市場調查報告書
商品編碼
1468676
2024-2032 年棒式 PC 市場(按類型(英特爾凌動處理器、酷睿 M 處理器)、應用(家用、商業用途)和地區)Stick PC Market by Type (Intel Atom Processor, Core M Processor), Application (Home Use, Commercial Use), and Region 2024-2032 |
IMARC Group年,全球棒式PC市場規模達到51億美元。線上學習方法的實施以及企業和企業不斷成長的產品需求是推動市場的一些關鍵因素。
棒式個人電腦 (PC),也稱為棒式 PC,是一種安裝在緊湊外殼中的單板、手掌大小的電腦。它具有多種功能,包括行動和圖形處理器、快閃記憶體、作業系統、隨機存取記憶體 (RAM)、藍牙、WiFi 和附加卡插槽。 Stick PC 廣泛用於社交網路、媒體串流、視訊會議、線上學習、下載應用程式和檢查電子郵件。與傳統 PC 相比,棒式 PC 具有成本效益、攜帶性、重量輕、需要更少的電纜和消耗更少的能源。 Stick PC 提供即插即用功能,可輕鬆整合到現有的商業工作流程中以供商業使用。它還高度可靠且免維護,提供卓越的性能和運算能力,支援所有常用的線上服務和應用程式,並提供對 Windows 和 Android 功能的存取。
家庭應用中產品利用率的上升是推動市場成長的主要因素之一。由於能耗低、成本效益高,Stick PC 廣泛用於電視、顯示器螢幕、筆記型電腦、桌上型電腦、投影機和平面電視上的視訊通話、社交媒體、下載電影、網頁瀏覽、網路衝浪和線上串流媒體。除此之外,隨著線上學習趨勢的不斷成長,棒式電腦的採用越來越多,因為它允許從遠端位置存取基於雲端的學習管理系統(LMS),這也促進了市場的成長。此外,該產品在企業和企業中得到廣泛採用,因為它能夠以實惠的價格在大型廣告螢幕上播放循環媒體,並透過提供對作業系統、電子郵件、簡報、專業應用程式和額外儲存容量的訪問,提供隨時隨地工作的能力,是另一個生長誘導因素。此外,整合深度神經網路技術來開發先進的棒式PC,能夠增強各種設備上基於人工智慧(AI)的應用,例如無人機、智慧家庭、360度攝影機以及虛擬實境和擴增實境(VR) /AR)耳機正在積極影響市場成長。除此之外,物聯網(IoT)技術的整合允許用戶在電腦模式和設備模式之間切換、打開和關閉WiFi以及使用智慧型手機傳輸資料,正在推動市場成長。其他因素,包括線上遊戲產品利用率的提高、對攜帶式設備存取資料的需求不斷增加、對低能耗設備的需求不斷增加、針對半導體小型化的廣泛研發(R&D) 活動以及數位內容產量的增加,預計將導致推動市場成長。
The global stick PC market size reached US$ 5.1 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 9.1 Billion by 2032, exhibiting a growth rate (CAGR) of 6.43% during 2024-2032. The implementation of online learning methods and the increasing product demand among businesses and enterprises represent some of the key factors driving the market.
A stick personal computer (PC), also known as the PC on a stick, is a single-board, palm-sized computer housed in a compact enclosure. It has several features, including mobile and graphic processors, flash memory storage, operating systems, random-access memory (RAM), Bluetooth, WiFi, and additional card slots. Stick PC is widely used for social networking, media streaming, video conferencing, online learning, downloading applications, and checking emails. As compared to traditional PCs, a stick PC is cost-effective, portable, lightweight, requires fewer cables and consumes less energy. Stick PC offers a plug-and-play feature that allows convenient integration into the existing business workflow for commercial use. It is also highly reliable and maintenance-free, provides excellent performance and computing power, supports all commonly used online services and applications, and provides access to both Windows and android features.
The rising product utilization in household applications is one of the primary factors driving the market growth. Stick PC is widely used for video calling, social media, downloading movies, web browsing, internet surfing, and online streaming on televisions, monitor screens, laptops, desktop PC, projectors, and flatscreens due to its low energy consumption, cost-effectiveness, portability, and excellent performance. In addition to this, the increasing adoption of stick PC as it allows access to cloud-based learning management systems (LMS) from remote locations due to the growing trend of online learning is facilitating the market growth. Furthermore, the widespread product adoption among businesses and enterprises, as it enables looped media on a large advertising screen at affordable rates and provides the ability to work from anywhere by offering access to operating systems, emails, presentations, professional applications, and extra storage capacity, is acting as another growth-inducing factor. Additionally, the integration of deep neural network technology to develop an advanced stick PC capable of enhancing artificial intelligence (AI)-based applications on various devices, such as drones, smart homes, 360-degree cameras, and virtual reality and augmented reality (VR/AR) headsets is positively influencing the market growth. Apart from this, the integration of the Internet of Things (IoT) technology that allows users to switch between computer mode and device mode, turn WiFi on and off, and transfer data using smartphones is propelling the market growth. Other factors, including rising product utilization for online gaming, increasing need for portable devices to access data, escalating demand for low energy consuming devices, extensive research and development (R&D) activities towards semiconductor miniaturization, and increasing production of digital content, are anticipated to drive the market growth.
IMARC Group provides an analysis of the key trends in each segment of the global stick PC market, along with forecasts at the global, regional, and country level from 2024-2032. Our report has categorized the market based on type and application.
Intel Atom Processor
Core M Processor
The report has also provided a detailed breakup and analysis of the stick PC market based on the type. This includes intel atom and core m processors. According to the report, intel atom processors represented the largest segment.
Home Use
Commercial Use
A detailed breakup and analysis of the stick PC market based on the application has been provided in the report. This includes home and commercial use.
North America
United States
Canada
Asia Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa
The report has also provided a comprehensive analysis of all the major regional markets that include North America (the United States and Canada); Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, and others); Europe (Germany, France, the United Kingdom, Italy, Spain, Russia, and others); Latin America (Brazil, Mexico, and others); and the Middle East and Africa. According to the report, North America was the largest market for stick PC. Some of the factors driving the North America stick PC market include the increasing need for portable devices, technological advancements, and extensive research and development (R&D) activities.
Competitive Landscape
The report has also provided a comprehensive analysis of the competitive landscape in the global stick PC market. Detailed profiles of all major companies have also been provided. Some of the companies covered include ASUSTek Computer Inc., Azulle, Intel Corporation, Lenovo Group Limited, MagicStick, etc. Kindly note that this only represents a partial list of companies, and the complete list has been provided in the report.
Kindly, note that this only represents a partial list of companies, and the complete list has been provided in the report.