頭戴式顯示器市場:按產品類型、組件(頭盔顯示器/眼鏡顯示器/玻璃)、應用、地區-規模、份額、前景、機會分析,2022-2030年
市場調查報告書
商品編碼
1213943

頭戴式顯示器市場:按產品類型、組件(頭盔顯示器/眼鏡顯示器/玻璃)、應用、地區-規模、份額、前景、機會分析,2022-2030年

Head-mounted Display Market, By Product Type, By Component (Helmet Mounted Display Eye Wear Display/Glass ), by Application, and by Geography - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2030

出版日期: | 出版商: Coherent Market Insights | 英文 135 Pages | 商品交期: 2-3個工作天內

價格
簡介目錄

頭戴式顯示器是一種戴在頭上的電子設備,在眼睛附近包含小型顯示光學元件。 顯示光學將虛擬環境投射到用戶眼前。 頭戴式顯示器中使用的屏幕是液晶顯示器 (LCD),因為它們緊湊、高效且重量輕。 此外,LCD 提供更好的屏幕分辨率和亮度。 HMD 主要用於軍事、遊戲、醫療、運動、訓練和模擬以及工程等各種應用。 光學頭戴式顯示器 (OHMD) 現在是可穿戴顯示器,可以反射投影圖像並允許用戶看穿它們。

2021 年全球頭戴式顯示器 (HMD) 市場價值 55 億美元。

市場動態

半導體和電子行業的快速擴張帶動了全球可穿戴電子市場的增長,間接帶動了全球HMD市場的增長。 顯示技術的進步導致使用 OLED 生產輕質柔性顯示器,HMD 的市場也在不斷擴大。 此外,HMD應用於醫療保健、國防、航空、軍事和工業等各個領域,預計未來對HMD的需求將會增長。 例如,谷歌提供了谷歌眼鏡,它集成了谷歌翻譯、谷歌地圖等功能,提供圖片點擊、影像錄製、消息傳遞、資訊共享等多種輔助功能。 此外,谷歌眼鏡還集成了用於治療自閉症的 SHORE(精密高速物體識別)軟件。 考慮到這些因素,預計全球頭戴式顯示器市場將在 2022-30 年的預測期內增長。

這項研究的主要特點

  • 本報告詳細介紹了以 2021 年為基準年的預測期內(2022-2030 年)全球頭戴式顯示器 (HMD) 市場(百萬美元)和復合年增長率 (CAGR%)。分析以
  • 它還闡明了各個細分市場中潛在的創收機會,並概述了具有吸引力的市場投資建議矩陣。
  • 它還提供關鍵見解,例如市場促進因素、抑制因素、機會、新產品發佈或批准、區域前景以及主要參與者採用的競爭戰略。
  • 根據監管狀況、公司概況、業務績效、產品組合、區域情況、分銷戰略、主要發展和戰略以及未來計劃等參數,對全球頭戴式顯示器 (HMD) 市場的主要參與者進行概況分析。創造。
  • 全球頭戴式顯示器 (HMD) 市場的主要參與者包括 Sensics Corporation、Sony Corporation、Recon Instruments、Kopin Corporation、Thales Visionix, Inc、Oculus VR、Rockwell Collins, Inc、eMagin Corporation、Google Inc、Lockheed Martin、Japan Display Inc.及Seiko Epson Corporation等
  • 這份報告中的見解將使營銷人員和公司的高管能夠就未來的產品發佈、技術升級、市場擴張和營銷策略做出明智的決策。
  • 本報告面向該行業的各種利益相關者,包括投資者、供應商、分銷商、新進入者和金融分析師。
  • 利益相關者可以通過用於分析全球頭戴式顯示器 (HMD) 市場的各種戰略矩陣來促進他們的決策。

目次

第 1 章目的和先決條件

  • 調查目的
  • 先決條件
  • 縮寫說明

第 2 章市場展望

  • 報告內容
    • 市場定義和範圍
  • 執行摘要
    • 市場細分:按產品分類
    • 市場細分:按組件
    • 按應用劃分的市場細分
    • 按地區劃分的市場細分
  • 連貫機會圖 (COM)

第 3 章市場動態、規律及趨勢分析

  • 市場動態
    • 促進因素
    • 抑制因素
    • 市場機會
  • 監管場景
  • 行業趨勢
  • 併購
  • 新系統啟動/批准
  • 大流行對 COVID-19 的影響

第 4 章全球頭戴式顯示器 (HMD) 市場(按產品),2017-2030

  • 頭盔展示
  • 眼鏡陳列

第 5 章全球頭戴式顯示器 (HMD) 市場的組件,2017-2030

  • 頭盔展示
  • 眼鏡陳列

第 6 章全球頭戴式顯示器 (HMD) 市場的應用,2017-2030

  • 國防/航空/軍事
  • 工業領域
  • 增強現實/虛擬現實
  • 研發領域
  • 醫療保健領域
  • 視頻遊戲和娛樂
  • 培訓與模擬
  • 其他

第 7 章 2017-2030 年按地區分列的全球頭戴式顯示器 (HMD) 市場

  • 北美
  • 美國
  • 加拿大
  • 歐洲
  • 英國
  • 德國
  • 法國
  • 意大利
  • 俄羅斯
  • 其他歐洲地區
  • 亞太地區
  • 中國
  • 印度
  • 日本
  • 東盟
  • 澳大利亞
  • 韓國
  • 其他亞太地區
  • 拉丁美洲
  • 巴西
  • 阿根廷
  • 墨西哥
  • 其他拉丁美洲地區
  • 中東和非洲
  • 南非
  • 海灣合作委員會國家
  • 其他中東和非洲地區

第 8 章競爭格局

  • 公司簡介
    • Sensics Corporation
    • Sony Corporation
    • Recon Instruments
    • Kopin Corporation
    • Thales Visionix, Inc
    • Oculus VR
    • Rockwell Collins, Inc
    • eMagin Corporation
    • Google Inc
    • Lockheed Martin
    • Japan Display Inc
    • Seiko Epson Corporation

第 9 章

  • 參考文獻
  • 調查方法
簡介目錄
Product Code: CMI3663

A head-mounted display is an electronic wearable device, mounted on a head that includes a small display optic near the eye. The display optic projects a virtual environment in front of the user's eyes. . The screens used in the head-mounted display are liquid crystal displays (LCDs) since they are compact, efficient, and lightweight. Moreover, LCDs provide better screen resolution and brightness. HMDs are majorly used in various applications including military, gaming, medical, sports, training and simulation, engineering, etc. Currently, optic head-mounted display (OHMD) is a wearable display that can reflect projected images and enables the user to see through it.

The global head-mounted displays (HMD) Market was valued for US$ 5.5 Bn in 2021.

Market Dynamics

Rapidly expanding the semiconductor and electronics industry is driving growth of the global wearable electronics market, which is indirectly boosting global HMD market growth. Increasing developments in display technology have resulted in the use of OLEDs for producing lightweight and flexible displays for HMDs. Moreover, HMD have multiple application in healthcare, defense, aviation, and military, industrial, etc owing to which the demand for HMD is expected to grow during the forecasted period. For Instance, Google offers Google Glass with integrated features such as Google translator, Google maps, etc., and offers various supporting features such as clicking images, recording videos, messaging, information sharing, etc. Moreover, Google Glass is also integrated with SHORE (Sophisticated High-Speed Object Recognition) software to treat autism. Considering these factors the market for global head-mounted display is expected to grow during the forecasted period 2022-30.

Key features of the study:

  • This report provides an in-depth analysis of global head-mounted displays (HMD) market (US$ Million) and compound annual growth rate (CAGR %) for the forecast period (2022 to 2030), considering 2021 as the base year
  • It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrix for this market
  • This study also provides key insights about market drivers, restraints, opportunities, new product launches or approval, regional outlook, and competitive strategy adopted by leading players
  • It profiles leading players in the global head-mounted displays (HMD)market based on the following parameters - regulatory landscape, company overview, financial performance, product portfolio, geographical presence, distribution strategies, key developments and strategies, and future plans
  • Key players operating in the global head-mounted display (HMD) market are Sensics Corporation, Sony Corporation, Recon Instruments, Kopin Corporation, Thales Visionix, Inc., Oculus VR, Rockwell Collins, Inc., eMagin Corporation, Google Inc., Lockheed Martin, Japan Display Inc., and Seiko Epson Corporation.
  • Insights from this report would allow marketers and management authorities of companies to make an informed decision regarding future product launches, technology up-gradation, market expansion, and marketing tactics
  • The global head-mounted displays (HMD) market report caters to various stakeholders in this industry including investors, suppliers, distributors, new entrants, and financial analysts.
  • Stakeholders would have ease in decision-making through the various strategy matrices used in analyzing the global Head-mounted displays (HMD) market.

Detailed Segmentation

  • Global Head-mounted displays (HMD) Market, By Product:
    • Helmet-Mounted Display
    • Eyewear Display
  • Global Head-mounted displays (HMD) Market, By Component:
    • Helmet-Mounted Display
      • Micro-Display
      • Head Tracker
      • Camera
      • Connectivity
      • Combined Mirror
      • Control Unit
      • Helmet
      • Accessories
    • Eyewear Display
      • Micro-Display
      • Goggle
      • Head Tracker
      • Controller
      • Connectivity
      • Battery
      • Accessories
  • Global Head-mounted displays (HMD) Market, By Application:
    • Defence, Aviation & Military
    • Industrial Sector
    • Augmented & Virtual Reality
    • Research & Development
    • Healthcare
    • Video Gaming & Entertainment
    • Training & Simulation
    • Others
  • Global Head-mounted displays (HMD) Market, By Region:
    • North America
    • Europe
    • Asia Pacific
    • Latin America
    • Middle East and Africa
  • Company Profiles
    • Sensics Corporation*
      • Company Overview
      • Product Portfolio
      • Financial Performance
      • Key Strategies
      • Recent Developments
    • Sony Corporation
    • Recon Instruments
    • Kopin Corporation
    • Thales Visionix, Inc
    • Oculus VR
    • Rockwell Collins, Inc
    • eMagin Corporation
    • Google Inc
    • Lockheed Martin
    • Japan Display Inc
    • Seiko Epson Corporation

Table of Contents

1. Research Objectives and Assumptions

  • Research Objectives
  • Assumptions
  • Abbreviations

2. Market Purview

  • Report Description
    • Market Definition and Scope
  • Executive Summary
    • Market Snippet, By Product
    • Market Snippet, By Component
    • Market Snippet, By Application
    • Market Snippet, By Region
  • Coherent Opportunity Map (COM)

3. Market Dynamics, Regulations, and Trends Analysis

  • Market Dynamics
    • Drivers
    • Restraints
    • Market Opportunities
  • Regulatory Scenario
  • Industry Trend
  • Merger and Acquisitions
  • New system Launch/Approvals
  • Impact of COVID-19 Pandemic

4. Global Head Mounted Display (HMD) Market, By Product, 2017-2030 (US$ Billion)

  • Introduction
    • Market Share Analysis, 2022 and 2030 (%)
    • Segment Trends
  • Helmet-Mounted Display
    • Introduction
    • Market Size and Forecast, 2017-2030, (US$ Billion)
  • Eyewear Display
    • Introduction
    • Market Size and Forecast, 2017-2030, (US$ Billion)

5. Global Head Mounted Display (HMD) Market, By Component, 2017-2030 (US$ Billion)

  • Introduction
    • Market Share Analysis, 2022 and 2030 (%)
    • Segment Trends
  • Helmet-Mounted Displays
    • Introduction
    • Market Size and Forecast, 2017 - 2030, (US$ Billion)
  • Sub Segments
    • Micro-Display
    • Head Tracker
    • Camera
    • Connectivity
    • Combined Mirror
    • Control Unit
    • Helmet
    • Accessories
  • Eyewear Displays
    • Introduction
    • Market Size and Forecast, 2017 - 2030, (US$ Billion)
  • Sub Segments
    • Micro-Display
    • Goggle
    • Head Tracker
    • Controller
    • Connectivity
    • Battery
    • Accessories

6. Global Head Mounted Display (HMD) Market, By Application, 2017-2030 (US$ Billion)

  • Introduction
    • Market Share Analysis, 2022 and 2030 (%)
    • Segment Trends
  • Defence, Aviation & Military
    • Market Share Analysis, 2022 and 2030 (%)
    • Segment Trends
  • Industrial Sector
    • Introduction
    • Market Size and Forecast, 2017 - 2030, (US$ Billion)
  • Augmented & Virtual Reality
    • Introduction
    • Market Size and Forecast, 2017 - 2030, (US$ Billion)
  • Research & Development
    • Introduction
    • Market Size and Forecast, 2017 - 2030, (US$ Billion)
  • Healthcare
    • Market Share Analysis, 2022 and 2030 (%)
    • Segment Trends
  • Video Gaming & Entertainment
    • Market Share Analysis, 2022 and 2030 (%)
    • Segment Trends
  • Training & Simulation
    • Market Share Analysis, 2022 and 2030 (%)
    • Segment Trends
  • Others
    • Market Share Analysis, 2022 and 2030 (%)
    • Segment Trends

7. Global Head Mounted Display (HMD) Market, By Region, 2017-2030 (US$ Billion)

  • Introduction
    • Market Share Analysis, By Region, 2022 and 2030 (%)
  • North America
    • Regional Trends
    • Market Size and Forecast, By Product Type, 2017 - 2030 (US$ Billion)
    • Market Size and Forecast, By Component, 2017-2030 (US$ Billion)
    • Market Size and Forecast, By Application, 2017 - 2030 (US$ Billion)
    • Market Share Analysis, By Country, 2022 and 2030 (%)
  • U.S.
  • Canada
  • Europe
    • Regional Trends
    • Market Size and Forecast, By Product Type, 2017 - 2030 (US$ Billion)
    • Market Size and Forecast, By Component, 2017-2030 (US$ Billion)
    • Market Size and Forecast, By Application, 2017 - 2030 (US$ Billion)
    • Market Share Analysis, By Country, 2022 and 2030 (%)
  • U.K.
  • Germany
  • France
  • Italy
  • Russia
  • Rest of Europe
  • Asia Pacific
    • Regional Trends
    • Market Size and Forecast, By Product Type, 2017 - 2030 (US$ Billion)
    • Market Size and Forecast, By Component, 2017-2030 (US$ Billion)
    • Market Size and Forecast, By Application, 2017 - 2030 (US$ Billion)
    • Market Share Analysis, By Country, 2022 and 2030 (%)
  • China
  • India
  • Japan
  • ASEAN
  • Australia
  • South Korea
  • Rest of Asia Pacific
  • Latin America
    • Regional Trends
    • Market Size and Forecast, By Product Type, 2017 - 2030 (US$ Billion)
    • Market Size and Forecast, By Component, 2017-2030 (US$ Billion)
    • Market Size and Forecast, By Application, 2017 - 2030 (US$ Billion)
    • Market Share Analysis, By Country, 2022 and 2030 (%)
  • Brazil
  • Argentina
  • Mexico
  • Rest of Latin America
  • Middle East and Africa
    • Regional Trends
    • Market Size and Forecast, By Product Type, 2017 - 2030 (US$ Billion)
    • Market Size and Forecast, By Component, 2017-2030 (US$ Billion)
    • Market Size and Forecast, By Application, 2017 - 2030 (US$ Billion)
    • Market Share Analysis, By Country, 2022 and 2030 (%)
  • South Africa
  • GCC Countries
  • Rest of the Middle East and Africa

8. Competitive Landscape

  • Company Profiles
    • Sensics Corporation
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • Sony Corporation
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • Recon Instruments
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • Kopin Corporation
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • Thales Visionix, Inc
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • Oculus VR
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • Rockwell Collins, Inc
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • eMagin Corporation
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • Google Inc
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • Lockheed Martin
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • Japan Display Inc
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
    • Seiko Epson Corporation
  • Company Overview
  • Product Portfolio
  • Financial Performance
  • Key Strategies
  • Recent Developments/Updates
  • Analyst Views

9. Section

  • References
  • Research Methodology
  • About us and Sales Contact