven by the rising popularity of video games across various platforms and demographics. This increasing demand for video games creates a need for robust game development software to meet the requirements of developers and enable them to create engaging and immersive gaming experiences. Advancements in technology have revolutionized the game development process, making it more accessible and efficient. The availability of powerful hardware, improved graphics capabilities, and advanced tools and frameworks has empowered developers to create high-quality games with enhanced visuals, realistic physics, and immersive gameplay. Game development software leverages these technological advancements to provide developers with the necessary tools and features to harness the full potential of modern hardware and creates compelling gaming experiences. The rise of indie game development has significantly impacted this market. Independent developers and small studios now have access to affordable and user-friendly software, allowing them to compete with larger game development companies. This has led to a surge in indie games and a need for game development software that caters to the specific requirements and constraints of indie developers.

The research report covers Porter's Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry's structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of game development software. The growth and trends of game development software industry provide a holistic approach to this study.

Market Segmentation:

This section of the game development software market report provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities.

By Solutions

  • Software (Stand-Alone Solutions, Packaged/ Software Suite)
  • Services (Implementation & Update, Consulting & Training)

By Game Type

  • Mobile Games
  • Console & PC Games

By End-User

  • Individual
  • Enterprises

Regional Analysis

This section covers the regional outlook, which accentuates current and future demand for the Game Development Software market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.

  • Global Game Development Software Market Share by Region (Representative Graph)
  • Global Game Development Software Market Share

The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the game development software market include Adobe Inc., AdoreStudio Ltd., Amazon Lumberyard, Autodesk Inc., DEGICA Co. Ltd., Epic Games Inc., FUGA Gaming Technologies, GameSalad Inc., Imfitech It Solution Pvt. Ltd., Microsoft Corporation, Scirra Ltd., Stencyl LLC, Unity Technologies, YoYo Games Ltd. This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.

TABLE OF CONTENTS

1 . PREFACE

  • 1.1. Report Description
    • 1.1.1. Objective
    • 1.1.2. Target Audience
    • 1.1.3. Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1. Market Research Process
    • 1.3.2. Market Research Methodology

2 . EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3 . GAME DEVELOPMENT SOFTWARE - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Solutions
    • 3.7.2 Market Attractiveness Analysis By Game Type
    • 3.7.3 Market Attractiveness Analysis By End-user
    • 3.7.4 Market Attractiveness Analysis By Region

4 . VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1. List of Raw Materials
    • 4.2.2. Raw Material Manufactures List
    • 4.2.3. Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1. Direct Marketing
    • 4.4.2. Indirect Marketing
    • 4.4.3. Marketing Channel Development Trend

5 . GLOBAL GAME DEVELOPMENT SOFTWARE MARKET ANALYSIS BY SOLUTIONS

  • 5.1 Overview by Solutions
  • 5.2 Historical and Forecast Data
  • 5.3 Analysis by Solutions
  • 5.4 Software (Stand-alone Solutions, Packaged/ Software Suite) Historic and Forecast Sales by Regions
  • 5.5 Services (Implementation & Update, Consulting & Training) Historic and Forecast Sales by Regions

6 . GLOBAL GAME DEVELOPMENT SOFTWARE MARKET ANALYSIS BY GAME TYPE

  • 6.1 Overview by Game Type
  • 6.2 Historical and Forecast Data
  • 6.3 Analysis by Game Type
  • 6.4 Mobile Games Historic and Forecast Sales by Regions
  • 6.5 Console & PC Games Historic and Forecast Sales by Regions

7 . GLOBAL GAME DEVELOPMENT SOFTWARE MARKET ANALYSIS BY END-USER

  • 7.1 Overview by End-user
  • 7.2 Historical and Forecast Data
  • 7.3 Analysis by End-user
  • 7.4 Individual Historic and Forecast Sales by Regions
  • 7.5 Enterprises Historic and Forecast Sales by Regions

8 . GLOBAL GAME DEVELOPMENT SOFTWARE MARKET ANALYSIS BY GEOGRAPHY

  • 8.1. Regional Outlook
  • 8.2. Introduction
  • 8.3. North America Sales Analysis
    • 8.3.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.3.2. North America By Segment Sales Analysis
    • 8.3.3. North America By Country Sales Analysis
    • 8.3.4. United State Sales Analysis
    • 8.3.5. Canada Sales Analysis
    • 8.3.6. Mexico Sales Analysis
  • 8.4. Europe Sales Analysis
    • 8.4.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.4.2. Europe by Segment Sales Analysis
    • 8.4.3. Europe by Country Sales Analysis
    • 8.4.4. United Kingdom Sales Analysis
    • 8.4.5. France Sales Analysis
    • 8.4.6. Germany Sales Analysis
    • 8.4.7. Italy Sales Analysis
    • 8.4.8. Russia Sales Analysis
    • 8.4.9. Rest Of Europe Sales Analysis
  • 8.5. Asia Pacific Sales Analysis
    • 8.5.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.5.2. Asia Pacific by Segment Sales Analysis
    • 8.5.3. Asia Pacific by Country Sales Analysis
    • 8.5.4. China Sales Analysis
    • 8.5.5. India Sales Analysis
    • 8.5.6. Japan Sales Analysis
    • 8.5.7. South Korea Sales Analysis
    • 8.5.8. Australia Sales Analysis
    • 8.5.9. Rest Of Asia Pacific Sales Analysis
  • 8.6. Latin America Sales Analysis
    • 8.6.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.6.2. Latin America by Segment Sales Analysis
    • 8.6.3. Latin America by Country Sales Analysis
    • 8.6.4. Brazil Sales Analysis
    • 8.6.5. Argentina Sales Analysis
    • 8.6.6. Peru Sales Analysis
    • 8.6.7. Chile Sales Analysis
    • 8.6.8. Rest of Latin America Sales Analysis
  • 8.7. Middle East & Africa Sales Analysis
    • 8.7.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.7.2. Middle East & Africa by Segment Sales Analysis
    • 8.7.3. Middle East & Africa by Country Sales Analysis
    • 8.7.4. Saudi Arabia Sales Analysis
    • 8.7.5. UAE Sales Analysis
    • 8.7.6. Israel Sales Analysis
    • 8.7.7. South Africa Sales Analysis
    • 8.7.8. Rest Of Middle East And Africa Sales Analysis

9 . COMPETITIVE LANDSCAPE OF THE GAME DEVELOPMENT SOFTWARE COMPANIES

  • 9.1. Game Development Software Market Competition
  • 9.2. Partnership/Collaboration/Agreement
  • 9.3. Merger And Acquisitions
  • 9.4. New Product Launch
  • 9.5. Other Developments

10 . COMPANY PROFILES OF GAME DEVELOPMENT SOFTWARE INDUSTRY

  • 10.1. Company Share Analysis
  • 10.2. Market Concentration Rate
  • 10.3. Adobe Inc.
    • 10.3.1. Company Overview
    • 10.3.2. Company Revenue
    • 10.3.3. Products
    • 10.3.4. Recent Developments
  • 10.4. AdoreStudio Ltd.
    • 10.4.1. Company Overview
    • 10.4.2. Company Revenue
    • 10.4.3. Products
    • 10.4.4. Recent Developments
  • 10.5. Amazon Lumberyard
    • 10.5.1. Company Overview
    • 10.5.2. Company Revenue
    • 10.5.3. Products
    • 10.5.4. Recent Developments
  • 10.6. Autodesk Inc.
    • 10.6.1. Company Overview
    • 10.6.2. Company Revenue
    • 10.6.3. Products
    • 10.6.4. Recent Developments
  • 10.7. DEGICA Co. Ltd.
    • 10.7.1. Company Overview
    • 10.7.2. Company Revenue
    • 10.7.3. Products
    • 10.7.4. Recent Developments
  • 10.8. Epic Games Inc.
    • 10.8.1. Company Overview
    • 10.8.2. Company Revenue
    • 10.8.3. Products
    • 10.8.4. Recent Developments
  • 10.9. FUGA Gaming Technologies
    • 10.9.1. Company Overview
    • 10.9.2. Company Revenue
    • 10.9.3. Products
    • 10.9.4. Recent Developments
  • 10.10. GameSalad Inc.
    • 10.10.1. Company Overview
    • 10.10.2. Company Revenue
    • 10.10.3. Products
    • 10.10.4. Recent Developments
  • 10.11. Imfitech It Solution Pvt. Ltd.
    • 10.11.1. Company Overview
    • 10.11.2. Company Revenue
    • 10.11.3. Products
    • 10.11.4. Recent Developments
  • 10.12. Microsoft Corporation
    • 10.12.1. Company Overview
    • 10.12.2. Company Revenue
    • 10.12.3. Products
    • 10.12.4. Recent Developments
  • 10.13. Scirra Ltd.
    • 10.13.1. Company Overview
    • 10.13.2. Company Revenue
    • 10.13.3. Products
    • 10.13.4. Recent Developments
  • 10.14. Stencyl LLC
    • 10.14.1. Company Overview
    • 10.14.2. Company Revenue
    • 10.14.3. Products
    • 10.14.4. Recent Developments
  • 10.15. Unity Technologies
    • 10.15.1. Company Overview
    • 10.15.2. Company Revenue
    • 10.15.3. Products
    • 10.15.4. Recent Developments
  • 10.16. YoYo Games Ltd
    • 10.16.1. Company Overview
    • 10.16.2. Company Revenue
    • 10.16.3. Products
    • 10.16.4. Recent Developments

Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies

LIST OF TABLES

  • Market Snapshot
  • Drivers : Impact Analysis
  • Restraints : Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • List of Potential Buyers
  • Analysis by Solutions (USD MN)
  • Software (Stand-alone Solutions, Packaged/ Software Suite) Market Sales by Geography (USD MN)
  • Services (Implementation & Update, Consulting & Training) Market Sales by Geography (USD MN)
  • Analysis Market by Game Type (USD MN)
  • Mobile Games Market Sales by Geography (USD MN)
  • Console & PC Games Market Sales by Geography (USD MN)
  • Analysis by End-user (USD MN)
  • Individual Market Sales by Geography (USD MN)
  • Enterprises Market Sales by Geography (USD MN)
  • Global Game Development Software Market Sales by Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United State Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate by Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisition

LIST OF FIGURES

  • Research Scope of Game Development Software Report
  • Market Research Process
  • Market Research Methodology
  • Global Game Development Software Market Size, by Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis by Solutions
  • Market Attractiveness Analysis by Game Type
  • Market Attractiveness Analysis by End-user
  • Market Attractiveness Analysis by Region
  • Value Chain Analysis
  • Global Market Analysis by Solutions (USD MN)
  • Software (Stand-alone Solutions, Packaged/ Software Suite) Market Sales by Geography (USD MN)
  • Services (Implementation & Update, Consulting & Training) Market Sales by Geography (USD MN)
  • Global Market Analysis by Game Type (USD MN)
  • Mobile Games Market Sales by Geography (USD MN)
  • Console & PC Games Market Sales by Geography (USD MN)
  • Global Market Analysis by End-user (USD MN)
  • Individual Market Sales by Geography (USD MN)
  • Enterprises Market Sales by Geography (USD MN)
  • Global Market Sales (USD MN)
  • North America Market Sales (USD MN)
  • Europe Market Sales (USD MN)
  • Asia Pacific Market Sales (USD MN)
  • Latin America Market Sales (USD MN)
  • Middle East & Africa Market Sales (USD MN)
  • Recent Development in Industry
  • Top Company Market Share Analysis

Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.