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市場調查報告書
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1356813

3D遊戲機市場報告:至2030年的趨勢、預測與競爭分析

3D Gaming Consoles Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 Pages | 商品交期: 3個工作天內

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簡介目錄

3D遊戲機趨勢與預測

預計到2030年,全球3D遊戲機市場將達到約 234 億美元,2024年至2030年的年複合成長率為 11.1%。該市場的主要促進因素是對頂級遊戲體驗的日益渴望,多人線上遊戲選項的日益採用以及雲端遊戲解決方案領域的不斷成長的趨勢。未來全球3D遊戲機市場,微軟Xbox、Sony PlayStation、任天堂Wii市場很可能有商機。

3D遊戲機市場洞察

Lucintel 預測,軟體預計將在預測期內實現高速成長。

Sony PlayStation 將繼續成為該市場最大的細分市場。

預計亞太地區在預測期內將出現最高成長。

本報告回答了 11 個關鍵問題:

  • Q.1.細分市場中最有前途和高成長的機會為何?
  • Q.2.哪個細分市場將以更快的速度成長?理由為何?
  • Q.3.哪些地區未來會出現更快的成長?理由為何?
  • Q.4.影響市場動態的主要因素有哪些?市場的主要挑戰和商業風險是什麼?
  • Q.5.這個市場的商業風險和競爭威脅為何?
  • Q.6.這個市場有哪些新趨勢?理由為何?
  • Q.7.市場客戶需求有何改變?
  • Q.8.該市場有哪些新發展以及哪些公司處於領先地位?
  • Q.9.這個市場的主要企業有哪些?主要企業採取哪些策略配合措施來發展業務?
  • Q.10.該市場上的競爭產品有哪些,由於材料或產品替代導致市場佔有率下降的威脅有多大?
  • Q.11.過去年度發生了哪些併購事件,對產業產生了哪些影響?

目錄

第1章 執行摘要

第2章 全球3D遊戲機市場:市場動態

  • 簡介、背景、分類
  • 供應鏈
  • 產業促進因素與挑戰

第3章 2018-2030年市場趨勢及預測分析

  • 宏觀經濟趨勢(2018-2023)與預測(2024-2030)
  • 全球3D遊戲機市場趨勢(2018-2023)與預測(2024-2030)
  • 全球3D遊戲機市場(依組件)
    • 硬體
    • 軟體
  • 全球3D遊戲機市場(依遊戲機分類)
    • 家用遊戲機
    • 手持遊戲機
    • 微型遊戲機
    • 專用遊戲機
  • 按平台分類的全球3D遊戲機市場
    • 微軟Xbox
    • Sony PlayStation
    • 任天堂Wii
    • 其他平台

第4章 2018-2030年市場趨勢及預測分析(依地區)

  • 全球3D遊戲機市場區域分佈
  • 北美3D遊戲機市場
  • 歐洲3D遊戲機市場
  • 亞太3D遊戲機市場
  • 其他地區3D遊戲機市場

第5章 競爭分析

  • 產品系列分析
  • 營運整合
  • 波特五力分析

第6章 成長機會與策略分析

  • 成長機會分析
    • 全球3D遊戲機市場成長機會(依組件)
    • 全球3D遊戲機市場成長機會(按遊戲機分類)
    • 全球3D遊戲機市場成長機會(按平台)
    • 全球3D遊戲機市場成長機會(依地區)
  • 全球3D遊戲機市場新趨勢
  • 戰略分析
    • 新產品開發
    • 擴大全球3D遊戲機市場容量
    • 全球3D遊戲機市場的合併、收購與合資
    • 認證和許可

第7章 主要企業概況

  • A4Tech
  • Activision Publishing
  • Electronic Art
  • Guillemot Corporation
  • Kaneva
  • Logitech
  • Microsoft Corporation
  • Nintendo
  • Oculus
  • Sony Corporation
簡介目錄

3D Gaming Consoles Trends and Forecast

The future of the global 3D gaming consoles market looks promising with opportunities in the microsoft Xbox, sony playstation, and nintendo wii markets. The global 3D gaming consoles market is expected to reach an estimated $23.4 billion by 2030 with a CAGR of 11.1% from 2024 to 2030. The major drivers for this market are rising appetite for top-tier gaming experiences, growing adoption of multiplayer online gaming options, and increasing trend of cloud gaming solutions across the globe.

A more than 150-page report is developed to help in your business decisions.

3D Gaming Consoles by Segment

The study includes a forecast for the global 3D gaming consoles by component, console, platform, and region.

3D Gaming Consoles Market by Component [Shipment Analysis by Value from 2018 to 2030]:

  • Hardware
  • Software

3D Gaming Consoles Market by Console [Shipment Analysis by Value from 2018 to 2030]:

  • Home Consoles
  • Handheld Consoles
  • Micro Consoles
  • Dedicated Consoles

3D Gaming Consoles Market by Platform [Shipment Analysis by Value from 2018 to 2030]:

  • Microsoft Xbox
  • Sony PlayStation
  • Nintendo Wii
  • Other Platforms

3D Gaming Consoles Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of 3D Gaming Consoles Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies 3D gaming consoles companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the 3D gaming consoles companies profiled in this report include-

  • A4Tech
  • Activision Publishing
  • Electronic Art
  • Guillemot Corporation
  • Kaneva
  • Logitech
  • Microsoft Corporation
  • Nintendo
  • Oculus
  • Sony Corporation

3D Gaming Consoles Market Insights

Lucintel forecasts that software is expected to witness higher growth over the forecast period.

Within this market, sony playstation will remain the largest segment.

APAC is expected to witness highest growth over the forecast period.

Features of the Global 3D Gaming Consoles Market

Market Size Estimates: 3D gaming consoles market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: 3D gaming consoles market size by component, console, platform, and region. in terms of value ($B).

Regional Analysis: 3D gaming consoles market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different components, consoles, platforms, and region.s for the 3D gaming consoles market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the 3D gaming consoles market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q.1. What is the 3D gaming consoles market size?

Answer: The global 3D gaming consoles market is expected to reach an estimated $23.4 billion by 2030.

Q.2. What is the growth forecast for 3D gaming consoles market?

Answer: The global 3D gaming consoles market is expected to grow with a CAGR of 11.1% from 2024 to 2030.

Q.3. What are the major drivers influencing the growth of the 3D gaming consoles market?

Answer: The major drivers for this market are rising appetite for top-tier gaming experiences, growing adoption of multiplayer online gaming options, and increasing trend of cloud gaming solutions across the globe.

Q.4. What are the major segments for 3D gaming consoles market?

Answer: The future of the 3D gaming consoles market looks promising with opportunities in the microsoft Xbox, sony playstation, and nintendo wii markets.

Q.5. Who are the key 3D gaming consoles market companies?

Answer: Some of the key 3D gaming consoles companies are as follows:

  • A4Tech
  • Activision Publishing
  • Electronic Art
  • Guillemot Corporation
  • Kaneva
  • Logitech
  • Microsoft Corporation
  • Nintendo
  • Oculus
  • Sony Corporation

Q.6. Which 3D gaming consoles market segment will be the largest in future?

Answer: Lucintel forecasts that software is expected to witness higher growth over the forecast period.

Q.7. In 3D gaming consoles market, which region is expected to be the largest in next 5 years?

Answer: APAC is expected to witness highest growth over the forecast period.

Q.8. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the 3D gaming consoles market by component (hardware and software), console (home consoles, handheld consoles, micro consoles, and dedicated consoles), platform (microsoft Xbox, sony playstation, nintendo wii, and other platforms), and region. (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global 3D Gaming Consoles Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global 3D Gaming Consoles Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global 3D Gaming Consoles Market by Component
    • 3.3.1: Hardware
    • 3.3.2: Software
  • 3.4: Global 3D Gaming Consoles Market by Console
    • 3.4.1: Home Consoles
    • 3.4.2: Handheld Consoles
    • 3.4.3: Micro Consoles
    • 3.4.4: Dedicated Consoles
  • 3.5: Global 3D Gaming Consoles Market by Platform
    • 3.5.1: Microsoft Xbox
    • 3.5.2: Sony PlayStation
    • 3.5.3: Nintendo Wii
    • 3.5.4: Other Platforms

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global 3D Gaming Consoles Market by Region
  • 4.2: North American 3D Gaming Consoles Market
    • 4.2.2: North American 3D Gaming Consoles Market by Platform: Microsoft Xbox, Sony PlayStation, Nintendo Wii, and Other Platforms
  • 4.3: European 3D Gaming Consoles Market
    • 4.3.1: European 3D Gaming Consoles Market by Component: Hardware and Software
    • 4.3.2: European 3D Gaming Consoles Market by Platform: Microsoft Xbox, Sony PlayStation, Nintendo Wii, and Other Platforms
  • 4.4: APAC 3D Gaming Consoles Market
    • 4.4.1: APAC 3D Gaming Consoles Market by Component: Hardware and Software
    • 4.4.2: APAC 3D Gaming Consoles Market by Platform: Microsoft Xbox, Sony PlayStation, Nintendo Wii, and Other Platforms
  • 4.5: ROW 3D Gaming Consoles Market
    • 4.5.1: ROW 3D Gaming Consoles Market by Component: Hardware and Software
    • 4.5.2: ROW 3D Gaming Consoles Market by Platform: Microsoft Xbox, Sony PlayStation, Nintendo Wii, and Other Platforms

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global 3D Gaming Consoles Market by Component
    • 6.1.2: Growth Opportunities for the Global 3D Gaming Consoles Market by Console
    • 6.1.3: Growth Opportunities for the Global 3D Gaming Consoles Market by Platform
    • 6.1.4: Growth Opportunities for the Global 3D Gaming Consoles Market by Region
  • 6.2: Emerging Trends in the Global 3D Gaming Consoles Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global 3D Gaming Consoles Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global 3D Gaming Consoles Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: A4Tech
  • 7.2: Activision Publishing
  • 7.3: Electronic Art
  • 7.4: Guillemot Corporation
  • 7.5: Kaneva
  • 7.6: Logitech
  • 7.7: Microsoft Corporation
  • 7.8: Nintendo
  • 7.9: Oculus
  • 7.10: Sony Corporation