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市場調查報告書
商品編碼
1124379

人工智能在體育全球市場研究報告 - 行業分析、規模、份額、增長、趨勢和預測 2022-2028

Global Artificial Intelligence in Sports Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2022 to 2028

出版日期: | 出版商: Value Market Research | 英文 530 Pages | 商品交期: 最快1-2個工作天內

價格

Value Market Research 深入研究了體育領域的人工智能全球市場,並預測該行業在未來幾年內將出現顯著增長。全球體育市場人工智能報告提供了完整的行業分析、市場規模、市場份額、增長趨勢、2023 年至 2028 年的預測等。該報告以詳細的市場介紹和突出報告關鍵增長數據的執行摘要開始。以下章節討論市場價值鏈、波特五力模型和市場吸引力分析。我們還將有自己的關於 COVID-19 影響分析的章節,以了解市場如何應對這一流行病。

本報告的市場動態部分詳細介紹了當前的市場驅動因素和限制因素、挑戰和風險以及即將到來的機遇。企業戰略家和新產品開發部門可能會對本節感興趣。體育人工智能全球市場研究細分市場並提供收入和/或銷售方面的市場規模。該數據按地區細分,然後按國家/地區細分。數據是通過深入的初級訪談和來自世界各地的行業專家收集的。詳細的研究方法可以在樣本報告中找到。這些市場估計還受到最新的社會、政治和經濟變化以及影響這項運動中的人工智能市場的當前市場動態的影響。

運動人工智能市場報告的下一部分研究了市場競爭力並介紹了一些關鍵的市場參與者/製造商。這些部分包含豐富的信息,可幫助您了解競爭對手的產品線、財務狀況、最近的市場發展和行業領導者。

本報告的目標國家如下。

北美:美國、加拿大、墨西哥

歐洲:英國、德國、法國、意大利、俄羅斯、西班牙、其他歐洲國家

亞太地區:中國、印度、日本、韓國、澳大利亞、亞太地區的其他國家

拉丁美洲:巴西、阿根廷、秘魯、智利、拉丁美洲其他地區

中東和非洲:沙特阿拉伯、阿聯酋、以色列、南非

市場細分如下。

按組件

軟件

服務

按部署模型

本地

按技術

機器學習

自然語言處理

計算機視覺

數據分析

雜項

按應用程序

遊戲策劃

遊戲策略

性能改進

傷害預防運動的人力資源開發

雜項

按遊戲類型

足球

板球

網球

籃球

棒球

雜項

內容

第一章前言

  • 本報告的內容
    • 目的
    • 目標受眾
    • 獨特的銷售主張 (USP) 和產品
  • 調查範圍
  • 調查方法
    • 市場調研流程
    • 市場調查方法

第 2 章執行摘要

  • 市場亮點
  • 全球市場概況

第 3 章體育中的人工智能 - 行業分析

  • 簡介 - 市場動態
  • 市場驅動力
  • 市場製約因素
  • 商機
  • 行業趨勢
  • 波特五力分析
  • 市場吸引力分析
    • 按組件進行的市場吸引力分析
    • 按部署模式分析市場吸引力
    • 按技術分析市場吸引力
    • 按應用進行市場吸引力分析
    • 按遊戲類型進行的市場吸引力分析
    • 按地區劃分的市場吸引力分析

第四章價值鏈分析

  • 價值鏈分析
  • 原材料分析
    • 原材料清單
    • 成分製造商列表
    • 主要原材料價格走勢
  • 潛在買家名單
  • 銷售渠道
    • 直接營銷
    • 間接營銷
    • 新興市場營銷渠道發展趨勢

第 5 章 COVID-19 爆發的影響分析

  • 分析爆發對 COVID-19 的影響
    • 對生產的直接影響
    • 供應鍊和市場中斷
    • 對公司和金融市場的財務影響
  • 分析 COVID-19 對生產、進口、出口和需求的影響
  • 在疫情爆發之前/之後銷售 COVID-19
  • 預測冠狀病毒 (COVID-19) 流行的影響
  • COVID-19:微觀/宏觀因素分析

第 6 章全球體育運動人工智能市場分析(按組件)

  • 按組件概覽
  • 實際數據和預測數據
  • 按成分分析
  • 按地區劃分的軟件銷售結果和預測
  • 按服務區域劃分的實際銷售額和預測

第 7 章運動中人工智能的全球市場分析(按部署模型)

  • 按部署模型概述
  • 實際數據和預測數據
  • 按部署模型分析
  • 按地區劃分的雲銷售業績和預測
  • 按本地區域劃分的實際銷售額和預測

第 8 章通過技術對體育運動中的人工智能進行全球市場分析

  • 技術概覽
  • 歷史和預測數據
  • 技術分析
  • 按地區劃分的機器學習銷售業績和預測
  • 按地區劃分的自然語言處理銷售業績和預測
  • 按地區劃分的計算機視覺銷售業績和預測
  • 數據分析銷售業績和地區預測
  • 其他地區的實際銷售額和預測

第 9 章全球體育人工智能市場分析(按應用)

  • 應用概覽
  • 實際數據和預測數據
  • 按應用分析
  • 按遊戲策劃區域劃分的銷售結果和預測
  • 按遊戲策略區域劃分的銷售業績和預測
  • 業績提升 銷售業績及各地區預測
  • 按地區劃分的傷害預防運動招募銷售業績和預測
  • 其他地區的實際銷售額和預測

第 10 章全球體育人工智能市場分析:按遊戲類型劃分

  • 按遊戲類型概覽
  • 實際數據和預測數據
  • 按遊戲類型分析
  • 按地區劃分的足球銷售結果和預測
  • 按地區劃分的板球實際銷量和預測銷量
  • 按地區劃分的網球銷售業績和預測
  • 按地區劃分的籃球銷售業績和預測
  • 棒球地區的實際銷售額和預測
  • 其他地區的實際銷售額和預測

第 11 章全球體育人工智能市場分析(按地區)

  • 頂級公司股票分析
  • 簡介
  • 北美銷售分析
    • 概覽、過去和未來的銷售分析
    • 北美分部銷售分析
    • 北美:按國家/地區分列的銷售分析
    • 美國銷售分析
    • 加拿大銷售分析
    • 墨西哥銷售分析
  • 歐洲銷售分析
    • 概覽、過去和未來的銷售分析
    • 按細分市場劃分的歐洲銷售分析
    • 歐洲:按國家/地區劃分的銷售分析
    • 英國銷售分析
    • 法國銷售分析
    • 德國銷售分析
    • 意大利銷售分析
    • 俄羅斯銷售分析
    • 其他歐洲銷售分析
  • 亞太地區銷售分析
    • 概覽、過去和未來的銷售分析
    • 亞太地區分部銷售分析
    • 按國家/地區劃分的亞太地區銷售分析
    • 在中國的銷售分析
    • 印度銷售分析
    • 日本銷售分析
    • 韓國銷售分析
    • 澳大利亞銷售分析
    • 其他亞太地區銷售分析
  • 拉丁美洲銷售分析
    • 概覽、過去和未來的銷售分析
    • 拉丁美洲分部銷售分析
    • 拉丁美洲:按國家/地區分列的銷售分析
    • 巴西銷售分析
    • 阿根廷銷售分析
    • 秘魯銷售分析
    • 智利的銷售分析
    • 其他拉丁美洲銷售分析
  • 中東和非洲銷售分析
    • 概覽、過去和未來的銷售分析
    • 中東和非洲地區分部銷售分析
    • 按國家/地區劃分的中東和非洲銷售分析
    • 沙特阿拉伯銷售分析
    • 阿聯酋銷售分析
    • 以色列銷售分析
    • 南非的銷售分析
    • 其他中東和非洲地區的銷售分析

第 12 章人工智能公司在體育領域的競爭態勢

  • 人工智能在體育領域的市場競爭
  • 夥伴關係/協作/協議
  • 併購
  • 新品發布
  • 其他發展

第 13 章公司簡介

  • 公司份額分析
  • 市場集中度
  • Catapult Group International Ltd
    • 公司概況
    • 企業收益
    • 產品介紹
    • 近期發展狀況
  • Facebook Inc
    • 公司概況
    • 企業收益
    • 產品信息
    • 近期發展狀況
  • IBM Corporation
    • 公司概況
    • 企業收益
    • 產品信息
    • 近期發展狀況
  • Microsoft Corporation
    • 公司概況
    • 企業收益
    • 產品信息
    • 近期發展狀況
  • Salesforce.com Inc
    • 公司概況
    • 企業收益
    • 產品信息
    • 近期發展狀況
  • SAP SE
    • 公司概況
    • 企業收益
    • 產品信息
    • 近期發展狀況
  • SAS Institute Inc.
    • 公司概況
    • 企業收益
    • 產品信息
    • 近期發展狀況
  • Sportradar AG
    • 公司概況
    • 企業收益
    • 產品信息
    • 近期發展狀況
  • Stats Perform
    • 公司概況
    • 企業收益
    • 產品信息
    • 近期發展狀況
  • Trumedia Networks.
    • 公司概況
    • 企業收益
    • 產品信息
    • 近期趨勢

公司簡介中的財務和近期發展基於現有信息,可能不適用於私營公司。

Product Code: VMR11218845

Value Market Research deeply researched the Global Artificial Intelligence in Sports Market to foresee a significant growth in the industry over the upcoming years. The global artificial intelligence in sports market report provides a complete industry analysis, market size, market share, growth trends, and forecasts for 2023 to 2028. The report starts with a detailed market introduction and an executive summary that highlights the report's key growth numbers. The subsequent chapters discuss the value chain of the market, Porter's Five Forces Model, and market attractiveness analysis. An exclusive chapter on COVID-19 impact analysis has been added to understand how the market has responded to the pandemic.

The market dynamics section of the report elaborates the current market drivers, restraints along with the challenges/risks and upcoming opportunities. This section can be of high interest for any company's strategists and new product development department. The global artificial intelligence in sports market study segments the market and provides the market size in terms of revenue and/ or sales. This data is bifurcated by region and later by countries. The data is collected through detailed primary interviews and industry experts across the world. The detailed methodology can be seen in our sample reports. These market estimates are also influenced by the latest social, political and economic changes along with the current market dynamics that are affecting this artificial intelligence in sports market.

The next sections of the artificial intelligence in sports market report studies the market competitiveness and profiles some key market players/manufacturers. These sections are knowledgeable for understanding the competitor's product-line, their financials, recent developments and the top market share owners in the industry.

Countries Covered in the report are as below:

North America - United States, Canada, and Mexico

Europe - United Kingdom, Germany, France, Italy, Russia, Spain & Rest of Europe

Asia-Pacific - China, India, Japan, South Korea, Australia & Rest of APAC

Latin America - Brazil, Argentina, Peru, Chile & Rest of Latin America

Middle East and Africa - Saudi Arabia, UAE, Israel, South Africa

Market Segmentation in the report is as below-

By Component

Software

Service

By Deployment Model

Cloud

On-premise

By Technology

Machine Learning

Natural Language Processing

Computer Vision

Data Analytics

Others

By Application

Game Planning

Game Strategies

Performance Improvement

Injury Prevention Sports Recruitment

Others

By Game Type

Football

Cricket

Tennis

Basketball

Baseball

Others

TABLE OF CONTENTS

1 . PREFACE

  • 1.1. Report Description
    • 1.1.1. Objective
    • 1.1.2. Target Audience
    • 1.1.3. Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1. Market Research Process
    • 1.3.2. Market Research Methodology

2 . EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3 . ARTIFICIAL INTELLIGENCE IN SPORTS - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Component
    • 3.7.2 Market Attractiveness Analysis By Deployment Model
    • 3.7.3 Market Attractiveness Analysis By Technology
    • 3.7.4 Market Attractiveness Analysis By Application
    • 3.7.5 Market Attractiveness Analysis By Game Type
    • 3.7.6 Market Attractiveness Analysis By Region

4 . VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1. List of Raw Materials
    • 4.2.2. Raw Material Manufactures List
    • 4.2.3. Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1. Direct Marketing
    • 4.4.2. Indirect Marketing
    • 4.4.3. Marketing Channel Development Trend

5. IMPACT ANALYSIS OF COVID-19 OUTBREAK

  • 5.1. Impact Analysis of Covid-19 Outbreak
    • 5.1.1. Direct Impact on Production
    • 5.1.2. Supply Chain and Market Disruption
    • 5.1.3. Financial Impact on Firms and Financial Markets
  • 5.2. COVID-19 Impact Analysis by Production, Import, Export and Demand
  • 5.3. Market: Pre V/S Post COVID-19
  • 5.4. Estimated Impact of the Coronavirus (COVID-19) Epidemic
  • 5.5. COVID-19: Micro and Macro Factor Analysis

6 . GLOBAL ARTIFICIAL INTELLIGENCE IN SPORTS MARKET ANALYSIS BY COMPONENT

  • 6.1 Overview by Component
  • 6.2 Historical and Forecast Data
  • 6.3 Analysis by Component
  • 6.4 Software Historic and Forecast Sales by Regions
  • 6.5 Service Historic and Forecast Sales by Regions

7 . GLOBAL ARTIFICIAL INTELLIGENCE IN SPORTS MARKET ANALYSIS BY DEPLOYMENT MODEL

  • 7.1 Overview by Deployment Model
  • 7.2 Historical and Forecast Data
  • 7.3 Analysis by Deployment Model
  • 7.4 Cloud Historic and Forecast Sales by Regions
  • 7.5 On-premise Historic and Forecast Sales by Regions

8 . GLOBAL ARTIFICIAL INTELLIGENCE IN SPORTS MARKET ANALYSIS BY TECHNOLOGY

  • 8.1 Overview by Technology
  • 8.2 Historical and Forecast Data
  • 8.3 Analysis by Technology
  • 8.4 Machine Learning Historic and Forecast Sales by Regions
  • 8.5 Natural Language Processing Historic and Forecast Sales by Regions
  • 8.6 Computer Vision Historic and Forecast Sales by Regions
  • 8.7 Data Analytics Historic and Forecast Sales by Regions
  • 8.8 Others Historic and Forecast Sales by Regions

9 . GLOBAL ARTIFICIAL INTELLIGENCE IN SPORTS MARKET ANALYSIS BY APPLICATION

  • 9.1 Overview by Application
  • 9.2 Historical and Forecast Data
  • 9.3 Analysis by Application
  • 9.4 Game Planning Historic and Forecast Sales by Regions
  • 9.5 Game Strategies Historic and Forecast Sales by Regions
  • 9.6 Performance Improvement Historic and Forecast Sales by Regions
  • 9.7 Injury Prevention Sports Recruitment Historic and Forecast Sales by Regions
  • 9.8 Others Historic and Forecast Sales by Regions

10 . GLOBAL ARTIFICIAL INTELLIGENCE IN SPORTS MARKET ANALYSIS BY GAME TYPE

  • 10.1 Overview by Game Type
  • 10.2 Historical and Forecast Data
  • 10.3 Analysis by Game Type
  • 10.4 Football Historic and Forecast Sales by Regions
  • 10.5 Cricket Historic and Forecast Sales by Regions
  • 10.6 Tennis Historic and Forecast Sales by Regions
  • 10.7 Basketball Historic and Forecast Sales by Regions
  • 10.8 Baseball Historic and Forecast Sales by Regions
  • 10.9 Others Historic and Forecast Sales by Regions

11 . GLOBAL ARTIFICIAL INTELLIGENCE IN SPORTS MARKET ANALYSIS BY GEOGRAPHY

  • 11.1. Top Company Share Analysis
  • 11.2. Introduction
  • 11.3. North America Sales Analysis
    • 11.3.1. Overview, Historic and Forecast Sales Analysis
    • 11.3.2. North America By Segment Sales Analysis
    • 11.3.3. North America By Country Sales Analysis
    • 11.3.4. United State Sales Analysis
    • 11.3.5. Canada Sales Analysis
    • 11.3.6. Mexico Sales Analysis
  • 11.4. Europe Sales Analysis
    • 11.4.1. Overview, Historic and Forecast Sales Analysis
    • 11.4.2. Europe by Segment Sales Analysis
    • 11.4.3. Europe by Country Sales Analysis
    • 11.4.4. United Kingdom Sales Analysis
    • 11.4.5. France Sales Analysis
    • 11.4.6. Germany Sales Analysis
    • 11.4.7. Italy Sales Analysis
    • 11.4.8. Russia Sales Analysis
    • 11.4.9. Rest Of Europe Sales Analysis
  • 11.5. Asia Pacific Sales Analysis
    • 11.5.1. Overview, Historic and Forecast Sales Analysis
    • 11.5.2. Asia Pacific by Segment Sales Analysis
    • 11.5.3. Asia Pacific by Country Sales Analysis
    • 11.5.4. China Sales Analysis
    • 11.5.5. India Sales Analysis
    • 11.5.6. Japan Sales Analysis
    • 11.5.7. South Korea Sales Analysis
    • 11.5.8. Australia Sales Analysis
    • 11.5.9. Rest Of Asia Pacific Sales Analysis
  • 11.6. Latin America Sales Analysis
    • 11.6.1. Overview, Historic and Forecast Sales Analysis
    • 11.6.2. Latin America by Segment Sales Analysis
    • 11.6.3. Latin America by Country Sales Analysis
    • 11.6.4. Brazil Sales Analysis
    • 11.6.5. Argentina Sales Analysis
    • 11.6.6. Peru Sales Analysis
    • 11.6.7. Chile Sales Analysis
    • 11.6.8. Rest of Latin America Sales Analysis
  • 11.7. Middle East & Africa Sales Analysis
    • 11.7.1. Overview, Historic and Forecast Sales Analysis
    • 11.7.2. Middle East & Africa by Segment Sales Analysis
    • 11.7.3. Middle East & Africa by Country Sales Analysis
    • 11.7.4. Saudi Arabia Sales Analysis
    • 11.7.5. UAE Sales Analysis
    • 11.7.6. Israel Sales Analysis
    • 11.7.7. South Africa Sales Analysis
    • 11.7.8. Rest Of Middle East And Africa Sales Analysis

12 . COMPETITIVE LANDSCAPE OF THE ARTIFICIAL INTELLIGENCE IN SPORTS COMPANIES

  • 12.1. Artificial Intelligence In Sports Market Competition
  • 12.2. Partnership/Collaboration/Agreement
  • 12.3. Merger And Acquisitions
  • 12.4. New Product Launch
  • 12.5. Other Developments

13 . COMPANY PROFILES OF ARTIFICIAL INTELLIGENCE IN SPORTS INDUSTRY

  • 13.1. Company Share Analysis
  • 13.2. Market Concentration Rate
  • 13.3. Catapult Group International Ltd
    • 13.3.1. Company Overview
    • 13.3.2. Company Revenue
    • 13.3.3. Products
    • 13.3.4. Recent Developments
  • 13.4. Facebook Inc
    • 13.4.1. Company Overview
    • 13.4.2. Company Revenue
    • 13.4.3. Products
    • 13.4.4. Recent Developments
  • 13.5. IBM Corporation
    • 13.5.1. Company Overview
    • 13.5.2. Company Revenue
    • 13.5.3. Products
    • 13.5.4. Recent Developments
  • 13.6. Microsoft Corporation
    • 13.6.1. Company Overview
    • 13.6.2. Company Revenue
    • 13.6.3. Products
    • 13.6.4. Recent Developments
  • 13.7. Salesforce.com Inc
    • 13.7.1. Company Overview
    • 13.7.2. Company Revenue
    • 13.7.3. Products
    • 13.7.4. Recent Developments
  • 13.8. SAP SE
    • 13.8.1. Company Overview
    • 13.8.2. Company Revenue
    • 13.8.3. Products
    • 13.8.4. Recent Developments
  • 13.9. SAS Institute Inc.
    • 13.9.1. Company Overview
    • 13.9.2. Company Revenue
    • 13.9.3. Products
    • 13.9.4. Recent Developments
  • 13.10. Sportradar AG
    • 13.10.1. Company Overview
    • 13.10.2. Company Revenue
    • 13.10.3. Products
    • 13.10.4. Recent Developments
  • 13.11. Stats Perform
    • 13.11.1. Company Overview
    • 13.11.2. Company Revenue
    • 13.11.3. Products
    • 13.11.4. Recent Developments
  • 13.12. Trumedia Networks.
    • 13.12.1. Company Overview
    • 13.12.2. Company Revenue
    • 13.12.3. Products
    • 13.12.4. Recent Developments

Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies

LIST OF TABLES

  • Market Snapshot
  • Drivers : Impact Analysis
  • Restraints : Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • List of Potential Buyers
  • COVID-19 Impact Analysis by Production, Import, Export and Demand
  • Pre V/S Post COVID-19
  • Estimated Impact Of The Coronavirus (Covid-19) Epidemic
  • COVID-19: Micro and Macro Factor Analysis
  • Analysis by Component (USD MN)
  • Software Market Sales by Geography (USD MN)
  • Service Market Sales by Geography (USD MN)
  • Analysis Market by Deployment Model (USD MN)
  • Cloud Market Sales by Geography (USD MN)
  • On-premise Market Sales by Geography (USD MN)
  • Analysis by Technology (USD MN)
  • Machine Learning Market Sales by Geography (USD MN)
  • Natural Language Processing Market Sales by Geography (USD MN)
  • Computer Vision Market Sales by Geography (USD MN)
  • Data Analytics Market Sales by Geography (USD MN)
  • Others Market Sales by Geography (USD MN)
  • Analysis by Application (USD MN)
  • Game Planning Market Sales by Geography (USD MN)
  • Game Strategies Market Sales by Geography (USD MN)
  • Performance Improvement Market Sales by Geography (USD MN)
  • Injury Prevention Sports Recruitment Market Sales by Geography (USD MN)
  • Others Market Sales by Geography (USD MN)
  • Analysis by Game Type (USD MN)
  • Football Market Sales by Geography (USD MN)
  • Cricket Market Sales by Geography (USD MN)
  • Tennis Market Sales by Geography (USD MN)
  • Basketball Market Sales by Geography (USD MN)
  • Baseball Market Sales by Geography (USD MN)
  • Others Market Sales by Geography (USD MN)
  • Global Artificial Intelligence In Sports Market Sales by Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United State Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate by Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisition

LIST OF FIGURES

  • Research Scope of Artificial Intelligence In Sports Report
  • Market Research Process
  • Market Research Methodology
  • Global Artificial Intelligence In Sports Market Size, by Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis by Component
  • Market Attractiveness Analysis by Deployment Model
  • Market Attractiveness Analysis by Technology
  • Market Attractiveness Analysis by Application
  • Market Attractiveness Analysis by Game Type
  • Market Attractiveness Analysis by Region
  • Value Chain Analysis
  • Global Market Analysis by Component (USD MN)
  • Software Market Sales by Geography (USD MN)
  • Service Market Sales by Geography (USD MN)
  • Global Market Analysis by Deployment Model (USD MN)
  • Cloud Market Sales by Geography (USD MN)
  • On-premise Market Sales by Geography (USD MN)
  • Global Market Analysis by Technology (USD MN)
  • Machine Learning Market Sales by Geography (USD MN)
  • Natural Language Processing Market Sales by Geography (USD MN)
  • Computer Vision Market Sales by Geography (USD MN)
  • Data Analytics Market Sales by Geography (USD MN)
  • Others Market Sales by Geography (USD MN)
  • Global Market Analysis by Application (USD MN)
  • Game Planning Market Sales by Geography (USD MN)
  • Game Strategies Market Sales by Geography (USD MN)
  • Performance Improvement Market Sales by Geography (USD MN)
  • Injury Prevention Sports Recruitment Market Sales by Geography (USD MN)
  • Others Market Sales by Geography (USD MN)
  • Global Market Analysis by Game Type (USD MN)
  • Football Market Sales by Geography (USD MN)
  • Cricket Market Sales by Geography (USD MN)
  • Tennis Market Sales by Geography (USD MN)
  • Basketball Market Sales by Geography (USD MN)
  • Baseball Market Sales by Geography (USD MN)
  • Others Market Sales by Geography (USD MN)
  • Global Market by Revenue
  • North America Market by Revenue
  • Europe Market by Revenue
  • Asia Pacific Market by Revenue
  • Latin America Market by Revenue
  • Middle East & Africa Market by Revenue
  • Recent Development in Industry
  • Top Company Share Analysis

Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.