Product Code: 139110-08-22
Demand for Innovative Technology to Boost the Demand for Computer Graphics Market
The computer graphics market worldwide is set to expand with a CAGR of 7.0% over the estimation period from 2022 to 2030, starting from US$ 197.5 Bn in the year 2021. The demand for new and innovative technologies in the global market is the most prominent aspect driving the computer graphics market. Computer graphics are the visual representation of data displayed on the monitor or screen. Thus, they have enhanced the mode of communication between computers and users. Further, the increase in demand for digitalization in corporate and rising awareness towards benefits for the same shall back the demand in the market. Thus, we estimate that the computer graphics market will show significant growth over the forecast period.
Hardware Segment will led the Market
In the previous year, global computer graphics market was segmented into application and hardware sub-segments. Hardware enables to pin the different applications of computer graphics along with associated tools and technologies. Hardware includes various critical components like graphic cards, graphic processing units, storage, RAM, 3D scanners, etc. Backed by the expensiveness of these critical components, the hardware sub-segment shall continue to lead the computer graphics market. Thus, we expect that the hardware segment will show dominance during the forecast period 2022-2030.
North America will led the Market
In 2021, North America led the computer graphics market. North America accounts for more than 2/5th of the market share in 2020. Asia Pacific has its dominance due to largest manufacturing hub for smartphones, tablets and other smart devices. Owing to presence of various local and regional manufacturers and developers of software and hardware, the computer graphics market shall flourish in the Asia Pacific region. Further, outsourced work from North America shall back the growth of the computer graphics market in emerging economies of India and China. As a result, we expect that Asia Pacific region will grow at a significant pace throughout the forecast period.
Some of the prominent players operating in the computer graphics market: Microsoft Corporation, Intel Corporation, Advanced Micro Devices (AMD), Inc., ARM Ltd., Adobe Systems Ltd., Imagination Technologies Limited, Sony Corporation, Nvidia Corporation, Siemens PLM Software, Autodesk Inc. and Dassault Systemes SA. among others.
Historical & Forecast Period:
This study report represents analysis of each segment from 2020 to 2030 considering 2021 as the base year. Compounded Annual Growth Rate (CAGR) for each of the respective segments estimated for the forecast period of 2022 to 2030.
The current report comprises of quantitative market estimations for each micro market for every geographical region and qualitative market analysis such as micro and macro environment analysis, market trends, competitive intelligence, segment analysis, porters five force model, top winning strategies, top investment markets, emerging trends and technological analysis, case studies, strategic conclusions and recommendations and other key market insights.
Research Methodology
The complete research study was conducted in three phases, namely: secondary research, primary research, and expert panel review. key data point that enables the estimation of Computer Graphics market are as follows:
- Research and development budgets of manufacturers and government spending
- Revenues of key companies in the market segment
- Number of end users and consumption volume, price and value.
- Geographical revenues generate by countries considered in the report
- Micro and macro environment factors that are currently influencing the Computer Graphics market and their expected impact during the forecast period.
Market forecast was performed through proprietary software that analyzes various qualitative and quantitative factors. Growth rate and CAGR were estimated through intensive secondary and primary research. Data triangulation across various data points provides accuracy across various analyzed market segments in the report. Application of both top down and bottom-up approach for validation of market estimation assures logical, methodical and mathematical consistency of the quantitative data.
ATTRIBUTE DETAILS
- Research Period: 2020-2030
- Base Year: 2021
- Forecast Period: 2022-2030
- Historical Year: 2020
- Unit: USD Million
Segmentation
Component
Application
- CAD
- Image Processing
- Entertainment
- User-Interfaces
Industry Vertical
- Automotive
- Healthcare
- Aerospace & Defense
- Media & Entertainment
- Manufacturing
Region Segment (2020-2030; US$ Million)
- North America
- U.S.
- Canada
- Rest of North America
- UK and European Union
- UK
- Germany
- Spain
- Italy
- France
- Rest of Europe
- Asia Pacific
- China
- Japan
- India
- Australia
- South Korea
- Rest of Asia Pacific
- Latin America
- Brazil
- Mexico
- Rest of Latin America
- Middle East and Africa
- GCC
- Africa
- Rest of Middle East and Africa
Global Impact of COVID-19 Segment (2020-2021; US$ Million )
- Pre COVID-19 situation
- Post COVID-19 situation
Key questions answered in this report:
- What are the key micro and macro environmental factors that are impacting the growth of Computer Graphics market?
- What are the key investment pockets with respect to product segments and geographies currently and during the forecast period?
- Estimated forecast and market projections up to 2030.
- Which segment accounts for the fastest CAGR during the forecast period?
- Which market segment holds a larger market share and why?
- Are low and middle-income economies investing in the Computer Graphics market?
- Which is the largest regional market for Computer Graphics market?
- What are the market trends and dynamics in emerging markets such as Asia Pacific, Latin America, and Middle East & Africa?
- Which are the key trends driving Computer Graphics market growth?
- Who are the key competitors and what are their key strategies to enhance their market presence in the Computer Graphics market worldwide?
Table of Contents
1. Preface
- 1.1. Report Description
- 1.1.1. Purpose of the Report
- 1.1.2. Target Audience
- 1.1.3. Key Offerings
- 1.2. Market Segmentation
- 1.3. Research Methodology
- 1.3.1. Phase I - Secondary Research
- 1.3.2. Phase II - Primary Research
- 1.3.3. Phase III - Expert Panel Review
- 1.3.4. Assumptions
- 1.3.5. Approach Adopted
2. Executive Summary
- 2.1. Market Snapshot: Global Computer Graphics Market
- 2.2. Global Computer Graphics Market, By Component, 2021 (US$ Million)
- 2.3. Global Computer Graphics Market, By Application, 2021 (US$ Million)
- 2.4. Global Computer Graphics Market, By Industry Vertical, 2021 (US$ Million)
- 2.5. Global Computer Graphics Market, By Geography, 2021 (US$ Million)
- 2.6. Impact of Covid 19
- 2.7. Attractive Investment Proposition by Geography, 2021
- 2.8. Competitive Analysis
- 2.8.1. Market Positioning of Key Computer Graphics Market Vendors
- 2.8.2. Strategies Adopted by Computer Graphics Market Vendors
- 2.8.3. Key Industry Strategies
3. Computer Graphics Market: Business Outlook & Market Dynamics
- 3.1. Introduction
- 3.2. Global Computer Graphics Market Value, 2020 - 2030, (US$ Million)
- 3.3. Market Dynamics
- 3.3.1. Market Drivers
- 3.3.2. Market Restraints
- 3.3.3. Key Challenges
- 3.3.4. Key Opportunities
- 3.4. Impact Analysis of Drivers and Restraints
- 3.5. See-Saw Analysis
- 3.6. Porter's Five Force Model
- 3.6.1. Supplier Power
- 3.6.2. Buyer Power
- 3.6.3. Threat Of Substitutes
- 3.6.4. Threat Of New Entrants
- 3.6.5. Competitive Rivalry
- 3.7. PESTEL Analysis
- 3.7.1. Political Landscape
- 3.7.2. Economic Landscape
- 3.7.3. Technology Landscape
- 3.7.4. Legal Landscape
- 3.7.5. Social Landscape
4. Computer Graphics Market: By Component, 2020-2030, USD (Million)
- 4.1. Market Overview
- 4.2. Growth & Revenue Analysis: 2021 Versus 2030
- 4.3. Market Segmentation
- 4.3.1. Application
- 4.3.2. Hardware
5. Computer Graphics Market: By Application, 2020-2030, USD (Million)
- 5.1. Market Overview
- 5.2. Growth & Revenue Analysis: 2021 Versus 2030
- 5.3. Market Segmentation
- 5.3.1. CAD
- 5.3.2. Image Processing
- 5.3.3. Entertainment
- 5.3.4. User-Interfaces
6. Computer Graphics Market: By Industry Vertical, 2020-2030, USD (Million)
- 6.1. Market Overview
- 6.2. Growth & Revenue Analysis: 2021 Versus 2030
- 6.3. Market Segmentation
- 6.3.1. Automotive
- 6.3.2. Healthcare
- 6.3.3. Aerospace & Defense
- 6.3.4. Media & Entertainment
- 6.3.5. Manufacturing
7. North America Computer Graphics Market, 2020-2030, USD (Million)
- 7.1. Market Overview
- 7.2. Computer Graphics Market: By Component, 2020-2030, USD (Million)
- 7.3. Computer Graphics Market: By Application, 2020-2030, USD (Million)
- 7.4. Computer Graphics Market: By Industry Vertical, 2020-2030, USD (Million)
- 7.5.Computer Graphics Market: By Region, 2020-2030, USD (Million)
- 7.5.1.North America
- 7.5.1.1. U.S.
- 7.5.1.2. Canada
- 7.5.1.3. Rest of North America
8. UK and European Union Computer Graphics Market, 2020-2030, USD (Million)
- 8.1. Market Overview
- 8.2. Computer Graphics Market: By Component, 2020-2030, USD (Million)
- 8.3. Computer Graphics Market: By Application, 2020-2030, USD (Million)
- 8.4. Computer Graphics Market: By Industry Vertical, 2020-2030, USD (Million)
- 8.5.Computer Graphics Market: By Region, 2020-2030, USD (Million)
- 8.5.1.UK and European Union
- 8.5.1.1. UK
- 8.5.1.2. Germany
- 8.5.1.3. Spain
- 8.5.1.4. Italy
- 8.5.1.5. France
- 8.5.1.6. Rest of Europe
9. Asia Pacific Computer Graphics Market, 2020-2030, USD (Million)
- 9.1. Market Overview
- 9.2. Computer Graphics Market: By Component, 2020-2030, USD (Million)
- 9.3. Computer Graphics Market: By Application, 2020-2030, USD (Million)
- 9.4. Computer Graphics Market: By Industry Vertical, 2020-2030, USD (Million)
- 9.5.Computer Graphics Market: By Region, 2020-2030, USD (Million)
- 9.5.1.Asia Pacific
- 9.5.1.1. China
- 9.5.1.2. Japan
- 9.5.1.3. India
- 9.5.1.4. Australia
- 9.5.1.5. South Korea
- 9.5.1.6. Rest of Asia Pacific
10. Latin America Computer Graphics Market, 2020-2030, USD (Million)
- 10.1. Market Overview
- 10.2. Computer Graphics Market: By Component, 2020-2030, USD (Million)
- 10.3. Computer Graphics Market: By Application, 2020-2030, USD (Million)
- 10.4. Computer Graphics Market: By Industry Vertical, 2020-2030, USD (Million)
- 10.5.Computer Graphics Market: By Region, 2020-2030, USD (Million)
- 10.5.1.Latin America
- 10.5.1.1. Brazil
- 10.5.1.2. Mexico
- 10.5.1.3. Rest of Latin America
11. Middle East and Africa Computer Graphics Market, 2020-2030, USD (Million)
- 11.1. Market Overview
- 11.2. Computer Graphics Market: By Component, 2020-2030, USD (Million)
- 11.3. Computer Graphics Market: By Application, 2020-2030, USD (Million)
- 11.4. Computer Graphics Market: By Industry Vertical, 2020-2030, USD (Million)
- 11.5.Computer Graphics Market: By Region, 2020-2030, USD (Million)
- 11.5.1.Middle East and Africa
- 11.5.1.1. GCC
- 11.5.1.2. Africa
- 11.5.1.3. Rest of Middle East and Africa
12. Company Profile
- 12.1. Microsoft Corporation
- 12.1.1. Company Overview
- 12.1.2. Financial Performance
- 12.1.3. Product Portfolio
- 12.1.4. Strategic Initiatives
- 12.2. Intel Corporation
- 12.2.1. Company Overview
- 12.2.2. Financial Performance
- 12.2.3. Product Portfolio
- 12.2.4. Strategic Initiatives
- 12.3. Advanced Micro Devices (AMD), Inc.
- 12.3.1. Company Overview
- 12.3.2. Financial Performance
- 12.3.3. Product Portfolio
- 12.3.4. Strategic Initiatives
- 12.4. ARM Ltd.
- 12.4.1. Company Overview
- 12.4.2. Financial Performance
- 12.4.3. Product Portfolio
- 12.4.4. Strategic Initiatives
- 12.5. Adobe Systems Ltd.
- 12.5.1. Company Overview
- 12.5.2. Financial Performance
- 12.5.3. Product Portfolio
- 12.5.4. Strategic Initiatives
- 12.6. Imagination Technologies Limited
- 12.6.1. Company Overview
- 12.6.2. Financial Performance
- 12.6.3. Product Portfolio
- 12.6.4. Strategic Initiatives
- 12.7. Sony Corporation
- 12.7.1. Company Overview
- 12.7.2. Financial Performance
- 12.7.3. Product Portfolio
- 12.7.4. Strategic Initiatives
- 12.8. Nvidia Corporation
- 12.8.1. Company Overview
- 12.8.2. Financial Performance
- 12.8.3. Product Portfolio
- 12.8.4. Strategic Initiatives
- 12.9. Siemens PLM Software
- 12.9.1. Company Overview
- 12.9.2. Financial Performance
- 12.9.3. Product Portfolio
- 12.9.4. Strategic Initiatives
- 12.10. Autodesk Inc
- 12.10.1. Company Overview
- 12.10.2. Financial Performance
- 12.10.3. Product Portfolio
- 12.10.4. Strategic Initiatives
- 12.11. Dassault Systemes SA.
- 12.11.1. Company Overview
- 12.11.2. Financial Performance
- 12.11.3. Product Portfolio
- 12.11.4. Strategic Initiatives