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1308464

流媒體設備市場:2023-2028年全球行業趨勢、佔有率、規模、成長、機會及預測

Streaming Media Devices Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028

出版日期: | 出版商: IMARC | 英文 144 Pages | 商品交期: 2-3個工作天內

價格

市場概述:

2022年,全球流媒體設備市場規模達到121億美元。展望未來,IMARC Group預計到2028年,該市場規模將達到275億美元,2023-2028年間的年複合成長率(CAGR)將達到14.1%。

流媒體設備有助於瀏覽和觀看Hulu、Netflix、YouTube和Prime Video等影片共享門戶網站上的內容。流媒體設備允許通過通訊管道按需或即時展示和傳播音頻、影片和多媒體內容。此外,這些設備還為用戶提供了完全的控制權,用戶可以在不下載整個文件的情況下暫停、倒帶或向前移動影片流。隨著相當一部分人從有線電視轉向流媒體娛樂服務,全球對流媒體設備的需求也在不斷成長。

加強流媒體設備市場成長的重要因素之一是全球範圍內對線上流媒體服務的偏好不斷成長。這可歸因於網際網路普及率的提高和高速通訊基礎設施的發展,尤其是在新興經濟體。此外,線上流媒體服務庫的不斷擴大,以及有線電視和衛星付費電視價格的不斷上漲,也使全球對流媒體設備的需求不斷攀升。除此之外,由於全球大小公司都在使用線上會議服務,這也進一步支持了這些設備的銷售。這些服務有助於創造一個具有成本效益和靈活性的工作環境,從而最大限度地減少面對面會議所涉及的整體資本支出和差旅費用。此外,製造商還在資助研發活動,以推出具有更高解析度(如8K)的升級版流媒體設備。

本報告回答的關鍵問題

  • 全球流媒體設備市場迄今為止的表現如何?
  • 全球流媒體設備行業的主要區域市場有哪些?
  • COVID-19對全球流媒體設備市場有何影響?
  • 基於設備類型的市場細分是什麼?
  • 基於應用的市場分類是怎樣的?
  • 基於終端用途的市場分類是怎樣的?
  • 全球流媒體設備行業價值鏈的各個階段是什麼?
  • 全球流媒體設備行業的關鍵驅動因素和挑戰是什麼?
  • 全球流媒體設備行業的結構是什麼?
  • 全球流媒體設備行業的競爭程度如何?
  • 全球流媒體設備行業的利潤率如何?

目錄

第一章:前言

第二章:範圍和方法

  • 研究目標
  • 利益相關者
  • 數據來源
    • 第一手資料
    • 二手資料
  • 市場評估
    • 自下而上法
    • 自上而下法
  • 預測方法

第三章:執行摘要

第四章: 簡介

  • 概述
  • 主要行業趨勢

第5章:全球流媒體設備市場

  • 市場概述
  • 市場表現
  • COVID-19的影響
  • 按設備類型分類的市場
  • 按應用市場細分
  • 按終端用途分類的市場
  • 按地區分類的市場
  • 市場預測

第六章:按設備類型分類的市場細分

  • 遊戲機
    • 市場趨勢
    • 市場預測
  • 媒體流
    • 市場趨勢
    • 市場預測
  • 智慧電視
    • 市場趨勢
    • 市場預測

第七章:按應用分類的市場

  • 電子學習
    • 市場趨勢
    • 市場預測
  • 網路瀏覽
    • 市場趨勢
    • 市場預測
  • 遊戲
    • 市場趨勢
    • 市場預測
  • 即時娛樂
    • 市場趨勢
    • 市場預測
  • 社交網路
    • 市場趨勢
    • 市場預測

第八章:按最終用途分類的市場細分

  • 商業
    • 市場趨勢
    • 市場預測
  • 住宅市場
    • 市場趨勢
    • 市場預測

第九章:各地區市場細分

  • 北美洲
    • 市場趨勢
    • 市場預測
  • 歐洲市場
    • 市場趨勢
    • 市場預測
  • 亞太地區
    • 市場趨勢
    • 市場預測
  • 中東和非洲
    • 市場趨勢
    • 市場預測
  • 拉丁美洲
    • 市場趨勢
    • 市場預測

第十章SWOT分析

  • 讎りヲ
  • 優勢
  • 劣勢
  • 機會
  • 威脅

第十一章:價值鏈分析

第十二章:波特五力分析

  • 五力分析概述
  • 買方議價能力
  • 供應商議價能力
  • 競爭程度
  • 新進入者的威脅
  • 替代品的威脅

第13章:價格分析

第十四章:競爭格局

  • 市場結構
  • 主要競爭者
  • 主要參與者簡介
    • Google LLC
    • Microsoft Corporation
    • Sony Corporation
    • Roku, Inc.
    • Samsung Electronics Co., Ltd.
    • AsusTek Computer Inc.
    • LG Electronics Inc.
    • Apple, Inc.
    • Koninklijke Philips NV
    • Amazon.com, Inc.
    • Huawei Technologies Co., Ltd.
    • HiMedia Technology Limited
    • ARRIS International Limited
    • D-Link Corporation
Product Code: SR112023A1427

Market Overview:

The global streaming media devices market size reached US$ 12.1 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 27.5 Billion by 2028, exhibiting a growth rate (CAGR) of 14.1% during 2023-2028.

Streaming media devices help in browsing and viewing content on video-sharing portals such as Hulu, Netflix, YouTube and Prime Video. They allow on-demand or real-time presentation and dispersal of audio, video and multimedia content over a communication channel. Moreover, these devices offer users complete control to pause, rewind, or move forward in the stream without downloading the entire file. As a significant part of the population is shifting from cable television (TV) toward streaming services for entertainment purposes, the demand for streaming media devices is increasing around the world.

One of the significant factors which are strengthening the streaming media devices market growth is the growing preference for online streaming services across the globe. This can be accredited to increasing internet penetration and the development of high-speed communication infrastructure, particularly in emerging economies. Additionally, the growing library of online streaming services, along with the inflating rates of cable and satellite pay TV, is escalating the demand for streaming media devices worldwide. Apart from this, as both small and large companies across the globe are utilizing online meeting services, it is further supporting the sales of these devices. These services help in creating a cost-effective and flexible working environment, thereby minimizing the overall capital expenditure as well as travel expenses involved in conducting face-to-face meetings. Further, manufacturers are financing research and development activities to introduce upgraded streaming devices with higher resolutions like 8K.

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the global streaming media devices market report, along with forecasts at the global and regional level from 2023-2028. Our report has categorized the market based on device type, application and end-use.

Breakup by Device Type:

Game Consoles

Media Streamers

Smart TVs

Breakup by Application:

E-Learning

Web-Browsing

Gaming

Real-Time Entertainment

Social Networking

Breakup by End-Use:

Commercial

Residential

Breakup by Region:

North America

Europe

Asia Pacific

Middle East and Africa

Latin America

Competitive Landscape:

The report has also analysed the competitive landscape of the market with some of the key players being Google LLC, Microsoft Corporation, Sony Corporation, Roku, Inc., Samsung Electronics Co. Ltd., AsusTek Computer Inc., LG Electronics Inc., Apple, Inc., Koninklijke Philips N.V., Amazon.com, Inc., Huawei Technologies Co., Ltd., HiMedia Technology Limited, ARRIS International Limited and D-Link Corporation.

Key Questions Answered in This Report:

  • How has the global streaming media devices market performed so far and how will it perform in the coming years?
  • What are the key regional markets in the global streaming media devices industry?
  • What has been the impact of COVID-19 on the global streaming media devices market?
  • What is the breakup of the market based on the device type?
  • What is the breakup of the market based on the application?
  • What is the breakup of the market based on the end-use?
  • What are the various stages in the value chain of the global streaming media devices industry?
  • What are the key driving factors and challenges in the global streaming media devices industry?
  • What is the structure of the global streaming media devices industry and who are the key players?
  • What is the degree of competition in the global streaming media devices industry?
  • What are the profit margins in the global streaming media devices industry?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global Streaming Media Devices Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Breakup by Device Type
  • 5.5 Market Breakup by Application
  • 5.6 Market Breakup by End-Use
  • 5.7 Market Breakup by Region
  • 5.8 Market Forecast

6 Market Breakup by Device Type

  • 6.1 Game Consoles
    • 6.1.1 Market Trends
    • 6.1.2 Market Forecast
  • 6.2 Media Streamers
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast
  • 6.3 Smart TVs
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast

7 Market Breakup by Application

  • 7.1 E-Learning
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 Web-Browsing
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast
  • 7.3 Gaming
    • 7.3.1 Market Trends
    • 7.3.2 Market Forecast
  • 7.4 Real-Time Entertainment
    • 7.4.1 Market Trends
    • 7.4.2 Market Forecast
  • 7.5 Social Networking
    • 7.5.1 Market Trends
    • 7.5.2 Market Forecast

8 Market Breakup by End-Use

  • 8.1 Commercial
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 Residential
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast

9 Market Breakup by Region

  • 9.1 North America
    • 9.1.1 Market Trends
    • 9.1.2 Market Forecast
  • 9.2 Europe
    • 9.2.1 Market Trends
    • 9.2.2 Market Forecast
  • 9.3 Asia Pacific
    • 9.3.1 Market Trends
    • 9.3.2 Market Forecast
  • 9.4 Middle East and Africa
    • 9.4.1 Market Trends
    • 9.4.2 Market Forecast
  • 9.5 Latin America
    • 9.5.1 Market Trends
    • 9.5.2 Market Forecast

10 SWOT Analysis

  • 10.1 Overview
  • 10.2 Strengths
  • 10.3 Weaknesses
  • 10.4 Opportunities
  • 10.5 Threats

11 Value Chain Analysis

12 Porters Five Forces Analysis

  • 12.1 Overview
  • 12.2 Bargaining Power of Buyers
  • 12.3 Bargaining Power of Suppliers
  • 12.4 Degree of Competition
  • 12.5 Threat of New Entrants
  • 12.6 Threat of Substitutes

13 Price Analysis

14 Competitive Landscape

  • 14.1 Market Structure
  • 14.2 Key Players
  • 14.3 Profiles of Key Players
    • 14.3.1 Google LLC
    • 14.3.2 Microsoft Corporation
    • 14.3.3 Sony Corporation
    • 14.3.4 Roku, Inc.
    • 14.3.5 Samsung Electronics Co., Ltd.
    • 14.3.6 AsusTek Computer Inc.
    • 14.3.7 LG Electronics Inc.
    • 14.3.8 Apple, Inc.
    • 14.3.9 Koninklijke Philips N.V.
    • 14.3.10 Amazon.com, Inc.
    • 14.3.11 Huawei Technologies Co., Ltd.
    • 14.3.12 HiMedia Technology Limited
    • 14.3.13 ARRIS International Limited
    • 14.3.14 D-Link Corporation

List of Figures

  • Figure 1: Global: Streaming Media Device Market: Major Drivers and Challenges
  • Figure 2: Global: Streaming Media Device Market: Sales Value (in Billion US$), 2017-2022
  • Figure 3: Global: Streaming Media Device Market: Breakup by Device Type (in %), 2022
  • Figure 4: Global: Streaming Media Device Market: Breakup by Application (in %), 2022
  • Figure 5: Global: Streaming Media Device Market: Breakup by End-Use (in %), 2022
  • Figure 6: Global: Streaming Media Device Market: Breakup by Region (in %), 2022
  • Figure 7: Global: Streaming Media Device Market Forecast: Sales Value (in Billion US$), 2023-2028
  • Figure 8: Global: Streaming Media Device Industry: SWOT Analysis
  • Figure 9: Global: Streaming Media Device Industry: Value Chain Analysis
  • Figure 10: Global: Streaming Media Device Industry: Porter's Five Forces Analysis
  • Figure 11: Global: Streaming Media Device (Game Consoles) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 12: Global: Streaming Media Device (Game Consoles) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 13: Global: Streaming Media Device (Media Streamers) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 14: Global: Streaming Media Device (Media Streamers) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 15: Global: Streaming Media Device (Smart TVs) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 16: Global: Streaming Media Device (Smart TVs) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 17: Global: Streaming Media Device (E-Learning) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 18: Global: Streaming Media Device (E-Learning) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 19: Global: Streaming Media Device (Web-Browsing) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 20: Global: Streaming Media Device (Web-Browsing) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 21: Global: Streaming Media Device (Gaming) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 22: Global: Streaming Media Device (Gaming) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 23: Global: Streaming Media Device (Real-Time Entertainment) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 24: Global: Streaming Media Device (Real-Time Entertainment) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 25: Global: Streaming Media Device (Social Networking) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 26: Global: Streaming Media Device (Social Networking) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 27: Global: Streaming Media Device (Commercial) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 28: Global: Streaming Media Device (Commercial) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 29: Global: Streaming Media Device (Residential) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 30: Global: Streaming Media Device (Residential) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 31: North America: Streaming Media Device Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 32: North America: Streaming Media Device Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 33: Europe: Streaming Media Device Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 34: Europe: Streaming Media Device Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 35: Asia Pacific: Streaming Media Device Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 36: Asia Pacific: Streaming Media Device Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 37: Middle East and Africa: Streaming Media Device Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 38: Middle East and Africa: Streaming Media Device Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 39: Latin America: Streaming Media Device Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 40: Latin America: Streaming Media Device Market Forecast: Sales Value (in Million US$), 2023-2028
  • Table 1: Global: Streaming Media Device Market: Key Industry Highlights, 2022 and 2028
  • Table 2: Global: Streaming Media Device Market Forecast: Breakup by Device Type (in Million US$), 2023-2028
  • Table 3: Global: Streaming Media Device Market Forecast: Breakup by Application (in Million US$), 2023-2028
  • Table 4: Global: Streaming Media Device Market Forecast: Breakup by End-Use (in Million US$), 2023-2028
  • Table 5: Global: Streaming Media Device Market Forecast: Breakup by Region (in Million US$), 2023-2028
  • Table 6: Global: Streaming Media Device Market Structure
  • Table 7: Global: Streaming Media Device Market: Key Players