虛擬會議軟體的全球市場 (2018年~2028年):各組件、展開區分、企業規模、終端用戶、產業、活動類型、地區的市場規模、佔有率、趨勢分析、機會、預測
市場調查報告書
商品編碼
1134251

虛擬會議軟體的全球市場 (2018年~2028年):各組件、展開區分、企業規模、終端用戶、產業、活動類型、地區的市場規模、佔有率、趨勢分析、機會、預測

Virtual Meeting Software Market - Global Size, Share, Trend Analysis, Opportunity and Forecast Report, 2018-2028, Segmented By Component, By Mode of Deployment, By Enterprise Size, By End User, By Industry Vertical, By Event Type, By Region

出版日期: | 出版商: Blueweave Consulting | 英文 114 Pages | 商品交期: 2-3個工作天內

價格
簡介目錄

全球虛擬會議軟體的市場規模,從2021年的109億2,000萬美元,在預測期間中預計以14.2%的年複合成長率發展,2028年終成長到約271億9,000萬美元的規模。

虛擬會議軟體的市場,為擴大觀眾基礎的數位媒體行銷平台的人氣高漲,線上串流取代面對面簡報的人氣上升,企業轉移到遠端工作等,而呈現蓬勃發展。還有臉部辨識等技術利用增加,及VM軟體的日益採用,也推動市場擴大。

本報告提供全球虛擬會議軟體的市場調查,市場概要,市場成長的各種影響因素分析,技術趨勢,法律制度,市場規模的變化、預測,各種區分、各地區/主要國家的明細,競爭環境,主要企業簡介等彙整資訊。

目錄

第1章 調查架構

第2章 摘要整理

第3章 全球虛擬會議軟體市場洞察

  • 產業價值鏈分析
  • DROC分析
    • 促進因素
    • 阻礙因素
    • 機會
    • 課題
  • 技術的進步/最近的開發
  • 法律規範
  • 波特的五力分析

第4章 全球虛擬會議軟體市場:概要

  • 市場規模、預測
  • 市場佔有率、預測
    • 各零件
      • 服務
      • 解決方案
    • 各部署種類
      • 內部部署
      • 雲端
    • 各企業規模
      • 大企業
      • 小規模企業
      • 中規模企業
    • 各終端用戶
      • 組織
      • 醫院
      • 教育機關
      • 其他
    • 各產業
      • 教育
      • 媒體&娛樂
      • 醫療保健
      • 航太
      • 物流
      • 通訊、IT
      • 自動化
      • 製造
      • 政府、公共部門
      • BFSI
      • 其他
    • 各活動類型
      • 虛擬活動
      • 視訊會議
      • 活動管理
      • 領導搜尋
      • 出席者管理
      • 遊戲化
      • 教育博覽會
      • 其他
    • 各地區
      • 北美
      • 歐洲
      • 亞太地區
      • 南美
      • 中東、非洲

第5章 北美的虛擬會議軟體市場

  • 市場規模、預測
  • 市場佔有率、預測
    • 各零件
    • 各部署種類
    • 各企業規模
    • 各終端用戶
    • 各產業
    • 各活動類型
    • 各國

第6章 歐洲的虛擬會議軟體市場

  • 市場規模、預測
  • 市場佔有率、預測
    • 各零件
    • 各部署種類
    • 各企業規模
    • 各終端用戶
    • 各產業
    • 各活動類型
    • 各國

第7章 亞太地區的虛擬會議軟體市場

  • 市場規模、預測
  • 市場佔有率、預測
    • 各零件
    • 各部署種類
    • 各企業規模
    • 各終端用戶
    • 各產業
    • 各活動類型
    • 各國

第8章 南美的虛擬會議軟體市場

  • 市場規模、預測
  • 市場佔有率、預測
    • 各零件
    • 各部署種類
    • 各企業規模
    • 各終端用戶
    • 各產業
    • 各活動類型
    • 各國

第9章 中東、非洲的虛擬會議軟體市場

  • 市場規模、預測
  • 市場佔有率、預測
    • 各零件
    • 各部署種類
    • 各企業規模
    • 各終端用戶
    • 各產業
    • 各活動類型
    • 各國

第10章 競爭情形

  • 主要企業、產品的清單
  • 企業佔有率分析
  • 競爭基準:各經營參數
  • 主要的策略性展開 (M&A、聯盟等)

第11章 COVID-19:對全球虛擬會議軟體市場的影響

第12章 企業簡介 (公司概要、財務矩陣、競爭情形、主要人力資源、主要的競爭對手、聯絡處、策略性展望)

  • Cisco Systems, Inc.
  • 6Connex
  • ALIVE
  • Avaya Inc.
  • ALE International
  • Arkadin Cloud Communications
  • Cvent Inc.
  • Eventxtra
  • George P. Johnson
  • GES
  • Kestone
  • Martiz Holdings Inc.
  • Microsoft Corporation
  • Pathable, Inc.
  • uBivent GmbH
  • Veritas Events
  • vFairs
  • Zoom Communications, Inc.
  • 其他的主要企業

第13章 主要策略性建議

第14章 調查手法

簡介目錄
Product Code: BWC22404

Global Virtual Meeting Software Market to Grow at a CAGR of 14.2%, during Forecast Period

Global Virtual Meeting Software Market is flourishing owing to the growing popularity of digital media marketing platforms to broaden the audience base, the rise in popularity of online streaming to replace in-person presentations, and the transition of businesses to remote working approaches.

A recent study conducted by the strategic consulting and market research firm, BlueWeave Consulting, revealed that the Global Virtual Meeting Software Market was worth USD 10.92 billion in the year 2021. The market is projected to grow at a CAGR of 14.2%, earning revenues of around USD 27.19 billion by the end of 2028. The primary driving factor of the market is an increase in the number of companies providing virtual meeting software around the world. A rise in the use of technologies such as facial recognition, as well as increased adoption of VM software by several organizations, are also contributing to the market's expansion. On the other hand, technical difficulties encountered while using this software pose a significant impediment to growth. Furthermore, for effective communication, people still prefer face-to-face contact with clients and colleagues, which is expected to impede VMS adoption. The extended closure of offices due to lockdowns, on the other hand, is expected to increase the demand for virtual meeting software. However, high software and hardware cost, in turn, may act as a huge restraining factor for the market growth.

Increased Productivity of WFH Employees Increased Demand for VMS

Both the number of virtual meeting software providers worldwide and the use of virtual meetings among corporate and governmental organizations have grown in recent years. A significant rise in productivity among those who work from home has boosted the market, and by 2019, many companies will permit remote work. Furthermore, the industry growth of virtual meeting software is positively impacted by the increased adoption of technologies like facial recognition, better compatibility, and security. Additionally, it is anticipated that the integration of technology, such as cloud-based technology and artificial intelligence, will open up lucrative opportunities for the expansion of the global market.

Adoption of Advanced Technologies

An increase in the use of facial recognition technologies by both the public and private sectors is fueling the market's expansion. Concerns about privacy and civil liberties, accuracy and effectiveness, transparency, and evidence of biased results led to this adoption. Additionally, facial recognition technologies assist companies in enhancing the level of security at their facilities and offering employees a multifaceted platform, both of which contribute to the market's growth. Facial recognition technologies can also help company owners and both internal and external stakeholders identify and authenticate the attendees of meetings. This results in offering lucrative opportunities for the Global Virtual Meeting Software Market during the forecast period (2022-2028).

Increased Adoption among Corporate and Government Organizations

As more businesses concentrate on expanding their operations internationally and improving workforce management, the demand for software that enables organizations to hold virtual meetings is anticipated to increase. Additionally, many organizations from a range of sectors, including corporate, BFSI, education, government, and healthcare, are implementing this software to keep up a high standard of customer service delivery despite the global pandemic, thereby reducing their overhead costs and increasing the level of output produced by their workforce. Additionally, many of the most significant market players are launching brand-new software designed for particular industries, strengthening current safety precautions and reducing the knowledge gap between employees and employers.

Challenge: Inability to Integrate Virtual Event Software due to a Lack of Technological Expertise

Organizations are embracing digital transformation. As a result, organizations are rapidly adopting off-premises applications to save money on software and hardware upgrades. Organizations that have successfully implemented digital transformation face challenges in integrating existing infrastructure with virtual event platform software. A critical activity for a business is configuring an existing business model with virtual event software. Compatibility issues at various business levels necessitate organizations to ensure efficient business operations at various levels. To recreate the live event experience, technical expertise and dependent support are required. Many event managers use various systems for various business operations. Organizations maintain separate systems for email and video conferencing, which increases the chances of failure.

Segmental Coverage

Global Virtual Meeting Software Market - By Event Type

Based on event type, the Global Virtual Meeting Software Market is segmented into Virtual Event, Video Conferencing, Personal Video Meetings, Webinars, Event Management, Lead Retrieval, Attendee Management, Gamification, Education Fair, and Others. Among these, Virtual event accounts hold the largest market share. More accessibility for all employees to interact with clients and coworkers in other locations. Less money is spent on travel and expenses across the organization. More inclusive workplaces for those who are unable to travel. The flexibility of a virtual conference is by design. You can design an event to meet the requirements of the organizers, attendees, and speakers. Additionally, these events give you access to a level of interaction, a fluid language, monetization options, and much more.

Impact of COVID-19 on Global Virtual Meeting Software Market

The market for virtual meeting software has benefited from the pandemic. The COVID-19 pandemic has made it possible to convert conventional events into online meetings with the aid of virtual meeting software. The market has expanded as a result of the rise of remote work settings, which have caused businesses to move to the cloud. Many businesses were compelled by the novel virus's unprecedented outbreak to search for a digital platform as soon as they could to avoid physical events, meetings, and conferences and guarantee business continuity. The virtual meeting software enables remote or office-based workers to access business-critical information as well as online meetings and conferences. Businesses across a range of end-user industries have been making the necessary investments and budget allocations to enhance customer experiences.

Competitive Landscape

The leading market players in the Global Virtual Meeting Software Market are Cisco Systems, Inc., 6Connex, ALIVE, Avaya Inc., ALE International, Arkadin Cloud Communications, Cvent Inc., Eventxtra, George P. Johnson, GES, Kestone, Martiz Holdings Inc., Microsoft Corporation, Pathable, Inc., uBivent GmbH, Veritas Events, vFairs, Zoom Communications, Inc., and other prominent players.

The Global Virtual Meeting Software Market is highly fragmented with the presence of several manufacturing companies in the country. The market leaders retain their supremacy by spending on research and development, incorporating cutting-edge technology into their goods, and releasing upgraded items for customers. Various tactics, including strategic alliances, agreements, mergers, and partnerships, are used.

The in-depth analysis of the report provides information about growth potential, upcoming trends, and statistics of the Global Virtual Meeting Software Market. It also highlights the factors driving forecasts of total market size. The report promises to provide recent technology trends in the Global Virtual Meeting Software Market and industry insights to help decision-makers make sound strategic decisions. Furthermore, the report also analyzes the growth drivers, challenges, and competitive dynamics of the market.

Table of Contents

1. Research Framework

  • 1.1. Research Objective
  • 1.2. Type Overview
  • 1.3. Market Segmentation

2. Executive Summary

3. Global Virtual Meeting Software Market Insights

  • 3.1. Industry Value Chain Analysis
  • 3.2. DROC Analysis
    • 3.2.1. Growth Drivers
      • 3.2.1.1. Surge in Product Demand during Covid-19 Pandemic
      • 3.2.1.2. Increased adoption among corporate and government organizations
      • 3.2.1.3. Increased Productivity of work-from-home workers
      • 3.2.1.4. Rise in number of virtual meeting software providers
    • 3.2.2. Restraints
      • 3.2.2.1. High software and hardware cost
    • 3.2.3. Opportunity
      • 3.2.3.1. Adoption of advanced technologies
      • 3.2.3.2. Development in infrastructure and Smart city initiatives
    • 3.2.4. Challenges
      • 3.2.4.1. High Cost of initial installation
  • 3.3. Technological Advancements/Recent Developments
  • 3.4. Regulatory Framework
  • 3.5. Porter's Five Forces Analysis
    • 3.5.1. Bargaining Power of Suppliers
    • 3.5.2. Bargaining Power of Buyers
    • 3.5.3. Threat of New Entrants
    • 3.5.4. Threat of Substitutes
    • 3.5.5. Intensity of Rivalry

4. Global Virtual Meeting Software Market Overview

  • 4.1. Market Size & Forecast by Value, 2018-2028
    • 4.1.1. By Value (USD Billion)
  • 4.2. Market Share & Forecast
    • 4.2.1. By Component
      • 4.2.1.1. Service
      • 4.2.1.2. Solution
    • 4.2.2. By Mode of Deployment
      • 4.2.2.1. On-Premise
      • 4.2.2.2. Cloud-Based
    • 4.2.3. By Enterprise Size
      • 4.2.3.1. Large Enterprises
      • 4.2.3.2. Small Enterprises
      • 4.2.3.3. Medium Enterprises
    • 4.2.4. By End User
      • 4.2.4.1. Organizations
      • 4.2.4.1.1. Public
      • 4.2.4.1.2. Private
      • 4.2.4.2. Hospitals
      • 4.2.4.3. Educational Institutions
      • 4.2.4.4. Others
    • 4.2.5. By Industry Vertical
      • 4.2.5.1. Education
      • 4.2.5.2. Media & Entertainment
      • 4.2.5.3. Healthcare
      • 4.2.5.4. Aerospace
      • 4.2.5.5. Logistics
      • 4.2.5.6. Telecom and IT
      • 4.2.5.7. Automation
      • 4.2.5.8. Manufacturing
      • 4.2.5.9. Government and Public
      • 4.2.5.10. BFSI
      • 4.2.5.11. Others
    • 4.2.6. By Event Type
      • 4.2.6.1. Virtual Event
      • 4.2.6.2. Video Conferencing
      • 4.2.6.2.1. Personal Video Meetings
      • 4.2.6.2.2. Webinars
      • 4.2.6.3. Event Management
      • 4.2.6.4. Lead Retrieval
      • 4.2.6.5. Attendee Management
      • 4.2.6.6. Gamification
      • 4.2.6.7. Education Fair
      • 4.2.6.8. Others
    • 4.2.7. By Region
      • 4.2.7.1. North America
      • 4.2.7.2. Europe
      • 4.2.7.3. Asia Pacific
      • 4.2.7.4. Latin America
      • 4.2.7.5. Middle East and Africa

5. North America Virtual Meeting Software Market

    • 5.1.1. Market Size & Forecast by Value, 2018-2028
    • 5.1.2. By Value (USD Billion)
  • 5.2. Market Share & Forecast
    • 5.2.1. By Component
    • 5.2.2. By Mode of Deployment
    • 5.2.3. By Enterprise Size
    • 5.2.4. By End User
    • 5.2.5. By Industry Vertical
    • 5.2.6. By Event Type
    • 5.2.7. By Country
      • 5.2.7.1. US
      • 5.2.7.1.1. By Component
      • 5.2.7.1.2. By Mode of Deployment
      • 5.2.7.1.3. By Enterprise Size
      • 5.2.7.1.4. By End User
      • 5.2.7.1.5. By Industry Vertical
      • 5.2.7.1.6. By Event Type
      • 5.2.7.2. Canada
      • 5.2.7.2.1. By Component
      • 5.2.7.2.2. By Mode of Deployment
      • 5.2.7.2.3. By Enterprise Size
      • 5.2.7.2.4. By End User
      • 5.2.7.2.5. By Industry Vertical
      • 5.2.7.2.6. By Event Type

6. Europe Virtual Meeting Software Market

  • 6.1. Market Size & Forecast by Value, 2018-2028
    • 6.1.1. By Value (USD Billion)
  • 6.2. Market Share & Forecast
    • 6.2.1. By Component
    • 6.2.2. By Mode of Deployment
    • 6.2.3. By Enterprise Size
    • 6.2.4. By End User
    • 6.2.5. By Industry Vertical
    • 6.2.6. By Event Type
    • 6.2.7. By Country
      • 6.2.7.1. Germany
      • 6.2.7.1.1. By Component
      • 6.2.7.1.2. By Mode of Deployment
      • 6.2.7.1.3. By Enterprise Size
      • 6.2.7.1.4. By End User
      • 6.2.7.1.5. By Industry Vertical
      • 6.2.7.1.6. By Event Type
      • 6.2.7.2. UK
      • 6.2.7.2.1. By Component
      • 6.2.7.2.2. By Mode of Deployment
      • 6.2.7.2.3. By Enterprise Size
      • 6.2.7.2.4. By End User
      • 6.2.7.2.5. By Industry Vertical
      • 6.2.7.2.6. By Event Type
      • 6.2.7.3. Italy
      • 6.2.7.3.1. By Component
      • 6.2.7.3.2. By Mode of Deployment
      • 6.2.7.3.3. By Enterprise Size
      • 6.2.7.3.4. By End User
      • 6.2.7.3.5. By Industry Vertical
      • 6.2.7.3.6. By Event Type
      • 6.2.7.4. France
      • 6.2.7.4.1. By Component
      • 6.2.7.4.2. By Mode of Deployment
      • 6.2.7.4.3. By Enterprise Size
      • 6.2.7.4.4. By End User
      • 6.2.7.4.5. By Industry Vertical
      • 6.2.7.4.6. By Event Type
      • 6.2.7.5. Spain
      • 6.2.7.5.1. By Component
      • 6.2.7.5.2. By Mode of Deployment
      • 6.2.7.5.3. By Enterprise Size
      • 6.2.7.5.4. By End User
      • 6.2.7.5.5. By Industry Vertical
      • 6.2.7.5.6. By Event Type
      • 6.2.7.6. The Netherlands
      • 6.2.7.6.1. By Component
      • 6.2.7.6.2. By Mode of Deployment
      • 6.2.7.6.3. By Enterprise Size
      • 6.2.7.6.4. By End User
      • 6.2.7.6.5. By Industry Vertical
      • 6.2.7.6.6. By Event Type
      • 6.2.7.7. Belgium
      • 6.2.7.7.1. By Component
      • 6.2.7.7.2. By Mode of Deployment
      • 6.2.7.7.3. By Enterprise Size
      • 6.2.7.7.4. By End User
      • 6.2.7.7.5. By Industry Vertical
      • 6.2.7.7.6. By Event Type
      • 6.2.7.8. NORDIC Countries
      • 6.2.7.8.1. By Component
      • 6.2.7.8.2. By Mode of Deployment
      • 6.2.7.8.3. By Enterprise Size
      • 6.2.7.8.4. By End User
      • 6.2.7.8.5. By Industry Vertical
      • 6.2.7.8.6. By Event Type
      • 6.2.7.9. Rest of Europe
      • 6.2.7.9.1. By Component
      • 6.2.7.9.2. By Mode of Deployment
      • 6.2.7.9.3. By Enterprise Size
      • 6.2.7.9.4. By End User
      • 6.2.7.9.5. By Industry Vertical
      • 6.2.7.9.6. By Event Type

7. Asia Pacific Virtual Meeting Software Market

  • 7.1. Market Size & Forecast by Value, 2018-2028
    • 7.1.1. By Value (USD Billion)
  • 7.2. Market Share & Forecast
    • 7.2.1. By Component
    • 7.2.2. By Mode of Deployment
    • 7.2.3. By Enterprise Size
    • 7.2.4. By End User
    • 7.2.5. By Industry Vertical
    • 7.2.6. By Event Type
    • 7.2.7. By Country
      • 7.2.7.1. China
      • 7.2.7.1.1. By Component
      • 7.2.7.1.2. By Mode of Deployment
      • 7.2.7.1.3. By Enterprise Size
      • 7.2.7.1.4. By End User
      • 7.2.7.1.5. By Industry Vertical
      • 7.2.7.1.6. By Event Type
      • 7.2.7.2. India
      • 7.2.7.2.1. By Component
      • 7.2.7.2.2. By Mode of Deployment
      • 7.2.7.2.3. By Enterprise Size
      • 7.2.7.2.4. By End User
      • 7.2.7.2.5. By Industry Vertical
      • 7.2.7.2.6. By Event Type
      • 7.2.7.3. Japan
      • 7.2.7.3.1. By Component
      • 7.2.7.3.2. By Mode of Deployment
      • 7.2.7.3.3. By Enterprise Size
      • 7.2.7.3.4. By End User
      • 7.2.7.3.5. By Industry Vertical
      • 7.2.7.3.6. By Event Type
      • 7.2.7.4. South Korea
      • 7.2.7.4.1. By Component
      • 7.2.7.4.2. By Mode of Deployment
      • 7.2.7.4.3. By Enterprise Size
      • 7.2.7.4.4. By End User
      • 7.2.7.4.5. By Industry Vertical
      • 7.2.7.4.6. By Event Type
      • 7.2.7.5. Australia & New Zealand
      • 7.2.7.5.1. By Component
      • 7.2.7.5.2. By Mode of Deployment
      • 7.2.7.5.3. By Enterprise Size
      • 7.2.7.5.4. By End User
      • 7.2.7.5.5. By Industry Vertical
      • 7.2.7.5.6. By Event Type
      • 7.2.7.6. Indonesia
      • 7.2.7.6.1. By Component
      • 7.2.7.6.2. By Mode of Deployment
      • 7.2.7.6.3. By Enterprise Size
      • 7.2.7.6.4. By End User
      • 7.2.7.6.5. By Industry Vertical
      • 7.2.7.6.6. By Event Type
      • 7.2.7.7. Malaysia
      • 7.2.7.7.1. By Component
      • 7.2.7.7.2. By Mode of Deployment
      • 7.2.7.7.3. By Enterprise Size
      • 7.2.7.7.4. By End User
      • 7.2.7.7.5. By Industry Vertical
      • 7.2.7.7.6. By Event Type
      • 7.2.7.8. Singapore
      • 7.2.7.8.1. By Component
      • 7.2.7.8.2. By Mode of Deployment
      • 7.2.7.8.3. By Enterprise Size
      • 7.2.7.8.4. By End User
      • 7.2.7.8.5. By Industry Vertical
      • 7.2.7.8.6. By Event Type
      • 7.2.7.9. Philippines
      • 7.2.7.9.1. By Component
      • 7.2.7.9.2. By Mode of Deployment
      • 7.2.7.9.3. By Enterprise Size
      • 7.2.7.9.4. By End User
      • 7.2.7.9.5. By Industry Vertical
      • 7.2.7.9.6. By Event Type
      • 7.2.7.10. Vietnam
      • 7.2.7.10.1. By Component
      • 7.2.7.10.2. By Mode of Deployment
      • 7.2.7.10.3. By Enterprise Size
      • 7.2.7.10.4. By End User
      • 7.2.7.10.5. By Industry Vertical
      • 7.2.7.10.6. By Event Type
      • 7.2.7.11. Rest of Asia Pacific
      • 7.2.7.11.1. By Component
      • 7.2.7.11.2. By Mode of Deployment
      • 7.2.7.11.3. By Enterprise Size
      • 7.2.7.11.4. By End User
      • 7.2.7.11.5. By Industry Vertical
      • 7.2.7.11.6. By Event Type

8. Latin America Virtual Meeting Software Market

  • 8.1. Market Size & Forecast by Value, 2018-2028
    • 8.1.1. By Value (USD Billion)
  • 8.2. Market Share & Forecast
    • 8.2.1. By Component
    • 8.2.2. By Mode of Deployment
    • 8.2.3. By Enterprise Size
    • 8.2.4. By End User
    • 8.2.5. By Industry Vertical
    • 8.2.6. By Event Type
    • 8.2.7. By Country
      • 8.2.7.1. Brazil
      • 8.2.7.1.1. By Component
      • 8.2.7.1.2. By Mode of Deployment
      • 8.2.7.1.3. By Enterprise Size
      • 8.2.7.1.4. By End User
      • 8.2.7.1.5. By Industry Vertical
      • 8.2.7.1.6. By Event Type
      • 8.2.7.2. Mexico
      • 8.2.7.2.1. By Component
      • 8.2.7.2.2. By Mode of Deployment
      • 8.2.7.2.3. By Enterprise Size
      • 8.2.7.2.4. By End User
      • 8.2.7.2.5. By Industry Vertical
      • 8.2.7.2.6. By Event Type
      • 8.2.7.3. Argentina
      • 8.2.7.3.1. By Component
      • 8.2.7.3.2. By Mode of Deployment
      • 8.2.7.3.3. By Enterprise Size
      • 8.2.7.3.4. By End User
      • 8.2.7.3.5. By Industry Vertical
      • 8.2.7.3.6. By Event Type
      • 8.2.7.4. Peru
      • 8.2.7.4.1. By Component
      • 8.2.7.4.2. By Mode of Deployment
      • 8.2.7.4.3. By Enterprise Size
      • 8.2.7.4.4. By End User
      • 8.2.7.4.5. By Industry Vertical
      • 8.2.7.4.6. By Event Type
      • 8.2.7.5. Colombia
      • 8.2.7.5.1. By Component
      • 8.2.7.5.2. By Mode of Deployment
      • 8.2.7.5.3. By Enterprise Size
      • 8.2.7.5.4. By End User
      • 8.2.7.5.5. By Industry Vertical
      • 8.2.7.5.6. By Event Type
      • 8.2.7.6. Rest of Latin America
      • 8.2.7.6.1. By Component
      • 8.2.7.6.2. By Mode of Deployment
      • 8.2.7.6.3. By Enterprise Size
      • 8.2.7.6.4. By End User
      • 8.2.7.6.5. By Industry Vertical
      • 8.2.7.6.6. By Event Type

9. Middle East & Africa Virtual Meeting Software Market

  • 9.1. Market Size & Forecast by Value, 2018-2028
    • 9.1.1. By Value (USD Billion)
  • 9.2. Market Share & Forecast
    • 9.2.1. By Component
    • 9.2.2. By Mode of Deployment
    • 9.2.3. By Enterprise Size
    • 9.2.4. By End User
    • 9.2.5. By Industry Vertical
    • 9.2.6. By Event Type
    • 9.2.7. By Country
      • 9.2.7.1. Saudi Arabia
      • 9.2.7.1.1. By Component
      • 9.2.7.1.2. By Mode of Deployment
      • 9.2.7.1.3. By Enterprise Size
      • 9.2.7.1.4. By End User
      • 9.2.7.1.5. By Industry Vertical
      • 9.2.7.1.6. By Event Type
      • 9.2.7.2. UAE
      • 9.2.7.2.1. By Component
      • 9.2.7.2.2. By Mode of Deployment
      • 9.2.7.2.3. By Enterprise Size
      • 9.2.7.2.4. By End User
      • 9.2.7.2.5. By Industry Vertical
      • 9.2.7.2.6. By Event Type
      • 9.2.7.3. Qatar
      • 9.2.7.3.1. By Component
      • 9.2.7.3.2. By Mode of Deployment
      • 9.2.7.3.3. By Enterprise Size
      • 9.2.7.3.4. By End User
      • 9.2.7.3.5. By Industry Vertical
      • 9.2.7.3.6. By Event Type
      • 9.2.7.4. Kuwait
      • 9.2.7.4.1. By Component
      • 9.2.7.4.2. By Mode of Deployment
      • 9.2.7.4.3. By Enterprise Size
      • 9.2.7.4.4. By End User
      • 9.2.7.4.5. By Industry Vertical
      • 9.2.7.4.6. By Event Type
      • 9.2.7.5. Iran
      • 9.2.7.5.1. By Component
      • 9.2.7.5.2. By Mode of Deployment
      • 9.2.7.5.3. By Enterprise Size
      • 9.2.7.5.4. By End User
      • 9.2.7.5.5. By Industry Vertical
      • 9.2.7.5.6. By Event Type
      • 9.2.7.6. South Africa
      • 9.2.7.6.1. By Component
      • 9.2.7.6.2. By Mode of Deployment
      • 9.2.7.6.3. By Enterprise Size
      • 9.2.7.6.4. By End User
      • 9.2.7.6.5. By Industry Vertical
      • 9.2.7.6.6. By Event Type
      • 9.2.7.7. Nigeria
      • 9.2.7.7.1. By Component
      • 9.2.7.7.2. By Mode of Deployment
      • 9.2.7.7.3. By Enterprise Size
      • 9.2.7.7.4. By End User
      • 9.2.7.7.5. By Industry Vertical
      • 9.2.7.7.6. By Event Type
      • 9.2.7.8. Kenya
      • 9.2.7.8.1. By Component
      • 9.2.7.8.2. By Mode of Deployment
      • 9.2.7.8.3. By Enterprise Size
      • 9.2.7.8.4. By End User
      • 9.2.7.8.5. By Industry Vertical
      • 9.2.7.8.6. By Event Type
      • 9.2.7.9. Egypt
      • 9.2.7.9.1. By Component
      • 9.2.7.9.2. By Mode of Deployment
      • 9.2.7.9.3. By Enterprise Size
      • 9.2.7.9.4. By End User
      • 9.2.7.9.5. By Industry Vertical
      • 9.2.7.9.6. By Event Type
      • 9.2.7.10. Morocco
      • 9.2.7.10.1. By Component
      • 9.2.7.10.2. By Mode of Deployment
      • 9.2.7.10.3. By Enterprise Size
      • 9.2.7.10.4. By End User
      • 9.2.7.10.5. By Industry Vertical
      • 9.2.7.10.6. By Event Type
      • 9.2.7.11. Algeria
      • 9.2.7.11.1. By Component
      • 9.2.7.11.2. By Mode of Deployment
      • 9.2.7.11.3. By Enterprise Size
      • 9.2.7.11.4. By End User
      • 9.2.7.11.5. By Industry Vertical
      • 9.2.7.11.6. By Event Type
      • 9.2.7.12. Rest of Middle East & Africa
      • 9.2.7.12.1. By Component
      • 9.2.7.12.2. By Mode of Deployment
      • 9.2.7.12.3. By Enterprise Size
      • 9.2.7.12.4. By End User
      • 9.2.7.12.5. By Industry Vertical
      • 9.2.7.12.6. By Event Type

10. Competitive Landscape

  • 10.1. List of Key Players and Their Offerings
  • 10.2. Global Virtual Meeting Software Company Market Share Analysis, 2021
  • 10.3. Competitive Benchmarking, By Operating Parameters
  • 10.4. Key Strategic Development (Merger, Acquisition, Partnership)

11. Impact of Covid-19 on Global Virtual Meeting Software Market Industry

12. Company Profile (Company Overview, Financial Matrix, Competitive Landscape, Key Personnel, Key Competitors, Contact Address, SWOT, and Strategic Outlook)

  • 12.1. Cisco Systems, Inc.
  • 12.2. 6Connex
  • 12.3. ALIVE
  • 12.4. Avaya Inc.
  • 12.5. ALE International
  • 12.6. Arkadin Cloud Communications
  • 12.7. Cvent Inc.
  • 12.8. Eventxtra
  • 12.9. George P. Johnson
  • 12.10. GES
  • 12.11. Kestone
  • 12.12. Martiz Holdings Inc.
  • 12.13. Microsoft Corporation
  • 12.14. Pathable, Inc.
  • 12.15. uBivent GmbH
  • 12.16. Veritas Events
  • 12.17. vFairs
  • 12.18. Zoom Communications, Inc.
  • 12.19. Other Prominent Players

13. Key Strategic Recommendations

14. Research Methodology

  • 14.1. Qualitative Research
    • 14.1.1. Primary & Secondary Research
  • 14.2. Quantitative Research
  • 14.3. Market Breakdown & Data Triangulation
    • 14.3.1. Secondary Research
    • 14.3.2. Primary Research
  • 14.4. Breakdown of Primary Research Respondents, By Region
  • 14.5. Assumptions & Limitations

*Financial information in case of non-listed companies will be provided as per availability

**The segmentation and the companies are subjected to modifications based on the in-depth secondary for the final deliverable