區塊鏈遊戲的全球市場 - 市場佔有率,規模,趨勢,產業分析:各遊戲類型,各平台,各地區,市場區隔預測(2023年~2032年)
市場調查報告書
商品編碼
1238771

區塊鏈遊戲的全球市場 - 市場佔有率,規模,趨勢,產業分析:各遊戲類型,各平台,各地區,市場區隔預測(2023年~2032年)

Blockchain Gaming Market Share, Size, Trends, Industry Analysis Report, By Game Type (Collectible Games, Role Playing Games, Open World Games); By Platform; By Region; Segment Forecast, 2023 - 2032

出版日期: | 出版商: Polaris Market Research | 英文 117 Pages | 商品交期: 最快1-2個工作天內

價格

全球區塊鏈遊戲的市場規模,預計至2032年達到1兆200億2,000萬美元。

本報告提供全球區塊鏈遊戲市場調查,市場概要,市場規模和預測,趨勢,促進因素、阻礙因素,各遊戲類型、各平台、各地區等的分析,再加上企業簡介等資訊。

目錄

第1章 簡介

  • 報告的說明
    • 調查的目的
    • 市場範圍
    • 前提條件
  • 利害關係者

第2章 摘要整理

  • 市場概況

第3章 調查手法

  • 概要
    • 資料探勘
  • 資訊來源
    • 一次資訊
    • 二次資訊

第4章 全球區塊鏈遊戲市場洞察

  • 區塊鏈遊戲市場 - 產業的概述
  • 區塊鏈遊戲市場動態
    • 促進因素和機會
    • 阻礙因素與課題
  • 波特的五力分析
    • 供給企業談判力
    • 新加入廠商的威脅
    • 買方議價能力
    • 替代品的威脅
    • 現有企業間的競爭力
  • 大環境分析
  • 區塊鏈遊戲產業趨勢
  • 價值鏈分析
  • COVID-19影響分析

第5章 全球區塊鏈遊戲市場:各遊戲類型

  • 主要調查結果
  • 簡介
    • 全球區塊鏈遊戲,各遊戲類型(2019年~2032年)
  • 收藏遊戲
    • 全球區塊鏈遊戲市場,收藏遊戲,各地區(2019年~2032年)
  • 角色扮演類遊戲
    • 全球區塊鏈遊戲市場,角色扮演類遊戲,各地區(2019年~2032年)
  • 開放世界遊戲
    • 全球區塊鏈遊戲市場,開放世界遊戲 ,各地區(2019年~2032年)

第6章 全球區塊鏈遊戲市場:各平台

  • 主要調查結果
  • 簡介
    • 全球區塊鏈遊戲市場,各平台(2019年~2032年)
  • ETH
    • 全球區塊鏈遊戲市場,ETH,各地區(2019年~2032年)
  • BNB連鎖
    • 全球區塊鏈遊戲市場,BNB連鎖,各地區(2019年~2032年)
  • 多邊形
    • 全球區塊鏈遊戲市場,多邊形,各地區(2019年~2032年)
  • 其他
    • 全球區塊鏈遊戲市場,其他,各地區(2019年~2032年)

第7章 全球區塊鏈遊戲市場:各地區

  • 主要調查結果
  • 簡介
    • 區塊鏈遊戲市場評估,各地區(2019年~2032年)
  • 區塊鏈遊戲市場 - 北美
    • 北美:區塊鏈遊戲市場,各平台(2019年~2032年)
    • 北美:區塊鏈遊戲市場,各遊戲類型(2019年~2032年)
    • 區塊鏈遊戲市場 - 美國
    • 區塊鏈遊戲市場 - 加拿大
  • 區塊鏈遊戲市場 - 歐洲
    • 歐洲:區塊鏈遊戲市場,各平台(2019年~2032年)
    • 歐洲:區塊鏈遊戲市場,各遊戲類型(2019年~2032年)
    • 區塊鏈遊戲市場 - 英國
    • 區塊鏈遊戲市場 - 法國
    • 區塊鏈遊戲市場 - 德國
    • 區塊鏈遊戲市場 - 義大利
    • 區塊鏈遊戲市場 - 西班牙
    • 區塊鏈遊戲市場 - 荷蘭
    • 區塊鏈遊戲市場 - 俄羅斯
  • 區塊鏈遊戲市場 - 亞太地區
    • 亞太地區:區塊鏈遊戲市場,各平台(2019年~2032年)
    • 亞太地區:區塊鏈遊戲市場,各遊戲類型(2019年~2032年)
    • 區塊鏈遊戲市場 - 中國
    • 區塊鏈遊戲市場 - 印度
    • 區塊鏈遊戲市場 - 馬來西亞
    • 區塊鏈遊戲市場 - 日本
    • 區塊鏈遊戲市場 - 印尼
    • 區塊鏈遊戲市場 - 韓國
  • 區塊鏈遊戲市場 - 中東、非洲
    • 中東、非洲:區塊鏈遊戲市場,各平台(2019年~2032年)
    • 中東、非洲:區塊鏈遊戲市場,各遊戲類型(2019年~2032年)
    • 區塊鏈遊戲市場 - 沙烏地阿拉伯
    • 區塊鏈遊戲市場 - 阿拉伯聯合大公國
    • 區塊鏈遊戲市場 - 以色列
    • 區塊鏈遊戲市場 - 南非
  • 區塊鏈遊戲市場 - 南美
    • 南美:區塊鏈遊戲市場,各平台(2019年~2032年)
    • 南美:區塊鏈遊戲市場,各遊戲類型(2019年~2032年)
    • 區塊鏈遊戲市場 - 墨西哥
    • 區塊鏈遊戲市場 - 巴西
    • 區塊鏈遊戲市場 - 阿根廷

第8章 競爭情形

  • 擴大和收購的分析
    • 擴大
    • 收購
  • 夥伴關係/合作/協定/公開

第9章 企業簡介

  • Sky Mavis
  • Mythical Games
  • Dapper Labs
  • Open Sea
  • Voxie Tactics
  • Rokosoft
  • Gamestation
  • Pocket Arena
  • Planet Sandbox
  • Splinterlands
  • Animoca Brands
  • Wemade
  • AlwaysGeeky Games
  • G.JIT Japan
  • Immutable
  • Horizon Blockchain Games Planetarium
  • Codebit Labs
  • Binamon
Product Code: PM3034

The global blockchain gaming market size is expected to reach USD 1,020.02 billion by 2032, according to a new study by Polaris Market Research. The report "Blockchain Gaming Market Share, Size, Trends, Industry Analysis Report, By Game Type (Collectible Games, Role Playing Games, Open World Games); By Platform; By Region; Segment Forecast, 2023-2032" gives a detailed insight into current market dynamics and provides analysis on future market growth.

Rising investments are anticipated to accelerate market expansion. A growing number of game companies and developers are working with blockchain platforms as blockchain technology continues transforming the gaming industry. Blockchain gaming systems have been valued at billions of dollars globally. Most of the world's biggest gaming companies are investing and collaborating with other platforms to provide blockchain gaming infrastructure.

In addition to that, the capacity to win prizes when playing games is driving the market growth. Now that blockchain games are available, and players profit from the time, skill, and effort they put into playing them. In blockchain-based games, players may obtain rewards like money, weapons, avatars, skins, and other stuff while maintaining full ownership of those possessions. Players could be rewarded for their gaming skills, and these products have value outside of the games. The adoption of blockchain gaming is more significant in Asia than in other regions. This is because of the enormous number of potential gamers and investments from various global market players. Also, this region's government blockchain laws benefit the blockchain gaming business driving the market growth.

Binance Smart Chain and Animoca brands have collaborated to launch a USD 200 million asset program to promote and foster early cryptocurrency gaming firms. The new investment program will fund ideas involving GameFi (decentralized game financing). Blockchain games are getting increasingly well-liked, including those that utilize cryptocurrencies or nonfungible tokens (NFTs). Zilliqa and Dacoco's Alien Worlds formed a partnership in July 2022. Alien Worlds will integrate with the platform through Zilliqa's eSports partners to provide new capabilities that blend competitive gaming and blockchain gaming.

Blockchain Gaming Market Report Highlights:

  • Role-playing game segment is anticipated to grow at the fastest CAGR over the forecast period due to getting actual cryptocurrencies and NFTs by playing these games.
  • ETH segment sector is expected to hold a significant revenue share owing to the significant minimization of security difficulties and allowing businesses to verify their client's money and data securely. In addition to that, most of the most popular games are based on this platform.
  • Asia Pacific is expected to witness significant growth over the projected period on account of the growing investment in blockchain-based gaming and the huge player base in that region increasing the market growth. Also, the govt laws in this region are helping to boost the market growth.
  • The global players include: Sky Mavis, Mythical Games, Dapper Labs, Open Sea, Voxie Tactics, Rokosoft, Gamestation, Pocket Arena, Planet Sandbox, Splinterlands, Animoca Brands, Wemade, AlwaysGeeky Games, G.JIT Japan, Immutable, Horizon Blockchain Games Planetarium, Codebit Labs, and Binamon.

Polaris Market Research has segmented the blockchain gaming market report based on game type, platform, and region:

Blockchain Gaming, Game Type Outlook (Revenue, USD Billion, 2019 - 2032)

  • Collectible Games
  • Role Playing Games
  • Open World Games

Blockchain Gaming, Platform Outlook (Revenue, USD Billion, 2019 - 2032)

  • ETH
  • BNB Chain
  • Polygon
  • Others

Blockchain Gaming, Regional Outlook (Revenue - USD Billion, 2019 - 2032)

  • North America
    • U.S.
    • Canada
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Spain
    • Russia
    • Netherlands
  • Asia Pacific
    • China
    • India
    • Japan
    • South Korea
    • Indonesia
    • Malaysia
  • Latin America
    • Argentina
    • Brazil
    • Mexico
  • Middle East & Africa
    • UAE
    • Saudi Arabia
    • Israel
    • South Africa

Table of Contents

1. Introduction

  • 1.1. Report Description
    • 1.1.1. Objectives of the Study
    • 1.1.2. Market Scope
    • 1.1.3. Assumptions
  • 1.2. Stakeholders

2. Executive Summary

  • 2.1. Market Highlights

3. Research Methodology

  • 3.1. Overview
    • 3.1.1. Data Mining
  • 3.2. Data Sources
    • 3.2.1. Primary Sources
    • 3.2.2. Secondary Sources

4. Global Blockchain Gaming Market Insights

  • 4.1. Blockchain Gaming Market - Industry Snapshot
  • 4.2. Blockchain Gaming Market Dynamics
    • 4.2.1. Drivers and Opportunities
      • 4.2.1.1. Rising trend of decentralized gaming
      • 4.2.1.2. Increasing investments and funding in blockchain games
    • 4.2.2. Restraints and Challenges
      • 4.2.2.1. Hacks and financial losses
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers (Moderate)
    • 4.3.2. Threats of New Entrants: (Low)
    • 4.3.3. Bargaining Power of Buyers (Moderate)
    • 4.3.4. Threat of Substitute (Moderate)
    • 4.3.5. Rivalry among existing firms (High)
  • 4.4. PESTLE Analysis
  • 4.5. Blockchain Gaming Industry trends
  • 4.6. Value Chain Analysis
  • 4.7. COVID-19 Impact Analysis

5. Global Blockchain Gaming Market, by Game Type

  • 5.1. Key Findings
  • 5.2. Introduction
    • 5.2.1. Global Blockchain Gaming, by Game Type, 2019-2032 (USD Billion)
  • 5.3. Collectible Games
    • 5.3.1. Global Blockchain Gaming Market, by Collectible Games, by Region, 2019-2032 (USD Billion)
  • 5.4. Role Playing Games
    • 5.4.1. Global Blockchain Gaming Market, by Role Playing Games, by Region, 2019-2032 (USD Billion)
  • 5.5. Open World Games
    • 5.5.1. Global Blockchain Gaming Market, by Open World Games, by Region, 2019-2032 (USD Billion)

6. Global Blockchain Gaming Market, by Platform

  • 6.1. Key Findings
  • 6.2. Introduction
    • 6.2.1. Global Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • 6.3. ETH
    • 6.3.1. Global Blockchain Gaming Market, by ETH, by Region, 2019-2032 (USD Billion)
  • 6.4. BNB Chain
    • 6.4.1. Global Blockchain Gaming Market, by BNB Chain, by Region, 2019-2032 (USD Billion)
  • 6.5. Polygon
    • 6.5.1. Global Blockchain Gaming Market, by Polygon, by Region, 2019-2032 (USD Billion)
  • 6.6. Others
    • 6.6.1. Global Blockchain Gaming Market, by Others, by Region, 2019-2032 (USD Billion)

7. Global Blockchain Gaming Market, by Geography

  • 7.1. Key findings
  • 7.2. Introduction
    • 7.2.1. Blockchain Gaming Market Assessment, By Geography, 2019-2032 (USD Billion)
  • 7.3. Blockchain Gaming Market - North America
    • 7.3.1. North America: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
    • 7.3.2. North America: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.3.3. Blockchain Gaming Market - U.S.
      • 7.3.3.1. U.S.: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.3.3.2. U.S.: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.3.4. Blockchain Gaming Market - Canada
      • 7.3.4.1. Canada: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.3.4.2. Canada: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • 7.4. Blockchain Gaming Market - Europe
    • 7.4.1. Europe: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
    • 7.4.2. Europe: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.4.3. Blockchain Gaming Market - UK
      • 7.4.3.1. UK: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.4.3.2. UK: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.4.4. Blockchain Gaming Market - France
      • 7.4.4.1. France: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.4.4.2. France: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.4.5. Blockchain Gaming Market - Germany
      • 7.4.5.1. Germany: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.4.5.2. Germany: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.4.6. Blockchain Gaming Market - Italy
      • 7.4.6.1. Italy: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.4.6.2. Italy: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.4.7. Blockchain Gaming Market - Spain
      • 7.4.7.1. Spain: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.4.7.2. Spain: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.4.8. Blockchain Gaming Market - Netherlands
      • 7.4.8.1. Netherlands: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.4.8.2. Netherlands: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.4.9. Blockchain Gaming Market - Russia
      • 7.4.9.1. Russia: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.4.9.2. Russia: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • 7.5. Blockchain Gaming Market - Asia Pacific
    • 7.5.1. Asia Pacific: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
    • 7.5.2. Asia Pacific: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.5.3. Blockchain Gaming Market - China
      • 7.5.3.1. China: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.5.3.2. China: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.5.4. Blockchain Gaming Market - India
      • 7.5.4.1. India: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.5.4.2. India: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.5.5. Blockchain Gaming Market - Malaysia
      • 7.5.5.1. Malaysia: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.5.5.2. Malaysia: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.5.6. Blockchain Gaming Market - Japan
      • 7.5.6.1. Japan: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.5.6.2. Japan: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.5.7. Blockchain Gaming Market - Indonesia
      • 7.5.7.1. Indonesia: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.5.7.2. Indonesia: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.5.8. Blockchain Gaming Market - South Korea
      • 7.5.8.1. South Korea: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.5.8.2. South Korea: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • 7.6. Blockchain Gaming Market - Middle East & Africa
    • 7.6.1. Middle East & Africa: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
    • 7.6.2. Middle East & Africa: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.6.3. Blockchain Gaming Market - Saudi Arabia
      • 7.6.3.1. Saudi Arabia: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.6.3.2. Saudi Arabia: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.6.4. Blockchain Gaming Market - UAE
      • 7.6.4.1. UAE: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.6.4.2. UAE: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.6.5. Blockchain Gaming Market - Israel
      • 7.6.5.1. Israel: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.6.5.2. Israel: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.6.6. Blockchain Gaming Market - South Africa
      • 7.6.6.1. South Africa: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.6.6.2. South Africa: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • 7.7. Blockchain Gaming Market - Latin America
    • 7.7.1. Latin America: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
    • 7.7.2. Latin America: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.7.3. Blockchain Gaming Market - Mexico
      • 7.7.3.1. Mexico: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.7.3.2. Mexico: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.7.4. Blockchain Gaming Market - Brazil
      • 7.7.4.1. Brazil: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.7.4.2. Brazil: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
    • 7.7.5. Blockchain Gaming Market - Argentina
      • 7.7.5.1. Argentina: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
      • 7.7.5.2. Argentina: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)

8. Competitive Landscape

  • 8.1. Expansion and Acquisition Analysis
    • 8.1.1. Expansion
    • 8.1.2. Acquisitions
  • 8.2. Partnerships/Collaborations/Agreements/Exhibitions

9. Company Profiles

  • 9.1. Sky Mavis
    • 9.1.1. Company Overview
    • 9.1.2. Financial PerGame Typeance
    • 9.1.3. Game Type Benchmarking
    • 9.1.4. Recent Development
  • 9.2. Mythical Games
    • 9.2.1. Company Overview
    • 9.2.2. Financial PerGame Typeance
    • 9.2.3. Game Type Benchmarking
    • 9.2.4. Recent Development
  • 9.3. Dapper Labs
    • 9.3.1. Company Overview
    • 9.3.2. Financial PerGame Typeance
    • 9.3.3. Game Type Benchmarking
    • 9.3.4. Recent Development
  • 9.4. Open Sea
    • 9.4.1. Company Overview
    • 9.4.2. Financial PerGame Typeance
    • 9.4.3. Game Type Benchmarking
    • 9.4.4. Recent Development
  • 9.5. Voxie Tactics
    • 9.5.1. Company Overview
    • 9.5.2. Financial PerGame Typeance
    • 9.5.3. Game Type Benchmarking
    • 9.5.4. Recent Development
  • 9.6. Rokosoft
    • 9.6.1. Company Overview
    • 9.6.2. Financial PerGame Typeance
    • 9.6.3. Game Type Benchmarking
    • 9.6.4. Recent Development
  • 9.7. Gamestation
    • 9.7.1. Company Overview
    • 9.7.2. Financial PerGame Typeance
    • 9.7.3. Game Type Benchmarking
    • 9.7.4. Recent Development
  • 9.8. Pocket Arena
    • 9.8.1. Company Overview
    • 9.8.2. Financial PerGame Typeance
    • 9.8.3. Game Type Benchmarking
    • 9.8.4. Recent Development
  • 9.9. Planet Sandbox
    • 9.9.1. Company Overview
    • 9.9.2. Financial PerGame Typeance
    • 9.9.3. Game Type Benchmarking
    • 9.9.4. Recent Development
  • 9.10. Splinterlands
    • 9.10.1. Company Overview
    • 9.10.2. Financial PerGame Typeance
    • 9.10.3. Game Type Benchmarking
    • 9.10.4. Recent Development
  • 9.11. Animoca Brands
    • 9.11.1. Company Overview
    • 9.11.2. Financial PerGame Typeance
    • 9.11.3. Game Type Benchmarking
    • 9.11.4. Recent Development
  • 9.12. Wemade
    • 9.12.1. Company Overview
    • 9.12.2. Financial PerGame Typeance
    • 9.12.3. Game Type Benchmarking
    • 9.12.4. Recent Development
  • 9.13. AlwaysGeeky Games
    • 9.13.1. Company Overview
    • 9.13.2. Financial PerGame Typeance
    • 9.13.3. Game Type Benchmarking
    • 9.13.4. Recent Development
  • 9.14. G.JIT Japan
    • 9.14.1. Company Overview
    • 9.14.2. Financial PerGame Typeance
    • 9.14.3. Game Type Benchmarking
    • 9.14.4. Recent Development
  • 9.15. Immutable
    • 9.15.1. Company Overview
    • 9.15.2. Financial PerGame Typeance
    • 9.15.3. Game Type Benchmarking
    • 9.15.4. Recent Development
  • 9.16. Horizon Blockchain Games Planetarium
    • 9.16.1. Company Overview
    • 9.16.2. Financial PerGame Typeance
    • 9.16.3. Game Type Benchmarking
    • 9.16.4. Recent Development
  • 9.17. Codebit Labs
    • 9.17.1. Company Overview
    • 9.17.2. Financial PerGame Typeance
    • 9.17.3. Game Type Benchmarking
    • 9.17.4. Recent Development
  • 9.18. Binamon
    • 9.18.1. Company Overview
    • 9.18.2. Financial PerGame Typeance
    • 9.18.3. Game Type Benchmarking
    • 9.18.4. Recent Development

List of Tables

  • Table 1 Global Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 2 Global Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 3 Blockchain Gaming Market Assessment, By Geography, 2019-2032 (USD Billion)
  • Table 4 North America: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 5 North America: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 6 U.S.: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 7 U.S.: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 8 Canada: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 9 Canada: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 10 Europe: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 11 Europe: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 12 UK: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 13 UK: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 14 France: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 15 France: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 16 Germany: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 17 Germany: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 18 Italy: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 19 Italy: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 20 Spain: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 21 Spain: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 22 Netherlands: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 23 Netherlands: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 24 Russia: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 25 Russia: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 26 Asia Pacific: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 27 Asia Pacific: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 28 China: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 29 China: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 30 India: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 31 India: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 32 Malaysia: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 33 Malaysia: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 34 Japan: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 35 Japan: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 36 Indonesia: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 37 Indonesia: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 38 South Korea: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 39 South Korea: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 40 Middle East & Africa: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 41 Middle East & Africa: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 42 Saudi Arabia: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 43 Saudi Arabia: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 44 UAE: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 45 UAE: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 46 Israel: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 47 Israel: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 48 South Africa: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 49 South Africa: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 50 Latin America: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 51 Latin America: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 52 Mexico: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 53 Mexico: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 54 Brazil: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 55 Brazil: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)
  • Table 56 Argentina: Blockchain Gaming Market, by Platform, 2019-2032 (USD Billion)
  • Table 57 Argentina: Blockchain Gaming Market, by Game Type, 2019-2032 (USD Billion)

List of Figures

Figure 1 Global Blockchain Gaming Market, 2019-2032 (USD Billion)

Figure 2 Integrated Ecosystem

Figure 3 Research Methodology: Top-Down & Bottom-Up Approach

Figure 4 Market by Geography

Figure 5 Porter's Five Forces

Figure 6 Market by Platform

Figure 7 Global Blockchain Gaming Market, by Platform, 2022 & 2032 (USD Billion)

Figure 8 Market by Game Type

Figure 9 Global Blockchain Gaming Market, by Game Type, 2022 & 2032 (USD Billion)

Figure 10 Blockchain Gaming Market Assessment, By Geography, 2019-2032 (USD Billion)

Figure 11 Strategic Analysis - Blockchain Gaming Market