近眼顯示器市場報告:2030 年趨勢、預測與競爭分析
市場調查報告書
商品編碼
1416452

近眼顯示器市場報告:2030 年趨勢、預測與競爭分析

Near-Eye Display Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 - page report | 商品交期: 3個工作天內

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簡介目錄

近眼顯示趨勢和預測

到 2030 年,全球近眼顯示器市場預計將達到 95 億美元,2024 年至 2030 年複合年成長率為 24.1%。該市場的主要促進因素包括 OLEDOS 微顯示器的使用不斷增加、千禧世代和 Z 世代遊戲文化的滲透和變化,以及 AR 設備在各行業的普及。全球近眼顯示器市場的未來性廣闊,消費、汽車、航太和國防以及醫療市場都有機會。

近眼顯示市場洞察

Lucintel 預測,VR 設備在整個預測期內將繼續佔據很大一部分,因為它們提供了刺激世界3D環境的完整數位體驗。

在整個預測期內,亞太地區仍將是最大的地區,因為中國、日本和印度等國家正在見證 AR 和 VR 技術在消費者和醫療保健領域的大量採用。

常問問題

Q1.市場規模有多大?

A1. 到 2030 年,全球近眼顯示器市場預計將達到 95 億美元。

Q2.市場成長預測如何?

A2. 2024年至2030年,全球近眼顯示器市場預計將以24.1%的複合年成長率成長。

Q3.影響市場成長的主要促進因素有哪些?

A3. 該市場的主要驅動力是OLEDOS微顯示器的使用不斷增加、千禧世代和Z世代遊戲文化的滲透和變化,以及AR設備在各行業的普及。

Q4.市場的主要細分市場是什麼?

A4. 全球近眼顯示器市場前景廣闊,消費、汽車、航太和國防以及醫療市場充滿機會。

Q5.市場上主要企業有哪些?

A5. 一些主要的近眼顯示器公司是:

  • Sony Corporation
  • Himax Technologies
  • Kopin Corporation
  • eMagin Corporation
  • BOE Technology Group
  • Texas Instruments
  • Tianma Microelectronics
  • Tianma Microelectronics
  • MICROOLED Technologies
  • Syndiant

Q6.未來最大的細分市場是什麼?

A6.Lucintel 預測,VR 設備在整個預測期內將繼續佔據很大一部分,因為它們提供了刺激世界3D環境的完整數位體驗。

Q7. 未來五年預計哪個地區將成為最大的市場?

A7.在整個預測期內,亞太地區仍將是最大的地區,因為中國、日本和印度等國家在消費和醫療保健領域大量採用 AR 和 VR 技術。

Q8. 可以客製化報告嗎?

A8. 是的,Lucintel 提供 10% 的客製化服務,無需額外付費。

目錄

第1章執行摘要

第2章全球近眼顯示器市場:市場動態

  • 簡介、背景、分類
  • 供應鏈
  • 產業促進因素與挑戰

第3章 2018-2030年市場趨勢及預測分析

  • 宏觀經濟趨勢(2018-2023)與預測(2024-2030)
  • 全球近眼顯示器市場趨勢(2018-2023)與預測(2024-2030)
  • 按設備類型分類的全球近眼顯示器市場
    • 虛擬實境設備
    • 擴增實境設備
    • 其他
  • 按技術分類的全球近眼顯示器市場
    • TFT LCD
    • AMOLED
    • LCoS
    • OLEDOS
    • MicroLED
    • DLP/雷射光束掃描
  • 全球近眼顯示器市場(依最終用途)
    • 消費者
    • 航太/國防
    • 醫療保健
    • 其他

第4章 2018-2030年區域市場趨勢及預測分析

  • 全球近眼顯示器市場區域分佈
  • 北美近眼顯示器市場
  • 歐洲近眼顯示器市場
  • 亞太近眼顯示器市場
  • 世界其他地區 (ROW) 近眼顯示器市場

第5章 競爭分析

  • 產品系列分析
  • 營運整合
  • 波特五力分析

第6章 成長機會與策略分析

  • 成長機會分析
    • 按設備類型分類的全球近眼顯示器市場成長機會
    • 全球近眼顯示器市場成長機會(按技術)
    • 全球近眼顯示器市場成長機會(依最終用途)
    • 全球近眼顯示器市場成長機會(按地區)
  • 全球近眼顯示市場新趨勢
  • 戰略分析
    • 新產品開發
    • 擴大全球近眼顯示器市場產能
    • 全球近眼顯示器市場的合併、收購與合資
    • 認證和許可

第7章主要企業概況

  • Sony Corporation
  • Himax Technologies
  • Kopin Corporation
  • eMagin Corporation
  • BOE Technology Group
  • Texas Instruments
  • Tianma Microelectronics
  • Tianma Microelectronics
  • MICROOLED Technologies
  • Syndiant
簡介目錄

Near-Eye Display Trends and Forecast

The future of the global near-eye display market looks promising with opportunities in the consumer, automotive, aerospace & defense, and medical markets. The global near-eye display market is expected to reach an estimated $9.5 billion billion by 2030 with a CAGR of 24.1% from 2024 to 2030. The major drivers for this market are growth in the use of OLEDOS microdisplays, gaming culture among millennials and generation z is expanding and changing, and increasing adoption of ar devices in various industries.

A more than 150-page report is developed to help in your business decisions.

Near-Eye Display by Segment

The study includes a forecast for the global near-eye display by device type, technology, end use, and region.

Near-Eye Display Market by Device Type [Shipment Analysis by Value from 2018 to 2030]:

  • VR Devices
  • AR Devices
  • Others

Near-Eye Display Market by Technology [Shipment Analysis by Value from 2018 to 2030]:

  • TFT LCD
  • AMOLED
  • LCoS
  • OLEDOS
  • MicroLED
  • DlP & Laser Beam Scanning

Near-Eye Display Market by End Use [Shipment Analysis by Value from 2018 to 2030]:

  • Consumer
  • Automotive
  • Aerospace & Defense
  • Medical
  • Others

Near-Eye Display Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Near-Eye Display Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies near-eye display companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the near-eye display companies profiled in this report include-

  • Sony Corporation
  • Himax Technologies
  • Kopin Corporation
  • eMagin Corporation
  • BOE Technology Group
  • Texas Instruments
  • Tianma Microelectronics
  • Tianma Microelectronics
  • MICROOLED Technologies
  • Syndiant

Near-Eye Display Market Insights

Lucintel forecasts that VR devices will remain the larger segment over the forecast period because it offers fully digital experience that stimulates a three-dimensional environment in the world.

APAC will remain the largest region over the forecast period due to substantial consumer and medical sector adoption of AR and VR technology in nations like China, Japan, and India.

Features of the Global Near-Eye Display Market

Market Size Estimates: Near-eye display market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: Near-eye display market size by device type, technology, end use, and region in terms of value ($B).

Regional Analysis: Near-eye display market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different device type, technology, end use, and regions for the near-eye display market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the near-eye display market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q1. What is the near-eye display market size?

Answer: The global near-eye display market is expected to reach an estimated $9.5 billion billion by 2030.

Q2. What is the growth forecast for near-eye display market?

Answer: The global near-eye display market is expected to grow with a CAGR of 24.1% from 2024 to 2030.

Q3. What are the major drivers influencing the growth of the near-eye display market?

Answer: The major drivers for this market are growth in the use of OLEDOS microdisplays, gaming culture among millennials and generation z is expanding and changing, and increasing adoption of ar devices in various industries.

Q4. What are the major segments for near-eye display market?

Answer: The future of the global near-eye display market looks promising with opportunities in the consumer, automotive, aerospace & defense, and medical markets.

Q5. Who are the key near-eye display market companies?

Answer: Some of the key near-eye display companies are as follows:

  • Sony Corporation
  • Himax Technologies
  • Kopin Corporation
  • eMagin Corporation
  • BOE Technology Group
  • Texas Instruments
  • Tianma Microelectronics
  • Tianma Microelectronics
  • MICROOLED Technologies
  • Syndiant

Q6. Which near-eye display market segment will be the largest in future?

Answer: Lucintel forecasts that VR devices will remain the larger segment over the forecast period because it offers fully digital experience that stimulates a three-dimensional environment in the world.

Q7. In near-eye display market, which region is expected to be the largest in next 5 years?

Answer: APAC will remain the largest region over the forecast period due to substantial consumer and medical sector adoption of AR and VR technology in nations like China, Japan, and India.

Q.8 Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the near-eye display market by device type (VR devices, AR devices, and others), technology (TFT LCD, AMOLED, LCoS, OLEDOS, microLED, and DlP & laser beam scanning), end use (consumer, automotive, aerospace & defense, medical, and others), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Near-Eye Display Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global Near-Eye Display Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global Near-Eye Display Market by Device Type
    • 3.3.1: VR Devices
    • 3.3.2: AR Devices
    • 3.3.3: Others
  • 3.4: Global Near-Eye Display Market by Technology
    • 3.4.1: TFT LCD
    • 3.4.2: AMOLED
    • 3.4.3: LCoS
    • 3.4.4: OLEDOS
    • 3.4.5: MicroLED
    • 3.4.6: DLP & Laser Beam Scanning
  • 3.5: Global Near-Eye Display Market by End Use
    • 3.5.1: Consumer
    • 3.5.2: Automotive
    • 3.5.3: Aerospace & Defense
    • 3.5.4: Medical
    • 3.5.5: Others

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global Near-Eye Display Market by Region
  • 4.2: North American Near-Eye Display Market
    • 4.2.2: North American Near-Eye Display Market by End Use: Consumer, Automotive, Aerospace & Defense, Medical, and Others
  • 4.3: European Near-Eye Display Market
    • 4.3.1: European Near-Eye Display Market by Device Type: VR Devices, AR Devices, and Others
    • 4.3.2: European Near-Eye Display Market by End Use: Consumer, Automotive, Aerospace & Defense, Medical, and Others
  • 4.4: APAC Near-Eye Display Market
    • 4.4.1: APAC Near-Eye Display Market by Device Type: VR Devices, AR Devices, and Others
    • 4.4.2: APAC Near-Eye Display Market by End Use: Consumer, Automotive, Aerospace & Defense, Medical, and Others
  • 4.5: ROW Near-Eye Display Market
    • 4.5.1: ROW Near-Eye Display Market by Device Type: VR Devices, AR Devices, and Others
    • 4.5.2: ROW Near-Eye Display Market by End Use: Consumer, Automotive, Aerospace & Defense, Medical, and Others

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Near-Eye Display Market by Device Type
    • 6.1.2: Growth Opportunities for the Global Near-Eye Display Market by Technology
    • 6.1.3: Growth Opportunities for the Global Near-Eye Display Market by End Use
    • 6.1.4: Growth Opportunities for the Global Near-Eye Display Market by Region
  • 6.2: Emerging Trends in the Global Near-Eye Display Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Near-Eye Display Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Near-Eye Display Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Sony Corporation
  • 7.2: Himax Technologies
  • 7.3: Kopin Corporation
  • 7.4: eMagin Corporation
  • 7.5: BOE Technology Group
  • 7.6: Texas Instruments
  • 7.7: Tianma Microelectronics
  • 7.8: Tianma Microelectronics
  • 7.9: MICROOLED Technologies
  • 7.10: Syndiant