可動人偶全球市場規模研究與預測,按類型(超級英雄,動漫人物,電影人物,其他),最終用戶(8歲以下,9-15歲,15歲以上),分銷渠道(線下,在線)區域分析2022-2029
市場調查報告書
商品編碼
1261222

可動人偶全球市場規模研究與預測,按類型(超級英雄,動漫人物,電影人物,其他),最終用戶(8歲以下,9-15歲,15歲以上),分銷渠道(線下,在線)區域分析2022-2029

Global Action Figures Market Size study & Forecast, by Type (Superheroes, Anime Characters, Movie Characters, Others), End-user (Up to 8 years, 9 - 15 years, 15 years & above), Distribution Channel (Offline, Online) & Regional Analysis, 2022-2029

出版日期: | 出版商: Bizwit Research & Consulting LLP | 英文 | 商品交期: 2-3個工作天內

價格

2021 年全球可動人偶市場價值約為 76.2 億美元,預計在 2022-2029 年預測期內將以超過 8.6% 的健康增長率增長。

可動人偶是可擺姿勢的角色模型,通常由塑料製成,基於虛構或歷史電影,漫畫書,視頻遊戲或電視節目中的角色。 眾多動漫節目和動作片的日益流行,15 歲以下兒童人數的增加以及主要市場參與者不斷增加的戰略舉措等因素正在推動全球市場需求。 根據聯合國人口司(2022)的數據,到 2021 年,15 歲以下的兒童將有約 20 億,高於 1950 年的 8.7 億。

此外,人口可支配收入的增加進一步推動了全球市場的增長。 據世界銀行估計,美國 2011 年的人均 GDP 為 50,066 美元。 此外,它一直在增長,到 2021 年將達到 69,287.5 美元。 同樣,根據世界銀行的數據,墨西哥 2016 年的人均 GDP 估計為 8,774.5 美元。 它也一直在增長,到 2021 年將達到 9,926.4 美元。 因此,人們的高可支配收入增加了人們的購買力,從而以相當大的速度增加了市場的增長。 此外,電子商務平台上創新產品的出現和產品供應的增加將在預測期內帶來各種有利可圖的機會。 然而,兒童電子遊戲的日益普及正在影響整個 2022-2029 年預測期內的市場增長。

可動人偶全球市場研究考慮的主要區域是亞太地區,北美,歐洲,中美洲和南美洲以及拉丁美洲其他地區。 由於人群中動作玩具的增長趨勢以及對定制動作玩具的高需求,北美在收入方面佔據了市場主導地位。 另一方面,由於目標人口的增長,可支配收入水平的提高以及通過電子商務的玩具銷售激增等因素,預計亞太地區在預測期內將以最高的複合年增長率增長。

本研究的目的是闡明近年來各個細分市場和國家/地區的市場規模,並預測未來幾年的市場規模。 該報告旨在捕捉被調查國家中該行業的定性和定量方面的情況。

它還提供了關鍵方面的詳細信息,例如決定市場未來增長的驅動因素和挑戰。 此外,它還包含供利益相關者投資的潛在微觀市場機會,以及對主要參與者的競爭格局和產品供應的深入分析。 .

內容

第 1 章執行摘要

  • 市場概況
  • 2019-2029 年各細分市場的全球市場估計和預測
    • 2019-2029 年各地區可動人偶市場
    • 可動人偶市場,按類型,2019-2029
    • 可動人偶市場,按最終用戶分類,2019 年至 2029 年
    • 可動人偶市場,按分銷渠道,2019 年至 2029 年
  • 主要趨勢
  • 調查方法
  • 調查先決條件

第 2 章可動人偶全球市場的定義和範圍

  • 調查目的
  • 市場定義和範圍
    • 調查範圍
    • 工業發展
  • 本次調查涵蓋的年份
  • 貨幣兌換率

第 3 章全球可動人偶市場動態

  • 可動人偶市場影響分析(2019-2029 年)
    • 市場驅動因素
      • 國民可支配收入增加
      • 眾多動漫節目和動作片的人氣上升
    • 市場挑戰
      • 電子遊戲在兒童中的普及率很高
    • 市場機會
      • 不斷推出創新產品
      • 增加了各種電子商務平台上的產品供應

第 4 章可動人偶全球市場行業分析

  • 波特 5 力模型
    • 供應商的議價能力
    • 買家的議價能力
    • 新進入者的威脅
    • 替代品的威脅
    • 競爭公司之間的敵對關係
  • 波特 5 力模型的未來方法 (2019-2029)
  • 害蟲分析
    • 政治
    • 經濟的
    • 社交
    • 技術
  • 主要投資機會
  • 關鍵成功策略
  • 業內人士的前景
  • 分析師的建議和結論

第 5 章風險評估:COVID-19 的影響

  • 評估 COVID-19 對行業的總體影響
  • COVID-19 之前和 COVID-19 之後的市場情景

第 6 章全球人偶市場:按類型

  • 市場概況
  • 全球人偶市場:按類型,性能和潛力分析
  • 2019-2029 年按類型劃分的可動人偶全球市場估計和預測
  • 可動人偶市場,細分市場分析
    • 超級英雄
    • 動漫角色
    • 電影角色
    • 其他

第 7 章全球人偶市場:最終用戶

  • 市場概況
  • 全球人偶市場:最終用戶的性能潛力分析
  • 2019-2029 年最終用戶可動人偶全球市場估計和預測
  • 可動人偶市場,細分市場分析
    • 最多 8 年
    • 9 到 15 歲
    • 15 歲以上

第 8 章全球人偶市場:按分銷渠道

  • 市場概況
  • 全球人偶市場:按分銷渠道,性能潛力分析
  • 按分銷渠道對 2019-2029 年全球可動人偶市場進行的估計和預測
  • 可動人偶市場,細分市場分析
    • 離線
    • 在線

第 9 章全球可動人偶市場:區域分析

  • 人偶市場,區域市場概況
  • 北美
    • 美國
      • 按類型估算和預測,2019-2029 年
      • 2019-2029 年最終用戶的估計和預測
      • 2019-2029 年各分銷渠道的估計和預測
    • 加拿大
  • 歐洲人偶市場概況
    • 英國
    • 德國
    • 法國
    • 西班牙
    • 意大利
    • 其他歐洲
  • 亞太地區人偶市場概況
    • 中國
    • 印度
    • 日本
    • 澳大利亞
    • 韓國
    • 其他亞太地區
  • 拉丁美洲人偶市場概況
    • 巴西
    • 墨西哥
    • 其他拉丁美洲地區
  • 世界其他地方

第 10 章衝突信息

  • 頂級市場策略
  • 公司簡介
    • 孩之寶
      • 關鍵信息
      • 概覽
      • 財務(僅當數據可用時)
      • 產品概述
      • 近期趨勢
    • The LEGO Group
    • Playmates Toys Ltd.
    • JAKKS Pacific, Inc.
    • Mattel
    • Bandai Namco Holdings Inc.
    • Diamond Select Toys
    • Good Smile Company, Inc.
    • Spin Master
    • McFarlane Toys

第 11 章研究過程

  • 研究過程
    • 數據挖掘
    • 分析
    • 市場評估
    • 驗證
    • 出版
  • 調查的特點
  • 調查先決條件

Global Action Figures Market is valued at approximately USD 7.62 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 8.6% over the forecast period 2022-2029. An action figure is a poseable character model figure that is generally created of plastic and is based on characters from fictitious or historical movies, comic books, video games, or television shows. Factors such as the growing popularity of numerous cartoon programs and action films, the rising number of children under 15 years, coupled with the increasing number of strategic initiatives for the key market players are driving market demand across the globe. As per the United Nations Population Division (2022), approximately 2 billion children under the age of 15 were present in 2021, which is up from 0.87 billion in 1950.

In addition, increasing disposable income of the population is further acting as a catalyzing factor for the growth of the global market. According to The World Bank, in the United States, the GDP per capita was estimated to account for USD 50,066 in 2011. Also, it is constantly growing and reached USD 69, 287.5 by 2021. Likewise, The World Bank reported that, in Mexico, the GDP per capita was estimated to account for USD 8,774.5 in 2016. Also, it is constantly growing and reached USD 9,926.4 by the year 2021. Therefore, the high disposable income of the population is boosting the purchasing capacity of the population, which, in turn, augments the market growth at a considerable rate. Moreover, the rising introduction of innovative products, as well as the increasing availability of products on various e-commerce platforms are presenting various lucrative opportunities over the forecasting years. However, the high adoption of video games among children is challenging the market growth throughout the forecast period of 2022-2029.

The key regions considered for the Global Action Figures Market study include Asia Pacific, North America, Europe, Latin America, and the Rest of the World. North America dominated the market in terms of revenue, owing to the growing trend of action toys among the population and the high demand for custom-made action toys. Whereas, the Asia Pacific is also expected to grow with the highest CAGR during the forecast period, owing to factors such as rising target populations, increasing disposable income levels, and a surge in sales of toys through e-commerce platforms in the market space.

Major market players included in this report are:

  • Hasbro
  • The LEGO Group
  • Playmates Toys Ltd.
  • JAKKS Pacific, Inc.
  • Mattel
  • Bandai Namco Holdings Inc.
  • Diamond Select Toys
  • Good Smile Company, Inc.
  • Spin Master
  • McFarlane Toys

Recent Developments in the Market:

  • In August 2022, The LEGO Group unveiled the introduction of its new factory of around 33,850 m² in Monterrey with a total investment of approximately USD 500 million in the site. This new facility boosts production capacity to fulfill the long-term demand globally especially in America.

Global Action Figures Market Report Scope:

  • Historical Data: 2019-2020-2021
  • Base Year for Estimation: 2021
  • Forecast period: 2022-2029
  • Report Coverage: Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
  • Segments Covered: Type, End-user, Distribution Channel, Region
  • Regional Scope: North America; Europe; Asia Pacific; Latin America; Rest of the World
  • Customization Scope: Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.

The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below.

By Type:

  • Superheroes
  • Anime Characters
  • Movie Characters
  • Others

By End-user:

  • Up to 8 years
  • 9 - 15 years
  • 15 years & above

By Distribution Channel:

  • Offline
  • Online

By Region:

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Spain
  • Italy
  • ROE
  • Asia Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • RoAPAC
  • Latin America
  • Brazil
  • Mexico
  • RoLA
  • Rest of the World

Table of Contents

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Global & Segmental Market Estimates & Forecasts, 2019-2029 (USD Billion)
    • 1.2.1. Action Figures Market, by Region, 2019-2029 (USD Billion)
    • 1.2.2. Action Figures Market, by Type, 2019-2029 (USD Billion)
    • 1.2.3. Action Figures Market, by End-user, 2019-2029 (USD Billion)
    • 1.2.4. Action Figures Market, by Distribution Channel, 2019-2029 (USD Billion)
  • 1.3. Key Trends
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. Global Action Figures Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Scope of the Study
    • 2.2.2. Industry Evolution
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. Global Action Figures Market Dynamics

  • 3.1. Action Figures Market Impact Analysis (2019-2029)
    • 3.1.1. Market Drivers
      • 3.1.1.1. Increasing disposable income of the population
      • 3.1.1.2. Growing popularity of numerous cartoon programs and action films
    • 3.1.2. Market Challenges
      • 3.1.2.1. High adoption of video games among children
    • 3.1.3. Market Opportunities
      • 3.1.3.1. Rising introduction of innovative products
      • 3.1.3.2. Increasing availability of products on various e-commerce platforms

Chapter 4. Global Action Figures Market Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
  • 4.2. Futuristic Approach to Porter's 5 Force Model (2019-2029)
  • 4.3. PEST Analysis
    • 4.3.1. Political
    • 4.3.2. Economical
    • 4.3.3. Social
    • 4.3.4. Technological
  • 4.4. Top investment opportunity
  • 4.5. Top winning strategies
  • 4.6. Industry Experts Prospective
  • 4.7. Analyst Recommendation & Conclusion

Chapter 5. Risk Assessment: COVID-19 Impact

  • 5.1. Assessment of the overall impact of COVID-19 on the industry
  • 5.2. Pre COVID-19 and post COVID-19 Market scenario

Chapter 6. Global Action Figures Market, by Type

  • 6.1. Market Snapshot
  • 6.2. Global Action Figures Market by Type, Performance - Potential Analysis
  • 6.3. Global Action Figures Market Estimates & Forecasts by Type 2019-2029 (USD Billion)
  • 6.4. Action Figures Market, Sub Segment Analysis
    • 6.4.1. Superheroes
    • 6.4.2. Anime Characters
    • 6.4.3. Movie Characters
    • 6.4.4. Others

Chapter 7. Global Action Figures Market, by End-user

  • 7.1. Market Snapshot
  • 7.2. Global Action Figures Market by End-user, Performance - Potential Analysis
  • 7.3. Global Action Figures Market Estimates & Forecasts by End-user 2019-2029 (USD Billion)
  • 7.4. Action Figures Market, Sub Segment Analysis
    • 7.4.1. Up to 8 years
    • 7.4.2. 9 - 15 years
    • 7.4.3. 15 years & above

Chapter 8. Global Action Figures Market, by Distribution Channel

  • 8.1. Market Snapshot
  • 8.2. Global Action Figures Market by Distribution Channel, Performance - Potential Analysis
  • 8.3. Global Action Figures Market Estimates & Forecasts by Distribution Channel 2019-2029 (USD Billion)
  • 8.4. Action Figures Market, Sub Segment Analysis
    • 8.4.1. Offline
    • 8.4.2. Online

Chapter 9. Global Action Figures Market, Regional Analysis

  • 9.1. Action Figures Market, Regional Market Snapshot
  • 9.2. North America Action Figures Market
    • 9.2.1. U.S. Action Figures Market
      • 9.2.1.1. Type breakdown estimates & forecasts, 2019-2029
      • 9.2.1.2. End-user breakdown estimates & forecasts, 2019-2029
      • 9.2.1.3. Distribution Channel breakdown estimates & forecasts, 2019-2029
    • 9.2.2. Canada Action Figures Market
  • 9.3. Europe Action Figures Market Snapshot
    • 9.3.1. U.K. Action Figures Market
    • 9.3.2. Germany Action Figures Market
    • 9.3.3. France Action Figures Market
    • 9.3.4. Spain Action Figures Market
    • 9.3.5. Italy Action Figures Market
    • 9.3.6. Rest of Europe Action Figures Market
  • 9.4. Asia-Pacific Action Figures Market Snapshot
    • 9.4.1. China Action Figures Market
    • 9.4.2. India Action Figures Market
    • 9.4.3. Japan Action Figures Market
    • 9.4.4. Australia Action Figures Market
    • 9.4.5. South Korea Action Figures Market
    • 9.4.6. Rest of Asia Pacific Action Figures Market
  • 9.5. Latin America Action Figures Market Snapshot
    • 9.5.1. Brazil Action Figures Market
    • 9.5.2. Mexico Action Figures Market
    • 9.5.3. Rest of Latin America Action Figures Market
  • 9.6. Rest of The World Action Figures Market

Chapter 10. Competitive Intelligence

  • 10.1. Top Market Strategies
  • 10.2. Company Profiles
    • 10.2.1. Hasbro
      • 10.2.1.1. Key Information
      • 10.2.1.2. Overview
      • 10.2.1.3. Financial (Subject to Data Availability)
      • 10.2.1.4. Product Summary
      • 10.2.1.5. Recent Developments
    • 10.2.2. The LEGO Group
    • 10.2.3. Playmates Toys Ltd.
    • 10.2.4. JAKKS Pacific, Inc.
    • 10.2.5. Mattel
    • 10.2.6. Bandai Namco Holdings Inc.
    • 10.2.7. Diamond Select Toys
    • 10.2.8. Good Smile Company, Inc.
    • 10.2.9. Spin Master
    • 10.2.10. McFarlane Toys

Chapter 11. Research Process

  • 11.1. Research Process
    • 11.1.1. Data Mining
    • 11.1.2. Analysis
    • 11.1.3. Market Estimation
    • 11.1.4. Validation
    • 11.1.5. Publishing
  • 11.2. Research Attributes
  • 11.3. Research Assumption

LIST OF TABLES

  • TABLE 1. Global Action Figures Market, report scope
  • TABLE 2. Global Action Figures Market estimates & forecasts by Region 2019-2029 (USD Billion)
  • TABLE 3. Global Action Figures Market estimates & forecasts by Type 2019-2029 (USD Billion)
  • TABLE 4. Global Action Figures Market estimates & forecasts by End-user 2019-2029 (USD Billion)
  • TABLE 5. Global Action Figures Market estimates & forecasts by Distribution Channel 2019-2029 (USD Billion)
  • TABLE 6. Global Action Figures Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 7. Global Action Figures Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 8. Global Action Figures Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 9. Global Action Figures Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 10. Global Action Figures Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 11. Global Action Figures Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 12. Global Action Figures Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 13. Global Action Figures Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 14. Global Action Figures Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 15. Global Action Figures Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 16. U.S. Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 17. U.S. Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 18. U.S. Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 19. Canada Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 20. Canada Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 21. Canada Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 22. UK Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 23. UK Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 24. UK Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 25. Germany Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 26. Germany Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 27. Germany Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 28. France Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 29. France Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 30. France Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 31. Italy Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 32. Italy Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 33. Italy Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 34. Spain Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 35. Spain Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 36. Spain Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 37. RoE Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 38. RoE Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 39. RoE Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 40. China Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 41. China Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 42. China Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 43. India Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 44. India Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 45. India Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 46. Japan Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 47. Japan Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 48. Japan Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 49. South Korea Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 50. South Korea Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 51. South Korea Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 52. Australia Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 53. Australia Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 54. Australia Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 55. RoAPAC Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 56. RoAPAC Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 57. RoAPAC Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 58. Brazil Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 59. Brazil Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 60. Brazil Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 61. Mexico Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 62. Mexico Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 63. Mexico Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 64. RoLA Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 65. RoLA Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 66. RoLA Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 67. Row Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 68. Row Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 69. Row Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 70. List of secondary sources, used in the study of global Action Figures Market
  • TABLE 71. List of primary sources, used in the study of global Action Figures Market
  • TABLE 72. Years considered for the study
  • TABLE 73. Exchange rates considered

List of tables and figures and dummy in nature, final lists may vary in the final deliverable

LIST OF FIGURES

List of figures

  • FIG 1. Global Action Figures Market, research methodology
  • FIG 2. Global Action Figures Market, Market estimation techniques
  • FIG 3. Global Market size estimates & forecast methods
  • FIG 4. Global Action Figures Market, key trends 2021
  • FIG 5. Global Action Figures Market, growth prospects 2022-2029
  • FIG 6. Global Action Figures Market, porters 5 force model
  • FIG 7. Global Action Figures Market, pest analysis
  • FIG 8. Global Action Figures Market, value chain analysis
  • FIG 9. Global Action Figures Market by segment, 2019 & 2029 (USD Billion)
  • FIG 10. Global Action Figures Market by segment, 2019 & 2029 (USD Billion)
  • FIG 11. Global Action Figures Market by segment, 2019 & 2029 (USD Billion)
  • FIG 12. Global Action Figures Market by segment, 2019 & 2029 (USD Billion)
  • FIG 13. Global Action Figures Market by segment, 2019 & 2029 (USD Billion)
  • FIG 14. Global Action Figures Market, regional snapshot 2019 & 2029
  • FIG 15. North America Action Figures Market 2019 & 2029 (USD Billion)
  • FIG 16. Europe Action Figures Market 2019 & 2029 (USD Billion)
  • FIG 17. Asia pacific Action Figures Market 2019 & 2029 (USD Billion)
  • FIG 18. Latin America Action Figures Market 2019 & 2029 (USD Billion)
  • FIG 19. Global Action Figures Market, company Market share analysis (2021)

List of tables and figures and dummy in nature, final lists may vary in the final deliverable