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市場調查報告書
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1458581

2024 年情感運算全球市場報告

Affective Computing Global Market Report 2024

出版日期: 按訂單生產 | 出版商: The Business Research Company | 英文 175 Pages | 商品交期: 2-10個工作天內

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簡介目錄

情感運算市場規模預計在未來幾年將呈指數級成長。 2028年,將以28.3%的複合年成長率成長至2,182.5億美元。預測期內的預期成長是由於網際網路普及不斷提高、智慧穿戴式設備的採用、智慧家居自動化中支持手勢的物聯網設備的使用增加、穿戴式技術的日益普及以及雲端基礎的服務的顯著成長。預測期內預期的顯著趨勢包括新產品和技術的推出、滿足消費者需求的創新、情感運算研究的需求以及解決溝通和情緒調節的挑戰等。

物聯網 (IoT) 設備的採用不斷增加,預計將在不久的將來推動情感運算市場的成長。物聯網設備是無線連接網路並傳輸資料的非標準運算硬體,透過技術實現對人類情感的理解和處理,在情感運算中發揮重要作用。根據塞爾維亞共和國網路安全資訊公司DataProt的資料,物聯網設備的使用量預計將大幅增加,到2030年使用量將達到254億台。此外,到 2025 年,連接到網際網路的物聯網設備數量預計將達到每分鐘 152,200 台。此類物聯網設備的穩定普及是情感運算市場擴張的主要驅動力。

情感運算市場的主要企業正在積極創新解決方案,包括先進的人工智慧臉部辨識和情緒檢測技術,以保持競爭力。 AI臉部辨識和情緒偵測解決方案利用人工智慧 (AI) 和電腦視覺的結合來分析臉部表情並識別個人表現出的情緒。例如,2022年8月,美國軟體開發公司Intetics宣布推出新的AI臉部辨識和情緒偵測解決方案。該解決方案利用機器學習和人工智慧,透過分析臉部表情、肢體語言和其他非語言線索來自動評估情緒和情緒。情緒偵測解決方案超越了臉部辨識,涵蓋了更廣泛的範圍,包括分析肢體語言、聲音模式和其他非語言訊號,以提供對個人情緒狀態的全面了解。情感運算解決方案的這種創新符合行業不斷變化的需求和技術進步。

目錄

第1章執行摘要

第2章 市場特點

第3章 市場趨勢與策略

第4章宏觀經濟情景

  • 高通膨對市場的影響
  • 烏克蘭與俄羅斯戰爭對市場的影響
  • COVID-19感染疾病對市場的影響

第5章世界市場規模與成長

  • 全球市場促進因素與限制因素
    • 市場促進因素
    • 市場限制因素
  • 2018-2023 年全球市場規模表現與成長
  • 全球市場規模預測與成長,2023-2028、2033

第6章市場區隔

  • 全球情感運算市場,依技術細分、實際與預測,2018-2023、2023-2028、2033
  • 觸摸基地
  • 非接觸式
  • 全球情感運算市場,按組件細分、實際和預測,2018-2023、2023-2028、2033
  • 硬體
  • 分析軟體
  • 相機
  • 其他組件
  • 全球情感運算市場,依產業、績效與預測,2018-2023、2023-2028、2033
  • 媒體與娛樂
  • 醫療保健和生命科學
  • 政府和國防
  • 銀行、金融服務和保險 (BFSI)
  • 其他行業

第 7 章 區域與國家分析

  • 全球情感運算市場,按地區、實際和預測,2018-2023、2023-2028、2033
  • 全球情感運算市場,依國家、實際與預測,2018-2023、2023-2028、2033

第8章亞太市場

第9章 中國市場

第10章 印度市場

第11章 日本市場

第12章 澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章 西歐市場

第16章英國市場

第17章 德國市場

第18章 法國市場

第19章 義大利市場

第20章 西班牙市場

第21章 東歐市場

第22章 俄羅斯市場

第23章 北美市場

第24章美國市場

第25章加拿大市場

第26章 南美洲市場

第27章 巴西市場

第28章 中東市場

第29章 非洲市場

第30章 競爭格局及公司概況

  • 情感運算市場的競爭格局
  • 情感運算市場公司簡介
    • Amazon.com Inc.
    • Apple Inc.
    • Alphabet Inc.
    • Microsoft Corporation
    • Sony Group Corporation

第31章 其他重大及創新企業

  • Panasonic Corporation
  • Intel Corporation
  • International Business Machines Corporation
  • Qualcomm Technologies Inc.
  • NEC Corporation
  • Tobii Technology AB
  • Gorilla Technology Group
  • Noldus Information Technology
  • Entropic Technologies
  • Affectiva Inc.
  • Beyond Verbal Communication Ltd.
  • iMotions A/S
  • Sentiance NV
  • audEERING GmbH
  • Gesturetek Inc.

第32章競爭基準化分析

第 33 章. 競爭對手儀表板

第34章 重大併購

第35章 未來前景與可能性分析

第36章附錄

簡介目錄
Product Code: r16562

Affective computing refers to the field of study and development of systems and devices capable of recognizing, interpreting, and responding to human emotions. The primary objective of affective computing is to create machines with the ability to understand and appropriately respond to the emotional states of individuals.

The key technologies in affective computing include touch-based and touchless approaches. Touch-based technology involves the use of touchscreens and other tactile interfaces to analyze and interpret human emotions and affective states. Various components are involved in this technology, including hardware, analytics software, cameras, and other relevant components. Affective computing finds applications across different sectors, including media and entertainment, healthcare and life sciences, government and defense, banking, financial services and insurance (BFSI), and others.

The affective computing market research report is one of a series of new reports from The Business Research Company that provides affective computing market statistics, including affective computing industry global market size, regional shares, competitors with affective computing market share, detailed affective computing market segments, market trends, and opportunities, and any further data you may need to thrive in the affective computing industry. This affective computing market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The affective computing market size has grown exponentially in recent years. It will grow from $62.48 billion in 2023 to $80.4 billion in 2024 at a compound annual growth rate (CAGR) of 28.7%. The growth observed in the historical period can be attributed to several factors, including the growing adoption of electronic devices, the proliferation of gesture-enabled Internet of Things (IoT) devices in smart home automation, an increasing demand for voice-driven workstations and navigation systems, the integration of in-car infotainment systems, and the rising adoption of advanced electronic devices.

The affective computing market size is expected to see exponential growth in the next few years. It will grow to $218.25 billion in 2028 at a compound annual growth rate (CAGR) of 28.3%. The anticipated growth in the forecast period can be attributed to several factors, including the rising internet penetration, the adoption of smart wearable devices, the increasing use of gesture-enabled IoT devices for smart home automation, the growing popularity of wearable technology, and the substantial adoption of cloud-based services. Noteworthy trends expected in the forecast period encompass the introduction of new products and technologies, innovations to meet consumer demand, the need for affective computing research, and efforts to address communication and emotion regulation challenges.

The increasing adoption of Internet of Things (IoT) devices is poised to propel the growth of the affective computing market in the foreseeable future. IoT devices, which are nonstandard computing hardware connecting wirelessly to networks and transmitting data, play a crucial role in affective computing by enabling the understanding and processing of human emotions through technology. Data from DataProt, a Republic of Serbia-based cybersecurity information company, projects a substantial growth in the use of IoT devices, with an anticipated 25.4 billion devices in use by 2030. Furthermore, the rate of IoT devices connecting to the internet is expected to reach 152,200 per minute by 2025. This robust adoption of IoT devices serves as a key driver behind the expansion of the affective computing market.

Prominent companies in the affective computing market are actively innovating solutions, including advanced AI facial recognition and emotion detection technologies, to maintain their competitive positions. AI facial recognition and emotion detection solutions leverage a combination of artificial intelligence (AI) and computer vision to analyze facial expressions and identify emotions exhibited by individuals. For example, in August 2022, Intetics Inc., a US-based software development company, introduced a new AI facial recognition and emotion detection solution. This solution harnesses machine learning and AI to automatically evaluate sentiment and emotions by analyzing facial expressions, body language, and other non-verbal cues. Beyond facial recognition, emotion detection solutions encompass a broader scope, including the analysis of body language, voice patterns, and additional non-verbal signals, providing a comprehensive insight into an individual's emotional state. This innovation in affective computing solutions aligns with the industry's evolving demands and technological advancements.

In June 2021, Pangiam, a renowned security and travel services provider headquartered in the United States, successfully acquired Trueface for an undisclosed sum. This strategic acquisition underscores Pangiam's commitment to advancing its mission of delivering a safer, more efficient, and personalized travel experience. By integrating Trueface's expertise in emerging technologies such as facial recognition and computer vision, Pangiam aims to bolster its technological capabilities and broaden its portfolio of offerings within the security and travel services sectors. Trueface, a US-based company specializing in cutting-edge computer vision solutions encompassing facial recognition, weapons detection, age verification, and anomaly detection, was identified as an ideal partner to support Pangiam's strategic objectives.

Major companies operating in the affective computing market report are Amazon.com Inc., Apple Inc., Alphabet Inc., Microsoft Corporation, Sony Group Corporation, Panasonic Corporation, Intel Corporation , International Business Machines Corporation, Qualcomm Technologies Inc., NEC Corporation, Tobii Technology AB, Gorilla Technology Group, Noldus Information Technology, Entropic Technologies, Affectiva Inc., Beyond Verbal Communication Ltd., iMotions A/S, Sentiance NV, audEERING GmbH, Gesturetek Inc., NuraLogix Corporation, NVISO Inc., Numenta Inc., Kairos AR Inc., Cipia Vision Ltd.

North America was the largest region in the affective computing market in 2023. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the affective computing market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the affective computing market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain

The affective computing market consists of revenues earned by entities by customized solutions, analytics services, and consulting services. The market value includes the value of related goods sold by the service provider or included within the service offering. The affective computing market also includes sales of emotion-sensing cameras, wearables and system of emotion monitoring which are used in providing services. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Affective Computing Global Market Report 2024 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on affective computing market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

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  • Understand how the market has been affected by the coronavirus and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war's impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 3-5 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for affective computing? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The affective computing market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.

The impact of higher inflation in many countries and the resulting spike in interest rates.

The continued but declining impact of covid 19 on supply chains and consumption patterns.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

  • 1) By Technology: Touch-Based; Touchless
  • 2) By Component: Hardware; Analytics Software; Cameras; Other Components;
  • 3) By Vertical: Media And Entertainment; Healthcare And Life Sciences; Government And Defense; Banking, Financial Services And Insurance (BFSI); Other Verticals
  • Companies Mentioned: Amazon.com Inc.; Apple Inc.; Alphabet Inc.; Microsoft Corporation; Sony Group Corporation
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Affective Computing Market Characteristics

3. Affective Computing Market Trends And Strategies

4. Affective Computing Market - Macro Economic Scenario

  • 4.1. Impact Of High Inflation On The Market
  • 4.2. Ukraine-Russia War Impact On The Market
  • 4.3. COVID-19 Impact On The Market

5. Global Affective Computing Market Size and Growth

  • 5.1. Global Affective Computing Market Drivers and Restraints
    • 5.1.1. Drivers Of The Market
    • 5.1.2. Restraints Of The Market
  • 5.2. Global Affective Computing Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
  • 5.3. Global Affective Computing Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)

6. Affective Computing Market Segmentation

  • 6.1. Global Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Touch-Based
  • Touchless
  • 6.2. Global Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Hardware
  • Analytics Software
  • Cameras
  • Other Components
  • 6.3. Global Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Media And Entertainment
  • Healthcare And Life Sciences
  • Government And Defense
  • Banking, Financial Services And Insurance (BFSI)
  • Other Verticals

7. Affective Computing Market Regional And Country Analysis

  • 7.1. Global Affective Computing Market, Split By Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 7.2. Global Affective Computing Market, Split By Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

8. Asia-Pacific Affective Computing Market

  • 8.1. Asia-Pacific Affective Computing Market Overview
  • Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.3. Asia-Pacific Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.4. Asia-Pacific Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

9. China Affective Computing Market

  • 9.1. China Affective Computing Market Overview
  • 9.2. China Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.3. China Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.4. China Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion

10. India Affective Computing Market

  • 10.1. India Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.2. India Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.3. India Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

11. Japan Affective Computing Market

  • 11.1. Japan Affective Computing Market Overview
  • 11.2. Japan Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.3. Japan Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.4. Japan Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

12. Australia Affective Computing Market

  • 12.1. Australia Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.2. Australia Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.3. Australia Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

13. Indonesia Affective Computing Market

  • 13.1. Indonesia Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.2. Indonesia Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.3. Indonesia Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

14. South Korea Affective Computing Market

  • 14.1. South Korea Affective Computing Market Overview
  • 14.2. South Korea Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.3. South Korea Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.4. South Korea Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

15. Western Europe Affective Computing Market

  • 15.1. Western Europe Affective Computing Market Overview
  • 15.2. Western Europe Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.3. Western Europe Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.4. Western Europe Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

16. UK Affective Computing Market

  • 16.1. UK Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.2. UK Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.3. UK Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

17. Germany Affective Computing Market

  • 17.1. Germany Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.2. Germany Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.3. Germany Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

18. France Affective Computing Market

  • 18.1. France Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.2. France Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.3. France Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

19. Italy Affective Computing Market

  • 19.1. Italy Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.2. Italy Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.3. Italy Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

20. Spain Affective Computing Market

  • 20.1. Spain Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.2. Spain Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.3. Spain Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

21. Eastern Europe Affective Computing Market

  • 21.1. Eastern Europe Affective Computing Market Overview
  • 21.2. Eastern Europe Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.3. Eastern Europe Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.4. Eastern Europe Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

22. Russia Affective Computing Market

  • 22.1. Russia Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.2. Russia Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.3. Russia Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

23. North America Affective Computing Market

  • 23.1. North America Affective Computing Market Overview
  • 23.2. North America Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.3. North America Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.4. North America Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

24. USA Affective Computing Market

  • 24.1. USA Affective Computing Market Overview
  • 24.2. USA Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.3. USA Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.4. USA Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

25. Canada Affective Computing Market

  • 25.1. Canada Affective Computing Market Overview
  • 25.2. Canada Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.3. Canada Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.4. Canada Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

26. South America Affective Computing Market

  • 26.1. South America Affective Computing Market Overview
  • 26.2. South America Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.3. South America Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.4. South America Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

27. Brazil Affective Computing Market

  • 27.1. Brazil Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.2. Brazil Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.3. Brazil Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

28. Middle East Affective Computing Market

  • 28.1. Middle East Affective Computing Market Overview
  • 28.2. Middle East Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.3. Middle East Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.4. Middle East Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

29. Africa Affective Computing Market

  • 29.1. Africa Affective Computing Market Overview
  • 29.2. Africa Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.3. Africa Affective Computing Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.4. Africa Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

30. Affective Computing Market Competitive Landscape And Company Profiles

  • 30.1. Affective Computing Market Competitive Landscape
  • 30.2. Affective Computing Market Company Profiles
    • 30.2.1. Amazon.com Inc.
      • 30.2.1.1. Overview
      • 30.2.1.2. Products and Services
      • 30.2.1.3. Strategy
      • 30.2.1.4. Financial Performance
    • 30.2.2. Apple Inc.
      • 30.2.2.1. Overview
      • 30.2.2.2. Products and Services
      • 30.2.2.3. Strategy
      • 30.2.2.4. Financial Performance
    • 30.2.3. Alphabet Inc.
      • 30.2.3.1. Overview
      • 30.2.3.2. Products and Services
      • 30.2.3.3. Strategy
      • 30.2.3.4. Financial Performance
    • 30.2.4. Microsoft Corporation
      • 30.2.4.1. Overview
      • 30.2.4.2. Products and Services
      • 30.2.4.3. Strategy
      • 30.2.4.4. Financial Performance
    • 30.2.5. Sony Group Corporation
      • 30.2.5.1. Overview
      • 30.2.5.2. Products and Services
      • 30.2.5.3. Strategy
      • 30.2.5.4. Financial Performance

31. Affective Computing Market Other Major And Innovative Companies

  • 31.1. Panasonic Corporation
  • 31.2. Intel Corporation
  • 31.3. International Business Machines Corporation
  • 31.4. Qualcomm Technologies Inc.
  • 31.5. NEC Corporation
  • 31.6. Tobii Technology AB
  • 31.7. Gorilla Technology Group
  • 31.8. Noldus Information Technology
  • 31.9. Entropic Technologies
  • 31.10. Affectiva Inc.
  • 31.11. Beyond Verbal Communication Ltd.
  • 31.12. iMotions A/S
  • 31.13. Sentiance NV
  • 31.14. audEERING GmbH
  • 31.15. Gesturetek Inc.

32. Global Affective Computing Market Competitive Benchmarking

33. Global Affective Computing Market Competitive Dashboard

34. Key Mergers And Acquisitions In The Affective Computing Market

35. Affective Computing Market Future Outlook and Potential Analysis

  • 35.1 Affective Computing Market In 2028 - Countries Offering Most New Opportunities
  • 35.2 Affective Computing Market In 2028 - Segments Offering Most New Opportunities
  • 35.3 Affective Computing Market In 2028 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer