全球電影和娛樂市場規模研究和預測:按產品(電影、音樂/視頻)、區域分析,2022-2029 年
市場調查報告書
商品編碼
1215357

全球電影和娛樂市場規模研究和預測:按產品(電影、音樂/視頻)、區域分析,2022-2029 年

Global Movies and Entertainment Market Size Study & Forecast, by Product (Movies, Music & Videos) and Regional Analysis, 2022-2029

出版日期: | 出版商: Bizwit Research & Consulting LLP | 英文 | 商品交期: 2-3個工作天內

價格

2021 年全球電影和娛樂市場價值約為 909.2 億美元,預計在 2022-2029 年預測期內將以超過 7.2% 的健康增長率增長。

電影,也稱為電影或電影,是指模擬體驗的視覺藝術作品。 娛樂活動包括戲劇和電影表演、閱讀和看電視等活動。 除了傳統的劇院觀看,電影還可以在各種數字資產上觀看,例如電視、智能手機、桌子和筆記本電腦。 擴大 OTT 服務、提高智能手機普及率以及主要參與者的戰略舉措是推動市場增長的主要因素。

隨著 COVID-19 流行病和高速互聯網服務的出現,影院 (OTT) 平台迅速擴張,促進了全球電影和娛樂市場的增長。 例如,根據 Statista 數據——截至 2022 年,全球 OTT 視頻細分市場收入預計為 2753 億美元,2022-2027 年全球收入年增長率為 11.60%,預計 2027 年將達到預期2020年市場規模為4766億美元。 此外,5G 技術的興起和休閒娛樂支出的增加預計將在預測期內為市場創造有利可圖的增長前景。 然而,COVID-19 大流行對電影和娛樂業的負面影響將阻礙整個 2022-2029 年預測期內的市場增長。

研究全球電影和娛樂市場的主要區域包括亞太地區、北美、歐洲、拉丁美洲和世界其他地區。 由於主要工作室和高速互聯網基礎設施的存在,北美在收入方面佔據了市場主導地位。 另一方面,由於消費者在休閒和娛樂方面的支出增加、主要 OTT 服務提供商的滲透以及視頻博客文化的興起,預計亞太地區在預測期內將以最高複合年增長率增長。

本研究的目的是闡明近年來各個細分市場和國家/地區的市場規模,並預測未來幾年的市場規模。 該報告旨在包括被調查國家工業的定性和定量方面。

它還提供了關鍵方面的詳細信息,例如決定市場未來增長的驅動因素和挑戰。 此外,它還包含供利益相關者投資的微觀市場潛在機會,以及對主要參與者的競爭格局和產品供應的深入分析。

按產品

電影

音樂/視頻

內容

第 1 章執行摘要

  • 市場概況
  • 2019-2029 年全球市場和細分市場的估計和預測
    • 2019-2029 年各地區的電影和娛樂市場
    • 電影和娛樂市場,按產品分類,2019-2029 年
  • 主要趨勢
  • 調查方法
  • 調查先決條件

第 2 章全球電影和娛樂市場的定義和範圍

  • 調查的目的
  • 市場定義和範圍
    • 調查範圍
    • 工業發展
  • 調查年份
  • 貨幣兌換率

第 3 章全球電影和娛樂市場動態

  • 電影和娛樂市場影響分析(2019-2029 年)
    • 市場驅動力
      • 增加 OTT 服務的擴展
      • 智能手機普及率上升
      • 主要參與者的戰略舉措
    • 市場挑戰
      • COVID-19 大流行的不利影響
    • 市場機會
      • 5G 技術的興起
      • 休閒娛樂支出增加

第四章全球影視娛樂市場行業分析

  • 波特 5 力模型
    • 供應商的議價能力
    • 買家的議價能力
    • 新進入者的威脅
    • 替代品的威脅
    • 競爭公司之間的敵對關係
  • 波特 5 力模型的未來方法 (2019-2029)
  • 害蟲分析
    • 政治
    • 經濟的
    • 社交
    • 技術
  • 頂級投資機會
  • 關鍵成功策略
  • 行業專家的展望
  • 分析師的結論和建議

第 5 章風險評估:COVID-19 的影響

  • 評估 COVID-19 對行業的總體影響
  • COVID-19 之前和 COVID-19 之後的市場情景

第 6 章全球電影和娛樂市場:按產品分類

  • 市場概況
  • 全球電影和娛樂市場:按產品分類的性能 - 潛力分析
  • 2019 年至 2029 年全球電影和娛樂市場(按產品分類)的估計和預測
  • 電影和娛樂市場,細分分析
    • 電影
    • 音樂/視頻

第 7 章:全球電影和娛樂市場:區域分析

  • 全球電影和娛樂市場,區域概況
  • 北美
    • 美國
      • 2019-2029 年產品細分估計和預測
    • 加拿大
  • 歐洲電影和娛樂市場概況
    • 英國
    • 德國
    • 法國
    • 西班牙
    • 意大利
    • 其他歐洲地區
  • 亞太電影和娛樂市場概況
    • 中國
    • 印度
    • 日本
    • 澳大利亞
    • 韓國
    • 其他亞太地區
  • 拉丁美洲電影和娛樂市場概況
    • 巴西
    • 墨西哥
    • 其他拉丁美洲地區
  • 世界其他地方

第 8 章衝突信息

  • 頂級市場策略
  • 公司簡介
    • 哥倫比亞廣播公司
      • 主要信息
      • 概覽
      • 財務信息(取決於數據可用性)
      • 產品概述
      • 近期趨勢
    • Sony Entertainment, Inc.
    • The Walt Disney Company
    • Time Warner
    • 21st Century Fox
    • Viacom Inc.
    • Comcast
    • Netflix, Inc.
    • Vivendi
    • Universal Pictures

第 9 章研究過程

  • 研究過程
    • 數據挖掘
    • 分析
    • 市場評估
    • 驗證
    • 出版
  • 調查屬性
  • 調查先決條件

Global Movies and Entertainment Market is valued at approximately USD 90.92 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 7.2% over the forecast period 2022-2029. Movies also known as motion picture and moving picture refers to a work of visual art that simulates experiences. Entertainment comprised of performances of plays and films, and activities such as reading and watching television. Apart from traditional theatre setup movies can be watched through various digital assets such as Televisions, Smartphones, Tables, and Laptops among others. The increasing expansion of OTT services and growing penetration of smartphones as well as strategic initiatives from leading players are key factors accelerating the market growth.

The rapid expansion of Over the theater (OTT) platforms in wake of COVID-19 pandemic & emergence of high-speed internet services are contributing to the growth of the Global Movies and Entertainment Market. For instance, according to Statista - as of 2022, the revenue in the global OTT Video segment is estimated at USD 275.30 billion, and the worldwide revenue is projected to show an annual growth rate of 11.60% in 2022-2027 period to reach a projected market volume of USD 476.60 billion by 2027. Also, growing emergence of 5G technologies and increasing spending on leisure and entertainment would create a lucrative growth prospectus for the market over the forecast period. However, negative impact of COVID-19 pandemic on Movies and Entertainment industry stifles market growth throughout the forecast period of 2022-2029.

The key regions considered for the Global Movies and Entertainment Market study include Asia Pacific, North America, Europe, Latin America, and Rest of the World. North America dominated the market in terms of revenue, owing to the presence of leading studios as well as availability of high-speed internet infrastructure in the region. Whereas Asia Pacific is expected to grow with the highest CAGR during the forecast period, owing to factors such as rising consumer spending on leisure and entertainment and increasing penetration of leading OTT service providers and growing emergence of vlogging culture in the region.

Major market players included in this report are:

CBS Broadcasting Inc.

Sony Entertainment, Inc.

The Walt Disney Company

Time Warner

21st Century Fox

Viacom Inc.

Comcast

Netflix, Inc.

Vivendi

Universal Pictures

Recent Developments in the Market:

  • In June 2021, California. USA based Netflix Inc. announced a partnership with California, USA based entertainment production company Amblin Partners. Under a multi-year partnership deal, Amblin Partners would produce new films for Netflix.
  • In March 2022, UK based BBC Studios entered into a partnership with India based MX Media & Entertainment to bring premium drama titles to audiences in countries such as India, Sri Lanka, Bangladesh, Nepal, Bhutan, Maldives, and Pakistan.
  • In May 2022, New York, USA based mass media and entertainment company Paramount Global, entered into a partnership with Mumbai, India based Media & Entertainment company Viacom18. This partnership is intended to launch Paramount's subscription video on-demand service named Paramount+ in India.

Global Movies and Entertainment Market Report Scope:

Historical Data: 2019-2020-2021

Base Year for Estimation: 2021

Forecast period: 2022-2029

Report Coverage: Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends

Segments Covered: Product, Region

Regional Scope: North America; Europe; Asia Pacific; Latin America; Rest of the World

Customization Scope: Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.

The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Product

Movies

Music & Videos

By Region:

North America

U.S.

Canada

Europe

UK

Germany

France

Spain

Italy

ROE

Asia Pacific

China

India

Japan

Australia

South Korea

RoAPAC

Latin America

Brazil

Mexico

RoLA

Rest of the World

Table of Contents

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Global & Segmental Market Estimates & Forecasts, 2019-2029 (USD Billion)
    • 1.2.1. Movies and Entertainment Market, by Region, 2019-2029 (USD Billion)
    • 1.2.2. Movies and Entertainment Market, by Product, 2019-2029 (USD Billion)
  • 1.3. Key Trends
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. Global Movies and Entertainment Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Scope of the Study
    • 2.2.2. Industry Evolution
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. Global Movies and Entertainment Market Dynamics

  • 3.1. Movies and Entertainment Market Impact Analysis (2019-2029)
    • 3.1.1. Market Drivers
      • 3.1.1.1. Increasing expansion of OTT services
      • 3.1.1.2. Growing penetration of smartphones
      • 3.1.1.3. Strategic initiatives from leading players
    • 3.1.2. Market Challenges
      • 3.1.2.1. Negative impact of COVID-19 pandemic
    • 3.1.3. Market Opportunities
      • 3.1.3.1. Growing emergence of 5G technologies
      • 3.1.3.2. Increasing spending on leisure and entertainment

Chapter 4. Global Movies and Entertainment Market Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
  • 4.2. Futuristic Approach to Porter's 5 Force Model (2019-2029)
  • 4.3. PEST Analysis
    • 4.3.1. Political
    • 4.3.2. Economical
    • 4.3.3. Social
    • 4.3.4. Technological
  • 4.4. Top investment opportunity
  • 4.5. Top winning strategies
  • 4.6. Industry Experts Prospective
  • 4.7. Analyst Recommendation & Conclusion

Chapter 5. Risk Assessment: COVID-19 Impact

  • 5.1. Assessment of the overall impact of COVID-19 on the industry
  • 5.2. Pre COVID-19 and post COVID-19 Market scenario

Chapter 6. Global Movies and Entertainment Market, by Product

  • 6.1. Market Snapshot
  • 6.2. Global Movies and Entertainment Market by Product, Performance - Potential Analysis
  • 6.3. Global Movies and Entertainment Market Estimates & Forecasts by Product 2019-2029 (USD Billion)
  • 6.4. Movies and Entertainment Market, Sub Segment Analysis
    • 6.4.1. Movies
    • 6.4.2. Music & Videos

Chapter 7. Global Movies and Entertainment Market, Regional Analysis

  • 7.1. Movies and Entertainment Market, Regional Market Snapshot
  • 7.2. North America Movies and Entertainment Market
    • 7.2.1. U.S. Movies and Entertainment Market
      • 7.2.1.1. Product breakdown estimates & forecasts, 2019-2029
    • 7.2.2. Canada Movies and Entertainment Market
  • 7.3. Europe Movies and Entertainment Market Snapshot
    • 7.3.1. U.K. Movies and Entertainment Market
    • 7.3.2. Germany Movies and Entertainment Market
    • 7.3.3. France Movies and Entertainment Market
    • 7.3.4. Spain Movies and Entertainment Market
    • 7.3.5. Italy Movies and Entertainment Market
    • 7.3.6. Rest of Europe Movies and Entertainment Market
  • 7.4. Asia-Pacific Movies and Entertainment Market Snapshot
    • 7.4.1. China Movies and Entertainment Market
    • 7.4.2. India Movies and Entertainment Market
    • 7.4.3. Japan Movies and Entertainment Market
    • 7.4.4. Australia Movies and Entertainment Market
    • 7.4.5. South Korea Movies and Entertainment Market
    • 7.4.6. Rest of Asia Pacific Movies and Entertainment Market
  • 7.5. Latin America Movies and Entertainment Market Snapshot
    • 7.5.1. Brazil Movies and Entertainment Market
    • 7.5.2. Mexico Movies and Entertainment Market
    • 7.5.3. Rest of Latin America Movies and Entertainment Market
  • 7.6. Rest of The World Movies and Entertainment Market

Chapter 8. Competitive Intelligence

  • 8.1. Top Market Strategies
  • 8.2. Company Profiles
    • 8.2.1. CBS Broadcasting Inc.
      • 8.2.1.1. Key Information
      • 8.2.1.2. Overview
      • 8.2.1.3. Financial (Subject to Data Availability)
      • 8.2.1.4. Product Summary
      • 8.2.1.5. Recent Developments
    • 8.2.2. Sony Entertainment, Inc.
    • 8.2.3. The Walt Disney Company
    • 8.2.4. Time Warner
    • 8.2.5. 21st Century Fox
    • 8.2.6. Viacom Inc.
    • 8.2.7. Comcast
    • 8.2.8. Netflix, Inc.
    • 8.2.9. Vivendi
    • 8.2.10. Universal Pictures

Chapter 9. Research Process

  • 9.1. Research Process
    • 9.1.1. Data Mining
    • 9.1.2. Analysis
    • 9.1.3. Market Estimation
    • 9.1.4. Validation
    • 9.1.5. Publishing
  • 9.2. Research Attributes
  • 9.3. Research Assumption

LIST OF TABLES

  • TABLE 1. Global Movies and Entertainment Market, report scope
  • TABLE 2. Global Movies and Entertainment Market estimates & forecasts by Region 2019-2029 (USD Billion)
  • TABLE 3. Global Movies and Entertainment Market estimates & forecasts by Product 2019-2029 (USD Billion)
  • TABLE 4. Global Movies and Entertainment Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 5. Global Movies and Entertainment Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 6. Global Movies and Entertainment Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 7. Global Movies and Entertainment Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 8. Global Movies and Entertainment Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 9. Global Movies and Entertainment Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 10. Global Movies and Entertainment Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 11. Global Movies and Entertainment Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 12. Global Movies and Entertainment Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 13. Global Movies and Entertainment Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 14. U.S. Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 15. U.S. Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 16. U.S. Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 17. Canada Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 18. Canada Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 19. Canada Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 20. UK Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 21. UK Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 22. UK Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 23. Germany Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 24. Germany Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 25. Germany Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 26. France Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 27. France Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 28. France Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 29. Italy Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 30. Italy Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 31. Italy Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 32. Spain Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 33. Spain Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 34. Spain Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 35. RoE Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 36. RoE Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 37. RoE Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 38. China Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 39. China Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 40. China Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 41. India Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 42. India Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 43. India Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 44. Japan Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 45. Japan Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 46. Japan Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 47. South Korea Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 48. South Korea Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 49. South Korea Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 50. Australia Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 51. Australia Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 52. Australia Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 53. RoAPAC Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 54. RoAPAC Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 55. RoAPAC Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 56. Brazil Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 57. Brazil Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 58. Brazil Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 59. Mexico Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 60. Mexico Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 61. Mexico Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 62. RoLA Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 63. RoLA Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 64. RoLA Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 65. Row Movies and Entertainment Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 66. Row Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 67. Row Movies and Entertainment Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 68. List of secondary sources, used in the study of global Movies and Entertainment Market
  • TABLE 69. List of primary sources, used in the study of global Movies and Entertainment Market
  • TABLE 70. Years considered for the study
  • TABLE 71. Exchange rates considered

List of tables and figures and dummy in nature, final lists may vary in the final deliverable

LIST OF FIGURES

List of figures

  • FIG 1. Global Movies and Entertainment Market, research methodology
  • FIG 2. Global Movies and Entertainment Market, Market estimation techniques
  • FIG 3. Global Market size estimates & forecast methods
  • FIG 4. Global Movies and Entertainment Market, key trends 2021
  • FIG 5. Global Movies and Entertainment Market, growth prospects 2022-2029
  • FIG 6. Global Movies and Entertainment Market, porters 5 force model
  • FIG 7. Global Movies and Entertainment Market, pest analysis
  • FIG 8. Global Movies and Entertainment Market, value chain analysis
  • FIG 9. Global Movies and Entertainment Market by segment, 2019 & 2029 (USD Billion)
  • FIG 10. Global Movies and Entertainment Market by segment, 2019 & 2029 (USD Billion)
  • FIG 11. Global Movies and Entertainment Market by segment, 2019 & 2029 (USD Billion)
  • FIG 12. Global Movies and Entertainment Market by segment, 2019 & 2029 (USD Billion)
  • FIG 13. Global Movies and Entertainment Market by segment, 2019 & 2029 (USD Billion)
  • FIG 14. Global Movies and Entertainment Market, regional snapshot 2019 & 2029
  • FIG 15. North America Movies and Entertainment Market 2019 & 2029 (USD Billion)
  • FIG 16. Europe Movies and Entertainment Market 2019 & 2029 (USD Billion)
  • FIG 17. Asia Pacific Movies and Entertainment Market 2019 & 2029 (USD Billion)
  • FIG 18. Latin America Movies and Entertainment Market 2019 & 2029 (USD Billion)
  • FIG 19. Global Movies and Entertainment Market, company Market share analysis (2021)

List of tables and figures and dummy in nature, final lists may vary in the final deliverable