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市場調查報告書
商品編碼
1465993

家庭娛樂中心市場:依收益來源、類型、設施規模、年齡、用途分類 - 2024-2030 年全球預測

Family Entertainment Center Market by Revenue Source, Type, Facility Size, Age, Application - Global Forecast 2024-2030

出版日期: | 出版商: 360iResearch | 英文 183 Pages | 商品交期: 最快1-2個工作天內

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預計2023年家庭娛樂中心市場規模為463.6億美元,預計2024年將達523.5億美元,2030年將達到1109.7億美元,複合年成長率為13.27%。

家庭娛樂中心(FEC)是一種提供適合所有年齡層個人的各種娛樂和休閒活動的設施,重點是家庭友善的體驗。 FEC 旨在提供一個一站式目的地,供家庭和團體參加、社交和享受各種娛樂活動。這些中心提供各種景點和活動,以滿足各種興趣。 FEC專注於家庭友善體驗,作為休閒、娛樂和社交互動的場所。經濟狀況的改善和家庭收入的增加導致休閒活動支出增加,虛擬實境、擴增實境(AR)和互動遊戲系統的整合有助於吸引多樣化的受眾並擴大市場預期。都市區的市場開拓將增加家庭休閒活動的需求,家庭娛樂中心在青少年和兒童的普及將推動市場成長。然而,建立家庭娛樂中心、維持安全標準以及遵守監管要求所需的高額且複雜的初始投資可能會阻礙市場服務的採用。新型室內遊樂園的採用和開拓的增加以及對新技術整合的投資正在促進市場擴張。遊戲技術和現代家庭服務的技術進步,包括迎合不同年齡和偏好的服務,可以吸引更廣泛的客戶群,並為市場創造重要的機會因素。

主要市場統計
基準年[2023] 463.6億美元
預測年份 [2024] 523.5億美元
預測年份 [2030] 1109.7億美元
複合年成長率(%) 13.27%

收入來源:門票收入和門票收入是主要收入來源。

廣告是許多 FEC 的主要收入來源之一,因為它可以採取多種形式,包括內部標誌、傳單、線上廣告、社交媒體宣傳活動以及與相關企業。有效的廣告根據人口統計和消費心理來定位 FEC 受眾,並且通常放置在高可見度和高流量的位置。對於許多家庭娛樂中心來說,入場費和門票收入構成了收益的大部分。 FEC 預算的很大一部分用於維護門票價格合理的景點,例如遊樂場遊戲、迷你高爾夫球、卡丁車和攀岩牆。門票銷售的需求源自於顧客尋求值得門票價格的獨特而愉快的體驗。銷售食品和飲料大大增加了 FEC 的收益。 FEC可以滿足從輕食到家庭聚餐的廣泛需求。商品行銷銷售品牌產品和紀念品,作為 FEC 的額外收入來源和行銷工具。這包括玩具、服裝、配件等。客戶對產品的偏好通常是由與 FEC 體驗的情感聯繫以及外帶其帶回家的願望所驅動的。

類型:廣泛採用的幼兒教育教育娛樂中心為幼兒描述互動學習經驗。

成人娛樂中心主要提供成人休閒娛樂。這些設施通常包括高級運動酒吧、配備先進遊樂場遊戲的遊戲區、撞球、保齡球館,甚至是虛擬高爾夫模擬器。 AEC 基於需求的偏好主要圍繞在成人社交、放鬆和優質娛樂體驗。兒童教育娛樂中心透過遊戲為兒童描述互動學習經驗。這些中心基於需求的偏好反映了父母對活動的渴望,這些活動可以讓孩子以有趣和引人入勝的方式發展認知能力並獲得技能。與教育娛樂中心不同,兒童娛樂中心完全專注於娛樂。有室內和室外遊樂區,有遊樂設施、遊樂場遊戲和遊樂設備。它們旨在為兒童提供一個安全且充滿活力的活動和玩耍環境。基於位置的 VR 娛樂中心提供身臨其境型的虛擬實境冒險,讓參與企業可以在實體空間內與虛擬環境以及參與企業互動。這些基於需求的中心偏好滿足了消費者對最尖端科技和新穎娛樂體驗的強烈需求。

設施規模:設施面積從 20,001 到 40,000 平方英尺不等,提供更廣泛的景點。

設施面積介乎10,001至20,000平方尺,價格合理,適合家庭娛樂中心需求旺盛的中小型市場。這裡有各種各樣的景點,包括遊樂場遊戲、小型室內遊樂場、雷射槍戰,甚至還有舉辦活動的派對室。面積在 20,001 至 40,000 平方英尺之間的區域服務於更大的區域市場,通常具有更廣泛的景點。特色包括先進的虛擬實境體驗、各種遊樂場遊戲、3D遊樂設備、攀岩牆、室內小型過山車和卡丁車賽道。 5,001 至 10,000 平方英尺的土地是鄰里和社區的理想選擇。包括遊樂場遊戲、室內遊樂區、迷你高爾夫球場和擊球籠。面積超過 40,000 平方英尺的部分大都會圈和旅遊目的地。它們通常包括功能齊全的景點,如全尺寸保齡球館、室內水上樂園和大型彈跳床公園,為家庭帶來更身臨其境的體驗。最小尺寸為 5,000 平方英尺或更小,它們通常作為社區中心、購物中心、電影院和餐廳等設施的一部分安裝。適合幼兒的遊戲和景點通常很有限。

年齡:6-12歲尋求互動學習與教育娛樂結合。

0-6 歲是幼兒期,FEC 描述了一個支持學習和發展的安全、感官豐富的環境。互動遊樂區、軟遊樂設備和引人入勝的教育活動是首選。 12-18歲是一個與青少年的參與度和社交度相對應的群體,他們更喜歡迎合他們的社交和競爭精神的活動,例如遊樂場遊戲、雷射槍戰和虛擬實境體驗。 18-25 歲年齡層受到體驗經濟的推動,迎合了重視獨特且可在 Instagram 上分享的體驗的年輕人群。家庭娛樂中心的逃脫室和身臨其境型景點等選擇在這一領域很受歡迎。 25 歲以上細分市場迎合成人和家庭娛樂,其中以家庭為中心的成人娛樂選項至關重要。這包括保齡球館、餐飲體驗、家庭聯誼活動以及成人輕鬆的社交空間等活動。 6 至 12 歲年齡層對應學齡期的娛樂和學習,主要著重於互動和教育娛樂。在這一領域,FEC 將遊戲元素與學習體驗相結合,例如與科學中心和家庭娛樂中心研討會。

AR&VR遊戲專區應用潛在需求

AR 和 VR 遊戲區在家庭娛樂中心 (FEC) 中迅速普及。它描述了一種與傳統娛樂截然不同的高度沉浸式和互動體驗。尋求尖端技術體驗的客戶以及想要體驗新領域和模擬的客戶特別可能更喜歡 AR 和 VR 遊戲區。遊樂場工作室提供經典和現代的電玩遊戲、彈珠台和其他投幣式娛樂設施。它迎合了各種消費群體,並已成為 FEC 的主要產品。 FEC 的體育活動包括室內遊樂場、攀岩牆和彈跳床公園,為個人和家庭提供積極的樂趣,並透過遊戲促進身體活動。有孩子的家庭和健身愛好者通常更喜歡這些活動,並且正在尋找以輕鬆的方式融入體育活動的方法。技能競技遊戲涵蓋從雷射槍戰到保齡球等多種項目,為賓客提供競技的樂趣。從青少年到成年人的年齡層更有可能更喜歡技能和競爭遊戲,要么是因為它們具有競爭力,要么是因為他們尋求社交遊戲體驗。

區域洞察

美洲對市場格局有重大影響,連鎖店和獨立業者都擁有強大的影響力。這些國家正在推動市場格局的發展,重點是擴大體驗經濟並重視獨特和個性化的娛樂選擇。該地區的消費者對具有教育價值和健身元素的娛樂體驗非常感興趣。對品質和安全的重視,以及對餐飲和購物等綜合服務的偏好,也支持了該地區的市場滲透。受不斷變化的消費者偏好和技術進步的推動,歐洲 FEC 市場充滿活力。在雄心勃勃的計劃和外國投資的推動下,中東的娛樂業正在經歷前所未有的繁榮。亞太地區對家庭娛樂的需求顯著增加。可支配收入的增加和都市化導致對家庭娛樂公園和家庭娛樂中心的投資增加。該地區各國以其獨特的娛樂文化而聞名,不斷創新,將 VR 和 AR 等技術進步融入其 FEC 體驗中。

FPNV定位矩陣

FPNV定位矩陣對於評估家庭娛樂中心市場至關重要。 FPNV定位矩陣在評估家庭娛樂中心市場中起著至關重要的作用。 FPNV 定位矩陣透過檢視與商務策略和產品滿意度相關的關鍵指標來全面評估供應商。這種深入的分析使用戶能夠根據自己的要求做出明智的決策。根據評估,供應商被分為四個成功程度不同的像限。最前線 (F)、探路者 (P)、利基 (N) 和重要 (V)。

市場佔有率分析

市場佔有率分析是一種綜合工具,可以對家庭娛樂中心市場供應商的現狀進行深入而詳細的研究。全面比較和分析供應商在整體收益、基本客群和其他關鍵指標方面的貢獻,以便更好地了解公司的績效及其在爭奪市場佔有率時面臨的挑戰。此外,該分析也為此細分市場的競爭特徵提供了寶貴的見解,包括在研究基準年觀察到的累積、分散主導地位和合併特徵等因素。這種詳細程度的提高使供應商能夠做出更明智的決策並制定有效的策略,從而在市場上獲得競爭優勢。

本報告在以下方面提供了寶貴的見解:

1. 市場滲透率:提供有關主要企業所服務的市場的全面資訊。

2. 市場開拓:我們深入研究利潤豐厚的新興市場,並分析其在成熟細分市場的滲透率。

3. 市場多元化:包括新產品發布、開拓地區、最新發展和投資的詳細資訊。

4.競爭評估與資訊:對主要企業的市場佔有率、策略、產品、認證、監管狀況、專利狀況、製造能力等進行全面評估。

5. 產品開發與創新:包括對未來技術、研發活動和突破性產品開發的見解。

本報告解決了以下關鍵問題:

1.家庭娛樂中心市場的市場規模與預測是多少?

2.在家庭娛樂中心市場的預測期內,我們應該考慮投資哪些產品和應用?

3.家庭娛樂中心市場的技術趨勢和法規結構是什麼?

4.家庭娛樂中心市場主要供應商的市場佔有率為何?

5.進入家庭娛樂中心市場的合適型態和策略手段是什麼?

目錄

第1章 前言

第2章調查方法

第3章執行摘要

第4章市場概況

第5章市場洞察

  • 市場動態
    • 促進因素
      • FEC 在年輕人和幼兒中越來越受歡迎
      • 消費者趨勢正在轉向室內娛樂活動和娛樂遊戲選擇的多樣化。
    • 抑制因素
      • 建立家庭娛樂中心需要初始成本。
    • 機會
      • 開發和投資新的室內遊樂園
      • 忠誠度系統的引進與遊戲技術的進步
    • 任務
      • 能源消耗和永續性問題以及季節性挑戰
  • 市場區隔分析
    • 收入來源:門票收入和門票收入是主要收入來源。
    • 類型:為幼兒提供互動學習體驗的幼兒教育教育娛樂中心採用率較高
    • 設施面積:20,001 至 40,000 平方英尺。擁有廣泛的景點
    • 年齡:6-12歲的孩子正在尋找與教育娛樂相結合的互動學習。
    • 應用:AR&VR遊戲區的潛在需求
  • 市場趨勢分析
    • 在美洲,連鎖店和獨立經營者的數量增加,消費者對娛樂和休閒活動的需求和支出增加
    • 隨著亞太地區不斷都市化,家庭娛樂設施不斷擴大。
    • 歐洲、中東和非洲旅遊業顯著成長,家庭娛樂中心投資增加
  • 高通膨的累積效應
  • 波特五力分析
  • 價值鍊和關鍵路徑分析
  • 法規結構分析

第6章家庭娛樂中心市場:依收入來源分類

  • 介紹
  • 廣告
  • 入場費和門票銷售
  • 飲食
  • 商品行銷

第7章家庭娛樂中心市集:依類型

  • 介紹
  • 成人娛樂中心
  • 幼兒教育娛樂中心
  • 幼兒娛樂中心
  • 基於位置的VR娛樂中心

第8章家庭娛樂中心市場:依設施規模

  • 介紹
  • 10,001 至 20,000 平方英尺
  • 20,001 至 40,000 平方英尺
  • 5,001 至 10,000 平方英尺
  • 超過 40,000 平方英尺
  • 5,000 平方英尺或以下

第9章家庭娛樂中心市場:依年齡分類

  • 介紹
  • 12-18歲
  • 18-25歲
  • 25歲以上
  • 6-12歲
  • 0-6歲

第10章家庭娛樂中心市場:依應用分類

  • 介紹
  • AR&VR遊戲區
  • 遊樂場工作室
  • 玩弄身體
  • 技能/競技遊戲

第11章美洲家庭娛樂中心市場

  • 介紹
  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第12章亞太家庭娛樂中心市場

  • 介紹
  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第13章歐洲、中東和非洲家庭娛樂中心市場

  • 介紹
  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第14章競爭格局

  • 2023 年市場佔有率分析
  • FPNV 定位矩陣,2023
  • 競爭情境分析

第15章競爭組合

  • 主要企業簡介
  • 主要產品系列
Product Code: MRR-470244729908

[183 Pages Report] The Family Entertainment Center Market size was estimated at USD 46.36 billion in 2023 and expected to reach USD 52.35 billion in 2024, at a CAGR 13.27% to reach USD 110.97 billion by 2030.

A family entertainment center (FEC) is a type of venue that offers diverse entertainment and recreational activities suitable for individuals of all ages, focusing on family-friendly experiences. FECs are designed to provide a one-stop destination allowing families and groups to engage, socialize, and have fun in various forms of entertainment. These centers feature a mix of attractions and activities to cater to different interests. FECs serve as a leisure, amusement, and social interaction destination, focusing on family-oriented experiences. Improved economic conditions and higher family incomes increase spending on leisure activities, integrating virtual reality, augmented reality, and interactive gaming systems to attract a diverse audience and further market growth. Development in urban places results in a higher demand for accessible family leisure activities, and the popularity of family entertainment centers among teenagers and children fueled the market growth. However, the high initial investment to set up a family entertainment center, maintain safety standards, and adhere to regulatory requirements can be costly and complex, hampering adoption of market services. The rising introduction and development of new indoor amusement parks and investments in integrating new technologies contribute to market expansion. Technological advancements in gaming technologies and catering to modern families, including services for varying age groups and preferences, can attract a broader customer base, significantly creating an opportunity factor in the market.

KEY MARKET STATISTICS
Base Year [2023] USD 46.36 billion
Estimated Year [2024] USD 52.35 billion
Forecast Year [2030] USD 110.97 billion
CAGR (%) 13.27%

Revenue Source: Entry fees & ticket sales make up the primary source of revenue

Advertisements are among the key revenue streams for many FECs as they can take many forms, such as in-house signage, flyers, online ads, social media campaigns, and collaborations with relevant businesses. Effective advertisements target the FEC's audience based on demographics and psychographics and are often placed in areas with high visibility or traffic. Entry fees and ticket sales make up the bulk of revenue for many FECs. A considerable portion of an FEC's budget is allocated to maintaining attractions that justify ticket prices, such as arcade games, mini-golf, go-karts, or climbing walls. The need for ticket sales arises from customers seeking a unique and entertaining experience that they perceive as worthy of the price of admission. The sale of food and beverages can significantly boost FEC revenue, with customers often requiring convenient dining options during their visit. FECs can cater to a wider range of needs, from quick bites to family meals, by offering a mix of staple snack foods and more substantial meal options. Merchandising involves selling branded products and souvenirs as an extra revenue stream and marketing tool for the FEC. This includes toys, apparel, accessories, and more. Customer preference for merchandise is often driven by the emotional connection to the experience at the FEC and the desire to take a piece of it home.

Type: High adoption of children's edutainment centers to provide interactive learning experiences for kids

Adult entertainment centers focus on providing leisure and amusement activities for adults. These facilities often include high-end sports bars, gaming zones with advanced arcade games, billiards, bowling alleys, and even virtual golf simulators. The need-based preference for AECs is centered around adult socialization, relaxation, and premium entertainment experiences. Children's edutainment centers provide interactive learning experiences for kids through play. The need-based preference for these centers reflects parents' desire for cognitive development and skill-building activities for their children in a fun and engaging way. Unlike edutainment centers, children's entertainment centers entirely focus on amusement. They include indoor and outdoor play areas with rides, arcade games, and playground equipment. These are designed to provide a safe and energetic environment where children can engage in physical activities. Location-based VR entertainment centers present immersive virtual reality adventures where players can interact with virtual surroundings and each other in a physical space. The need-based preference for these centers taps into the consumer's appetite for cutting-edge technology and novel entertainment experiences.

Facility Size: 20,001 to 40,000 Sq. Ft. features a wider array of attractions

10,001 to 20,000 Sq. Ft. facility size segment is suitable for small to medium-sized markets where the demand for family entertainment centers is significant with affordable prices. It allows for various attractions, such as arcade games, a small indoor playground, and laser tag, and could include a party room for events. 20,001 to 40,000 Sq. Ft. segment caters to a larger regional market and typically features a wider array of attractions. These might include advanced virtual reality experiences, extensive arcade game selections, multi-level playgrounds, rock climbing walls, and even small indoor roller coasters or go-kart tracks. 5,001 to 10,000 Sq. Ft. segment is ideal for neighborhoods or communities. It typically includes a selection of arcade games, a modest indoor play area, and perhaps a mini-golf course or batting cages. Over 40,000 Sq. Ft. segment is seen in large urban areas or as part of a tourist destination. They often include substantial attractions, including full-scale bowling alleys, indoor water parks, large-scale trampoline parks, and more immersive family experiences. Up to 5,000 Sq. Ft. is the smallest on the scale; these facilities are often found in community centers, malls, or as part of other establishments such as cinemas or restaurants. They generally have limited games and attractions focused on children.

Age: The 6-12 age group seeks interactive learning combined with educational entertainment

Age 0-6 caters to early childhood engagement, where FECs offer safe, sensory-rich environments that support learning and development. Interactive play areas, soft play equipment, and engaging educational activities are preferred. The age 12-18 segment caters to the teen engagement and socialization face, which prefers activities that cater to their social and competitive spirits, such as arcade games, laser tag, and virtual reality experiences. Age 18-25 caters to young adults' experience economy driven by the experience economy and values unique, Instagram-worthy experiences. Options such as themed escape rooms and immersive attractions are popular in this segment. The age 25+ segment caters to adult and family-focused entertainment where family-centric and adult-focused entertainment options are vital. This includes activities such as bowling alleys, dining experiences, and events that facilitate family bonding or provide relaxed social atmospheres for adults. The age 6-12 segment caters to the school-age fun and learning, largely emphasizing interactive and educational entertainment. In this segment, FECs combine learning experiences with play elements, such as science centers and themed workshops.

Application: Potential demand for AR & VR gaming zones

AR & VR gaming zones have rapidly gained traction in family entertainment centers (FEC). They offer highly immersive and interactive experiences significantly different from traditional forms of entertainment. Customers looking for cutting-edge technological experiences and those who desire to experience new realms or simulations show a particularly high preference for AR & VR gaming zones. Arcade studios include classic and modern video games, pinball machines, and other coin-operated entertainment. They cater to various consumer base and are a staple in FECs. Physical play activities in FECs, such as indoor playgrounds, climbing walls, and trampoline parks, offer active fun for individuals and families, promoting exercise through play. Families with children and fitness enthusiasts often prefer these activities, looking for ways to integrate physical activity leisurely. Skill and competition games encompass a variety of attractions, from laser tag to bowling, that offer competitive engagements for guests. Adolescent to adult age groups that are competitive or seeking social gaming experiences show a high preference for skill and competition-based games.

Regional Insights

The Americas has a significant landscape in the family entertainment center (FMC) market with a strong presence of both chain and independent operators. These countries focus on expanding the experience economy, emphasizing unique and personalized entertainment options that drive the market landscape. Regional consumers have a heightened focus on entertaining experiences with educational value or fitness components. A significant emphasis on quality, safety, and preferences for comprehensive service offerings, including dining and shopping, drives the region's market penetration. The European market for family entertainment centers (FECs) displays a dynamic landscape as it navigates through evolving consumer preferences and technological advancements. The Middle East is witnessing an unprecedented boom in the entertainment sector with ambitious projects and foreign investments. The APAC region has been experiencing a significant rise in demand for family-oriented entertainment. The rising disposable incomes and urbanization have led to increased investments in theme parks and FECs. The countries in the region, known for their unique entertainment culture, continue innovating with technological advancements such as VR and AR into the FEC experience.

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FPNV Positioning Matrix

The FPNV Positioning Matrix is pivotal in evaluating the Family Entertainment Center Market. It offers a comprehensive assessment of vendors, examining key metrics related to Business Strategy and Product Satisfaction. This in-depth analysis empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V).

Market Share Analysis

The Market Share Analysis is a comprehensive tool that provides an insightful and in-depth examination of the current state of vendors in the Family Entertainment Center Market. By meticulously comparing and analyzing vendor contributions in terms of overall revenue, customer base, and other key metrics, we can offer companies a greater understanding of their performance and the challenges they face when competing for market share. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With this expanded level of detail, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.

Key Company Profiles

The report delves into recent significant developments in the Family Entertainment Center Market, highlighting leading vendors and their innovative profiles. These include Atech Group International, Bandai Namco Holdings Inc., Bowlero Corporation, Business and Marketing Improvement NV, CEC Entertainment, LLC, Cinergy Entertainment Group, Inc., Clip 'n Climb by ABEO Company, Connect&GO Inc., Dave and Buster'S, Inc., Dynamite Disc Jockey's Inc., Five Star Parks & Attractions, Funco, Funriders Leisure & Amusement Pvt. Ltd., Gametime Lanes & Entertainment, Global Fun Sports, Go Play Systems, Guangzhou Wonka Playground Co., Ltd., Head Rush Technologies, Innovative Concepts in Entertainment, Inc., KidZania Operations S.A.R.L., Landmark Group, Launch Entertainment, Legoland Discovery Center by Merlin Entertainments Limited, Majid Al Futtaim Holding LLC, Pathfinder Software, LLC, Playlife-System GmbH, Scene75 Entertainment Centers, Semnox Solutions Pvt Ltd, Shaffer Distributing, Smaaash Entertainment Private Limited, Tenpin Limited by Ten Entertainment Group Plc, The Walt Disney Company, Timezone Global by The Entertainment and Education Group, Toy Town by Mantech Co. Ltd, Two Bit Circus, Inc., and Walltopia AD.

Market Segmentation & Coverage

This research report categorizes the Family Entertainment Center Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Revenue Source
    • Advertisement
    • Entry Fees & Ticket Sales
    • Food & Beverages
    • Merchandising
  • Type
    • Adult Entertainment Centers
    • Children's Edutainment Centers
    • Children's Entertainment Centers
    • Location-Based VR Entertainment Centers
  • Facility Size
    • 10,001 to 20,000 Sq. Ft.
    • 20,001 to 40,000 Sq. Ft.
    • 5,001 to 10,000 Sq. Ft.
    • Over 40,000 Sq. Ft.
    • Up to 5,000 Sq. Ft.
  • Age
    • 12-18 Years
    • 18-25 Years
    • 25+ Years
    • 6-12 Years
    • Group 0-6 Years
  • Application
    • AR & VR Gaming Zones
    • Arcade Studios
    • Physical Play Activities
    • Skill/ & Competition Games
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report offers valuable insights on the following aspects:

1. Market Penetration: It presents comprehensive information on the market provided by key players.

2. Market Development: It delves deep into lucrative emerging markets and analyzes the penetration across mature market segments.

3. Market Diversification: It provides detailed information on new product launches, untapped geographic regions, recent developments, and investments.

4. Competitive Assessment & Intelligence: It conducts an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players.

5. Product Development & Innovation: It offers intelligent insights on future technologies, R&D activities, and breakthrough product developments.

The report addresses key questions such as:

1. What is the market size and forecast of the Family Entertainment Center Market?

2. Which products, segments, applications, and areas should one consider investing in over the forecast period in the Family Entertainment Center Market?

3. What are the technology trends and regulatory frameworks in the Family Entertainment Center Market?

4. What is the market share of the leading vendors in the Family Entertainment Center Market?

5. Which modes and strategic moves are suitable for entering the Family Entertainment Center Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increase in the popularity of FEC among teenagers and children
      • 5.1.1.2. Shifting consumer trend toward indoor entertainment activities and large number of gaming options for entertainment
    • 5.1.2. Restraints
      • 5.1.2.1. High initial costs for a set up of family entertainment center
    • 5.1.3. Opportunities
      • 5.1.3.1. Development and investment of new indoor amusement parks
      • 5.1.3.2. Adoption of loyalty schemes and advancements in gaming technology
    • 5.1.4. Challenges
      • 5.1.4.1. Issues relating to energy consumption and sustainability coupled with seasonality challenges
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Revenue Source: Entry fees & ticket sales make up the primary source of revenue
    • 5.2.2. Type: High adoption of children's edutainment centers to provide interactive learning experiences for kids
    • 5.2.3. Facility Size: 20,001 to 40,000 Sq. Ft. features a wider array of attractions
    • 5.2.4. Age: The 6-12 age group seeks interactive learning combined with educational entertainment
    • 5.2.5. Application: Potential demand for AR & VR gaming zones
  • 5.3. Market Trend Analysis
    • 5.3.1. Growing consumer demand and expenditure on entertainment and leisure activities along with strong presence of chain and independent operators in the Americas
    • 5.3.2. Ongoing urbanization and expansion of family entertainment centers in the Asia-Pacific
    • 5.3.3. Significant growth in the tourism sector coupled with increasing investments in family entertainment centers in the EMEA region
  • 5.4. Cumulative Impact of High Inflation
  • 5.5. Porter's Five Forces Analysis
    • 5.5.1. Threat of New Entrants
    • 5.5.2. Threat of Substitutes
    • 5.5.3. Bargaining Power of Customers
    • 5.5.4. Bargaining Power of Suppliers
    • 5.5.5. Industry Rivalry
  • 5.6. Value Chain & Critical Path Analysis
  • 5.7. Regulatory Framework Analysis

6. Family Entertainment Center Market, by Revenue Source

  • 6.1. Introduction
  • 6.2. Advertisement
  • 6.3. Entry Fees & Ticket Sales
  • 6.4. Food & Beverages
  • 6.5. Merchandising

7. Family Entertainment Center Market, by Type

  • 7.1. Introduction
  • 7.2. Adult Entertainment Centers
  • 7.3. Children's Edutainment Centers
  • 7.4. Children's Entertainment Centers
  • 7.5. Location-Based VR Entertainment Centers

8. Family Entertainment Center Market, by Facility Size

  • 8.1. Introduction
  • 8.2. 10,001 to 20,000 Sq. Ft.
  • 8.3. 20,001 to 40,000 Sq. Ft.
  • 8.4. 5,001 to 10,000 Sq. Ft.
  • 8.5. Over 40,000 Sq. Ft.
  • 8.6. Up to 5,000 Sq. Ft.

9. Family Entertainment Center Market, by Age

  • 9.1. Introduction
  • 9.2. 12-18 Years
  • 9.3. 18-25 Years
  • 9.4. 25+ Years
  • 9.5. 6-12 Years
  • 9.6. Group 0-6 Years

10. Family Entertainment Center Market, by Application

  • 10.1. Introduction
  • 10.2. AR & VR Gaming Zones
  • 10.3. Arcade Studios
  • 10.4. Physical Play Activities
  • 10.5. Skill/ & Competition Games

11. Americas Family Entertainment Center Market

  • 11.1. Introduction
  • 11.2. Argentina
  • 11.3. Brazil
  • 11.4. Canada
  • 11.5. Mexico
  • 11.6. United States

12. Asia-Pacific Family Entertainment Center Market

  • 12.1. Introduction
  • 12.2. Australia
  • 12.3. China
  • 12.4. India
  • 12.5. Indonesia
  • 12.6. Japan
  • 12.7. Malaysia
  • 12.8. Philippines
  • 12.9. Singapore
  • 12.10. South Korea
  • 12.11. Taiwan
  • 12.12. Thailand
  • 12.13. Vietnam

13. Europe, Middle East & Africa Family Entertainment Center Market

  • 13.1. Introduction
  • 13.2. Denmark
  • 13.3. Egypt
  • 13.4. Finland
  • 13.5. France
  • 13.6. Germany
  • 13.7. Israel
  • 13.8. Italy
  • 13.9. Netherlands
  • 13.10. Nigeria
  • 13.11. Norway
  • 13.12. Poland
  • 13.13. Qatar
  • 13.14. Russia
  • 13.15. Saudi Arabia
  • 13.16. South Africa
  • 13.17. Spain
  • 13.18. Sweden
  • 13.19. Switzerland
  • 13.20. Turkey
  • 13.21. United Arab Emirates
  • 13.22. United Kingdom

14. Competitive Landscape

  • 14.1. Market Share Analysis, 2023
  • 14.2. FPNV Positioning Matrix, 2023
  • 14.3. Competitive Scenario Analysis
    • 14.3.1. CityScape Announces Expansion with Innovative Play Spaces for All Ages
    • 14.3.2. Upcoming New Family Entertainment Hub by Auric Group and Sky Jumper Sports
    • 14.3.3. VICI Properties Inc. Provides Construction Financing to Kalahari for Indoor Waterpark Resort Development in Virginia
    • 14.3.4. Triple Play Family Fun Park partners with Connect&GO to redefine the future of family entertainment!
    • 14.3.5. Stars and Strikes Family Entertainment Rolls Into Rock Hill, South Carolina
    • 14.3.6. Launch Entertainment Debuts Colorado Presence Through New Development Deal
    • 14.3.7. Crayola Announces with Max-Matching Entertainments First International Expansion Deal for Its Family Attraction Business
    • 14.3.8. Toikido Partners with Chuck E Cheese On Expansive Pinata Smashlings Promotional Campaign
    • 14.3.9. Dallas-Based Family Entertainment Innovators, Cinergy Entertainment Group Announces Acquisition of Two Formerly-Owned Regal Cinemas Located in Midland and Amarillo, Texas
    • 14.3.10. Spectrum Metro Unveils Noida's One of The Largest Family Entertainment Center Redefining Entertainment and Fitness
    • 14.3.11. Majid Al Futtaim Launches a New Family Entertainment Center, Snow Abu Dhabi
    • 14.3.12. Five Star Parks & Attractions Acquires Award-Winning Scene75 Entertainment
    • 14.3.13. Timezone Announces 2nd India Amusement Center
    • 14.3.14. QBIX Installed in a Family Entertainment Center - Hype Arena by Kiddo

15. Competitive Portfolio

  • 15.1. Key Company Profiles
  • 15.2. Key Product Portfolio

LIST OF FIGURES

  • FIGURE 1. FAMILY ENTERTAINMENT CENTER MARKET RESEARCH PROCESS
  • FIGURE 2. FAMILY ENTERTAINMENT CENTER MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REGION, 2023 VS 2030 (%)
  • FIGURE 5. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. FAMILY ENTERTAINMENT CENTER MARKET DYNAMICS
  • FIGURE 7. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2023 VS 2030 (%)
  • FIGURE 8. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 9. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 10. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 11. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2023 VS 2030 (%)
  • FIGURE 12. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 13. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2023 VS 2030 (%)
  • FIGURE 14. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 15. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
  • FIGURE 16. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 17. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 18. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 19. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 20. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 21. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 22. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 23. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 24. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 25. FAMILY ENTERTAINMENT CENTER MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 26. FAMILY ENTERTAINMENT CENTER MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. FAMILY ENTERTAINMENT CENTER MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, 2018-2023 (USD MILLION)
  • TABLE 4. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, 2024-2030 (USD MILLION)
  • TABLE 5. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 6. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 7. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 8. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 9. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ADVERTISEMENT, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 10. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ADVERTISEMENT, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 11. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ENTRY FEES & TICKET SALES, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 12. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ENTRY FEES & TICKET SALES, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 13. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FOOD & BEVERAGES, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 14. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FOOD & BEVERAGES, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 15. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY MERCHANDISING, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 16. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY MERCHANDISING, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 17. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 18. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 19. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ADULT ENTERTAINMENT CENTERS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 20. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ADULT ENTERTAINMENT CENTERS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 21. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY CHILDREN'S EDUTAINMENT CENTERS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 22. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY CHILDREN'S EDUTAINMENT CENTERS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 23. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY CHILDREN'S ENTERTAINMENT CENTERS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 24. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY CHILDREN'S ENTERTAINMENT CENTERS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 25. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY LOCATION-BASED VR ENTERTAINMENT CENTERS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 26. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY LOCATION-BASED VR ENTERTAINMENT CENTERS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 27. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 28. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 29. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 10,001 TO 20,000 SQ. FT., BY REGION, 2018-2023 (USD MILLION)
  • TABLE 30. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 10,001 TO 20,000 SQ. FT., BY REGION, 2024-2030 (USD MILLION)
  • TABLE 31. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 20,001 TO 40,000 SQ. FT., BY REGION, 2018-2023 (USD MILLION)
  • TABLE 32. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 20,001 TO 40,000 SQ. FT., BY REGION, 2024-2030 (USD MILLION)
  • TABLE 33. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 5,001 TO 10,000 SQ. FT., BY REGION, 2018-2023 (USD MILLION)
  • TABLE 34. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 5,001 TO 10,000 SQ. FT., BY REGION, 2024-2030 (USD MILLION)
  • TABLE 35. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY OVER 40,000 SQ. FT., BY REGION, 2018-2023 (USD MILLION)
  • TABLE 36. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY OVER 40,000 SQ. FT., BY REGION, 2024-2030 (USD MILLION)
  • TABLE 37. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY UP TO 5,000 SQ. FT., BY REGION, 2018-2023 (USD MILLION)
  • TABLE 38. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY UP TO 5,000 SQ. FT., BY REGION, 2024-2030 (USD MILLION)
  • TABLE 39. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 40. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 41. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 12-18 YEARS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 42. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 12-18 YEARS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 43. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 18-25 YEARS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 44. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 18-25 YEARS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 45. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 25+ YEARS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 46. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 25+ YEARS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 47. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 6-12 YEARS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 48. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 6-12 YEARS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 49. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY GROUP 0-6 YEARS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 50. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY GROUP 0-6 YEARS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 51. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 52. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 53. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AR & VR GAMING ZONES, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 54. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AR & VR GAMING ZONES, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 55. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ARCADE STUDIOS, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 56. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ARCADE STUDIOS, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 57. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY PHYSICAL PLAY ACTIVITIES, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 58. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY PHYSICAL PLAY ACTIVITIES, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 59. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY SKILL/ & COMPETITION GAMES, BY REGION, 2018-2023 (USD MILLION)
  • TABLE 60. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY SKILL/ & COMPETITION GAMES, BY REGION, 2024-2030 (USD MILLION)
  • TABLE 61. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 62. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 63. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 64. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 65. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 66. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 67. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 68. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 69. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 70. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 71. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 72. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 73. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 74. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 75. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 76. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 77. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 78. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 79. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 80. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 81. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 82. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 83. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 84. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 85. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 86. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 87. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 88. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 89. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 90. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 91. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 92. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 93. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 94. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 95. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 96. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 97. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 98. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 99. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 100. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 101. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 102. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 103. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 104. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 105. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 106. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 107. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 108. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 109. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 110. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 111. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 112. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 113. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 114. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 115. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 116. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 117. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 118. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 119. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 120. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 121. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 122. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 123. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY STATE, 2018-2023 (USD MILLION)
  • TABLE 124. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY STATE, 2024-2030 (USD MILLION)
  • TABLE 125. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 126. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 127. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 128. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 129. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 130. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 131. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 132. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 133. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 134. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 135. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 136. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 137. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 138. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 139. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 140. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 141. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 142. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 143. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 144. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 145. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 146. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 147. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 148. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 149. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 150. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 151. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 152. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 153. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 154. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 155. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 156. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 157. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 158. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 159. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 160. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 161. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 162. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 163. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 164. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 165. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 166. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 167. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 168. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 169. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 170. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 171. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 172. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 173. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 174. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 175. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 176. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 177. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 178. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 179. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 180. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 181. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 182. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 183. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 184. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 185. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 186. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 187. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 188. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 189. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 190. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 191. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 192. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 193. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 194. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 195. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 196. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 197. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 198. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 199. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 200. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 201. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 202. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 203. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 204. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 205. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 206. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 207. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 208. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 209. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 210. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 211. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 212. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 213. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 214. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 215. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 216. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 217. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 218. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 219. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 220. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 221. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 222. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 223. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 224. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 225. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 226. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 227. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 228. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 229. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 230. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 231. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 232. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 233. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 234. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 235. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 236. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 237. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 238. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 239. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 240. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 241. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 242. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 243. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 244. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 245. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 246. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 247. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 248. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 249. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 250. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 251. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 252. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 253. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 254. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 255. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 256. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 257. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 258. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 259. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 260. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 261. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 262. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 263. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 264. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 265. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 266. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 267. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2023 (USD MILLION)
  • TABLE 268. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2024-2030 (USD MILLION)
  • TABLE 269. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 270. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 271. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 272. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 273. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 274. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 275. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 276. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 277. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 278. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 279. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 280. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 281. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 282. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 283. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 284. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 285. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 286. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 287. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 288. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 289. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 290. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 291. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 292. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 293. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 294. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 295. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 296. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 297. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 298. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 299. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 300. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 301. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 302. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 303. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 304. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 305. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 306. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 307. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 308. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 309. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 310. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 311. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 312. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 313. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2023 (USD MILLION)
  • TABLE 314. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2024-2030 (USD MILLION)
  • TABLE 315. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2023 (USD MILLION)
  • TABLE 316. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2024-2030 (USD MILLION)
  • TABLE 317. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2023 (USD MILLION)
  • TABLE 318. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2024-2030 (USD MILLION)
  • TABLE 319. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2023 (USD MILLION)
  • TABLE 320. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2024-2030 (USD MILLION)
  • TABLE 321. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2023 (USD MILLION)
  • TABLE 322. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2024-2030 (USD MILLION)
  • TABLE 323. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 201