全球觸覺技術市場:到 2028 年的預測 - 按組件、反饋類型、技術、應用和地區分析
市場調查報告書
商品編碼
1218872

全球觸覺技術市場:到 2028 年的預測 - 按組件、反饋類型、技術、應用和地區分析

Haptic Technology Market Forecasts to 2028 - Global Analysis By Component, Feedback Type, Technology, Application and Geography

出版日期: | 出版商: Stratistics Market Research Consulting | 英文 175+ Pages | 商品交期: 2-3個工作天內

價格

據 Stratistics MRC 預測,全球觸覺技術市場將在 2022 年達到 104 億美元,到 2028 年達到 218.3 億美元,在預測期內以 13.14% 的複合年增長率增長。

模擬觸覺的技術稱為觸覺技術,觸覺反饋也稱為觸覺(使用觸覺與個人交流的方法)。 觸覺技術最著名的可能是其用於在手機、遊戲機和可穿戴設備中產生振動的微型電機,但也有很多變化。 示例包括微流體、摩擦調製、通過槓桿或其他機械裝置向用戶的身體或四肢施加力。 此外,觸覺技術不一定需要用戶觸摸物體。 使用非接觸式觸覺技術,不需要可穿戴設備或控制系統。 它使用超音波和雷射光等技術在空氣中產生感覺。

市場動態

促進因素

消費設備中觸覺的增加

推動觸覺技術需求增長的關鍵因素之一是智能手機、平板電腦和其他可穿戴技術等消費電子產品的使用越來越多。 幾乎無一例外,智能手機和平板設備都配備了觸覺,趨勢是智能手錶和腕帶。 觸覺反饋可以在智能手錶、手鐲和健身追蹤器等可穿戴設備技術中發揮作用,以實現更快的操作、更長的電池壽命和用戶友好的交互。 這些可穿戴設備中的觸覺可實現信息傳輸和真實體驗。

抑制因素

反饋技術很貴

觸覺技術已被廣泛接受,現已成為智能手機和平板電腦的標準功能。 許多公司正在考慮整合觸覺技術並權衡成本和風險。 儘管在智能手機和平板電腦中嵌入觸覺的成本很低,但力反饋觸覺設備比觸覺反饋觸覺設備更昂貴。 為了讓用戶在各種應用中體驗實時虛擬觸覺,觸覺反饋觸覺技術具有 3 自由度 (DoF)、6 自由度 (DoF) 和 7 自由度 (DoF) 效果,需要設備。 具有力反饋的觸覺設備廣泛用於製造、汽車、航空航天、醫療和其他行業的人體工程學研究和仿真應用。 然而,這些觸覺設備通常體積較大,這對可穿戴觸覺設備技術提出了重大挑戰。

未來展望

觸覺技術的進步

過去僅限於智能手機和平板電腦等家用電器的觸覺技術現在正被用於教育和機器人等新領域。 機器人技術使用類似手套的觸覺設備為機器人操作員提供對末端執行器(例如機器人手)的精細控制。 觸覺手套使機器人操作員能夠精確控制機器人手臂,即使坐在離生產車間數英裡遠的地方也是如此。 HaptX(美國)是機器人觸覺手套的頂級製造商之一。

威脅

與產品設計相關的技術問題

觸覺技術行業的最大障礙是製造商必須克服的技術難題,才能將觸覺功能集成到各種產品中,包括智能手機、平板電腦、手術器械、汽車儀表板和遊戲機。 任何使用觸覺技術的小工具肯定會受益於用戶便利和指導。 然而,在將觸覺反饋引入產品之前,仔細考慮哪些組件在給定係統中最有效是非常重要的。 執行器設計和相關的驅動功能是在系統限制下考慮的主要因素,以提供最佳反饋性能。 生產商應該考慮控制器功能在多大程度上可以包含在整體產品設計中。

COVID-19 的影響

2029 年,COVID-19 的爆發降低了對觸覺技術的需求。 COVID-19 大流行導致公共和私人場所廣泛關閉。 各地都實施了封鎖和社會隔離準則。 由於封鎖,觸覺技術生產和供應鏈有所下降。 關閉對幾家公司的工業流程產生了重大影響,並導致供應鏈中斷。 市場受到勞動力池的影響,例如汽車行業。 由於 COVID-19 大流行,企業一直在努力尋找運營所需的勞動力。

預計在預測期內觸覺部分將是最大的部分

隨著消費者能夠自定義他們的短信提醒和其他智能手機通知,預計觸覺部分將出現有利可圖的增長。 這是觸覺技術的優勢。 消費者對逼真的智能手機體驗的需求增加,以及智能手錶和腕帶等支持物聯網 (IoT) 的產品的推出,這些產品使消費者能夠更輕鬆地追蹤自己的健康狀況,這都將推動該行業的發展。

預計汽車和交通領域在預測期內的複合年增長率最高

在預測期內,汽車和運輸行業預計將以最快的複合年增長率增長。 這背後是汽車行業不斷進步、電動汽車對先進電子系統的需求不斷增加、豪華車和安全車的選擇,以及觸覺技術與車載娛樂系統的整合。 油門踏板、儀錶盤、空調顯示器和方向盤都使用了這項技術。 主要汽車製造商正在將觸覺技術應用於寶馬、本田、豐田、奔馳、特斯拉和奧迪等車型。

份額最高的地區

由於美國 Immersion Corporation 等主要市場領導者的存在,預計北美在預測期內將佔據最大的市場份額,並且北美將成為全球觸覺技術市場的主導區域。預測。 汽車的每個按鈕、滑塊、表面和錶盤都可以通過觸覺技術實現逼真的按壓、不同的紋理和點擊感覺。 因此,汽車製造商正逐漸將觸覺技術整合到他們的汽車中。 因此,觸覺技術在汽車行業的應用有望擴大,從而刺激市場擴張。

複合年增長率最高的地區

歐洲預計將在預測期內實現最高的複合年增長率。 這是因為消費者在技術先進的消費電子產品上的支出不斷增加,正在推動歐洲的觸覺技術市場。 在歐洲,對觸摸屏技術的需求很大,尤其是在汽車、消費電子和運輸行業。 因此,歐洲的觸覺技術市場有望顯著增長。 該地區的市場擴張將受到該技術在基於計算機的培訓應用中的累積使用的推動。

主要發展

2021 年 2 月,Immersion Corporation 和 Faurecia Corporation 批准了一項多年期許可協議,允許 Faurecia 購買 Immersion 的觸覺技術解決方案。 Faurecia 將能夠使用 Immersion Corporation 的尖端技術設計複雜的交互式觸覺用戶界面。

2020 年 11 月,Ultraleap 與阿聯酋 Hawas Group 的子公司 IPlan Ideas Events 及其部門 IPlan Ideas Technologies (IPI Tech) 達成協議。 該交易旨在將 Ultraleap 先進的手部追蹤和機載觸覺技術帶給阿聯酋客戶。 IPI Tech 將該技術引入了廣泛的行業,包括信息亭製造商、廣告和營銷、零售和電影院。

2020 年 9 月,Immersion 與 LG 電子續簽了許可,繼續在智能手機中使用觸摸感應軟件和觸覺技術。

2020 年 6 月,Immersion 與日本跨國公司 Alps Alpine Co., Ltd. 達成協議。 該協議旨在在 Alps Alpine 的觸摸反饋設備中使用 Immersion 的主動傳感技術。 支持最新主動傳感技術的解決方案可以提供高質量、高保真度和快速的觸覺感知,以改善汽車人機界面的用戶體驗。

本報告的內容

  • 區域和國家細分市場份額評估
  • 向新進入者提出戰略建議
  • 2020、2021、2022、2025 和 2028 年的綜合市場數據
  • 涵蓋市場趨勢(市場促進因素、促進因素、機遇、威脅、挑戰、投資機會、建議)
  • 根據市場預測在關鍵業務領域提出戰略建議
  • 競爭格局映射主要共同趨勢
  • 公司簡介,包括詳細的戰略、財務狀況和近期發展
  • 映射最新技術進步的供應鏈趨勢

免費定制服務

訂閱此報告的客戶將免費獲得以下自定義選項之一

  • 公司簡介
    • 其他市場參與者的綜合概況(最多 3 家公司)
    • 主要參與者的 SWOT 分析(最多 3 家公司)
  • 區域細分
    • 根據客戶要求對主要國家/地區的市場進行估算、預測和復合年增長率(注意:基於可行性檢查)
  • 競爭基準
    • 根據產品組合、地域分佈和戰略聯盟對主要參與者進行基準測試

目次

第 1 章執行摘要

第 2 章前言

  • 概覽
  • 利益相關者
  • 調查範圍
  • 調查方法
    • 數據挖掘
    • 數據分析
    • 數據驗證
    • 研究方法
  • 調查來源
    • 主要研究資訊來源
    • 二次研究資訊來源
    • 假設

第 3 章市場趨勢分析

3.1 介紹

3.2 促進因素

3.3 抑制因素

3.4 機會

3.5 威脅

3.6 技術分析

3.7 應用分析

3.8 新興市場

3.9 COVID-19 的影響

第 4 章波特五力分析

  • 供應商的議價能力
  • 買家的議價能力
  • 替代品的威脅
  • 新進入者的威脅
  • 競爭公司之間的敵對關係

第 5 章全球觸覺技術市場:按組件分類

  • 執行器和電機
    • 偏心旋轉質量致動器
    • 線性諧振執行器
    • 壓電執行器
    • 電活性聚合物致動器
  • 促進者和控制者
  • 軟件
  • 硬件
  • 微控制器
  • 其他組件

第 6 章全球觸覺技術市場:按反饋類型

  • 觸覺

第 7 章全球觸覺技術市場:按技術分類

  • 電阻技術
  • 專屬技術
  • 其他技術

第 8 章全球觸覺技術市場:按應用

  • 醫療保健
  • 家用電器
  • 遊戲
  • 教育
  • 機器人
  • 調查
  • 政府和國防
  • 移動計算和便攜式設備
  • 工業、能源、戶外
  • 住宅應用
  • 汽車和交通工具
  • 其他應用

第 9 章全球觸覺技術市場:按地區

  • 北美
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 德國
    • 英國
    • 意大利
    • 法國
    • 西班牙
    • 其他歐洲
  • 亞太地區
    • 日本
    • 中國
    • 印度
    • 澳大利亞
    • 新西蘭
    • 韓國
    • 其他亞太地區
  • 南美洲
    • 阿根廷
    • 巴西
    • 智利
    • 其他南美洲
  • 中東和非洲
    • 沙特阿拉伯
    • 阿拉伯聯合酋長國
    • 卡塔爾
    • 南非
    • 其他中東地區

第 10 章主要發展

  • 合同、夥伴關係、協作和合資企業
  • 收購與合併
  • 新產品發布
  • 業務擴展
  • 其他關鍵策略

第 11 章公司簡介

  • Everlight Americas Inc.
  • Citizen Electronics Co. Ltd.
  • Nichia Corporation
  • Immersion Corporation
  • Cree Inc.
  • OSRAM GmbH
  • LG INNOTEK
  • Toyoda Gosei Co. Ltd.
  • Lumileds Holding B.V.
  • Merck KGaA
  • Seoul Semiconductor Co. Ltd.
  • Stanley Electric Co.
  • Texas Instruments Incorporated
  • Ultrahaptic
  • Haption S.A.
  • ON Semiconductor Corporation
  • Johnson Electric
  • Microchip Technologies Incorporated
  • Synaptics Incorporated
  • SMK Corporation
Product Code: SMRC22408

According to Stratistics MRC, the Global Haptic Technology Market is accounted for $10.40 billion in 2022 and is expected to reach $21.83 billion by 2028 growing at a CAGR of 13.14% during the forecast period. Technology that simulates tactile sensations is known as haptic technology, and haptic feedback is also referred to as haptics (the way touch is used to communicate with individuals). The most well-known type of haptic technology is likely the little motors used to produce vibration in mobile phones, gaming consoles, and wearables, although there are many variations. Examples include microfluidics, friction modulation, and applying force to a user's body or limbs via levers or other mechanical devices. Haptic technology does not always require users to touch an object. Wearables and control systems are not required thanks to contactless haptic technology. Using techniques like ultrasound or lasers, it creates sensory sensations in midair.

Market Dynamics:

Driver:

Increasing integration of haptics into consumer devices

One of the key elements driving the rise in demand for haptic technology is the rising use of consumer electronics devices like smartphones, tablets, and other wearable technology. Haptics are almost universally included in smartphones and tablets, and the trend is moving toward their incorporation into smartwatches and wristbands. With speedier controls, longer battery life, and user-friendly interactions, haptic feedback finds utility in wearable device technology, such as smartwatches, bracelets, and fitness trackers. These wearable's haptics enable informational communication and authentic experiences.

Restraint:

High cost for feedback technology

Haptics has become more widely accepted and is now a standardised feature in smartphones and tablets. A lot of businesses are considering the integration of haptic technology and weighing the cost and risk of doing so. Although the expenses associated with integrating haptics into smartphones and tablets are low, force feedback haptic devices are more expensive than tactile feedback haptic devices. For users to experience real-time virtual haptics in a variety of applications, force feedback haptic technology necessitates effective devices that are available in 3 degrees of freedom (DoF), 6 degrees of freedom (DoF), and 7 degrees of freedom (DoF). Haptic devices with force feedback are employed in numerous ergonomic studies as well as simulation applications in the manufacturing, automotive, aerospace, and medical fields. The fact that these haptic devices are frequently large is a significant challenge for wearable haptic device technology.

Opportunity:

Technology advancements in haptic technology

Haptic technology is now being used in new fields like education and robotics, when it was previously only found in consumer electronics like smartphones, tablets, and other mobile devices. Robot operators move a robotic hand or other end effectors with fine control by using haptic devices like gloves in robotics. Robot operators may precisely control the robot arms while sitting kilometres away from the production floor by donning haptic gloves. One of the top manufacturers of haptic gloves for robotic applications is HaptX (us).

Threat:

Technical challenges related to product design

The main obstacle in the haptic technology industry is the technological difficulty that manufacturers must overcome to include haptic capability in a variety of products, including smartphones, tablets, surgical tools, car dashboards, and gaming consoles. Any gadget that uses haptic technology will undoubtedly benefit from the inclusion of user-friendliness and guidance, but it is crucial to think carefully about which components would work best in a given system before introducing haptic feedback into a product. The actuator design and associated driving features are the main factors taken into account under system limits to provide the best feedback performance. The producers ought to look into how well the controller feature may be included into the overall product design.

COVID-19 Impact

The COVID-19 Outbreak caused a drop in demand for haptic technology in 2029. The COVID-19 Pandemic caused widespread closures of the public and private sectors. Guidelines for lockdown and social seclusion were implemented everywhere. The production and supply chain of haptic technology declined as a result of the lockdown. The shutdown had a significant impact on several businesses' industrial processes and caused supply chain disruptions. The market has been impacted by labour storages in the automotive and other industries. Due to the COVID-19 pandemic, businesses struggled to find the necessary labour for their operations.

The tactile segment is expected to be the largest during the forecast period

The tactile segment is estimated to have a lucrative growth, due to it enables consumers to customise their SMS alerts and other smartphone notifications. This is advantageous for haptic technologies. Increased consumer demand for a realistic smartphone experience and the release of Internet of Things (IoT)-enabled goods like smart watches and wristbands, which make it simpler for consumers to track their health, will both boost the industry.

The automobile and transportation segment is expected to have the highest CAGR during the forecast period

The automobile and transportation segment is anticipated to witness the fastest CAGR growth during the forecast period, due to the improvements in the automotive sector, the increased demand for advanced electronic systems among electrical vehicles, the choice for luxury and safety vehicles, and the integration of haptics technology into in-car entertainment systems are the key reasons behind this development. Accelerator pedals, dashboards, climate control displays, and steering wheels all make use of the technology. The leading automakers are integrating haptic technology into their models, including BMW, Honda, Toyota, Benz, Tesla, and Audi.

Region with highest share:

North America is projected to hold the largest market share during the forecast period owing to the existence of a major market leader like Immersion Corporation in the United States, North America is projected to become the dominant region in the global haptic technology market. Each button, slider, surface, and dial in the car can have realistic pushes, different textures, and clicks created by haptic technology. As a result, automakers are gradually integrating haptic technology into their vehicles. As a result, haptic technology's expanding use in the automotive industry is projected to spur market expansion.

Region with highest CAGR:

Europe is projected to have the highest CAGR over the forecast period; owing to Increased consumer expenditure on technologically sophisticated consumer electronics appliances is driving the market for haptic technology in Europe. Europe is demonstrating a huge need for Touchscreen technology, particularly for applications in the automotive, consumer electronics, and transportation industries. As a result, the market for haptic technology is expected to increase significantly in Europe. The region's market expansion will likely be fueled by the technology's cumulative use in computer-generated training applications.

Key players in the market

Some of the key players profiled in the Haptic Technology Market include Everlight Americas Inc., Citizen Electronics Co. Ltd., Nichia Corporation, Immersion Corporation, Cree Inc., OSRAM GmbH, LG INNOTEK, Toyoda Gosei Co. Ltd., Lumileds Holding B.V., Merck KGaA, Seoul Semiconductor Co. Ltd., Stanley Electric Co., Texas Instruments Incorporated, Ultrahaptic, Haption S.A., ON Semiconductor Corporation, Johnson Electric, Microchip Technologies Incorporated, Synaptics Incorporated and SMK Corporation.

Key Developments:

In February 2021, Immersion Corporation and Faurecia Corporation approved a multi-year licencing deal to allow Faurecia to purchase Immersion's haptic technology solutions. Faurecia will be able to design an intricate, interactive haptic user interface using cutting-edge technology from Immersion Corporation.

In November 2020, Ultraleap entered into an agreement with IPlan Ideas Events and its division, IPlan Ideas Technologies (IPI Tech), a subsidiary of UAE-based Hawas Group. The agreement aimed to bring Ultraleap's leading hand tracking and mid-air haptics technologies to customers in the UAE. IPI Tech introduced the technology to a wide range of industries, including kiosk makers, advertising and marketing, retail, and cinemas, among others.

In September 2020, Immersion signed a license renewal with LG electronics to continue the touch sense software and haptic technology in smartphones.

In June 2020, Immersion came into an agreement with Alps Alpine Co., a Japanese multinational corporation. The agreement aimed for the utilization of Immersion's Active Sensing technology into the Alps Alpine's touch feedback devices. The latest Active Sensing technology-enabled solutions offer a high-quality, high-fidelity, and quick-to-respond tactile impact for enhanced user experiences in automotive human-machine interfaces.

Components Covered:

  • Actuators & Motors
  • Drivers and Controllers
  • Software
  • Hardware
  • Microcontroller
  • Other Components

Feedback Types Covered:

  • Force
  • Tactile

Technologies Covered:

  • Resistive Technology
  • Captive Technology
  • Other Technologies

Applications Covered:

  • Healthcare
  • Consumer Electronics
  • Gaming
  • Education
  • Robotics
  • Research
  • Government and Defence
  • Mobile Computing and Portable Devices
  • Industry, Energy and Outdoors
  • Residential Applications
  • Automotive & Transportation
  • Other Applications

Regions Covered:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • New Zealand
    • South Korea
    • Rest of Asia Pacific
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa

What our report offers:

  • Market share assessments for the regional and country-level segments
  • Strategic recommendations for the new entrants
  • Covers Market data for the years 2020, 2021, 2022, 2025, and 2028
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements

Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:

  • Company Profiling
    • Comprehensive profiling of additional market players (up to 3)
    • SWOT Analysis of key players (up to 3)
  • Regional Segmentation
    • Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
  • Competitive Benchmarking
    • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Table of Contents

1 Executive Summary

2 Preface

  • 2.1 Abstract
  • 2.2 Stake Holders
  • 2.3 Research Scope
  • 2.4 Research Methodology
    • 2.4.1 Data Mining
    • 2.4.2 Data Analysis
    • 2.4.3 Data Validation
    • 2.4.4 Research Approach
  • 2.5 Research Sources
    • 2.5.1 Primary Research Sources
    • 2.5.2 Secondary Research Sources
    • 2.5.3 Assumptions

3 Market Trend Analysis

3.1 Introduction

3.2 Drivers

3.3 Restraints

3.4 Opportunities

3.5 Threats

3.6 Technology Analysis

3.7 Application Analysis

3.8 Emerging Markets

3.9 Impact of Covid-19

4 Porters Five Force Analysis

  • 4.1 Bargaining power of suppliers
  • 4.2 Bargaining power of buyers
  • 4.3 Threat of substitutes
  • 4.4 Threat of new entrants
  • 4.5 Competitive rivalry

5 Global Haptic Technology Market, By Component

  • 5.1 Introduction
  • 5.2 Actuators & Motors
    • 5.2.1 Eccentric Rotating mass actuator
    • 5.2.2 Linear Resonant Actuators
    • 5.2.3 Piezoelectric actuator
    • 5.2.4 Electro Active Polymer Actuator
  • 5.3 Drivers and Controllers
  • 5.4 Software
  • 5.5 Hardware
  • 5.6 Microcontroller
  • 5.7 Other Components

6 Global Haptic Technology Market, By Feedback Type

  • 6.1 Introduction
  • 6.2 Force
  • 6.3 Tactile

7 Global Haptic Technology Market, By Technology

  • 7.1 Introduction
  • 7.2 Resistive Technology
  • 7.3 Captive Technology
  • 7.4 Other Technologies

8 Global Haptic Technology Market, By Application

  • 8.1 Introduction
  • 8.2 Healthcare
  • 8.3 Consumer Electronics
  • 8.4 Gaming
  • 8.5 Education
  • 8.6 Robotics
  • 8.7 Research
  • 8.8 Government and Defence
  • 8.9 Mobile Computing and Portable Devices
  • 8.10 Industry, Energy and Outdoors
  • 8.11 Residential Applications
  • 8.12 Automotive & Transportation
  • 8.13 Other Applications

9 Global Haptic Technology Market, By Geography

  • 9.1 Introduction
  • 9.2 North America
    • 9.2.1 US
    • 9.2.2 Canada
    • 9.2.3 Mexico
  • 9.3 Europe
    • 9.3.1 Germany
    • 9.3.2 UK
    • 9.3.3 Italy
    • 9.3.4 France
    • 9.3.5 Spain
    • 9.3.6 Rest of Europe
  • 9.4 Asia Pacific
    • 9.4.1 Japan
    • 9.4.2 China
    • 9.4.3 India
    • 9.4.4 Australia
    • 9.4.5 New Zealand
    • 9.4.6 South Korea
    • 9.4.7 Rest of Asia Pacific
  • 9.5 South America
    • 9.5.1 Argentina
    • 9.5.2 Brazil
    • 9.5.3 Chile
    • 9.5.4 Rest of South America
  • 9.6 Middle East & Africa
    • 9.6.1 Saudi Arabia
    • 9.6.2 UAE
    • 9.6.3 Qatar
    • 9.6.4 South Africa
    • 9.6.5 Rest of Middle East & Africa

10 Key Developments

  • 10.1 Agreements, Partnerships, Collaborations and Joint Ventures
  • 10.2 Acquisitions & Mergers
  • 10.3 New Product Launch
  • 10.4 Expansions
  • 10.5 Other Key Strategies

11 Company Profiling

  • 11.1 Everlight Americas Inc.
  • 11.2 Citizen Electronics Co. Ltd.
  • 11.3 Nichia Corporation
  • 11.4 Immersion Corporation
  • 11.5 Cree Inc.
  • 11.6 OSRAM GmbH
  • 11.7 LG INNOTEK
  • 11.8 Toyoda Gosei Co. Ltd.
  • 11.9 Lumileds Holding B.V.
  • 11.10 Merck KGaA
  • 11.11 Seoul Semiconductor Co. Ltd.
  • 11.12 Stanley Electric Co.
  • 11.13 Texas Instruments Incorporated
  • 11.14 Ultrahaptic
  • 11.15 Haption S.A.
  • 11.16 ON Semiconductor Corporation
  • 11.17 Johnson Electric
  • 11.18 Microchip Technologies Incorporated
  • 11.19 Synaptics Incorporated
  • 11.20 SMK Corporation

List of Tables

  • 1 Global Haptic Technology Market Outlook, By Region (2020-2028) ($MN)
  • 2 Global Haptic Technology Market Outlook, By Component (2020-2028) ($MN)
  • 3 Global Haptic Technology Market Outlook, By Actuators & Motors (2020-2028) ($MN)
  • 4 Global Haptic Technology Market Outlook, By Eccentric Rotating mass actuator (2020-2028) ($MN)
  • 5 Global Haptic Technology Market Outlook, By Linear Resonant Actuators (2020-2028) ($MN)
  • 6 Global Haptic Technology Market Outlook, By Piezoelectric actuator (2020-2028) ($MN)
  • 7 Global Haptic Technology Market Outlook, By Electro Active Polymer Actuator (2020-2028) ($MN)
  • 8 Global Haptic Technology Market Outlook, By Drivers and Controllers (2020-2028) ($MN)
  • 9 Global Haptic Technology Market Outlook, By Software (2020-2028) ($MN)
  • 10 Global Haptic Technology Market Outlook, By Hardware (2020-2028) ($MN)
  • 11 Global Haptic Technology Market Outlook, By Microcontroller (2020-2028) ($MN)
  • 12 Global Haptic Technology Market Outlook, By Other Components (2020-2028) ($MN)
  • 13 Global Haptic Technology Market Outlook, By Feedback Type (2020-2028) ($MN)
  • 14 Global Haptic Technology Market Outlook, By Force (2020-2028) ($MN)
  • 15 Global Haptic Technology Market Outlook, By Tactile (2020-2028) ($MN)
  • 16 Global Haptic Technology Market Outlook, By Technology (2020-2028) ($MN)
  • 17 Global Haptic Technology Market Outlook, By Resistive Technology (2020-2028) ($MN)
  • 18 Global Haptic Technology Market Outlook, By Captive Technology (2020-2028) ($MN)
  • 19 Global Haptic Technology Market Outlook, By Other Technologies (2020-2028) ($MN)
  • 20 Global Haptic Technology Market Outlook, By Application (2020-2028) ($MN)
  • 21 Global Haptic Technology Market Outlook, By Healthcare (2020-2028) ($MN)
  • 22 Global Haptic Technology Market Outlook, By Consumer Electronics (2020-2028) ($MN)
  • 23 Global Haptic Technology Market Outlook, By Gaming (2020-2028) ($MN)
  • 24 Global Haptic Technology Market Outlook, By Education (2020-2028) ($MN)
  • 25 Global Haptic Technology Market Outlook, By Robotics (2020-2028) ($MN)
  • 26 Global Haptic Technology Market Outlook, By Research (2020-2028) ($MN)
  • 27 Global Haptic Technology Market Outlook, By Government and Defence (2020-2028) ($MN)
  • 28 Global Haptic Technology Market Outlook, By Mobile Computing and Portable Devices (2020-2028) ($MN)
  • 29 Global Haptic Technology Market Outlook, By Industry, Energy and Outdoors (2020-2028) ($MN)
  • 30 Global Haptic Technology Market Outlook, By Residential Applications (2020-2028) ($MN)
  • 31 Global Haptic Technology Market Outlook, By Automotive & Transportation (2020-2028) ($MN)
  • 32 Global Haptic Technology Market Outlook, By Other Applications (2020-2028) ($MN)

Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.