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市場調查報告書
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1433407

全球國防延展實境(XR) 市場 2023-2030

Global Defense Extended Reality (XR) Market 2023-2030

出版日期: | 出版商: Orion Market Research | 英文 200 Pages | 商品交期: 2-3個工作天內

價格

預計全球國防 XR 市場​​在預測期內將以 32.8%的CAGR成長。市場的整體成長主要是由AR、VR和MR技術的快速技術進步,不斷成長的應用以及最終用戶和市場參與者(主要是軍事領域)之間的合作所推動的。此外,隨著應用的不斷成長,主要技術市場參與者、投資者、政府組織等的投資大幅增加,這是推動市場成長的主要因素。例如,2022年3月,高通推出了1億美元的Snapdragon 元宇宙基金,目的是幫助XR開發者和公司建立基礎技術和內容生態系統,以實現Metaverse。

細分市場前景

全球國防 XR 市場​​依技術類型、最終用戶和應用進行細分。依技術類型分類,市場分為 VR、AR 和 MR。根據最終用戶,市場分為私人市場和政府市場。根據應用,市場細分為任務規劃和分析、訓練和模擬、維護和維修以及醫療和研發等其他應用。在應用中,訓練和模擬對 XR 的需求顯著成長,主要是因為能夠提高訓練效率、成本效益和整體軍事戰備水準。此外,還提供類似於實際戰鬥情況的身臨其境和現實的環境,使軍事人員能夠在安全和受控的環境中進行關鍵的訓練演習並提高他們的技能。此外,XR 還可以創建多樣化、動態的訓練場景,使士兵能夠練習廣泛的關鍵任務和決策過程。透過將 XR 整合到軍事訓練中,可以減少對現場演習的依賴,這有助於減輕相關風險和費用。此外,它還有助於地理分散的部隊進行聯合演習協作,提供更互聯和多功能的訓練方法。考慮到XR技術的優勢,全球軍事組織擴大採用XR技術作為其軍事戰略的一部分。例如,2023年 11月,HGXR 將其 XR 平台與先進的訓練工具整合,包括模擬 M4 卡賓槍,複製德國軍隊使用的武器。

政府最終用戶對全球國防 XR 產業的貢獻最大

目錄

第1章 報告摘要

  • 目前行業分析及成長潛力展望
  • 研究方法和工具
  • 市場區隔
    • 依細分
    • 依地區

第2章 市場概述與見解

  • 報告範圍
  • 分析師見解和當前市場趨勢
    • 主要發現
    • 建議
    • 結論

第3章 競爭格局

  • 主要公司分析
  • Microsoft Corp.
    • 概述
    • 財務分析
    • SWOT分析
  • Lockheed Martin Corp.
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • Thales Group
    • 概述
    • 財務分析
    • SWOT分析
    • 最近的發展
  • 關鍵策略分析

第4章 市場細分

  • 依技術類型分類的全球國防 XR 市場
    • 虛擬實境(VR)
    • 擴增實境(AR)
    • 混合實境(MR)
  • 依最終用戶分類的全球防禦 XR 市場​​
    • 私人
    • 政府
  • 依應用分類的全球 XR 市場
    • 課題規劃與分析
    • 訓練與模擬
    • 保養和維修
    • 其他(醫療、研發)

第5章 區域分析

  • 北美洲
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 義大利
    • 西班牙
    • 法國
    • 歐洲其他地區
  • 亞太
    • 中國
    • 印度
    • 日本
    • 韓國
    • 亞太其他地區
  • 世界其他地區

第6章 公司簡介

  • Airbus SE
  • BAE Systems plc
  • Canadian Aviation Electronics Ltd.
  • Devden Creative Solutions Pvt.Ltd
  • Dimension NXG Pvt. Ltd.
  • Elbit Systems Ltd.
  • Google LLC
  • Harris Corp.
  • Leonardo DRS
  • Northrop Grumman Corp.
  • Raytheon Technologies Corp.
  • Safran SA
  • Science Applications International Corp.
  • Strivr Labs, Inc.
  • Taqtile, Inc.
Product Code: OMR2028058

Global Defense Extended Reality (XR) Market Size, Share & Trends Analysis Report by Technology Type (Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR)), by End-User (Private and Government), and by Application (Mission Planning & Analysis, Training & Simulation, Maintenance & Repairs, and Others), Forecast Period (2024-2031)

Global defense XR market is anticipated to grow at a CAGR of 32.8% during the forecast period. The overall growth of the market is mainly driven by rapid technological advancements in AR, VR, and MR technology, growing applications, and collaborations between end-users and market players mainly in the military. Additionally, with growing application, the industry has seen significant spike in investments from major technology market players, investors, government organizations among others which is as major factor contributing to growth of the market. For instance, in March 2022, Qualcomm launched the $100 million Snapdragon Metaverse Fund which is aimed at helping XR developers and companies building the foundational technologies and content ecosystem to enable the metaverse.

Segmental Outlook

The global defense XR market is segmented by technology type, end-user, and application. By technology type, the market is sub-segmented into VR, AR, and MR. Based on end-user, the market is sub-segmented into private and government. Based on the application, the market is sub-segmented into mission planning and analysis, training and simulation, maintenance and repairs, and other applications such as medical treatment, and R&D. Among applications, the demand for XR is growing significantly for training and simulation mainly due to its capacity to improve training efficacy, cost-effectiveness, and overall military readiness. Additionally offers immersive and realistic environments similar to actual combat situations allowing military personnel to engage in critical training exercises and improve their skills within a secure and controlled environment. Additionally, XR offers the creation of diverse and dynamic training scenarios, enabling soldiers to practice a broad spectrum of mission-critical tasks and decision-making processes. By integrating XR into military training, the dependence on live exercises is reduced, which helps to mitigate associated risks and expenses. Also, it helps collaborate for joint exercises for geographically dispersed units, providing a more interconnected and versatile training approach. Considering its advantages, military organizations globally are increasingly adopting XR technologies as a part of their military strategies. For instance, in November 2023, HGXR integrated its XR platform with advanced training tools, including a simulated M4 carbine, replicating weapons used by the German army.

Government End-Users Contribute the Highest to the Global Defense XR Industry

Among end-users, the government sector contributes the highest to the global defense XR market. In government, XR is used for multiple applications such as training and simulation to improve situational awareness and operational readiness for military personnel, intelligence gathering by indoor navigation to get more accurate information, operating military vehicles remotely such as unmanned aerial vehicles (UAV), and drones among others helping military organizations to improve operational efficiency and reduce risk. With growing use cases, governments globally are increasingly adopting XR technologies as a part of their defense modernization strategies. With growing demand technological advancements and collaboration between government and market players are growing significantly, contributing to the growth of the defense XR market. For instance, in August 2023, Varjo, a professional-grade XR hardware and software provider, announced that it had been selected to provide head-mounted display (HMD) technology for the US Army's Reconfigurable Virtual Collective Trainer (RVCT) Air Program. According to Varjo, the Air program is centered around providing a portable training capability for three different Helicopters: Apache, Chinook & Blackhawk, and is part of the US Army's efforts to create a synthetic training environment (STE) that can be utilized regardless of location.

Regional Outlook

The global defense XR market is further segmented based on geography including North America (the US, and Canada), Europe (UK, Italy, Spain, Germany, France, and the Rest of Europe), Asia-Pacific (India, China, Japan, South Korea, and Rest of Asia), and the Rest of the World (the Middle East & Africa, and Latin America). Among regions, the Asia-Pacific region is the fastest growing market for the global defense XR market. Major economies in the region such as India, China, and Japan are increasingly focusing on technological advancements in their military. Additionally, the growing overall defense budget of major economies mainly due to geopolitical tensions, and the growing regional XR industry is further contributing to the overall growth of the market. In January 2023, the Indian army adopted VR technology as a part of their military modernization strategy. The technology is to be used by army personnel deployed along the line of control (LOC) in Jammu's Rajouri sector for area familiarization, and surveillance on enemy's infiltration routes.

The North America Accounts Highest Share in the Global Defense XR Market

Among the regions, North America is the largest market for the global defense XR market owing to factors such as growing defense budget and focus on the adoption of advanced technologies, the presence of major market players such as Microsoft Corp., Meta, and Lockheed Martin among others. With growing geopolitical tensions, the regional governments are increasingly focusing on collaborating with market players for technology integration, and R&D. For instance, in September 2023, the US Department of Defense announced the award of a $90.0 million contract to HTX Labs, for the delivery of VR content to be used by the US Air Force for training purposes. Additionally, major market players are also collaborating for portfolio expansion, and new product development. For instance, in May 2023, Lockheed Martin partnered with KAI and Red 6 Aerospace on an AR Pilot Training System. According to the company, through the partnership, Fort Worth-based Lockheed Martin Aerospace will bring the Red 6 Airborne Tactical Augmented Reality System into the TF-50 aircraft and variants, which it has developed with Korea Aerospace Industries.

Market Players Outlook

The major companies serving the global defense XR market are BAE Systems plc, Leonardo DRS, Safran SA, and Harris Corporation among others. The market players are increasingly focusing on technological developments for business expansion and growth. For instance, in May 2022, Bala Aatral Solutions, a startup based in Chennai that specializes in the gaming industry, secured grants amounting to $360 thousand from the Ministry of Defense (MoD) through the Innovations for Defense Excellence (IDEX) platform. The funding is allocated to support the development of innovative technologies. As per the guidelines set by the MoD, the grants will be utilized for the creation of an AR/VR solution tailored for airplane mechanics and a VR-based training simulator designed for helicopter pilots. The project is expected to be completed within two years.

The Report Covers:

  • Market value data analysis of 2023 and forecast to 2031.
  • Annualized market revenues ($ million) for each market segment.
  • Country-wise analysis of major geographical regions.
  • Key companies operating in the defense XR market. Based on the availability of data, information related to new product launches, and relevant news is also available in the report.
  • Analysis of business strategies by identifying the key market segments positioned for strong growth in the future.
  • Analysis of market-entry and market expansion strategies.
  • Competitive strategies by identifying 'who-stands-where' in the market.

Table of Contents

1. Report Summary

  • Current Industry Analysis and Growth Potential Outlook
  • 1.1. Research Methods and Tools
  • 1.2. Market Breakdown
    • 1.2.1. By Segments
    • 1.2.2. By Region

2. Market Overview and Insights

  • 2.1. Scope of the Report
  • 2.2. Analyst Insight & Current Market Trends
    • 2.2.1. Key Findings
    • 2.2.2. Recommendations
    • 2.2.3. Conclusion

3. Competitive Landscape

  • 3.1. Key Company Analysis
  • 3.2. Microsoft Corp.
    • 3.2.1. Overview
    • 3.2.2. Financial Analysis
    • 3.2.3. SWOT Analysis
  • 3.3. Lockheed Martin Corp.
    • 3.3.1. Overview
    • 3.3.2. Financial Analysis
    • 3.3.3. SWOT Analysis
    • 3.3.4. Recent Developments
  • 3.4. Thales Group
    • 3.4.1. Overview
    • 3.4.2. Financial Analysis
    • 3.4.3. SWOT Analysis
    • 3.4.4. Recent Developments
  • 3.5. Key Strategy Analysis

4. Market Segmentation

  • 4.1. Global Defense XR Market by Technology Type
    • 4.1.1. Virtual Reality (VR)
    • 4.1.2. Augmented Reality (AR)
    • 4.1.3. Mixed Reality (MR)
  • 4.2. Global Defense XR Market by End-User
    • 4.2.1. Private
    • 4.2.2. Government
  • 4.3. Global XR Market by Application
    • 4.3.1. Mission Planning and Analysis
    • 4.3.2. Training and Simulation
    • 4.3.3. Maintenance and Repairs
    • 4.3.4. Other (Medical Treatment, R&D)

5. Regional Analysis

  • 5.1. North America
    • 5.1.1. United States
    • 5.1.2. Canada
  • 5.2. Europe
    • 5.2.1. UK
    • 5.2.2. Germany
    • 5.2.3. Italy
    • 5.2.4. Spain
    • 5.2.5. France
    • 5.2.6. Rest of Europe
  • 5.3. Asia-Pacific
    • 5.3.1. China
    • 5.3.2. India
    • 5.3.3. Japan
    • 5.3.4. South Korea
    • 5.3.5. Rest of Asia-Pacific
  • 5.4. Rest of the World

6. Company Profiles

  • 6.1. Airbus SE
  • 6.2. BAE Systems plc
  • 6.3. Canadian Aviation Electronics Ltd.
  • 6.4. Devden Creative Solutions Pvt.Ltd
  • 6.5. Dimension NXG Pvt. Ltd.
  • 6.6. Elbit Systems Ltd.
  • 6.7. Google LLC
  • 6.8. Harris Corp.
  • 6.9. Leonardo DRS
  • 6.10. Northrop Grumman Corp.
  • 6.11. Raytheon Technologies Corp.
  • 6.12. Safran SA
  • 6.13. Science Applications International Corp.
  • 6.14. Strivr Labs, Inc.
  • 6.15. Taqtile, Inc.

LIST OF TABLES

  • 1. GLOBAL DEFENCE XR MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY TYPE, 2023-2031 ($ MILLION)
  • 2. GLOBAL DEFENCE VIRTUAL REALITY (VR) MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 3. GLOBAL DEFENCE AUGMENTED REALITY (AR) MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 4. GLOBAL DEFENCE MIXED REALITY (MR) MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 5. GLOBAL DEFENCE XR MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)
  • 6. GLOBAL DEFENCE XR IN PRIVATE SECTOR MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)
  • 7. GLOBAL DEFENCE XR IN GOVERNMENT SECTOR MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 8. GLOBAL DEFENCE XR MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)
  • 9. GLOBAL MISSION PLANNING AND ANALYSIS DEFENCE XR MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 10. GLOBAL TRAINING AND SIMULATION BASED DEFENCE XR MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 11. GLOBAL MAINTENANCE AND REPAIRS BASED DEFENCE XR MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 12. GLOBAL OTHER APPLICATION BASED DEFENCE XR MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 13. NORTH AMERICAN DEFENCE XR MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)
  • 14. NORTH AMERICAN DEFENCE XR MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY TYPE, 2023-2031 ($ MILLION)
  • 15. NORTH AMERICAN DEFENCE XR MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)
  • 16. NORTH AMERICAN DEFENCE XR MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)
  • 17. EUROPEAN DEFENCE XR MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)
  • 18. EUROPEAN DEFENCE XR MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY TYPE, 2023-2031 ($ MILLION)
  • 19. EUROPEAN DEFENCE XR MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)
  • 20. EUROPEAN DEFENCE XR MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)
  • 21. ASIA-PACIFIC DEFENCE XR MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2023-2031 ($ MILLION)
  • 22. ASIA-PACIFIC DEFENCE XR MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY TYPE, 2023-2031 ($ MILLION)
  • 23. ASIA-PACIFIC DEFENCE XR MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)
  • 24. ASIA-PACIFIC DEFENCE XR MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)
  • 25. REST OF THE WORLD DEFENCE XR MARKET RESEARCH AND ANALYSIS BY REGION, 2023-2031 ($ MILLION)
  • 26. REST OF THE WORLD DEFENCE XR MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY TYPE, 2023-2031 ($ MILLION)
  • 27. REST OF THE WORLD DEFENCE XR MARKET RESEARCH AND ANALYSIS BY END-USER, 2023-2031 ($ MILLION)
  • 28. REST OF THE WORLD DEFENCE XR MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2023-2031 ($ MILLION)

LIST OF FIGURES

  • 1. GLOBAL DEFENCE XR MARKET SHARE BY TECHNOLOGY TYPE, 2023 VS 2031 (%)
  • 2. GLOBAL DEFENCE VIRTUAL REALITY (VR) MARKET SHARE BY REGION, 2023 VS 2031 (%)
  • 3. GLOBAL DEFENCE AUGMENTED REALITY (AR) MARKET SHARE BY REGION, 2023 VS 2031 (%)
  • 4. GLOBAL DEFENCE MIXED REALITY (MR) MARKET SHARE BY REGION, 2023 VS 2031 (%)
  • 5. GLOBAL DEFENCE XR MARKET SHARE BY END-USER, 2023 VS 2031 (%)
  • 6. GLOBAL PRIVATE DEFENCE XR MARKET SHARE BY REGION, 2023 VS 2031 (%)
  • 7. GLOBAL GOVERNMENT DEFENCE XR MARKET SHARE BY REGION, 2023 VS 2031 (%)
  • 8. GLOBAL DEFENCE XR MARKET SHARE BY APPLICATION, 2023 VS 2031 (%)
  • 9. GLOBAL MISSION PLANNING AND ANALYSIS BASED DEFENCE XR MARKET SHARE BY REGION, 2023 VS 2031 (%)
  • 10. GLOBAL TRAINING AND SIMULATION BASED DEFENCE XR MARKET SHARE BY REGION, 2023 VS 2031 (%)
  • 11. GLOBAL MAINTENANCE AND REPAIRS BASED DEFENCE XR MARKET SHARE BY REGION, 2023 VS 2031 (%)
  • 12. GLOBAL OTHER APPLICATION BASED DEFENCE XR MARKET SHARE BY REGION, 2023 VS 2031 (%)
  • 13. GLOBAL DEFENCE XR MARKET SHARE BY REGION, 2023 VS 2031 (%)
  • 14. US DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 15. CANADA DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 16. UK DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 17. FRANCE DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 18. GERMANY DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 19. ITALY DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 20. SPAIN DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 21. REST OF EUROPE DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 22. INDIA DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 23. CHINA DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 24. JAPAN DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 25. SOUTH KOREA DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 26. REST OF ASIA-PACIFIC DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)
  • 27. REST OF THE WORLD DEFENCE XR MARKET SIZE, 2023-2031 ($ MILLION)