封面
市場調查報告書
商品編碼
1412158

免費遊戲市場:按實體平台、作業系統、收益模式、遊戲類型、年齡層、平台分類 - 2024-2030 年全球預測

Free-to-Play Market by Physical Platform (Computer, Console, Smartphone), Operating System (Android, FreeBSD, iOS), Revenue Model, Game Type, Age Group, Platform - Global Forecast 2024-2030

出版日期: | 出版商: 360iResearch | 英文 196 Pages | 商品交期: 最快1-2個工作天內

價格

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免費遊戲市場規模預計 2023 年為 469.9 億美元,2024 年達到 545.1 億美元,預計 2030 年將達到 1,412.6 億美元,複合年成長率為 17.02%。

免費的全球市場

主要市場統計
基準年[2023] 469.9億美元
預測年份 [2024] 545.1億美元
預測年份 [2030] 1412.6億美元
複合年成長率(%) 17.02%
免費遊戲市場-IMG1

FPNV定位矩陣

FPNV 定位矩陣對於評估免費遊戲市場至關重要。我們檢視與業務策略和產品滿意度相關的關鍵指標,以對供應商進行全面評估。這種深入的分析使用戶能夠根據自己的要求做出資訊的決策。根據評估,供應商被分為四個成功程度不同的像限:前沿(F)、探路者(P)、利基(N)和重要(V)。

市場佔有率分析

市場佔有率分析是一個綜合工具,可以對免費遊戲市場中供應商的現狀進行深入而詳細的研究。全面比較和分析供應商在整體收益、基本客群和其他關鍵指標方面的貢獻,以便更好地了解公司的績效及其在爭奪市場佔有率時面臨的挑戰。此外,該分析還提供了對該行業競爭特徵的寶貴考察,包括在研究基準年觀察到的累積、分散主導地位和合併特徵等因素。這種詳細程度的提高使供應商能夠做出更資訊的決策並制定有效的策略,從而在市場上獲得競爭優勢。

該報告對以下幾個方面提供了寶貴的見解:

1-市場滲透率:提供有關主要企業所服務的市場的全面資訊。

2-市場開拓:我們深入研究利潤豐厚的新興市場,並分析它們在成熟細分市場中的滲透率。

3- 市場多元化:提供有關新產品發布、開拓地區、最新發展和投資的詳細資訊。

4-競爭力評估與資訊:對主要企業的市場佔有率、策略、產品、認證、監管狀況、專利狀況、製造能力等進行全面評估。

5- 產品開發與創新:提供對未來技術、研發活動和突破性產品開發的見解。

本報告解決了以下關鍵問題:

1-免費遊戲市場的市場規模和預測是多少?

2-免費遊戲市場預測期內需要考慮投資的產品、細分市場、應用程式和領域有哪些?

3-免費市場的技術趨勢和法律規範是什麼?

4-免費遊戲市場主要供應商的市場佔有率是多少?

5-進入免費市場的適當型態或策略手段是什麼?

目錄

第1章 前言

第2章調查方法

第3章執行摘要

第4章市場概況

第5章市場洞察

  • 市場動態
    • 促進因素
      • 動畫和遊戲越來越受年輕人歡迎
      • 普及寬頻網路服務並改善接取
      • 增加新遊戲開發的投資和資金
    • 抑制因素
      • 與免費遊戲相關的延遲和安全問題
    • 機會
      • 擴增實境和虛擬實境在遊戲平台中的滲透
      • 區塊鏈免費遊戲的出現
    • 任務
      • 攻擊性和暴力手機遊戲對心理健康的負面影響
  • 市場區隔分析
  • 市場趨勢分析
  • 高通膨的累積效應
  • 波特五力分析
  • 價值鍊和關鍵路徑分析
  • 法律規範

第 6 章 實體平台免費遊戲市場

  • 電腦
  • 主機
  • 智慧型手機
  • 藥片

第 7 章:按作業系統分類的免費市場

  • 安卓
  • FreeBSD
  • iOS
  • 視窗

第 8 章按收益模式分類的免費遊戲市場

  • 遊戲內廣告
  • 遊戲內購買

第 9 章 按遊戲類型分類的免費市場

  • 行動
  • 冒險
  • 遊樂場
  • 運動的
  • 策略

第 10 章 免費遊戲市場:依年齡段

  • 超過50
  • 10-20歲
  • 21-35歲
  • 36-50歲

第 11 章 免費遊戲市場:依平台分類

  • 離線
  • 線上的

第12章 美洲免費遊戲市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第13章 亞太地區免費遊戲市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第14章歐洲、中東和非洲的免費遊戲市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第15章競爭形勢

  • FPNV定位矩陣
  • 市場佔有率分析:主要企業
  • 主要企業競爭情境分析

第16章競爭組合

  • 主要公司簡介
    • Activision Blizzard, Inc.
    • Animoca Brands Corporation Limited
    • Arkadium, Inc.
    • Bandai Namco Entertainment Inc.
    • CBS Studios Inc.
    • Electronic Arts Inc.
    • Epic Games, Inc.
    • Gamigo AG
    • Garena Online Private Limited
    • GungHo Online Entertainment, Inc.
    • Jagex Ltd.
    • Jam City, Inc.
    • King.com Ltd.
    • Mediaworker GmbH
    • miHoYo Co., Ltd.
    • NCSOFT Corporation
    • NetEase, Inc
    • Nintendo Co., Ltd.
    • now.gg, Inc.
    • Outplay Entertainment Ltd.
    • Pixel United
    • Play Games24x7 Private Limited
    • PLAYSTUDIOS, Inc.
    • SEGA Group Corporation
    • Take-Two Interactive Software, Inc.
    • Tencent Holdings Ltd.
    • Ubisoft Entertainment SA
    • Valve Corporation
  • 主要產品系列

第17章附錄

  • 討論指南
  • 關於許可證和定價
Product Code: MRR-560ABC0C59D9

[196 Pages Report] The Free-to-Play Market size was estimated at USD 46.99 billion in 2023 and expected to reach USD 54.51 billion in 2024, at a CAGR 17.02% to reach USD 141.26 billion by 2030.

Global Free-to-Play Market

KEY MARKET STATISTICS
Base Year [2023] USD 46.99 billion
Estimated Year [2024] USD 54.51 billion
Forecast Year [2030] USD 141.26 billion
CAGR (%) 17.02%
Free-to-Play Market - IMG1

FPNV Positioning Matrix

The FPNV Positioning Matrix is pivotal in evaluating the Free-to-Play Market. It offers a comprehensive assessment of vendors, examining key metrics related to Business Strategy and Product Satisfaction. This in-depth analysis empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V).

Market Share Analysis

The Market Share Analysis is a comprehensive tool that provides an insightful and in-depth examination of the current state of vendors in the Free-to-Play Market. By meticulously comparing and analyzing vendor contributions in terms of overall revenue, customer base, and other key metrics, we can offer companies a greater understanding of their performance and the challenges they face when competing for market share. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With this expanded level of detail, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.

Key Company Profiles

The report delves into recent significant developments in the Free-to-Play Market, highlighting leading vendors and their innovative profiles. These include Activision Blizzard, Inc., Animoca Brands Corporation Limited, Arkadium, Inc., Bandai Namco Entertainment Inc., CBS Studios Inc., Electronic Arts Inc., Epic Games, Inc., Gamigo AG, Garena Online Private Limited, GungHo Online Entertainment, Inc., Jagex Ltd., Jam City, Inc., King.com Ltd., Mediaworker GmbH, miHoYo Co., Ltd., NCSOFT Corporation, NetEase, Inc, Nintendo Co., Ltd., now.gg, Inc., Outplay Entertainment Ltd., Pixel United, Play Games24x7 Private Limited, PLAYSTUDIOS, Inc., SEGA Group Corporation, Take-Two Interactive Software, Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA, and Valve Corporation.

Market Segmentation & Coverage

This research report categorizes the Free-to-Play Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Physical Platform
    • Computer
    • Console
    • Smartphone
    • Tablet
  • Operating System
    • Android
    • FreeBSD
    • iOS
    • Windows
  • Revenue Model
    • In-Game Advertising
    • In-Game Purchase
  • Game Type
    • Action
    • Adventure
    • Arcade
    • Sports
    • Strategy
  • Age Group
    • Above 50
    • Age 10-20
    • Age 21-35
    • Age 36-50
  • Platform
    • Offline
    • Online
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report offers valuable insights on the following aspects:

1. Market Penetration: It presents comprehensive information on the market provided by key players.

2. Market Development: It delves deep into lucrative emerging markets and analyzes the penetration across mature market segments.

3. Market Diversification: It provides detailed information on new product launches, untapped geographic regions, recent developments, and investments.

4. Competitive Assessment & Intelligence: It conducts an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players.

5. Product Development & Innovation: It offers intelligent insights on future technologies, R&D activities, and breakthrough product developments.

The report addresses key questions such as:

1. What is the market size and forecast of the Free-to-Play Market?

2. Which products, segments, applications, and areas should one consider investing in over the forecast period in the Free-to-Play Market?

3. What are the technology trends and regulatory frameworks in the Free-to-Play Market?

4. What is the market share of the leading vendors in the Free-to-Play Market?

5. Which modes and strategic moves are suitable for entering the Free-to-Play Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

  • 4.1. Introduction
  • 4.2. Free-to-Play Market, by Region

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Rising popularity of animation and gaming among younger generations
      • 5.1.1.2. Greater penetration and accessibility to broadband internet services
      • 5.1.1.3. Increasing investments and funding in new game development
    • 5.1.2. Restraints
      • 5.1.2.1. Lagging and security issues associated with free to play games
    • 5.1.3. Opportunities
      • 5.1.3.1. Penetration of augmented and virtual reality in gaming platforms
      • 5.1.3.2. Emergence of blockchain free-to-play games
    • 5.1.4. Challenges
      • 5.1.4.1. Adverse impact on mental health of aggressive and violent mobile games
  • 5.2. Market Segmentation Analysis
  • 5.3. Market Trend Analysis
  • 5.4. Cumulative Impact of High Inflation
  • 5.5. Porter's Five Forces Analysis
    • 5.5.1. Threat of New Entrants
    • 5.5.2. Threat of Substitutes
    • 5.5.3. Bargaining Power of Customers
    • 5.5.4. Bargaining Power of Suppliers
    • 5.5.5. Industry Rivalry
  • 5.6. Value Chain & Critical Path Analysis
  • 5.7. Regulatory Framework

6. Free-to-Play Market, by Physical Platform

  • 6.1. Introduction
  • 6.2. Computer
  • 6.3. Console
  • 6.4. Smartphone
  • 6.5. Tablet

7. Free-to-Play Market, by Operating System

  • 7.1. Introduction
  • 7.2. Android
  • 7.3. FreeBSD
  • 7.4. iOS
  • 7.5. Windows

8. Free-to-Play Market, by Revenue Model

  • 8.1. Introduction
  • 8.2. In-Game Advertising
  • 8.3. In-Game Purchase

9. Free-to-Play Market, by Game Type

  • 9.1. Introduction
  • 9.2. Action
  • 9.3. Adventure
  • 9.4. Arcade
  • 9.5. Sports
  • 9.6. Strategy

10. Free-to-Play Market, by Age Group

  • 10.1. Introduction
  • 10.2. Above 50
  • 10.3. Age 10-20
  • 10.4. Age 21-35
  • 10.5. Age 36-50

11. Free-to-Play Market, by Platform

  • 11.1. Introduction
  • 11.2. Offline
  • 11.3. Online

12. Americas Free-to-Play Market

  • 12.1. Introduction
  • 12.2. Argentina
  • 12.3. Brazil
  • 12.4. Canada
  • 12.5. Mexico
  • 12.6. United States

13. Asia-Pacific Free-to-Play Market

  • 13.1. Introduction
  • 13.2. Australia
  • 13.3. China
  • 13.4. India
  • 13.5. Indonesia
  • 13.6. Japan
  • 13.7. Malaysia
  • 13.8. Philippines
  • 13.9. Singapore
  • 13.10. South Korea
  • 13.11. Taiwan
  • 13.12. Thailand
  • 13.13. Vietnam

14. Europe, Middle East & Africa Free-to-Play Market

  • 14.1. Introduction
  • 14.2. Denmark
  • 14.3. Egypt
  • 14.4. Finland
  • 14.5. France
  • 14.6. Germany
  • 14.7. Israel
  • 14.8. Italy
  • 14.9. Netherlands
  • 14.10. Nigeria
  • 14.11. Norway
  • 14.12. Poland
  • 14.13. Qatar
  • 14.14. Russia
  • 14.15. Saudi Arabia
  • 14.16. South Africa
  • 14.17. Spain
  • 14.18. Sweden
  • 14.19. Switzerland
  • 14.20. Turkey
  • 14.21. United Arab Emirates
  • 14.22. United Kingdom

15. Competitive Landscape

  • 15.1. FPNV Positioning Matrix
  • 15.2. Market Share Analysis, By Key Player
  • 15.3. Competitive Scenario Analysis, By Key Player

16. Competitive Portfolio

  • 16.1. Key Company Profiles
    • 16.1.1. Activision Blizzard, Inc.
    • 16.1.2. Animoca Brands Corporation Limited
    • 16.1.3. Arkadium, Inc.
    • 16.1.4. Bandai Namco Entertainment Inc.
    • 16.1.5. CBS Studios Inc.
    • 16.1.6. Electronic Arts Inc.
    • 16.1.7. Epic Games, Inc.
    • 16.1.8. Gamigo AG
    • 16.1.9. Garena Online Private Limited
    • 16.1.10. GungHo Online Entertainment, Inc.
    • 16.1.11. Jagex Ltd.
    • 16.1.12. Jam City, Inc.
    • 16.1.13. King.com Ltd.
    • 16.1.14. Mediaworker GmbH
    • 16.1.15. miHoYo Co., Ltd.
    • 16.1.16. NCSOFT Corporation
    • 16.1.17. NetEase, Inc
    • 16.1.18. Nintendo Co., Ltd.
    • 16.1.19. now.gg, Inc.
    • 16.1.20. Outplay Entertainment Ltd.
    • 16.1.21. Pixel United
    • 16.1.22. Play Games24x7 Private Limited
    • 16.1.23. PLAYSTUDIOS, Inc.
    • 16.1.24. SEGA Group Corporation
    • 16.1.25. Take-Two Interactive Software, Inc.
    • 16.1.26. Tencent Holdings Ltd.
    • 16.1.27. Ubisoft Entertainment SA
    • 16.1.28. Valve Corporation
  • 16.2. Key Product Portfolio

17. Appendix

  • 17.1. Discussion Guide
  • 17.2. License & Pricing

LIST OF FIGURES

  • FIGURE 1. FREE-TO-PLAY MARKET RESEARCH PROCESS
  • FIGURE 2. FREE-TO-PLAY MARKET SIZE, 2023 VS 2030
  • FIGURE 3. FREE-TO-PLAY MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. FREE-TO-PLAY MARKET SIZE, BY REGION, 2023 VS 2030 (%)
  • FIGURE 5. FREE-TO-PLAY MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. FREE-TO-PLAY MARKET DYNAMICS
  • FIGURE 7. FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2023 VS 2030 (%)
  • FIGURE 8. FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 9. FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2023 VS 2030 (%)
  • FIGURE 10. FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 11. FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2023 VS 2030 (%)
  • FIGURE 12. FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 13. FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2023 VS 2030 (%)
  • FIGURE 14. FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 15. FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2023 VS 2030 (%)
  • FIGURE 16. FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 17. FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2023 VS 2030 (%)
  • FIGURE 18. FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 19. AMERICAS FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 20. AMERICAS FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 21. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 22. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 23. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 24. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 25. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 26. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 27. FREE-TO-PLAY MARKET, FPNV POSITIONING MATRIX, 2023
  • FIGURE 28. FREE-TO-PLAY MARKET SHARE, BY KEY PLAYER, 2023

LIST OF TABLES

  • TABLE 1. FREE-TO-PLAY MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. FREE-TO-PLAY MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL FREE-TO-PLAY MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 6. FREE-TO-PLAY MARKET SIZE, BY COMPUTER, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 7. FREE-TO-PLAY MARKET SIZE, BY CONSOLE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 8. FREE-TO-PLAY MARKET SIZE, BY SMARTPHONE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. FREE-TO-PLAY MARKET SIZE, BY TABLET, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 11. FREE-TO-PLAY MARKET SIZE, BY ANDROID, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. FREE-TO-PLAY MARKET SIZE, BY FREEBSD, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. FREE-TO-PLAY MARKET SIZE, BY IOS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. FREE-TO-PLAY MARKET SIZE, BY WINDOWS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 16. FREE-TO-PLAY MARKET SIZE, BY IN-GAME ADVERTISING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. FREE-TO-PLAY MARKET SIZE, BY IN-GAME PURCHASE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 19. FREE-TO-PLAY MARKET SIZE, BY ACTION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. FREE-TO-PLAY MARKET SIZE, BY ADVENTURE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. FREE-TO-PLAY MARKET SIZE, BY ARCADE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. FREE-TO-PLAY MARKET SIZE, BY SPORTS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. FREE-TO-PLAY MARKET SIZE, BY STRATEGY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 24. FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 25. FREE-TO-PLAY MARKET SIZE, BY ABOVE 50, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 26. FREE-TO-PLAY MARKET SIZE, BY AGE 10-20, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. FREE-TO-PLAY MARKET SIZE, BY AGE 21-35, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 28. FREE-TO-PLAY MARKET SIZE, BY AGE 36-50, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 29. FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 30. FREE-TO-PLAY MARKET SIZE, BY OFFLINE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 31. FREE-TO-PLAY MARKET SIZE, BY ONLINE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 32. AMERICAS FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 33. AMERICAS FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 34. AMERICAS FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 35. AMERICAS FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 36. AMERICAS FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 37. AMERICAS FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 38. AMERICAS FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 39. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 40. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 41. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 42. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 43. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 44. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 45. BRAZIL FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 46. BRAZIL FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 47. BRAZIL FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 48. BRAZIL FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 49. BRAZIL FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 50. BRAZIL FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 51. CANADA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 52. CANADA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 53. CANADA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 54. CANADA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 55. CANADA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 56. CANADA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 57. MEXICO FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 58. MEXICO FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 59. MEXICO FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 60. MEXICO FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 61. MEXICO FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 62. MEXICO FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 63. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 64. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 65. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 66. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 67. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 68. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 69. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 70. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 71. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 72. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 73. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 74. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 75. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 76. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 77. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 78. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 79. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 80. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 81. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 82. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 83. CHINA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 84. CHINA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 85. CHINA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 86. CHINA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 87. CHINA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 88. CHINA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 89. INDIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 90. INDIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 91. INDIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 92. INDIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 93. INDIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 94. INDIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 95. INDONESIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 96. INDONESIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 97. INDONESIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 98. INDONESIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 99. INDONESIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 100. INDONESIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 101. JAPAN FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 102. JAPAN FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 103. JAPAN FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 104. JAPAN FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 105. JAPAN FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 106. JAPAN FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 107. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 108. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 109. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 110. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 111. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 112. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 113. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 114. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 115. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 116. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 117. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 118. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 119. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 120. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 121. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 122. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 123. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 124. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 125. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 126. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 127. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 128. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 129. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 130. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 131. TAIWAN FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 132. TAIWAN FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 133. TAIWAN FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 134. TAIWAN FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 135. TAIWAN FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 136. TAIWAN FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 137. THAILAND FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 138. THAILAND FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 139. THAILAND FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 140. THAILAND FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 141. THAILAND FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 142. THAILAND FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 143. VIETNAM FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 144. VIETNAM FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 145. VIETNAM FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 146. VIETNAM FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 147. VIETNAM FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 148. VIETNAM FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 149. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 150. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 151. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 152. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 153. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 154. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 155. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 156. DENMARK FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 157. DENMARK FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 158. DENMARK FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 159. DENMARK FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 160. DENMARK FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 161. DENMARK FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 162. EGYPT FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 163. EGYPT FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 164. EGYPT FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 165. EGYPT FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 166. EGYPT FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 167. EGYPT FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 168. FINLAND FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 169. FINLAND FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 170. FINLAND FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 171. FINLAND FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 172. FINLAND FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 173. FINLAND FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 174. FRANCE FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 175. FRANCE FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 176. FRANCE FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 177. FRANCE FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 178. FRANCE FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 179. FRANCE FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 180. GERMANY FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 181. GERMANY FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 182. GERMANY FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 183. GERMANY FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 184. GERMANY FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 185. GERMANY FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 186. ISRAEL FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 187. ISRAEL FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 188. ISRAEL FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 189. ISRAEL FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 190. ISRAEL FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 191. ISRAEL FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 192. ITALY FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 193. ITALY FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 194. ITALY FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 195. ITALY FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 196. ITALY FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 197. ITALY FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 198. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 199. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 200. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 201. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 202. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 203. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 204. NIGERIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 205. NIGERIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 206. NIGERIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 207. NIGERIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 208. NIGERIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 209. NIGERIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 210. NORWAY FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 211. NORWAY FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 212. NORWAY FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 213. NORWAY FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 214. NORWAY FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 215. NORWAY FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 216. POLAND FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 217. POLAND FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 218. POLAND FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 219. POLAND FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 220. POLAND FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 221. POLAND FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 222. QATAR FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 223. QATAR FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 224. QATAR FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 225. QATAR FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 226. QATAR FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 227. QATAR FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 228. RUSSIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 229. RUSSIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 230. RUSSIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 231. RUSSIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 232. RUSSIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 233. RUSSIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 234. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 235. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 236. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 237. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 238. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 239. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 240. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 241. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 242. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 243. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 244. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 245. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 246. SPAIN FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 247. SPAIN FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 248. SPAIN FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 249. SPAIN FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 250. SPAIN FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 251. SPAIN FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 252. SWEDEN FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 253. SWEDEN FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 254. SWEDEN FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 255. SWEDEN FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 256. SWEDEN FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 257. SWEDEN FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 258. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 259. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 260. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 261. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 262. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 263. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 264. TURKEY FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 265. TURKEY FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 266. TURKEY FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 267. TURKEY FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 268. TURKEY FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 269. TURKEY FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 270. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 271. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 272. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 273. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 274. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 275. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 276. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 277. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 278. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 279. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 280. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 281. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 282. FREE-TO-PLAY MARKET, FPNV POSITIONING MATRIX, 2023
  • TABLE 283. FREE-TO-PLAY MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 284. FREE-TO-PLAY MARKET LICENSE & PRICING