2023-2030年全球體育技術市場規模研究與預測,按技術(設備、智慧體育場、電競、體育分析),按運動(足球、籃球、冰球、網球、板球、電競、其他)和區域分析
市場調查報告書
商品編碼
1303555

2023-2030年全球體育技術市場規模研究與預測,按技術(設備、智慧體育場、電競、體育分析),按運動(足球、籃球、冰球、網球、板球、電競、其他)和區域分析

Global Sports Technology Market Size study & Forecast, by Technology (Device, Smart Stadium, Esports, Sports Analytics), by Sports (Soccer, Basketball, Ice Hockey, Tennis, Cricket, Esports, Others) and Regional Analysis, 2023-2030

出版日期: | 出版商: Bizwit Research & Consulting LLP | 英文 | 商品交期: 2-3個工作天內

價格

全球體育技術市場在2022年的價值約為133.3億美元,預計在2023-2030年的預測期內將以超過19.73%的健康成長率成長。體育技術部門關注的是設計新穎的應用和技術,以支持研究和開發干涉技術,提高運動表現、體育分析、球迷參與、廣播和媒體報導以及體育場館管理。近年來,體育技術和數據已經成為運動員發展和表現的關鍵組成部分。物聯網(IoT)和數據分析以及社交媒體整合等新技術在各種體育項目中的使用越來越多,這也是市場的驅動力。

此外,隨著電子競技技術被擴大採用,體育技術的市場將更快地擴大。根據愛沙尼亞共和國E-Residency的數據,2022年,電競市場價值超過13.8億美元,估計到2025年成長高達18.7億美元。電競行業的高收入是2022年的原因之一,全世界有5.32億人觀看電競,預計到2025年將達到6.4億。此外,由於許多組織增加投資,實施最新的技術來追踪球員的表現和吸引球迷,該行業正在經歷一個模式的轉變,將支持市場的成長。此外,據預測,人工智慧和ML技術的發展將在未來幾年內為體育技術行業的擴張帶來重大前景。然而,預計在整個預期時間範圍內,啟動成本的上升和財務限制將進一步限制體育技術市場的擴張。然而,在預測的2023-2030年期間,勞動力中缺乏分析師可能會給體育技術業務的發展帶來額外的困難。

全球體育技術市場研究的主要地區包括亞太、北美、歐洲、拉丁美洲、中東和非洲。歐洲在體育技術市場上占主導地位,2020年佔全球行業銷售額的30%以上,預計這種主導地位將在整個預測期持續下去。來自歐洲的眾多足球聯賽是該地區的主要市場驅動力,其中大多數包括智慧設備整合,以更好地管理球員、聯賽和觀眾。由於印度、日本和中國等國家的體育產業不斷擴大,預計亞太地區在未來幾年內將見證體育技術領域的最快成長。在印度,一些體育聯盟在年輕人中越來越受歡迎,區域性比賽對該行業的成長有重大影響。

本研究的目的是確定近年來不同細分市場和國家的市場規模,並對未來幾年的價值進行預測。該報告旨在將研究涉及的國家內的行業的定性和定量方面都涵蓋其中。

該報告還提供了關於關鍵方面的詳細資訊,如驅動因素和挑戰,這將確定市場的未來成長。此外,它還涵蓋了微觀市場的潛在機會,供利益相關者投資,並詳細分析了競爭格局和主要參與者的產品。 .

目錄

第一章:執行摘要

  • 市場簡介
  • 2020-2030年全球及細分市場的估計和預測
    • 2020-2030年體育技術市場,按地區分類
    • 體育技術市場,按技術分類,2020-2030年
    • 體育技術市場,按運動項目分類,2020-2030年
  • 主要趨勢
  • 估算方法
  • 研究假設

第二章:全球體育技術市場的定義和範圍

  • 本研究的目的
  • 市場定義和範圍
    • 行業演變
    • 研究的範圍
  • 研究涵蓋的年份
  • 貨幣兌換率

第三章:全球體育技術市場動態

  • 體育技術市場影響分析(2020-2030年)
    • 市場驅動力
      • 物聯網(IoT)和數據分析等新技術的使用不斷增加
      • 越來越多的電子體育技術
    • 市場挑戰
      • 體育技術的高安裝和投資成本
      • 勞動力中缺乏分析人員
    • 市場機會
      • AI和ML技術的發展
      • 主要企業增加投資

第四章:全球體育技術市場:行業分析

  • 波特的五力模型
    • 供應商的議價能力
    • 買方的議價能力
    • 新進入者的威脅
    • 替代品的威脅
    • 競爭性的競爭
  • 波特五力影響分析
  • PEST分析
    • 政治
    • 經濟
    • 社會
    • 技術
    • 環境
    • 法律
  • 最佳投資機會
  • 最佳策略
  • COVID-19影響分析
  • 顛覆性趨勢
  • 行業專家的觀點
  • 分析師建議與結論

第五章:全球體育技術市場,按技術分類

  • 市場簡介
  • 全球體育技術市場的技術、性能- 潛力分析
  • 2020-2030年全球體育技術市場按技術的估計和預測
  • 體育技術市場,細項分析
    • 設備
    • 智慧體育場
    • 電子競技
    • 體育分析

第六章:全球體育技術市場,按運動項目分類

  • 市場簡介
  • 全球體育技術市場,按運動項目,性能- 潛力分析
  • 2020-2030年全球體育技術市場按運動項目的估計和預測
  • 體育技術市場,細項分析
    • 足球
    • 籃球
    • 冰球
    • 網球
    • 板球
    • 體育運動
    • 其他項目

第7章:全球體育技術市場,區域分析

  • 最領先的國家
  • 新興國家
  • 體育技術市場,區域市場簡介
  • 北美洲
    • 美國
      • 2020-2030年技術細分的估計和預測
      • 2020-2030年體育細分市場的估計和預測
    • 加拿大
  • 歐洲體育技術市場概況
    • 英國
    • 德國
    • 法國
    • 西班牙
    • 義大利
    • 歐洲其他地區
  • 亞太地區體育技術市場概況
    • 中國
    • 印度
    • 日本
    • 澳大利亞
    • 韓國
    • 亞太其他地區
  • 拉丁美洲體育技術市場概況
    • 巴西
    • 墨西哥
  • 中東和非洲
    • 沙烏地阿拉伯
    • 南非
    • 中東和非洲其他地區

第八章:競爭情報

  • 主要公司SWOT分析
    • 公司1
    • 公司2
    • 公司3
  • 頂級市場戰略
  • 公司簡介
    • Cisco Systems, Inc.
      • 關鍵資訊
      • 概況
      • 財務(取決於數據的可用性)
      • 產品摘要
      • 近期發展情況
    • Apple Inc.
    • Modern Times Group MTG
    • Panasonic Corporation
    • SAP SE
    • Sony Corporation
    • Oracle Systems Corporation
    • HCL Technologies Limited
    • IBM Corporation
    • Infosys Limited

第九章:研究過程

  • 研究過程
    • 資料探勘
    • 分析
    • 市場評估
    • 驗證
    • 出版
  • 研究屬性
  • 研究假設

Global Sports Technology Market is valued approximately at USD 13.33 billion in 2022 and is anticipated to grow with a healthy growth rate of more than 19.73% over the forecast period 2023-2030. The sport technology department is concerned with the design of novel applications and technologies to support research and the development of intervention techniques to enhance athletic performance, sports analytics, fan engagement, broadcasting and media coverage, and sports venue management. In recent years, Sports Technology and data have emerged as critical components of athletic development and performance. The market is driven by the increasing use of new technologies such as the internet of things (IoT) and data analytics, as well as social media integration, across a variety of sports.

Additionally, the market for Sports Technology will expand more quickly as eSports Technology is increasingly adopted. According to Republic of Estonia E-Residency, in 2022, the esports market valued over USD 1.38 billion and is estimated grow as high as USD 1.87 billion by 2025. The higher revenue in the esports industry is one of the reasons for 2022, that worldwide 532 million people watched esports, and projected to reach up to 640 million by 2025. In addition, due to the increased investments by many organizations in implementing the most recent technologies for tracking players' performances and engaging fans, the industry is undergoing a paradigm shift will support market growth. Additionally, it is predicted that the development of AI and ML technologies will present significant prospects for the expansion of the Sports Technology industry in the upcoming years. However, it is anticipated that the rise in startup costs and financial limitations would further restrain the expansion of the Sports Technology market throughout the anticipated time frame. The lack of analysts in the workforce, however, could pose additional difficulties for the development of the Sports Technology business in the forecasted period 2023-2030.

The key regions considered for the Global Sports Technology Market study includes Asia Pacific, North America, Europe, Latin America, and Middle East & Africa. Europe dominated the Sports Technology market, with over 30% of the global industry's sales in 2020 and it is anticipated that this dominance will persist throughout the forecast period. Numerous football leagues from Europe are a major market driver in the region, and the majority of them include smart device integration for better player, league, and audience management. Because of the expanding sports industries in countries like India, Japan, and China, the Asia Pacific region is expected to witness the fastest growth in the Sports Technology sector over the coming years. In India, a number of sports leagues are becoming more and more popular among young people, and regional competitions have a significant impact on the growth of the sector.

Major market player included in this report are:

  • Cisco Systems, Inc.
  • Apple Inc.
  • Modern Times Group MTG
  • Panasonic Corporation
  • SAP SE
  • Sony Corporation
  • Oracle Systems Corporation
  • HCL Technologies Limited
  • IBM Corporation
  • Infosys Limited

Recent Developments in the Market:

  • In February 2022, Biocon announced the acquisition of Viatris' biosimilar portfolio for USD 3.335 billion. This acquisition strengthened Biocon's biosimilar product portfolio and improved its revenue generation.
  • In Aug 2021, The U.S. Food and Drug Administration (FDA) approved an expanded label for Eli Lilly and Company's rapid-acting insulin, Lyumjev® (Sports Technology lispro-AABC injection) 100 units/mL indicated to improve glycaemic control in adults with type 1 and type 2 diabetes, to include administration via continuous subcutaneous Sports Technology infusion (CSII) with an Sports Technology pump.
  • In July 2021, Semglee, a first-of-its-kind Sports Technology product made by India's Biocon, gets United States approval. Semglee, manufactured by Biocon Biologics, a Bengaluru-based pharmaceutical company, is both interchangeable with and biosimilar to Lantus, a long-acting Sports Technology product already approved in the United States.

Global Sports Technology Market Report Scope:

  • Historical Data: 2020 - 2021
  • Base Year for Estimation: 2022
  • Forecast period: 2023-2030
  • Report Coverage: Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
  • Segments Covered:Technology, Sports, Region
  • Regional Scope: North America; Europe; Asia Pacific; Latin America; Middle East & Africa
  • Customization Scope: Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.

The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below.

By Technology:

  • Device
  • Smart Stadium
  • Esports
  • Sports Analytics

By Sports:

  • Soccer
  • Basketball
  • Ice Hockey
  • Tennis
  • Cricket
  • Esports
  • Others

By Region:

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Spain
  • Italy
  • ROE
  • Asia Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • RoAPAC
  • Latin America
  • Brazil
  • Mexico
  • Middle East & Africa
  • Saudi Arabia
  • South Africa
  • Rest of Middle East & Africa

Table of Contents

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Global & Segmental Market Estimates & Forecasts, 2020-2030 (USD Billion)
    • 1.2.1. Sports Technology Market, by region, 2020-2030 (USD Billion)
    • 1.2.2. Sports Technology Market, by Technology , 2020-2030 (USD Billion)
    • 1.2.3. Sports Technology Market, by Sport, 2020-2030 (USD Billion)
  • 1.3. Key Trends
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. Global Sports Technology Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Industry Evolution
    • 2.2.2. Scope of the Study
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. Global Sports Technology Market Dynamics

  • 3.1. Sports Technology Market Impact Analysis (2020-2030)
    • 3.1.1. Market Drivers
      • 3.1.1.1. Increasing in use of new technologies like the internet of things (IoT) and data analytics
      • 3.1.1.2. Increasing e-sport Technology
    • 3.1.2. Market Challenges
      • 3.1.2.1. High Installation and Investment Cost of Sports Technology
      • 3.1.2.2. Lack of analysts in the workforce
    • 3.1.3. Market Opportunities
      • 3.1.3.1. Development of AI and ML technologies
      • 3.1.3.2. Increased investment by key players

Chapter 4. Global Sports Technology Market: Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
  • 4.2. Porter's 5 Force Impact Analysis
  • 4.3. PEST Analysis
    • 4.3.1. Political
    • 4.3.2. Economic
    • 4.3.3. Social
    • 4.3.4. Technological
    • 4.3.5. Environmental
    • 4.3.6. Legal
  • 4.4. Top investment opportunity
  • 4.5. Top winning strategies
  • 4.6. COVID-19 Impact Analysis
  • 4.7. Disruptive Trends
  • 4.8. Industry Expert Perspective
  • 4.9. Analyst Recommendation & Conclusion

Chapter 5. Global Sports Technology Market, by Technology

  • 5.1. Market Snapshot
  • 5.2. Global Sports Technology Market by Technology , Performance - Potential Analysis
  • 5.3. Global Sports Technology Market Estimates & Forecasts by Technology 2020-2030 (USD Billion)
  • 5.4. Sports Technology Market, Sub Segment Analysis
    • 5.4.1. Device
    • 5.4.2. Smart Stadium
    • 5.4.3. Esports
    • 5.4.4. Sports Analytics

Chapter 6. Global Sports Technology Market, by Sport

  • 6.1. Market Snapshot
  • 6.2. Global Sports Technology Market by Sport, Performance - Potential Analysis
  • 6.3. Global Sports Technology Market Estimates & Forecasts by Sport 2020-2030 (USD Billion)
  • 6.4. Sports Technology Market, Sub Segment Analysis
    • 6.4.1. Soccer
    • 6.4.2. Basketball
    • 6.4.3. Ice Hockey
    • 6.4.4. Tennis
    • 6.4.5. Cricket
    • 6.4.6. Esports
    • 6.4.7. Others

Chapter 7. Global Sports Technology Market, Regional Analysis

  • 7.1. Top Leading Countries
  • 7.2. Top Emerging Countries
  • 7.3. Sports Technology Market, Regional Market Snapshot
  • 7.4. North America Sports Technology Market
    • 7.4.1. U.S. Sports Technology Market
      • 7.4.1.1. Technology breakdown estimates & forecasts, 2020-2030
      • 7.4.1.2. Sport breakdown estimates & forecasts, 2020-2030
    • 7.4.2. Canada Sports Technology Market
  • 7.5. Europe Sports Technology Market Snapshot
    • 7.5.1. U.K. Sports Technology Market
    • 7.5.2. Germany Sports Technology Market
    • 7.5.3. France Sports Technology Market
    • 7.5.4. Spain Sports Technology Market
    • 7.5.5. Italy Sports Technology Market
    • 7.5.6. Rest of Europe Sports Technology Market
  • 7.6. Asia-Pacific Sports Technology Market Snapshot
    • 7.6.1. China Sports Technology Market
    • 7.6.2. India Sports Technology Market
    • 7.6.3. Japan Sports Technology Market
    • 7.6.4. Australia Sports Technology Market
    • 7.6.5. South Korea Sports Technology Market
    • 7.6.6. Rest of Asia Pacific Sports Technology Market
  • 7.7. Latin America Sports Technology Market Snapshot
    • 7.7.1. Brazil Sports Technology Market
    • 7.7.2. Mexico Sports Technology Market
  • 7.8. Middle East & Africa Sports Technology Market
    • 7.8.1. Saudi Arabia Sports Technology Market
    • 7.8.2. South Africa Sports Technology Market
    • 7.8.3. Rest of Middle East & Africa Sports Technology Market

Chapter 8. Competitive Intelligence

  • 8.1. Key Company SWOT Analysis
    • 8.1.1. Company 1
    • 8.1.2. Company 2
    • 8.1.3. Company 3
  • 8.2. Top Market Strategies
  • 8.3. Company Profiles
    • 8.3.1. Cisco Systems, Inc.
      • 8.3.1.1. Key Information
      • 8.3.1.2. Overview
      • 8.3.1.3. Financial (Subject to Data Availability)
      • 8.3.1.4. Product Summary
      • 8.3.1.5. Recent Developments
    • 8.3.2. Apple Inc.
    • 8.3.3. Modern Times Group MTG
    • 8.3.4. Panasonic Corporation
    • 8.3.5. SAP SE
    • 8.3.6. Sony Corporation
    • 8.3.7. Oracle Systems Corporation
    • 8.3.8. HCL Technologies Limited
    • 8.3.9. IBM Corporation
    • 8.3.10. Infosys Limited

Chapter 9. Research Process

  • 9.1. Research Process
    • 9.1.1. Data Mining
    • 9.1.2. Analysis
    • 9.1.3. Market Estimation
    • 9.1.4. Validation
    • 9.1.5. Publishing
  • 9.2. Research Attributes
  • 9.3. Research Assumption

LIST OF TABLES

  • TABLE 1. Global Sports Technology Market, report scope
  • TABLE 2. Global Sports Technology Market estimates & forecasts by Region 2020-2030 (USD Billion)
  • TABLE 3. Global Sports Technology Market estimates & forecasts by Technology 2020-2030 (USD Billion)
  • TABLE 4. Global Sports Technology Market estimates & forecasts by Sport 2020-2030 (USD Billion)
  • TABLE 5. Global Sports Technology Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 6. Global Sports Technology Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 7. Global Sports Technology Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 8. Global Sports Technology Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 9. Global Sports Technology Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 10. Global Sports Technology Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 11. Global Sports Technology Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 12. Global Sports Technology Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 13. Global Sports Technology Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 14. Global Sports Technology Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 15. U.S. Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 16. U.S. Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 17. U.S. Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 18. Canada Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 19. Canada Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 20. Canada Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 21. UK Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 22. UK Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 23. UK Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 24. Germany Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 25. Germany Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 26. Germany Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 27. France Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 28. France Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 29. France Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 30. Italy Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 31. Italy Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 32. Italy Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 33. Spain Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 34. Spain Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 35. Spain Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 36. RoE Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 37. RoE Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 38. RoE Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 39. China Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 40. China Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 41. China Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 42. India Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 43. India Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 44. India Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 45. Japan Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 46. Japan Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 47. Japan Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 48. South Korea Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 49. South Korea Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 50. South Korea Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 51. Australia Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 52. Australia Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 53. Australia Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 54. RoAPAC Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 55. RoAPAC Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 56. RoAPAC Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 57. Brazil Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 58. Brazil Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 59. Brazil Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 60. Mexico Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 61. Mexico Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 62. Mexico Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 63. RoLA Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 64. RoLA Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 65. RoLA Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 66. Saudi Arabia Sports Technology Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 67. South Africa Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 68. RoMEA Sports Technology Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 69. List of secondary sources, used in the study of global Sports Technology Market
  • TABLE 70. List of primary sources, used in the study of global Sports Technology Market
  • TABLE 71. Years considered for the study
  • TABLE 72. Exchange rates considered

List of tables and figures are dummy in nature, final lists may vary in the final deliverable

LIST OF FIGURES

  • FIG 1. Global Sports Technology Market, research methodology
  • FIG 2. Global Sports Technology Market, Market estimation techniques
  • FIG 3. Global Market size estimates & forecast methods
  • FIG 4. Global Sports Technology Market, key trends 2022
  • FIG 5. Global Sports Technology Market, growth prospects 2023-2030
  • FIG 6. Global Sports Technology Market, porters 5 force model
  • FIG 7. Global Sports Technology Market, pest analysis
  • FIG 8. Global Sports Technology Market, value chain analysis
  • FIG 9. Global Sports Technology Market by segment, 2020 & 2030 (USD Billion)
  • FIG 10. Global Sports Technology Market by segment, 2020 & 2030 (USD Billion)
  • FIG 11. Global Sports Technology Market by segment, 2020 & 2030 (USD Billion)
  • FIG 12. Global Sports Technology Market by segment, 2020 & 2030 (USD Billion)
  • FIG 13. Global Sports Technology Market by segment, 2020 & 2030 (USD Billion)
  • FIG 14. Global Sports Technology Market, regional snapshot 2020 & 2030
  • FIG 15. North America Sports Technology Market 2020 & 2030 (USD Billion)
  • FIG 16. Europe Sports Technology Market 2020 & 2030 (USD Billion)
  • FIG 17. Asia pacific Sports Technology Market 2020 & 2030 (USD Billion)
  • FIG 18. Latin America Sports Technology Market 2020 & 2030 (USD Billion)
  • FIG 19. Middle East & Africa Sports Technology Market 2020 & 2030 (USD Billion)

List of tables and figures are dummy in nature, final lists may vary in the final deliverable