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1356616

串流媒體設備市場報告:2030 年趨勢、預測與競爭分析

Streaming Media Device Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 Pages | 商品交期: 3個工作天內

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簡介目錄

串流媒體設備趨勢及預測

至2030年,全球串流媒體設備市場預計將達到390億美元,2024年至2030年年複合成長率為15.5%。該市場的主要促進因素是人們對電動遊戲串流媒體設備的偏好增強,對基於8K解析度的串流媒體設備的需求不斷成長,以及Netflix、Hulu、Amazon、Apple TV、Roku、Boxee等線上串流媒體服務平台的成長。全球串流媒體設備市場前景廣闊,音訊影片應用商機無限。

串流媒體設備市場洞察

Lucintel 預測,遊戲機預計將在預測期內實現高速成長,因為遊戲機具有卓越的運算能力以及創造身臨其境、獨特的遊戲和娛樂體驗的能力,因此受到用戶的巨大需求。

由於醫療保健、法律、教育等各個領域擴大使用串流媒體設備進行影片串流傳輸,預計影片在預測期內將出現高速成長。

由於連網電子設備的普及不斷提高、線上影片內容的日益普及以及主要製造商的存在,預計北美地區在預測期內將出現最高的成長。

本報告回答了 11 個關鍵問題:

  • Q.1. 細分市場中最有前途和高成長的機會是什麼?
  • Q.2. 未來哪個細分市場成長較快?為什麼?
  • Q.3.您認為哪些地區未來會出現更快的成長?為什麼?
  • Q.4. 影響市場動態的主要要素有哪些?市場的主要挑戰和商業風險是什麼?
  • Q.5. 這個市場的商業風險和競爭威脅是什麼?
  • Q.6.這個市場有哪些新趨勢?為什麼?
  • Q.7.市場客戶需求有何改變?
  • Q.8. 該市場有哪些新發展以及哪些公司處於領先地位?
  • Q.9.這個市場的主要企業有哪些?主要企業採取哪些策略配合措施來發展業務?
  • Q.10. 該市場上的競爭產品有哪些,由於材料或產品替代導致市場佔有率下降的威脅有多大?
  • Q.11.過去年度發生了哪些併購事件,對產業產生了哪些影響?

目錄

第1章 執行摘要

第2章 全球串流媒體設備市場:市場動態

  • 簡介、背景、分類
  • 供應鏈
  • 產業促進因素與挑戰

第3章 2018-2030年市場趨勢及預測分析

  • 宏觀經濟趨勢(2018-2023)與預測(2024-2030)
  • 全球串流媒體設備市場趨勢(2018-2023)與預測(2024-2030)
  • 全球串流媒體設備市場(按類型)
    • 遊戲機
    • 媒體蒸籠
  • 按解析度的全球串流媒體設備市場
    • HD
    • HDR
    • 4K
  • 全球串流媒體設備市場(按應用)
    • 音訊的
    • 影片
    • 其他
  • 按最終用途行業分類的全球串流媒體設備市場
    • 商業的
    • 住宅

第4章 2018-2030年分地區市場趨勢及預測分析

  • 全球串流媒體設備市場區域分佈
  • 北美串流媒體設備市場
  • 歐洲串流媒體設備市場
  • 亞太串流媒體設備市場
  • 其他區域串流媒體設備市場

第5章 競爭分析

  • 產品系列分析
  • 營運整合
  • 波特五力分析

第6章 成長機會與策略分析

  • 成長機會分析
    • 按類型分類的全球串流媒體設備市場成長機會
    • 全球串流媒體設備市場成長機會(按解析度)
    • 全球串流媒體設備市場成長機會(按應用)
    • 按最終用途產業分類的全球串流媒體設備市場成長機會
    • 全球串流媒體設備市場成長機會(按地區)
  • 全球串流媒體設備市場的新興趨勢
  • 戰略分析
    • 新產品開發
    • 全球串流媒體設備市場容量擴張
    • 全球串流媒體設備市場的合併、收購與合資
    • 認證和許可

第7章 主要企業概況

  • Apple
  • Roku
  • Google
  • ASUSTeK Computer
  • D-Link
  • HiMedia Technology
  • Koninklijke Philips
  • LG
  • Western Digital
  • Sony
簡介目錄

Streaming Media Device Trends and Forecast

The future of the global streaming media device market looks promising with opportunities in the audio and video applications. The global streaming media device market is expected to reach an estimated $39.0 billion by 2030 with a CAGR of 15.5% from 2024 to 2030. The major drivers for this market are expanding preference for video game streaming gadgets, growing demand for 8k resolution based streaming devices,and increasing number of online streaming service platforms, such as netflix, hulu, amazon, apple TV, roku, and boxee.

A more than 150-page report is developed to help in your business decisions.

Streaming Media Device by Segment

The study includes a forecast for the global streaming media device by type, resolution, application, end use industry, and region.

Streaming Media Device Market by Type [Shipment Analysis by Value from 2018 to 2030]:

  • Gaming Consoles
  • Media Steamers

Streaming Media Device Market by Resolution [Shipment Analysis by Value from 2018 to 2030]:

  • HD
  • HDR
  • 4K

Streaming Media Device Market by Application [Shipment Analysis by Value from 2018 to 2030]:

  • Audio
  • Video
  • Others

Streaming Media Device Market by End Use Industry [Shipment Analysis by Value from 2018 to 2030]:

  • Commercial
  • Residential

Streaming Media Device Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Streaming Media Device Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies streaming media device companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the streaming media device companies profiled in this report include-

  • Apple
  • Roku
  • Google
  • Asustek Computer
  • D-Link
  • Himedia Technology
  • Koninklijke Philips
  • LG
  • Western Digital
  • Sony

Streaming Media Device Market Insights

Lucintel forecast that gaming console is expected to witness higher growth over the forecast period due to its substantial demand among users owing to its superior computing capacity and ability to produce immersive and distinctive gaming and entertainment experiences.

Video is expected to witness higher growth over the forecast perioddue to expanding usage of streaming media devices for video streaming in various fields, such as medicine, law, and education for broadcasting instruction and compatibility.

North America is expected to witness highest growth over the forecast period due to increasing adoption of internet-connected electronic devices, growing popularity of online video content, and presence of key manufacturers in the region.

Features of the Global Streaming Media Device Market

Market Size Estimates: Streaming media device market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: Streaming media device market size by various segments, such as by type, resolution, application, end use industry, and region. in terms of value ($B).

Regional Analysis: Streaming media device market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different types, resolutions, applications, end use industries, and region.s for the streaming media device market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the streaming media device market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q.1. What is the streaming media device market size?

Answer: The global streaming media device market is expected to reach an estimated $39.0 billion by 2030.

Q.2. What is the growth forecast for streaming media device market?

Answer: The global streaming media device market is expected to grow with a CAGR of 15.5% from 2024 to 2030.

Q.3. What are the major drivers influencing the growth of the streaming media device market?

Answer: The major drivers for this market are expanding preference for video game streaming gadgets, growing demand for 8k resolution based streaming devices, and increasing number of online streaming service platforms, such as netflix, hulu, amazon, apple TV, roku, and boxee.

Q.4. What are the major segments for streaming media device market?

Answer: The future of the streaming media device market looks promising with opportunities in the audio and video applications.

Q.5. Who are the key streaming media device market companies?

Answer: Some of the key streaming media device companies are as follows:

  • Apple
  • Roku
  • Google
  • ASUSTeK Computer
  • D-Link
  • HiMedia Technology
  • Koninklijke Philips
  • LG
  • Western Digital
  • Sony

Q.6. Which streaming media device market segment will be the largest in future?

Answer: Lucintel forecast that gaming console is expected to witness higher growth over the forecast period due to its substantial demand among users owing to its superior computing capacity and ability to produce immersive and distinctive gaming and entertainment experiences.

Q.7. In streaming media device market, which region is expected to be the largest in next 5 years?

Answer: North America is expected to witness highest growth over the forecast period due to increasing adoption of internet-connected electronic devices, growing popularity of online video content, and presence of key manufacturers in the region.

Q.8. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the streaming media device market by type (gaming consoles and media steamers), resolution (HD, HDR, and 4K), application (audio, video, and others), end use industry (commercial and residential), and region. (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Streaming Media Device Market: Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global Streaming Media Device Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global Streaming Media Device Market by Type
    • 3.3.1: Gaming Consoles
    • 3.3.2: Media Steamers
  • 3.4: Global Streaming Media Device Market by Resolution
    • 3.4.1: HD
    • 3.4.2: HDR
    • 3.4.3: 4K
  • 3.5: Global Streaming Media Device Market by Application
    • 3.5.1: Audio
    • 3.5.2: Video
    • 3.5.3: Others
  • 3.6: Global Streaming Media Device Market by End Use Industry
    • 3.6.1: Commercial
    • 3.6.2: Residential

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global Streaming Media Device Market by Region
  • 4.2: North American Streaming Media Device Market
    • 4.2.1: North American Streaming Media Device Market by Type: Gaming Consoles and Media Steamers
    • 4.2.2: North American Streaming Media Device Market by Application: Audio, Video, and Others
  • 4.3: European Streaming Media Device Market
    • 4.3.1: European Streaming Media Device Market by Type: Gaming Consoles and Media Steamers
    • 4.3.2: European Streaming Media Device Market by Application: Audio, Video, and Others
  • 4.4: APAC Streaming Media Device Market
    • 4.4.1: APAC Streaming Media Device Market by Type: Gaming Consoles and Media Steamers
    • 4.4.2: APAC Streaming Media Device Market by Application: Audio, Video, and Others
  • 4.5: ROW Streaming Media Device Market
    • 4.5.1: ROW Streaming Media Device Market by Type: Gaming Consoles and Media Steamers
    • 4.5.2: ROW Streaming Media Device Market by Application: Audio, Video, and Others

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Streaming Media Device Market by Type
    • 6.1.2: Growth Opportunities for the Global Streaming Media Device Market by Resolution
    • 6.1.3: Growth Opportunities for the Global Streaming Media Device Market by Application
    • 6.1.4: Growth Opportunities for the Global Streaming Media Device Market by End Use Industry
    • 6.1.5: Growth Opportunities for the Global Streaming Media Device Market by Region
  • 6.2: Emerging Trends in the Global Streaming Media Device Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Streaming Media Device Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Streaming Media Device Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Apple
  • 7.2: Roku
  • 7.3: Google
  • 7.4: ASUSTeK Computer
  • 7.5: D-Link
  • 7.6: HiMedia Technology
  • 7.7: Koninklijke Philips
  • 7.8: LG
  • 7.9: Western Digital
  • 7.10: Sony