封面
市場調查報告書
商品編碼
1380131

元宇宙遊戲市場:按產品類型、技術、遊戲類型分類 - 2023-2030 年全球預測

Metaverse in Gaming Market by Product (Hardware, Services, Software), Type (Centralized Blockchain Metaverse, Decentralized Blockchain Metaverse, Traditional Centralized Metaverse), Technology, Game Genre - Global Forecast 2023-2030

出版日期: | 出版商: 360iResearch | 英文 185 Pages | 商品交期: 最快1-2個工作天內

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遊戲市場的元宇宙預計將從 2022 年的 170.4 億美元增至 2030 年的 2,074.9 億美元,預測期內年複合成長率為 36.66%。

全球遊戲元元宇宙市場

主要市場統計
市場金額:基準年 [2022] 170.4億美元
預計市場金額[2023] 227.8億美元
預計市場金額[2030] 2074.9億美元
年複合成長率(%) 36.66%
遊戲市場中的元宇宙-IMG1

FPNV定位矩陣

FPNV定位矩陣是評估遊戲市場元宇宙的重要工具。透過分析與業務策略和產品滿意度相關的關鍵指標來全面評估供應商。這使得使用者能夠根據自己的具體資訊做出明智的決策。進階分析將供應商分為四個像限,每個象限都有不同程度的成功:前沿 (F)、探路者 (P)、利基 (N) 和重要 (V)。這個富有洞察力的框架使決策者能夠充滿信心地駕馭市場。

市場佔有率分析

市場佔有率分析為供應商的市場形勢提供了寶貴的見解。評估對整體收益、客戶群和其他關鍵指標的影響可以全面了解公司的業績及其面臨的競爭環境。該分析還揭示了研究期間的競爭水平,例如市場佔有率成長、碎片化、主導地位和行業整合。

該報告對以下幾個方面提供了寶貴的見解:

1.市場滲透:提供有關市場動態和主要企業產品的全面資訊。

2. 市場開拓:詳細分析新興和成熟細分市場的滲透情況,以突顯利潤豐厚的商機。

3. 市場多元化:有關新產品發布、開拓地區、最新發展和投資的詳細資訊。

4.競爭評估與資訊:對主要企業的市場佔有率、策略、產品、認證、法規狀況、專利狀況、製造能力等進行綜合評估。

5. 產品開發與創新:對未來技術、研發活動和突破性產品開發的智慧洞察。

本報告解決了以下關鍵問題:

1. 遊戲元宇宙市場的市場規模與預測是多少?

2.元宇宙遊戲市場哪些產品、細分、應用、領域最具投資潛力?

3.遊戲元宇宙市場競爭策略的窗口是什麼?

4.遊戲元宇宙市場最新的技術趨勢和法律規範是什麼?

5. 遊戲元宇宙市場主要廠商的市場佔有率是多少?

6.遊戲進入元宇宙市場的合適型態和策略手段是什麼?

目錄

第1章 前言

第2章 調查方法

第3章 執行摘要

第4章 市場概況

第5章 市場洞察

  • 市場動態
    • 促進因素
      • 消費者對網路遊戲的偏好不斷增加
      • 混合實境(MR)、自動化實境 (AR) 和虛擬實境 (VR) 設備的採用率不斷提高
      • 社交遊戲在遊戲產業變得越來越流行
    • 抑制因素
      • 與部署元宇宙技術相關的複雜性
    • 機會
      • 元宇宙軟硬體產品持續改進
      • Play-to-Ear 遊戲的可能擴張以及數位資產的成長
    • 任務
      • 資料安全和隱私問題
  • 市場區隔分析
  • 市場趨勢分析
  • 高通膨的累積效應
  • 波特五力分析
  • 價值鍊和關鍵路徑分析
  • 法律規範

第6章 遊戲中的元宇宙市場:依產品

  • 硬體
  • 服務
  • 軟體

第7章 遊戲中的元宇宙市場:按類型

  • 集中式區塊鏈元宇宙
  • 去中心化區塊鏈元宇宙
  • 傳統中心化元宇宙

第8章 遊戲中的元宇宙市場:依技術分類

  • 3D重建
  • 人工智慧(AI)
  • 擴增實境(AR) 和虛擬實境 (VR)
  • 區塊鏈
  • 邊緣運算和5G
  • 物聯網 (IoT)

第9章 遊戲市場中的元宇宙(按遊戲類型)

  • 行動
  • 冒險
  • 模擬
  • 策略與解謎

第10章 美洲遊戲元元宇宙市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第11章亞太地區遊戲元宇宙市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第12章歐洲、中東、非洲遊戲元元宇宙市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第13章競爭形勢

  • FPNV定位矩陣
  • 市場佔有率分析:主要企業
  • 主要企業競爭情境分析

第14章競爭產品組合

  • 主要公司簡介
    • Autodesk, Inc.
    • Capcom Co., Ltd.
    • CD Projekt SA
    • Epic Games, Inc.
    • GungHo Online Entertainment, Inc.
    • HashCash Consultants
    • Improbable Worlds Limited
    • Juego Studios Private Limited
    • Kellton
    • Lilith Games
    • Magic Leap Inc.
    • Meta Platforms, Inc.
    • Microsoft Corporation
    • Nexon Co., Ltd.
    • Niantic, Inc.
    • Nintendo Co., Ltd.
    • NVIDIA Corporation
    • Roblox Corporation
    • Rovio Entertainment Corporation
    • Shamlatech Solutions
    • Sony Corporation
    • Square Enix Holdings Co., Ltd.
    • Take-Two Interactive Software, Inc.
    • Tencent Holdings Ltd.
    • TSB Gaming Limited
    • Ubisoft Entertainment SA
    • Unity Technologies
    • Valve Corporation
    • Zynga Inc.
  • 主要產品系列

第15章附錄

  • 討論指南
  • 關於許可證和定價
Product Code: MRR-961BA04A2E5B

The Metaverse in Gaming Market is projected to reach USD 207.49 billion by 2030 from USD 17.04 billion in 2022, at a CAGR of 36.66% during the forecast period.

Global Metaverse in Gaming Market

KEY MARKET STATISTICS
Base Year Value [2022] USD 17.04 billion
Estimated Year Value [2023] USD 22.78 billion
Forecast Year Value [2030] USD 207.49 billion
CAGR (%) 36.66%
Metaverse in Gaming Market - IMG1

Market Segmentation & Coverage:

This research report analyzes various sub-markets, forecasts revenues, and examines emerging trends in each category to provide a comprehensive outlook on the Metaverse in Gaming Market.

Based on Product, market is studied across Hardware, Services, and Software. The Services is projected to witness significant market share during forecast period.

Based on Type, market is studied across Centralized Blockchain Metaverse, Decentralized Blockchain Metaverse, and Traditional Centralized Metaverse. The Traditional Centralized Metaverse is projected to witness significant market share during forecast period.

Based on Technology, market is studied across 3D Reconstruction, Artificial Intelligence (AI), Augmented Reality (AR) & Virtual Reality (VR), Blockchain, Edge Computing & 5G, and Internet of Things (IoT). The Blockchain is projected to witness significant market share during forecast period.

Based on Game Genre, market is studied across Action, Adventure, Simulation, and Strategy & Puzzle. The Strategy & Puzzle is projected to witness significant market share during forecast period.

Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom. The Europe, Middle East & Africa is projected to witness significant market share during forecast period.

Market Statistics:

The report provides market sizing and forecasts across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF; multiple currency support helps organization leaders to make well-informed decisions. In this report, 2018 to 2021 are considered as historical years, 2022 is base year, 2023 is estimated year, and years from 2024 to 2030 are considered as forecast period.

FPNV Positioning Matrix:

The FPNV Positioning Matrix is an indispensable tool for assessing the Metaverse in Gaming Market. It comprehensively evaluates vendors, analyzing key metrics related to Business Strategy and Product Satisfaction. This enables users to make informed decisions tailored to their specific needs. Through advanced analysis, vendors are categorized into four distinct quadrants, each representing a different level of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V). Be assured that this insightful framework empowers decision-makers to navigate the market with confidence.

Market Share Analysis:

The Market Share Analysis offers invaluable insights into the vendor landscape Metaverse in Gaming Market. By evaluating their impact on overall revenue, customer base, and other key metrics, we provide companies with a comprehensive understanding of their performance and the competitive environment they confront. This analysis also uncovers the level of competition in terms of market share acquisition, fragmentation, dominance, and industry consolidation during the study period.

Key Company Profiles:

The report delves into recent significant developments in the Metaverse in Gaming Market, highlighting leading vendors and their innovative profiles. These include Autodesk, Inc., Capcom Co., Ltd., CD Projekt SA, Epic Games, Inc., GungHo Online Entertainment, Inc., HashCash Consultants, Improbable Worlds Limited, Juego Studios Private Limited, Kellton, Lilith Games, Magic Leap Inc., Meta Platforms, Inc., Microsoft Corporation, Nexon Co., Ltd., Niantic, Inc., Nintendo Co., Ltd., NVIDIA Corporation, Roblox Corporation, Rovio Entertainment Corporation, Shamlatech Solutions, Sony Corporation, Square Enix Holdings Co., Ltd., Take-Two Interactive Software, Inc., Tencent Holdings Ltd., TSB Gaming Limited, Ubisoft Entertainment SA, Unity Technologies, Valve Corporation, and Zynga Inc..

The report offers valuable insights on the following aspects:

1. Market Penetration: It provides comprehensive information about key players' market dynamics and offerings.

2. Market Development: In-depth analysis of emerging markets and penetration across mature market segments, highlighting lucrative opportunities.

3. Market Diversification: Detailed information about new product launches, untapped geographies, recent developments, and investments.

4. Competitive Assessment & Intelligence: Exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of leading players.

5. Product Development & Innovation: Intelligent insights on future technologies, R&D activities, and breakthrough product developments.

The report addresses key questions such as:

1. What is the market size and forecast for the Metaverse in Gaming Market?

2. Which products, segments, applications, and areas hold the highest investment potential in the Metaverse in Gaming Market?

3. What is the competitive strategic window for identifying opportunities in the Metaverse in Gaming Market?

4. What are the latest technology trends and regulatory frameworks in the Metaverse in Gaming Market?

5. What is the market share of the leading vendors in the Metaverse in Gaming Market?

6. Which modes and strategic moves are suitable for entering the Metaverse in Gaming Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

  • 4.1. Introduction
  • 4.2. Metaverse in Gaming Market, by Region

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Growing consumer inclination towards online gaming
      • 5.1.1.2. Increasing adoption of mixed reality (MR), automated reality (AR), and virtual reality (VR) devices
      • 5.1.1.3. Rising popularity of social gaming in the gaming industry
    • 5.1.2. Restraints
      • 5.1.2.1. Complexities associated with deployment of metaverse technologies
    • 5.1.3. Opportunities
      • 5.1.3.1. Continuous improvements in metaverse hardware and software products
      • 5.1.3.2. Potential expansion of play-to-earn games coupled with increase in digital assets
    • 5.1.4. Challenges
      • 5.1.4.1. Problems related to data security and privacy
  • 5.2. Market Segmentation Analysis
  • 5.3. Market Trend Analysis
  • 5.4. Cumulative Impact of High Inflation
  • 5.5. Porter's Five Forces Analysis
    • 5.5.1. Threat of New Entrants
    • 5.5.2. Threat of Substitutes
    • 5.5.3. Bargaining Power of Customers
    • 5.5.4. Bargaining Power of Suppliers
    • 5.5.5. Industry Rivalry
  • 5.6. Value Chain & Critical Path Analysis
  • 5.7. Regulatory Framework

6. Metaverse in Gaming Market, by Product

  • 6.1. Introduction
  • 6.2. Hardware
  • 6.3. Services
  • 6.4. Software

7. Metaverse in Gaming Market, by Type

  • 7.1. Introduction
  • 7.2. Centralized Blockchain Metaverse
  • 7.3. Decentralized Blockchain Metaverse
  • 7.4. Traditional Centralized Metaverse

8. Metaverse in Gaming Market, by Technology

  • 8.1. Introduction
  • 8.2. 3D Reconstruction
  • 8.3. Artificial Intelligence (AI)
  • 8.4. Augmented Reality (AR) & Virtual Reality (VR)
  • 8.5. Blockchain
  • 8.6. Edge Computing & 5G
  • 8.7. Internet of Things (IoT)

9. Metaverse in Gaming Market, by Game Genre

  • 9.1. Introduction
  • 9.2. Action
  • 9.3. Adventure
  • 9.4. Simulation
  • 9.5. Strategy & Puzzle

10. Americas Metaverse in Gaming Market

  • 10.1. Introduction
  • 10.2. Argentina
  • 10.3. Brazil
  • 10.4. Canada
  • 10.5. Mexico
  • 10.6. United States

11. Asia-Pacific Metaverse in Gaming Market

  • 11.1. Introduction
  • 11.2. Australia
  • 11.3. China
  • 11.4. India
  • 11.5. Indonesia
  • 11.6. Japan
  • 11.7. Malaysia
  • 11.8. Philippines
  • 11.9. Singapore
  • 11.10. South Korea
  • 11.11. Taiwan
  • 11.12. Thailand
  • 11.13. Vietnam

12. Europe, Middle East & Africa Metaverse in Gaming Market

  • 12.1. Introduction
  • 12.2. Denmark
  • 12.3. Egypt
  • 12.4. Finland
  • 12.5. France
  • 12.6. Germany
  • 12.7. Israel
  • 12.8. Italy
  • 12.9. Netherlands
  • 12.10. Nigeria
  • 12.11. Norway
  • 12.12. Poland
  • 12.13. Qatar
  • 12.14. Russia
  • 12.15. Saudi Arabia
  • 12.16. South Africa
  • 12.17. Spain
  • 12.18. Sweden
  • 12.19. Switzerland
  • 12.20. Turkey
  • 12.21. United Arab Emirates
  • 12.22. United Kingdom

13. Competitive Landscape

  • 13.1. FPNV Positioning Matrix
  • 13.2. Market Share Analysis, By Key Player
  • 13.3. Competitive Scenario Analysis, By Key Player

14. Competitive Portfolio

  • 14.1. Key Company Profiles
    • 14.1.1. Autodesk, Inc.
    • 14.1.2. Capcom Co., Ltd.
    • 14.1.3. CD Projekt SA
    • 14.1.4. Epic Games, Inc.
    • 14.1.5. GungHo Online Entertainment, Inc.
    • 14.1.6. HashCash Consultants
    • 14.1.7. Improbable Worlds Limited
    • 14.1.8. Juego Studios Private Limited
    • 14.1.9. Kellton
    • 14.1.10. Lilith Games
    • 14.1.11. Magic Leap Inc.
    • 14.1.12. Meta Platforms, Inc.
    • 14.1.13. Microsoft Corporation
    • 14.1.14. Nexon Co., Ltd.
    • 14.1.15. Niantic, Inc.
    • 14.1.16. Nintendo Co., Ltd.
    • 14.1.17. NVIDIA Corporation
    • 14.1.18. Roblox Corporation
    • 14.1.19. Rovio Entertainment Corporation
    • 14.1.20. Shamlatech Solutions
    • 14.1.21. Sony Corporation
    • 14.1.22. Square Enix Holdings Co., Ltd.
    • 14.1.23. Take-Two Interactive Software, Inc.
    • 14.1.24. Tencent Holdings Ltd.
    • 14.1.25. TSB Gaming Limited
    • 14.1.26. Ubisoft Entertainment SA
    • 14.1.27. Unity Technologies
    • 14.1.28. Valve Corporation
    • 14.1.29. Zynga Inc.
  • 14.2. Key Product Portfolio

15. Appendix

  • 15.1. Discussion Guide
  • 15.2. License & Pricing

LIST OF FIGURES

  • FIGURE 1. METAVERSE IN GAMING MARKET RESEARCH PROCESS
  • FIGURE 2. METAVERSE IN GAMING MARKET SIZE, 2022 VS 2030
  • FIGURE 3. METAVERSE IN GAMING MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. METAVERSE IN GAMING MARKET SIZE, BY REGION, 2022 VS 2030 (%)
  • FIGURE 5. METAVERSE IN GAMING MARKET SIZE, BY REGION, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 6. METAVERSE IN GAMING MARKET DYNAMICS
  • FIGURE 7. METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2022 VS 2030 (%)
  • FIGURE 8. METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 9. METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2022 VS 2030 (%)
  • FIGURE 10. METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 11. METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2022 VS 2030 (%)
  • FIGURE 12. METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 13. METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2022 VS 2030 (%)
  • FIGURE 14. METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 15. AMERICAS METAVERSE IN GAMING MARKET SIZE, BY COUNTRY, 2022 VS 2030 (%)
  • FIGURE 16. AMERICAS METAVERSE IN GAMING MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 17. UNITED STATES METAVERSE IN GAMING MARKET SIZE, BY STATE, 2022 VS 2030 (%)
  • FIGURE 18. UNITED STATES METAVERSE IN GAMING MARKET SIZE, BY STATE, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 19. ASIA-PACIFIC METAVERSE IN GAMING MARKET SIZE, BY COUNTRY, 2022 VS 2030 (%)
  • FIGURE 20. ASIA-PACIFIC METAVERSE IN GAMING MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 21. EUROPE, MIDDLE EAST & AFRICA METAVERSE IN GAMING MARKET SIZE, BY COUNTRY, 2022 VS 2030 (%)
  • FIGURE 22. EUROPE, MIDDLE EAST & AFRICA METAVERSE IN GAMING MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 23. METAVERSE IN GAMING MARKET, FPNV POSITIONING MATRIX, 2022
  • FIGURE 24. METAVERSE IN GAMING MARKET SHARE, BY KEY PLAYER, 2022

LIST OF TABLES

  • TABLE 1. METAVERSE IN GAMING MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2022
  • TABLE 3. METAVERSE IN GAMING MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL METAVERSE IN GAMING MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 6. METAVERSE IN GAMING MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 7. METAVERSE IN GAMING MARKET SIZE, BY SERVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 8. METAVERSE IN GAMING MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 10. METAVERSE IN GAMING MARKET SIZE, BY CENTRALIZED BLOCKCHAIN METAVERSE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. METAVERSE IN GAMING MARKET SIZE, BY DECENTRALIZED BLOCKCHAIN METAVERSE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. METAVERSE IN GAMING MARKET SIZE, BY TRADITIONAL CENTRALIZED METAVERSE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 14. METAVERSE IN GAMING MARKET SIZE, BY 3D RECONSTRUCTION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. METAVERSE IN GAMING MARKET SIZE, BY ARTIFICIAL INTELLIGENCE (AI), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. METAVERSE IN GAMING MARKET SIZE, BY AUGMENTED REALITY (AR) & VIRTUAL REALITY (VR), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. METAVERSE IN GAMING MARKET SIZE, BY BLOCKCHAIN, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. METAVERSE IN GAMING MARKET SIZE, BY EDGE COMPUTING & 5G, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. METAVERSE IN GAMING MARKET SIZE, BY INTERNET OF THINGS (IOT), BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 21. METAVERSE IN GAMING MARKET SIZE, BY ACTION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. METAVERSE IN GAMING MARKET SIZE, BY ADVENTURE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. METAVERSE IN GAMING MARKET SIZE, BY SIMULATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 24. METAVERSE IN GAMING MARKET SIZE, BY STRATEGY & PUZZLE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 25. AMERICAS METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 26. AMERICAS METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 27. AMERICAS METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 28. AMERICAS METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 29. AMERICAS METAVERSE IN GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 30. ARGENTINA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 31. ARGENTINA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 32. ARGENTINA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 33. ARGENTINA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 34. BRAZIL METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 35. BRAZIL METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 36. BRAZIL METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 37. BRAZIL METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 38. CANADA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 39. CANADA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 40. CANADA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 41. CANADA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 42. MEXICO METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 43. MEXICO METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 44. MEXICO METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 45. MEXICO METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 46. UNITED STATES METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 47. UNITED STATES METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 48. UNITED STATES METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 49. UNITED STATES METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 50. UNITED STATES METAVERSE IN GAMING MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 51. ASIA-PACIFIC METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 52. ASIA-PACIFIC METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 53. ASIA-PACIFIC METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 54. ASIA-PACIFIC METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 55. ASIA-PACIFIC METAVERSE IN GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 56. AUSTRALIA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 57. AUSTRALIA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 58. AUSTRALIA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 59. AUSTRALIA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 60. CHINA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 61. CHINA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 62. CHINA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 63. CHINA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 64. INDIA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 65. INDIA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 66. INDIA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 67. INDIA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 68. INDONESIA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 69. INDONESIA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 70. INDONESIA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 71. INDONESIA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 72. JAPAN METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 73. JAPAN METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 74. JAPAN METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 75. JAPAN METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 76. MALAYSIA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 77. MALAYSIA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 78. MALAYSIA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 79. MALAYSIA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 80. PHILIPPINES METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 81. PHILIPPINES METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 82. PHILIPPINES METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 83. PHILIPPINES METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 84. SINGAPORE METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 85. SINGAPORE METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 86. SINGAPORE METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 87. SINGAPORE METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 88. SOUTH KOREA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 89. SOUTH KOREA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 90. SOUTH KOREA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 91. SOUTH KOREA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 92. TAIWAN METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 93. TAIWAN METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 94. TAIWAN METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 95. TAIWAN METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 96. THAILAND METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 97. THAILAND METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 98. THAILAND METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 99. THAILAND METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 100. VIETNAM METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 101. VIETNAM METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 102. VIETNAM METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 103. VIETNAM METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 104. EUROPE, MIDDLE EAST & AFRICA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 105. EUROPE, MIDDLE EAST & AFRICA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 106. EUROPE, MIDDLE EAST & AFRICA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 107. EUROPE, MIDDLE EAST & AFRICA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 108. EUROPE, MIDDLE EAST & AFRICA METAVERSE IN GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 109. DENMARK METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 110. DENMARK METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 111. DENMARK METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 112. DENMARK METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 113. EGYPT METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 114. EGYPT METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 115. EGYPT METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 116. EGYPT METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 117. FINLAND METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 118. FINLAND METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 119. FINLAND METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 120. FINLAND METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 121. FRANCE METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 122. FRANCE METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 123. FRANCE METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 124. FRANCE METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 125. GERMANY METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 126. GERMANY METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 127. GERMANY METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 128. GERMANY METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 129. ISRAEL METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 130. ISRAEL METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 131. ISRAEL METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 132. ISRAEL METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 133. ITALY METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 134. ITALY METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 135. ITALY METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 136. ITALY METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 137. NETHERLANDS METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 138. NETHERLANDS METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 139. NETHERLANDS METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 140. NETHERLANDS METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 141. NIGERIA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 142. NIGERIA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 143. NIGERIA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 144. NIGERIA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 145. NORWAY METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 146. NORWAY METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 147. NORWAY METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 148. NORWAY METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 149. POLAND METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 150. POLAND METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 151. POLAND METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 152. POLAND METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 153. QATAR METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 154. QATAR METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 155. QATAR METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 156. QATAR METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 157. RUSSIA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 158. RUSSIA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 159. RUSSIA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 160. RUSSIA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 161. SAUDI ARABIA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 162. SAUDI ARABIA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 163. SAUDI ARABIA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 164. SAUDI ARABIA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 165. SOUTH AFRICA METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 166. SOUTH AFRICA METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 167. SOUTH AFRICA METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 168. SOUTH AFRICA METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 169. SPAIN METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 170. SPAIN METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 171. SPAIN METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 172. SPAIN METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 173. SWEDEN METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 174. SWEDEN METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 175. SWEDEN METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 176. SWEDEN METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 177. SWITZERLAND METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 178. SWITZERLAND METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 179. SWITZERLAND METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 180. SWITZERLAND METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 181. TURKEY METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 182. TURKEY METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 183. TURKEY METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 184. TURKEY METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 185. UNITED ARAB EMIRATES METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 186. UNITED ARAB EMIRATES METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 187. UNITED ARAB EMIRATES METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 188. UNITED ARAB EMIRATES METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 189. UNITED KINGDOM METAVERSE IN GAMING MARKET SIZE, BY PRODUCT, 2018-2030 (USD MILLION)
  • TABLE 190. UNITED KINGDOM METAVERSE IN GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 191. UNITED KINGDOM METAVERSE IN GAMING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 192. UNITED KINGDOM METAVERSE IN GAMING MARKET SIZE, BY GAME GENRE, 2018-2030 (USD MILLION)
  • TABLE 193. METAVERSE IN GAMING MARKET, FPNV POSITIONING MATRIX, 2022
  • TABLE 194. METAVERSE IN GAMING MARKET SHARE, BY KEY PLAYER, 2022
  • TABLE 195. METAVERSE IN GAMING MARKET LICENSE & PRICING