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市場調查報告書
商品編碼
1407187

串流媒體設備市場 - 全球產業規模、佔有率、趨勢、機會和預測,按類型、按應用、最終用戶、地區、競爭細分,2018-2028 年

Streaming Devices Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Type, By Application, By End User, By Region, By Competition, 2018-2028

出版日期: | 出版商: TechSci Research | 英文 190 Pages | 商品交期: 2-3個工作天內

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簡介目錄

2022 年全球串流媒體設備市場估值為 122 億美元,預計到 2028 年預測期內將實現強勁成長,複合CAGR為14.5%。在需求不斷成長的推動下,全球串流媒體設備市場近年來出現了顯著成長以滿足點播內容消費和日益流行的 Over-The-Top (OTT) 串流服務。該細分市場包括各種設備,這些設備有助於將各種來源的串流內容直接傳輸到電視和其他顯示器。這些設備徹底改變了我們消費數位媒體的方式,為全球用戶提供了便利性和靈活性。

全球串流媒體設備市場的關鍵驅動力之一是高速網路連線的快速普及。隨著全球網路基礎設施的不斷完善,越來越多的人能夠獲得高品質的串流媒體服務,這反過來又推動了對串流媒體設備的需求。消費者擴大尋找智慧電視、串流媒體棒和機上盒等設備來從 Netflix、Amazon Prime Video、Disney+ 和 Hulu 等平台存取他們喜愛的內容。

另一個影響因素是傳統有線和衛星電視服務的轉變。消費者正在切斷電源並選擇提供更個人化和更​​具成本效益的內容消費體驗的串流媒體設備。這種趨勢在喜歡串流媒體服務靈活性的年輕一代中尤其普遍。

市場概況
預測期 2024-2028
2022 年市場規模 122億美元
2028F 市場規模 274億美元
2023-2028 年CAGR 14.5%
成長最快的細分市場 遊戲主機
最大的市場 北美洲

此外,COVID-19 大流行加速了串流媒體設備的採用,因為封鎖和社交距離措施導致家庭娛樂激增。隨著待在室內的時間越來越多,人們轉向串流媒體服務進行娛樂,導致串流媒體設備的銷售量增加。

目錄

第 1 章:簡介

  • 產品概述
  • 報告的主要亮點
  • 市場覆蓋範圍
  • 涵蓋的細分市場
  • 考慮研究任期

第 2 章:研究方法

  • 研究目的
  • 基線方法
  • 主要產業夥伴
  • 主要協會和二手資料來源
  • 預測方法
  • 數據三角測量與驗證
  • 假設和限制

第 3 章:執行摘要

  • 市場概況
  • 市場預測
  • 重點地區
  • 關鍵環節

第 4 章:全球串流媒體設備市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按類型市佔率分析(遊戲機、媒體串流)
    • 按應用市場佔有率分析(電子學習、網頁瀏覽、遊戲、即時娛樂、社交網路)
    • 依最終用戶市佔率分析(商業、住宅、機構)
    • 按區域市佔率分析
    • 按前 5 名的公司市佔率分析,其他 (2022)
  • 全球串流媒體設備市場地圖和機會評估
    • 按類型市場測繪和機會評估
    • 按應用市場測繪和機會評估
    • 按最終用戶市場測繪和機會評估
    • 按區域通路市場測繪和機會評估

第 5 章:北美串流媒體設備市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按類型市佔率分析
    • 按應用市場佔有率分析
    • 按最終用戶市佔率分析
  • 北美:國家分析
    • 美國
    • 加拿大
    • 墨西哥

第 6 章:歐洲串流媒體設備市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按類型市佔率分析
    • 按應用市場佔有率分析
    • 按最終用戶市佔率分析
  • 歐洲:國家分析
    • 德國
    • 英國
    • 義大利
    • 法國
    • 西班牙

第 7 章:亞太地區串流媒體設備市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按類型市佔率分析
    • 按應用市場佔有率分析
    • 按最終用戶市佔率分析
  • 亞太地區:國家分析
    • 中國
    • 印度
    • 日本
    • 韓國
    • 澳洲

第 8 章:南美洲串流媒體設備市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按類型市佔率分析
    • 按應用市場佔有率分析
    • 按最終用戶市佔率分析
  • 南美洲:國家分析
    • 巴西
    • 阿根廷
    • 哥倫比亞

第 9 章:中東和非洲串流媒體設備市場展望

  • 市場規模及預測
    • 按價值
  • 市佔率及預測
    • 按類型市佔率分析
    • 按應用市場佔有率分析
    • 按最終用戶市佔率分析
  • MEA:國家分析
    • 南非串流媒體設備
    • 沙烏地阿拉伯串流媒體設備
    • 阿拉伯聯合大公國串流媒體設備
    • 土耳其串流媒體設備
    • 埃及串流媒體設備

第 10 章:市場動態

  • 促進要素
  • 挑戰

第 11 章:市場趨勢與發展

第 12 章:SWOT 分析

  • 力量
  • 弱點
  • 機會
  • 威脅

第13章:競爭格局

  • 公司簡介
    • Google LLC
      • 公司詳情
      • 產品與服務
      • 財務(根據可用性)
      • 主要市場焦點和地域分佈
      • 最近的發展
      • 主要管理人員
    • Microsoft Corporation
      • 公司詳情
      • 產品與服務
      • 財務(根據可用性)
      • 主要市場焦點和地域分佈
      • 最近的發展
      • 主要管理人員
    • Sony Corporation
      • 公司詳情
      • 產品與服務
      • 財務(根據可用性)
      • 主要市場焦點和地域分佈
      • 最近的發展
      • 主要管理人員
    • Roku, Inc.
      • 公司詳情
      • 產品與服務
      • 財務(根據可用性)
      • 主要市場焦點和地域分佈
      • 最近的發展
      • 主要管理人員
    • Samsung Electronics Co., Ltd.
      • 公司詳情
      • 產品與服務
      • 財務(根據可用性)
      • 主要市場焦點和地域分佈
      • 最近的發展
      • 主要管理人員
    • AsusTek Computer Inc.
      • 公司詳情
      • 產品與服務
      • 財務(根據可用性)
      • 主要市場焦點和地域分佈
      • 最近的發展
      • 主要管理人員
    • LG Electronics Inc.
      • 公司詳情
      • 產品與服務
      • 財務(根據可用性)
      • 主要市場焦點和地域分佈
      • 最近的發展
      • 主要管理人員
    • Apple, Inc.
      • 公司詳情
      • 產品與服務
      • 財務(根據可用性)
      • 主要市場焦點和地域分佈
      • 最近的發展
      • 主要管理人員
    • Koninklijke Philips NV
      • 公司詳情
      • 產品與服務
      • 財務(根據可用性)
      • 主要市場焦點和地域分佈
      • 最近的發展
      • 主要管理人員
    • Amazon.com, Inc
      • 公司詳情
      • 產品與服務
      • 財務(根據可用性)
      • 主要市場焦點和地域分佈
      • 最近的發展
      • 主要管理人員

第 14 章:策略建議

  • 重點關注領域
  • 目標類型
  • 目標應用

第 15 章:關於我們與免責聲明

簡介目錄
Product Code: 4662

Global Streaming Devices Market was valued at USD 12.2 Billion in 2022 and is anticipated to project robust growth in the forecast period with a CAGR of 14.5% through 2028. The global streaming devices market has witnessed remarkable growth in recent years, fueled by the growing demand for on-demand content consumption and the increasing popularity of Over-The-Top (OTT) streaming services. This market segment comprises a wide range of devices that facilitate streaming content from various sources directly to televisions and other display screens. These devices have revolutionized the way we consume digital media, offering convenience and flexibility to users worldwide.

One of the key drivers of the global streaming devices market is the rapid proliferation of high-speed internet connectivity. As internet infrastructure continues to improve globally, more people have access to high-quality streaming services, which, in turn, drives the demand for streaming devices. Consumers are increasingly looking for devices like smart TVs, streaming sticks, and set-top boxes to access their favorite content from platforms such as Netflix, Amazon Prime Video, Disney+, and Hulu.

Another contributing factor is the shift away from traditional cable and satellite TV services. Consumers are cutting the cord and opting for streaming devices that provide a more personalized and cost-effective content consumption experience. This trend is particularly prevalent among younger generations who prefer the flexibility of streaming services.

Market Overview
Forecast Period2024-2028
Market Size 2022USD 12.2 Billion
Market Size 2028FUSD 27.4 Billion
CAGR 2023-202814.5%
Fastest Growing SegmentGame Consoles
Largest MarketNorth America

Furthermore, the COVID-19 pandemic accelerated the adoption of streaming devices, as lockdowns and social distancing measures led to a surge in at-home entertainment. With more time spent indoors, people turned to streaming services for entertainment, leading to increased sales of streaming devices.

Competition in the global streaming devices market is fierce, with prominent players like Roku, Amazon, Google, and Apple vying for market share. These companies continue to innovate by introducing new features, enhancing user interfaces, and expanding their content libraries to stay ahead of the competition.

Looking ahead, the global streaming devices market is poised for further growth. The introduction of 5G technology, the expansion of streaming platforms into emerging markets, and the development of advanced features like voice control and artificial intelligence integration are expected to drive continued expansion in this market. As consumers continue to seek convenience and personalized content options, streaming devices will remain an integral part of the modern entertainment ecosystem.

Key Market Drivers

Increasing Demand for Over-the-Top (OTT) Content

One of the foremost drivers of the global streaming devices market is the soaring demand for Over-the-Top (OTT) content. OTT platforms, such as Netflix, Amazon Prime Video, Disney+, and Hulu, have transformed the entertainment industry by offering a vast array of on-demand content. Consumers today prefer the flexibility of choosing what to watch, when to watch, and on which device to watch it. Streaming devices facilitate this trend by providing easy access to OTT services on traditional televisions.

OTT content is not limited to movies and TV shows; it extends to live sports events, music, gaming, and user-generated content. This diverse range of content options has further fueled the adoption of streaming devices. As consumers increasingly cut the cord with traditional cable and satellite TV, the demand for streaming devices continues to surge.

Proliferation of Smart Home Ecosystems

The second major driver behind the growth of the global streaming devices market is the proliferation of smart home ecosystems. Smart homes are no longer a futuristic concept but a reality for many households. As homes become more connected and intelligent, consumers seek seamless integration of their entertainment systems with other smart devices like voice assistants, thermostats, and security systems.

Streaming devices are at the forefront of this integration, acting as hubs that connect various elements of the smart home ecosystem. Voice-controlled streaming devices, like Amazon Echo and Google Home, have made it incredibly convenient for users to control their entire smart home environment, including streaming content. As the smart home market continues to expand, streaming devices are expected to remain central to this trend.

Technological Advancements and Innovation

The third driving force behind the global streaming devices market is the continuous stream of technological advancements and innovation. Manufacturers are constantly pushing the boundaries to deliver more powerful, feature-rich, and user-friendly streaming devices. These innovations have resulted in devices that offer 4K and even 8K streaming capabilities, HDR (High Dynamic Range) support, and faster processors.

Moreover, streaming device manufacturers are focusing on improving the user experience. This includes developing intuitive user interfaces, enhancing voice search and recommendation algorithms, and expanding app ecosystems. The introduction of gaming features on streaming devices, such as Google Stadia and Apple Arcade, has also broadened their appeal beyond streaming content consumption.

In addition to hardware advancements, manufacturers are exploring new form factors and designs. Compact streaming sticks, sleek set-top boxes, and integrated smart TVs with built-in streaming capabilities provide consumers with a range of options to suit their preferences and budgets.

Key Market Challenges

Fragmentation of Streaming Services

One of the most significant challenges facing the global streaming devices market is the fragmentation of streaming services. As the popularity of streaming content has soared, numerous companies have entered the market, offering their own exclusive content and subscription-based services. This has led to a situation where consumers need multiple subscriptions to access all their favorite shows and movies, creating what is commonly referred to as "subscription fatigue."

The proliferation of streaming services has made it challenging for consumers to choose which platforms to subscribe to, leading to confusion and frustration. This challenge is compounded by the fact that different streaming devices may have exclusive partnerships with specific services, limiting consumer choice. For example, Amazon Fire TV may prioritize Amazon Prime Video, while Roku may have a deal with Netflix.

To address this challenge, the industry needs to find ways to simplify content discovery and create interoperability between different streaming devices and services. Collaboration between streaming device manufacturers and service providers could lead to more user-friendly solutions, such as unified search and cross-platform content access.

Data Privacy and Security Concerns

As streaming devices become an integral part of many households, they collect vast amounts of user data to personalize recommendations and enhance the user experience. However, this data collection has raised significant concerns regarding data privacy and security.

Consumers worry about their personal information being misused or falling into the wrong hands. Instances of data breaches and cyberattacks have highlighted the vulnerabilities of streaming devices, and users are increasingly seeking assurance that their data is protected.

To address this challenge, streaming device manufacturers must prioritize robust data protection measures, transparent privacy policies, and clear user consent mechanisms. Governments and regulatory bodies may also play a role in setting standards and enforcing data protection laws for the industry.

Technological Advancements and Competition

The streaming devices market is characterized by rapid technological advancements and fierce competition. New and improved devices with enhanced features and capabilities are continually entering the market, leading to a shorter product lifecycle and the need for constant innovation.

This challenge puts pressure on manufacturers to stay ahead of the curve and invest in research and development. It also requires them to strike a balance between affordability and cutting-edge technology to meet the diverse needs of consumers.

Moreover, competition in the streaming devices market extends beyond the hardware. Streaming platforms themselves are investing heavily in developing their own streaming devices or partnering with manufacturers to ensure seamless integration with their services.

To thrive in this competitive landscape, streaming device manufacturers must focus on product differentiation, user experience, and staying attuned to consumer preferences. Continuous innovation in areas such as voice control, user interfaces, and integration with smart home devices can help maintain market relevance.

Key Market Trends

The Rise of 4K and 8K Streaming

One of the most prominent trends in the global streaming devices market is the increasing demand for higher resolution content, particularly 4K and 8K streaming. As television and display technology continues to advance, consumers are looking for ways to fully utilize their high-definition screens. This demand for higher resolution content has led to a surge in the adoption of 4K and 8K streaming devices.

Streaming device manufacturers have responded to this trend by releasing a new generation of devices that support these ultra-high-definition formats. These devices not only provide access to streaming platforms that offer 4K and 8K content but also include features such as High Dynamic Range (HDR) support for improved image quality and color depth.

Additionally, content providers like Netflix, Amazon Prime Video, and Disney+ have been producing an increasing amount of content in 4K and 8K resolutions, further driving the demand for compatible streaming devices. This trend is expected to continue as more consumers upgrade their TVs and seek out the best streaming experiences.

The Growth of Smart Home Ecosystems

Another significant trend in the streaming devices market is the integration of streaming capabilities into broader smart home ecosystems. Many consumers are looking for devices that not only provide access to streaming content but also seamlessly integrate with other smart home devices and platforms.

Manufacturers are responding to this trend by designing streaming devices that can be controlled via voice commands through virtual assistants like Amazon Alexa and Google Assistant. This integration allows users to control their streaming experience and other connected devices using a single voice-activated interface. For example, you can ask your streaming device to dim the lights, adjust the thermostat, and start streaming a movie-all with a single command.

Furthermore, streaming devices are increasingly being designed to act as hubs for other smart home devices, such as smart lighting, security cameras, and doorbell cameras. This convergence of streaming and smart home technology is creating a more holistic and convenient living experience for consumers.

The Impact of 5G Technology

The rollout of 5G technology is having a significant impact on the global streaming devices market. 5G networks offer substantially higher data speeds and lower latency compared to previous generations of mobile networks, making it possible to stream high-quality content on mobile devices with greater ease and reliability.

Streaming device manufacturers are capitalizing on this trend by developing devices that can connect to 5G networks. These 5G-compatible streaming devices enable users to stream content on the go, without relying on Wi-Fi or wired connections. This has the potential to reshape the way people consume content, allowing for a more flexible and mobile streaming experience.

Furthermore, 5G technology opens up opportunities for more immersive streaming experiences, such as augmented reality (AR) and virtual reality (VR) content streaming. As 5G networks continue to expand globally, we can expect to see even more innovation in streaming device technology and content delivery.

Segmental Insights

Type Insights

Game consoles have become a dominant force in the global streaming devices market, holding a significant share that underscores their versatility and appeal to consumers. These dedicated gaming platforms have evolved beyond their initial purpose, transforming into multifunctional entertainment hubs capable of streaming a wide array of content. This evolution has allowed game consoles to carve out a substantial niche in the ever-expanding streaming device market.

One of the key factors contributing to game consoles' prominence in the streaming devices market is their robust hardware capabilities. Modern consoles, such as the PlayStation and Xbox series, are equipped with powerful processors, high-resolution displays, and advanced graphics rendering technologies. These features make them ideal for not only delivering immersive gaming experiences but also for streaming high-definition video content. Gamers can easily transition from playing their favorite titles to streaming movies, TV shows, or sports events, all from a single device.

Moreover, game consoles have developed robust partnerships with streaming services. Leading platforms like Netflix, Amazon Prime Video, Hulu, and Disney+ are readily available on these devices. This integration eliminates the need for additional streaming hardware, making consoles an attractive option for consumers looking to consolidate their entertainment setup.

Another compelling factor contributing to game consoles' market share in streaming devices is the availability of exclusive content. Game developers and console manufacturers have invested heavily in creating unique, engaging content that can only be accessed through their respective platforms. This exclusivity entices consumers to choose game consoles, further solidifying their position as entertainment hubs.

Furthermore, game consoles have embraced the trend of cloud gaming services. Services like Xbox Game Pass, PlayStation Now, and Google Stadia allow gamers to stream a vast library of titles without the need for physical discs or high-end gaming PCs. This innovation extends to streaming non-gaming content as well, providing users with an all-encompassing entertainment experience.

The accessibility of game consoles is also noteworthy. They are widely available across the globe, and their user-friendly interfaces make them accessible to a broad demographic. Families, casual gamers, and enthusiasts alike find game consoles appealing, which broadens their reach in the streaming device market.

Application Insights

E-Learning has emerged as a transformative force in education, and its impact extends far beyond the confines of the classroom. One of the most remarkable areas where its influence is palpable is the global streaming devices market. As technology continues to advance and connectivity becomes more widespread, e-Learning has secured a significant share in this rapidly growing market.

Streaming devices, such as smart TVs, set-top boxes, and streaming sticks, have become essential tools for accessing digital content. In this digital age, education is no longer limited to textbooks and physical classrooms; it has transcended these boundaries, and e-Learning is at the forefront of this evolution.

One of the primary reasons for the surge of e-Learning through streaming devices is the convenience it offers. Students and learners of all ages can access educational content from the comfort of their homes. Whether it's a video lecture, interactive courseware, or live webinars, these resources are readily available with a simple click of a button. This accessibility factor has led to a significant increase in the adoption of e-Learning platforms via streaming devices.

Moreover, e-Learning platforms are leveraging the interactive capabilities of streaming devices to enhance the learning experience. These devices support high-quality video and audio streaming, making it possible for educators to deliver engaging and immersive content. Interactive quizzes, virtual labs, and real-time feedback are all made possible through the powerful capabilities of streaming devices.

Furthermore, e-Learning has broken down geographical barriers. Students and learners from different parts of the world can access courses and materials from globally renowned institutions without the need for physical relocation. This global reach has contributed to the substantial growth of e-Learning within the streaming devices market.

As e-Learning continues to expand its footprint in the global streaming devices market, it has also led to innovations in content delivery. Educational institutions and content creators are constantly developing new and engaging ways to deliver knowledge through streaming devices. Augmented reality (AR) and virtual reality (VR) applications are being integrated into e-Learning platforms, providing learners with immersive experiences that were previously unimaginable.

Regional Insights

North America holds a prominent position in the global streaming devices market, wielding substantial influence in shaping the direction of this rapidly evolving industry. Streaming devices, which allow users to access digital content from various online platforms on their TVs and other screens, have experienced explosive growth in recent years. Within this dynamic landscape, North America has emerged as a key player for several compelling reasons.

Firstly, North America boasts a robust infrastructure for digital entertainment and technology adoption. The region's extensive high-speed internet coverage and widespread access to smart TVs and mobile devices create an ideal environment for streaming device proliferation. Consumers in the United States and Canada are tech-savvy and eager to embrace the latest innovations, which has fueled the demand for streaming devices.

Secondly, North America is home to some of the world's leading technology companies that have played pivotal roles in shaping the streaming device market. Tech giants like Apple, Google, and Amazon have introduced popular streaming devices such as Apple TV, Google Chromecast, and Amazon Fire TV, respectively. These devices have not only captured the domestic market but have also gained a significant global presence. The innovation and competition fostered by these companies have set high standards for streaming device performance, user experience, and content offerings.

Furthermore, North America boasts a diverse and highly competitive content streaming landscape. With numerous streaming platforms like Netflix, Hulu, Disney+, and HBO Max originating in the region, consumers have access to a wide array of exclusive content. This content diversity drives the adoption of streaming devices as users seek convenient ways to access their favorite shows, movies, and sports events on their big screens.

The strong presence of North American media and entertainment conglomerates, such as Disney, WarnerMedia, and Comcast, has led to strategic partnerships and content distribution deals with streaming device manufacturers. These collaborations enhance the value proposition of streaming devices, offering consumers bundled services and exclusive content.

Key Market Players

Google LLC

Microsoft Corporation

Sony Corporation

Roku, Inc.

Samsung Electronics Co., Ltd.

AsusTek Computer Inc.

LG Electronics Inc.

Apple, Inc.

Koninklijke Philips N.V.

Amazon.com, Inc.

Report Scope:

In this report, the Global Streaming Devices market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:

Streaming Devices Market, By Type:

  • Game Consoles
  • Media Streamers

Streaming Devices Market, By Application:

  • E-Learning
  • Web-Browsing
  • Gaming
  • Real-Time Entertainment
  • Social Networking

Streaming Devices Market, By End User:

  • Commercial
  • Residential
  • Institution

Streaming Devices Market, By Region:

  • North America
  • United States
  • Canada
  • Mexico
  • Europe
  • France
  • United Kingdom
  • Italy
  • Germany
  • Spain
  • Asia-Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • South America
  • Brazil
  • Argentina
  • Colombia
  • Middle East & Africa
  • South Africa
  • Saudi Arabia
  • UAE
  • Turkey
  • Egypt

Competitive Landscape

  • Company Profiles: Detailed analysis of the major companies present in the global streaming devices market.

Available Customizations:

  • Global Streaming Devices market report with the given market data, Tech Sci Research offers customizations according to a company's specific needs. The following customization options are available for the report:

Company Information

  • Detailed analysis and profiling of additional market players (up to five).

Table of Contents

1. Introduction

  • 1.1. Product Overview
  • 1.2. Key Highlights of the Report
  • 1.3. Market Coverage
  • 1.4. Market Segments Covered
  • 1.5. Research Tenure Considered

2. Research Methodology

  • 2.1. Objective of the Study
  • 2.2. Baseline Methodology
  • 2.3. Key Industry Partners
  • 2.4. Major Association and Secondary Sources
  • 2.5. Forecasting Methodology
  • 2.6. Data Triangulation & Validation
  • 2.7. Assumptions and Limitations

3. Executive Summary

  • 3.1. Market Overview
  • 3.2. Market Forecast
  • 3.3. Key Regions
  • 3.4. Key Segments

4. Global Streaming Devices Market Outlook

  • 4.1. Market Size & Forecast
    • 4.1.1. By Value
  • 4.2. Market Share & Forecast
    • 4.2.1. By Type Market Share Analysis (Game Consoles, Media Streamers)
    • 4.2.2. By Application Market Share Analysis (E-Learning, Web-Browsing, Gaming, Real-Time Entertainment, Social Networking)
    • 4.2.3. By End User Market Share Analysis (Commercial, Residential, Institution)
    • 4.2.4. By Regional Market Share Analysis
      • 4.2.4.1. North America Market Share Analysis
      • 4.2.4.2. South America Market Share Analysis
      • 4.2.4.3. Middle East & Africa Market Share Analysis
      • 4.2.4.4. Europe Market Share Analysis
      • 4.2.4.5. Asia-Pacific Market Share Analysis
    • 4.2.5. By Top 5 Companies Market Share Analysis, Others (2022)
  • 4.3. Global Streaming Devices Market Mapping & Opportunity Assessment
    • 4.3.1. By Type Market Mapping & Opportunity Assessment
    • 4.3.2. By Application Market Mapping & Opportunity Assessment
    • 4.3.3. By End User Market Mapping & Opportunity Assessment
    • 4.3.4. By Region Channel Market Mapping & Opportunity Assessment

5. North America Streaming Devices Market Outlook

  • 5.1. Market Size & Forecast
    • 5.1.1. By Value
  • 5.2. Market Share & Forecast
    • 5.2.1. By Type Market Share Analysis
    • 5.2.2. By Application Market Share Analysis
    • 5.2.3. By End User Market Share Analysis
  • 5.3. North America: Country Analysis
    • 5.3.1. United States Streaming Devices Market Outlook
      • 5.3.1.1. Market Size & Forecast
        • 5.3.1.1.1. By Value
      • 5.3.1.2. Market Share & Forecast
        • 5.3.1.2.1. By Type Market Share Analysis
        • 5.3.1.2.2. By Application Market Share Analysis
        • 5.3.1.2.3. By End User Market Share Analysis
    • 5.3.2. Canada Streaming Devices Market Outlook
      • 5.3.2.1. Market Size & Forecast
        • 5.3.2.1.1. By Value
      • 5.3.2.2. Market Share & Forecast
        • 5.3.2.2.1. By Type Market Share Analysis
        • 5.3.2.2.2. By Application Market Share Analysis
        • 5.3.2.2.3. By End User Market Share Analysis
    • 5.3.3. Mexico Streaming Devices Market Outlook
      • 5.3.3.1. Market Size & Forecast
        • 5.3.3.1.1. By Value
      • 5.3.3.2. Market Share & Forecast
        • 5.3.3.2.1. By Type Market Share Analysis
        • 5.3.3.2.2. By Application Market Share Analysis
        • 5.3.3.2.3. By End User Market Share Analysis

6. Europe Streaming Devices Market Outlook

  • 6.1. Market Size & Forecast
    • 6.1.1. By Value
  • 6.2. Market Share & Forecast
    • 6.2.1. By Type Market Share Analysis
    • 6.2.2. By Application Market Share Analysis
    • 6.2.3. By End User Market Share Analysis
  • 6.3. Europe: Country Analysis
    • 6.3.1. Germany Streaming Devices Market Outlook
      • 6.3.1.1. Market Size & Forecast
        • 6.3.1.1.1. By Value
      • 6.3.1.2. Market Share & Forecast
        • 6.3.1.2.1. By Type Market Share Analysis
        • 6.3.1.2.2. By Application Market Share Analysis
        • 6.3.1.2.3. By End User Market Share Analysis
    • 6.3.2. United Kingdom Streaming Devices Market Outlook
      • 6.3.2.1. Market Size & Forecast
        • 6.3.2.1.1. By Value
      • 6.3.2.2. Market Share & Forecast
        • 6.3.2.2.1. By Type Market Share Analysis
        • 6.3.2.2.2. By Application Market Share Analysis
        • 6.3.2.2.3. By End User Market Share Analysis
    • 6.3.3. Italy Streaming Devices Market Outlook
      • 6.3.3.1. Market Size & Forecast
        • 6.3.3.1.1. By Value
      • 6.3.3.2. Market Share & Forecasty
        • 6.3.3.2.1. By Type Market Share Analysis
        • 6.3.3.2.2. By Application Market Share Analysis
        • 6.3.3.2.3. By End User Market Share Analysis
    • 6.3.4. France Streaming Devices Market Outlook
      • 6.3.4.1. Market Size & Forecast
        • 6.3.4.1.1. By Value
      • 6.3.4.2. Market Share & Forecast
        • 6.3.4.2.1. By Type Market Share Analysis
        • 6.3.4.2.2. By Application Market Share Analysis
        • 6.3.4.2.3. By End User Market Share Analysis
    • 6.3.5. Spain Streaming Devices Market Outlook
      • 6.3.5.1. Market Size & Forecast
        • 6.3.5.1.1. By Value
      • 6.3.5.2. Market Share & Forecast
        • 6.3.5.2.1. By Type Market Share Analysis
        • 6.3.5.2.2. By Application Market Share Analysis
        • 6.3.5.2.3. By End User Market Share Analysis

7. Asia-Pacific Streaming Devices Market Outlook

  • 7.1. Market Size & Forecast
    • 7.1.1. By Value
  • 7.2. Market Share & Forecast
    • 7.2.1. By Type Market Share Analysis
    • 7.2.2. By Application Market Share Analysis
    • 7.2.3. By End User Market Share Analysis
  • 7.3. Asia-Pacific: Country Analysis
    • 7.3.1. China Streaming Devices Market Outlook
      • 7.3.1.1. Market Size & Forecast
        • 7.3.1.1.1. By Value
      • 7.3.1.2. Market Share & Forecast
        • 7.3.1.2.1. By Type Market Share Analysis
        • 7.3.1.2.2. By Application Market Share Analysis
        • 7.3.1.2.3. By End User Market Share Analysis
    • 7.3.2. India Streaming Devices Market Outlook
      • 7.3.2.1. Market Size & Forecast
        • 7.3.2.1.1. By Value
      • 7.3.2.2. Market Share & Forecast
        • 7.3.2.2.1. By Type Market Share Analysis
        • 7.3.2.2.2. By Application Market Share Analysis
        • 7.3.2.2.3. By End User Market Share Analysis
    • 7.3.3. Japan Streaming Devices Market Outlook
      • 7.3.3.1. Market Size & Forecast
        • 7.3.3.1.1. By Value
      • 7.3.3.2. Market Share & Forecast
        • 7.3.3.2.1. By Type Market Share Analysis
        • 7.3.3.2.2. By Application Market Share Analysis
        • 7.3.3.2.3. By End User Market Share Analysis
    • 7.3.4. South Korea Streaming Devices Market Outlook
      • 7.3.4.1. Market Size & Forecast
        • 7.3.4.1.1. By Value
      • 7.3.4.2. Market Share & Forecast
        • 7.3.4.2.1. By Type Market Share Analysis
        • 7.3.4.2.2. By Application Market Share Analysis
        • 7.3.4.2.3. By End User Market Share Analysis
    • 7.3.5. Australia Streaming Devices Market Outlook
      • 7.3.5.1. Market Size & Forecast
        • 7.3.5.1.1. By Value
      • 7.3.5.2. Market Share & Forecast
        • 7.3.5.2.1. By Type Market Share Analysis
        • 7.3.5.2.2. By Application Market Share Analysis
        • 7.3.5.2.3. By End User Market Share Analysis

8. South America Streaming Devices Market Outlook

  • 8.1. Market Size & Forecast
    • 8.1.1. By Value
  • 8.2. Market Share & Forecast
    • 8.2.1. By Type Market Share Analysis
    • 8.2.2. By Application Market Share Analysis
    • 8.2.3. By End User Market Share Analysis
  • 8.3. South America: Country Analysis
    • 8.3.1. Brazil Streaming Devices Market Outlook
      • 8.3.1.1. Market Size & Forecast
        • 8.3.1.1.1. By Value
      • 8.3.1.2. Market Share & Forecast
        • 8.3.1.2.1. By Type Market Share Analysis
        • 8.3.1.2.2. By Application Market Share Analysis
        • 8.3.1.2.3. By End User Market Share Analysis
    • 8.3.2. Argentina Streaming Devices Market Outlook
      • 8.3.2.1. Market Size & Forecast
        • 8.3.2.1.1. By Value
      • 8.3.2.2. Market Share & Forecast
        • 8.3.2.2.1. By Type Market Share Analysis
        • 8.3.2.2.2. By Application Market Share Analysis
        • 8.3.2.2.3. By End User Market Share Analysis
    • 8.3.3. Colombia Streaming Devices Market Outlook
      • 8.3.3.1. Market Size & Forecast
        • 8.3.3.1.1. By Value
      • 8.3.3.2. Market Share & Forecast
        • 8.3.3.2.1. By Type Market Share Analysis
        • 8.3.3.2.2. By Application Market Share Analysis
        • 8.3.3.2.3. By End User Market Share Analysis

9. Middle East and Africa Streaming Devices Market Outlook

  • 9.1. Market Size & Forecast
    • 9.1.1. By Value
  • 9.2. Market Share & Forecast
    • 9.2.1. By Type Market Share Analysis
    • 9.2.2. By Application Market Share Analysis
    • 9.2.3. By End User Market Share Analysis
  • 9.3. MEA: Country Analysis
    • 9.3.1. South Africa Streaming Devices Market Outlook
      • 9.3.1.1. Market Size & Forecast
        • 9.3.1.1.1. By Value
      • 9.3.1.2. Market Share & Forecast
        • 9.3.1.2.1. By Type Market Share Analysis
        • 9.3.1.2.2. By Application Market Share Analysis
        • 9.3.1.2.3. By End User Market Share Analysis
    • 9.3.2. Saudi Arabia Streaming Devices Market Outlook
      • 9.3.2.1. Market Size & Forecast
        • 9.3.2.1.1. By Value
      • 9.3.2.2. Market Share & Forecast
        • 9.3.2.2.1. By Type Market Share Analysis
        • 9.3.2.2.2. By Application Market Share Analysis
        • 9.3.2.2.3. By End User Market Share Analysis
    • 9.3.3. UAE Streaming Devices Market Outlook
      • 9.3.3.1. Market Size & Forecast
        • 9.3.3.1.1. By Value
      • 9.3.3.2. Market Share & Forecast
        • 9.3.3.2.1. By Type Market Share Analysis
        • 9.3.3.2.2. By Application Market Share Analysis
        • 9.3.3.2.3. By End User Market Share Analysis
    • 9.3.4. Turkey Streaming Devices Market Outlook
      • 9.3.4.1. Market Size & Forecast
        • 9.3.4.1.1. By Value
      • 9.3.4.2. Market Share & Forecast
        • 9.3.4.2.1. By Type Market Share Analysis
        • 9.3.4.2.2. By Application Market Share Analysis
        • 9.3.4.2.3. By End User Market Share Analysis
    • 9.3.5. Egypt Streaming Devices Market Outlook
      • 9.3.5.1. Market Size & Forecast
        • 9.3.5.1.1. By Value
      • 9.3.5.2. Market Share & Forecast
        • 9.3.5.2.1. By Type Market Share Analysis
        • 9.3.5.2.2. By Application Market Share Analysis
        • 9.3.5.2.3. By End User Market Share Analysis

10. Market Dynamics

  • 10.1. Drivers
  • 10.2. Challenges

11. Market Trends & Developments

12. SWOT Analysis

  • 12.1. Strength
  • 12.2. Weakness
  • 12.3. Opportunity
  • 12.4. Threat

13. Competitive Landscape

  • 13.1. Company Profiles
    • 13.1.1. Google LLC
      • 13.1.1.1. Company Details
      • 13.1.1.2. Products & Services
      • 13.1.1.3. Financials (As Per Availability)
      • 13.1.1.4. Key Market Focus & Geographical Presence
      • 13.1.1.5. Recent Developments
      • 13.1.1.6. Key Management Personnel
    • 13.1.2. Microsoft Corporation
      • 13.1.2.1. Company Details
      • 13.1.2.2. Products & Services
      • 13.1.2.3. Financials (As Per Availability)
      • 13.1.2.4. Key Market Focus & Geographical Presence
      • 13.1.2.5. Recent Developments
      • 13.1.2.6. Key Management Personnel
    • 13.1.3. Sony Corporation
      • 13.1.3.1. Company Details
      • 13.1.3.2. Products & Services
      • 13.1.3.3. Financials (As Per Availability)
      • 13.1.3.4. Key Market Focus & Geographical Presence
      • 13.1.3.5. Recent Developments
      • 13.1.3.6. Key Management Personnel
    • 13.1.4. Roku, Inc.
      • 13.1.4.1. Company Details
      • 13.1.4.2. Products & Services
      • 13.1.4.3. Financials (As Per Availability)
      • 13.1.4.4. Key Market Focus & Geographical Presence
      • 13.1.4.5. Recent Developments
      • 13.1.4.6. Key Management Personnel
    • 13.1.5. Samsung Electronics Co., Ltd.
      • 13.1.5.1. Company Details
      • 13.1.5.2. Products & Services
      • 13.1.5.3. Financials (As Per Availability)
      • 13.1.5.4. Key Market Focus & Geographical Presence
      • 13.1.5.5. Recent Developments
      • 13.1.5.6. Key Management Personnel
    • 13.1.6. AsusTek Computer Inc.
      • 13.1.6.1. Company Details
      • 13.1.6.2. Products & Services
      • 13.1.6.3. Financials (As Per Availability)
      • 13.1.6.4. Key Market Focus & Geographical Presence
      • 13.1.6.5. Recent Developments
      • 13.1.6.6. Key Management Personnel
    • 13.1.7. LG Electronics Inc.
      • 13.1.7.1. Company Details
      • 13.1.7.2. Products & Services
      • 13.1.7.3. Financials (As Per Availability)
      • 13.1.7.4. Key Market Focus & Geographical Presence
      • 13.1.7.5. Recent Developments
      • 13.1.7.6. Key Management Personnel
    • 13.1.8. Apple, Inc.
      • 13.1.8.1. Company Details
      • 13.1.8.2. Products & Services
      • 13.1.8.3. Financials (As Per Availability)
      • 13.1.8.4. Key Market Focus & Geographical Presence
      • 13.1.8.5. Recent Developments
      • 13.1.8.6. Key Management Personnel
    • 13.1.9. Koninklijke Philips N.V.
      • 13.1.9.1. Company Details
      • 13.1.9.2. Products & Services
      • 13.1.9.3. Financials (As Per Availability)
      • 13.1.9.4. Key Market Focus & Geographical Presence
      • 13.1.9.5. Recent Developments
      • 13.1.9.6. Key Management Personnel
    • 13.1.10. Amazon.com, Inc
      • 13.1.10.1. Company Details
      • 13.1.10.2. Products & Services
      • 13.1.10.3. Financials (As Per Availability)
      • 13.1.10.4. Key Market Focus & Geographical Presence
      • 13.1.10.5. Recent Developments
      • 13.1.10.6. Key Management Personnel

14. Strategic Recommendations

  • 14.1. Key Focus Areas
  • 14.2. Target Type
  • 14.3. Target Application

15. About Us & Disclaimer