全球社交賭場市場評估
市場調查報告書
商品編碼
1377063

全球社交賭場市場評估

Global Social Casino Market Assessment

出版日期: | 出版商: Molfar Limited | 英文 16 Pages | 商品交期: 2-5個工作天內

價格
簡介目錄

2020年全球社交賭場市場規模為62億美元,預計2022年將達68.3億美元。預計 2022 年美國社交賭場市場規模為 18 億美元,到 2026 年可能達到 23 億美元。

本報告考察了全球社交賭場市場,對行動遊戲市場進行了分析並預測了美國的份額。

主要亮點

  • 全球和美國遊戲和社交賭場市場評估
  • 世界和美國社交賭場安裝、註冊和應用程式內購買的成本和 CVR
  • 社交賭場和交易保留率、ARPDAU、MAU、LTV
  • 觀眾人口統計與性別分佈
  • 社交遊戲和交易應用程式的 SWOT 分析

目錄

  • 概括
  • SWOT分析法
  • 競爭者
簡介目錄

The report on the Global Social Casino Market will be useful to:

Gaming Companies and Casino Operators: Gaming companies and casino operators interested in the social casino sector would benefit from the report to assess market opportunities, analyze the competitive landscape, and understand user preferences and trends.

Mobile App Developers and Publishers: Companies involved in developing and publishing social casino apps can use the report to understand the global market, identify potential growth areas, and refine their app offerings to cater to the target audience.

Investors and Venture Capital Firms: Investors looking to invest in the gaming and social casino industry can use the report to evaluate market potential, competitive dynamics, and growth prospects in the global social casino market.

Market Research Firms: Market research firms can purchase the report to provide valuable insights to their clients in the gaming and gambling industry, offering comprehensive data on the global social casino market.

Financial Institutions and Consultants: Financial institutions and consultants specializing in the gaming and entertainment sectors can use the report to gain a deeper understanding of the social casino market, its key players, and potential investment opportunities.

By targeting these specific customer types, the report can provide valuable data and insights, supporting strategic decision-making, market analysis, and investment evaluations within the social casino industry.

This report provides an overview of a global mobile games market analysis and the US share estimate.

Key Highlights:

  • Global and US gaming and social casino market assessment;
  • Global and US social casino costs and conversion rates of install, register and in-app purchase;
  • Social casino and trading retention rate, ARPDAU, MAU, and LTV;
  • Audience demographic and gender distribution;
  • SWOT analysis of social gaming and trading apps.

Reasons to Buy:

  • Recognise global and US social market conditions;
  • Use social gaming audience statistics for improving accuracy of marketing campaigns;
  • Determine key metrics of the top social gaming and trading apps.

This report provides a global mobile games market analysis and the US share estimate. This market research is based on the industry reports, availiable online - the data was collected from such reports and resources as Statista, Research and Markets, Udonis, Stratview Research, and SensorTower. There is App Store and Play Market Apps statistics analysis, covering the period from November 2021 to October 2022, including the demographics, usage trends, downloads, revenue, and ARPDAU in the report. The global and US social casino markets were analyzed based on the general market estimates, followed by the in-depth user behavior analysis, global and American trends were compared based on the 2019 report by Liftoff. A total of 12 companies were analyzed: Robinhood, eToro, Plus500, Gold Fish Slots, Caesars Slots, Coin Master, Pirate Kings, Dice Dreams, Clash of Clans, Clash Royale, Best Brokers, Invstr.

In 2020 global social casino market was valued at $6.2b, and in 2022 market is estimated to be $6.83b. The US social casino market exact share is unknown and thus was calculated based on the US mobile gaming market 2020 share - 28%. In 2022, the US social casino market EV was $1.8b; by 2026, it might reach $2.3b.

Additional benefits of purchasing the report:

Data in PDF and Excel formats.

Table Of Contents

  • Summary
  • SWOT
  • Competitors