封面
市場調查報告書
商品編碼
1463803

全球連網摩托車市場:市場規模和份額分析 - 趨勢、驅動因素、競爭狀況、未來預測(2024-2030)

Connected Motorcycle Market Size & Share Analysis - Trends, Drivers, Competitive Landscape, and Forecasts (2024 - 2030)

出版日期: | 出版商: Prescient & Strategic Intelligence | 英文 230 Pages | 商品交期: 2-3個工作天內

價格
簡介目錄

主要亮點

2023年,全球連網摩托車市場規模將達到1.472億美元,2030年將達39.601億美元,複合年增長率超過60%。

交通擁堵的加劇和與摩托車相關的道路死亡人數的增加是推動該行業增長的主要因素。

踏板車和摩托車等兩輪車輛價格實惠、高效,是一種交通工具,亞洲和一些歐洲國家對它們的需求不斷增長。 這些國家對靈活的通勤選擇和連網車輛技術的要求越來越高。

市場考慮

到2023年,嵌入式品類將成為最大的細分市場,份額約為70%。 這種嵌入式連接包括電子控制單元、GSM 系統、GLONASS/GPS 和其他重要感測器。

未來幾年,繫留硬體類別將以 60.5% 的複合年增長率發展。

用於互聯摩托車的 Tether 硬體設備透過技術增強的軟體演算法和各種硬體系統提供安全和保全功能。

MAI 類別在 2023 年以 35% 的份額引領業界。 這可以歸因於由於對道路上兩輪車策略的無知而導致的道路死亡人數不斷增加。

虛擬到虛擬 (V2V) 佔產業最大份額,2023 年約為 70%。 這是由於配備通訊系統的汽車的安全性提高、對外部基礎設施的重視程度降低以及根據政府法規進行生產。

OEM 類別是該行業的最大貢獻者,預計未來幾年複合年增長率將更快。

到 2023 年,歐洲將以約 45% 的份額引領該產業。 這一優勢得益於該地區嚴格的安全和駕駛法規。

未來幾年,亞太地區將成長最快,達到 60.8%。 這主要是由於該地區摩托車數量較多,摩托車愛好者眾多。

本報告分析了全球連網摩托車市場,包括市場的基本結構和最新情況、主要促進和抑制因素以及全球、按地區和主要國家的市場規模前景(以貨幣形式計算) ,2017-2030) ,詳細的細分趨勢、當前市場競爭狀況以及主要公司概況。

目錄

第1章研究範圍

第2章研究方法

第 3 章執行摘要

第 4 章市場指標

第5章產業展望

  • 市場動態
    • 趨勢
    • 促進因素
    • 抑制因素/挑戰
    • 促進/抑制因子影響分析
  • 新型冠狀病毒感染 (COVID-19) 的影響
  • 波特五力分析

第6章世界市場

  • 摘要
  • 市場收入:依硬體劃分(2017-2030 年)
  • 市場收入:依服務劃分(2017-2030 年)
  • 市場收入:以通訊方式劃分(2017-2030 年)
  • 市場收入:依呼叫服務劃分(2017-2030 年)
  • 市場收入:依網路劃分(2017-2030 年)
  • 市場收入:按服務提供者劃分(2017-2030 年)
  • 市場收入:依應用分類(2017-2030 年)
  • 市場收入:以最終用戶劃分(2017-2030 年)
  • 市場收入:按地區劃分(2017-2030 年)

第7章北美市場

  • 摘要
  • 市場收入:依硬體劃分(2017-2030 年)
  • 市場收入:依服務劃分(2017-2030 年)
  • 市場收入:以通訊方式劃分(2017-2030 年)
  • 市場收入:依呼叫服務劃分(2017-2030 年)
  • 市場收入:依網絡劃分(2017-2030 年)
  • 市場收入:按服務提供者劃分(2017-2030 年)
  • 市場收入:依應用分類(2017-2030 年)
  • 市場收入:以最終用戶劃分(2017-2030 年)
  • 市場收入:依國家/地區劃分(2017-2030 年)

第8章歐洲市場

第9章亞太市場

第10章拉丁美洲市場

第11章中東及非洲市場

第12章美國市場

  • 摘要
  • 市場收入:依硬體劃分(2017-2030 年)
  • 市場收入:依服務劃分(2017-2030 年)
  • 市場收入:以通訊方式劃分(2017-2030 年)
  • 市場收入:依呼叫服務劃分(2017-2030 年)
  • 市場收入:依網路劃分(2017-2030 年)
  • 市場收入:按服務提供者劃分(2017-2030 年)
  • 市場收入:依應用分類(2017-2030 年)
  • 市場收入:以最終用戶劃分(2017-2030 年)

第13章加拿大市場

第14章德國市場

第15章法國市場

第16章英國市場

第17章義大利市場

第18章西班牙市場

第19章日本市場

第20章中國市場

第21章印度市場

第22章澳洲市場

第23章韓國市場

第24章巴西市場

第25章墨西哥市場

第26章沙烏地阿拉伯市場

第27章南非市場

第 28 章阿聯酋 (UAE) 市場

第29章競爭態勢

  • 市場參與者及其產品列表
  • 主要公司的競爭基準
  • 各大公司的產品基準
  • 近期策略發展狀況

第30章公司簡介

  • Yamaha Motor Company Limited
  • Kawasaki Heavy Industries
  • Suzuki Motor Corporation
  • Harley Davidson
  • BMW AG
  • KTM AG
  • Robert Bosch GmbH
  • Continental AG
  • Autotalks Ltd.
  • Panasonic Corporation
  • International Business Machines Corporation

第31章 附錄

簡介目錄
Product Code: 11963

Key Highlights

The connected motorcycle market was valued at USD 147.2 million in 2023, and it will increase to USD 3,960.1 million, powering at more than 60% CAGR, by 2030.

The increasing traffic congestion and the rising prevalence of road fatalities associated with motorcycles are major factors driving the growth of this industry.

As per the Insurance Institute for Highway Safety/Highway Loss Data Institute, in 2021, around 6,084 motorcyclists died in crashes, the highest number since 2019, rising at 21%.

The industry is likely to advance substantially due to the surging traffic congestion in urban areas. This is because of the swift urbanization due to which most populace is shifting toward metropolitan and urban cities for greater connectivity and easy availability of resources.

This is leading to mass migration, leading to a greater number of motorcycles/vehicles on the roads, causing traffic congestion as well as longer commute times.

Many individuals have two-wheelers, such as scooters and motorcycles, because of their affordability, efficiency, and mobile means of transport.

This has led to a substantial need for motorcycles in Asian as well as some European nations. These nations have an increasing requirement for flexible commuting options and connected automobile technology.

Market Insights

The embedded category was the largest contributor to the industry in 2023, with approximately 70% share. This embedded connectivity includes an electronic control unit, a GSM system, a GLONASS/GPS, and other important sensors.

The tethered hardware category will advance at a faster compound annual growth rate, of 60.5%, in the years to come.

Tethered hardware devices for connected motorcycles, via technologically enhanced software algorithms and various hardware systems, offer safety and security features.

The MAI category led the industry in 2023, with a 35% share. This can be because of the increasing road fatalities, due to ignorance of motorcycle tactics on roads.

Vehicle-to-vehicle (V2V) accounted for the largest share of the industry in 2023, of approximately 70%. This is because of the improved safety of automobiles armed with communication systems, less emphasis on external infrastructure, and production as per government rules.

The OEM category was the largest contributor to the industry, and it will also advance at a faster CAGR in the years to come.

OEMs examine important information like riding mode, speed, drivers' profiles, and parking location, as per their driving behavior.

Europe led the industry in 2023, with approximately 45% share. The dominance is because of the strict safety and driving regulations in this region.

The high acceptance of connected motorcycles in Europe among customers is further boosting the regional industry expansion.

APAC will advance at the fastest rate, of 60.8%, in the years to come. This is primarily because of a high parc number and fondness for motorcycles in this region.

The connected motorcycle industry is highly fragmented, because of many international and domestic companies. The constant arrival of new players is impacting the recognized and new service providers.

Major players are progressively concentrating on collaborations with communication technology and software firms to improve their services and enhance their market presence.

Table of Contents

Chapter 1. Research Scope

  • 1.1. Research Objectives
  • 1.2. Market Definition
  • 1.3. Analysis Period
  • 1.4. Market Size Breakdown by Segments
    • 1.4.1. Market size breakdown, by hardware
    • 1.4.2. Market size breakdown, by service
    • 1.4.3. Market size breakdown, by communication
    • 1.4.4. Market size breakdown, by calling service
    • 1.4.5. Market size breakdown, by network
    • 1.4.6. Market size breakdown, by service provider
    • 1.4.7. Market size breakdown, by application
    • 1.4.8. Market size breakdown, by end user
    • 1.4.9. Market size breakdown, by region
    • 1.4.10. Market size breakdown, by country
  • 1.5. Market Data Reporting Unit
    • 1.5.1. Value
  • 1.6. Key Stakeholders

Chapter 2. Research Methodology

  • 2.1. Secondary Research
    • 2.1.1. Paid
    • 2.1.2. Unpaid
    • 2.1.3. P&S Intelligence database
  • 2.2. Primary Research
  • 2.3. Market Size Estimation
  • 2.4. Data Triangulation
  • 2.5. Currency Conversion Rates
  • 2.6. Assumptions for the Study
  • 2.7. Notes and Caveats

Chapter 3. Executive Summary

Chapter 4. Market Indicators

Chapter 5. Industry Outlook

  • 5.1. Market Dynamics
    • 5.1.1. Trends
    • 5.1.2. Drivers
    • 5.1.3. Restraints/challenges
    • 5.1.4. Impact analysis of drivers/restraints
  • 5.2. Impact of COVID-19
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Bargaining power of buyers
    • 5.3.2. Bargaining power of suppliers
    • 5.3.3. Threat of new entrants
    • 5.3.4. Intensity of rivalry
    • 5.3.5. Threat of substitutes

Chapter 6. Global Market

  • 6.1. Overview
  • 6.2. Market Revenue, by Hardware (2017-2030)
  • 6.3. Market Revenue, by Service (2017-2030)
  • 6.4. Market Revenue, by Communication (2017-2030)
  • 6.5. Market Revenue, by Calling Service (2017-2030)
  • 6.6. Market Revenue, by Network (2017-2030)
  • 6.7. Market Revenue, by Service Provider (2017-2030)
  • 6.8. Market Revenue, by Application (2017-2030)
  • 6.9. Market Revenue, by End User (2017-2030)
  • 6.10. Market Revenue, by Region (2017-2030)

Chapter 7. North America Market

  • 7.1. Overview
  • 7.2. Market Revenue, by Hardware (2017-2030)
  • 7.3. Market Revenue, by Service (2017-2030)
  • 7.4. Market Revenue, by Communication (2017-2030)
  • 7.5. Market Revenue, by Calling Service (2017-2030)
  • 7.6. Market Revenue, by Network (2017-2030)
  • 7.7. Market Revenue, by Service Provider (2017-2030)
  • 7.8. Market Revenue, by Application (2017-2030)
  • 7.9. Market Revenue, by End User (2017-2030)
  • 7.10. Market Revenue, by Country (2017-2030)

Chapter 8. Europe Market

  • 8.1. Overview
  • 8.2. Market Revenue, by Hardware (2017-2030)
  • 8.3. Market Revenue, by Service (2017-2030)
  • 8.4. Market Revenue, by Communication (2017-2030)
  • 8.5. Market Revenue, by Calling Service (2017-2030)
  • 8.6. Market Revenue, by Network (2017-2030)
  • 8.7. Market Revenue, by Service Provider (2017-2030)
  • 8.8. Market Revenue, by Application (2017-2030)
  • 8.9. Market Revenue, by End User (2017-2030)
  • 8.10. Market Revenue, by Country (2017-2030)

Chapter 9. APAC Market

  • 9.1. Overview
  • 9.2. Market Revenue, by Hardware (2017-2030)
  • 9.3. Market Revenue, by Service (2017-2030)
  • 9.4. Market Revenue, by Communication (2017-2030)
  • 9.5. Market Revenue, by Calling Service (2017-2030)
  • 9.6. Market Revenue, by Network (2017-2030)
  • 9.7. Market Revenue, by Service Provider (2017-2030)
  • 9.8. Market Revenue, by Application (2017-2030)
  • 9.9. Market Revenue, by End User (2017-2030)
  • 9.10. Market Revenue, by Country (2017-2030)

Chapter 10. LATAM Market

  • 10.1. Overview
  • 10.2. Market Revenue, by Hardware (2017-2030)
  • 10.3. Market Revenue, by Service (2017-2030)
  • 10.4. Market Revenue, by Communication (2017-2030)
  • 10.5. Market Revenue, by Calling Service (2017-2030)
  • 10.6. Market Revenue, by Network (2017-2030)
  • 10.7. Market Revenue, by Service Provider (2017-2030)
  • 10.8. Market Revenue, by Application (2017-2030)
  • 10.9. Market Revenue, by End User (2017-2030)
  • 10.10. Market Revenue, by Country (2017-2030)

Chapter 11. MEA Market

  • 11.1. Overview
  • 11.2. Market Revenue, by Hardware (2017-2030)
  • 11.3. Market Revenue, by Service (2017-2030)
  • 11.4. Market Revenue, by Communication (2017-2030)
  • 11.5. Market Revenue, by Calling Service (2017-2030)
  • 11.6. Market Revenue, by Network (2017-2030)
  • 11.7. Market Revenue, by Service Provider (2017-2030)
  • 11.8. Market Revenue, by Application (2017-2030)
  • 11.9. Market Revenue, by End User (2017-2030)
  • 11.10. Market Revenue, by Country (2017-2030)

Chapter 12. U.S. Market

  • 12.1. Overview
  • 12.2. Market Revenue, by Hardware (2017-2030)
  • 12.3. Market Revenue, by Service (2017-2030)
  • 12.4. Market Revenue, by Communication (2017-2030)
  • 12.5. Market Revenue, by Calling Service (2017-2030)
  • 12.6. Market Revenue, by Network (2017-2030)
  • 12.7. Market Revenue, by Service Provider (2017-2030)
  • 12.8. Market Revenue, by Application (2017-2030)
  • 12.9. Market Revenue, by End User (2017-2030)

Chapter 13. Canada Market

  • 13.1. Overview
  • 13.2. Market Revenue, by Hardware (2017-2030)
  • 13.3. Market Revenue, by Service (2017-2030)
  • 13.4. Market Revenue, by Communication (2017-2030)
  • 13.5. Market Revenue, by Calling Service (2017-2030)
  • 13.6. Market Revenue, by Network (2017-2030)
  • 13.7. Market Revenue, by Service Provider (2017-2030)
  • 13.8. Market Revenue, by Application (2017-2030)
  • 13.9. Market Revenue, by End User (2017-2030)

Chapter 14. Germany Market

  • 14.1. Overview
  • 14.2. Market Revenue, by Hardware (2017-2030)
  • 14.3. Market Revenue, by Service (2017-2030)
  • 14.4. Market Revenue, by Communication (2017-2030)
  • 14.5. Market Revenue, by Calling Service (2017-2030)
  • 14.6. Market Revenue, by Network (2017-2030)
  • 14.7. Market Revenue, by Service Provider (2017-2030)
  • 14.8. Market Revenue, by Application (2017-2030)
  • 14.9. Market Revenue, by End User (2017-2030)

Chapter 15. France Market

  • 15.1. Overview
  • 15.2. Market Revenue, by Hardware (2017-2030)
  • 15.3. Market Revenue, by Service (2017-2030)
  • 15.4. Market Revenue, by Communication (2017-2030)
  • 15.5. Market Revenue, by Calling Service (2017-2030)
  • 15.6. Market Revenue, by Network (2017-2030)
  • 15.7. Market Revenue, by Service Provider (2017-2030)
  • 15.8. Market Revenue, by Application (2017-2030)
  • 15.9. Market Revenue, by End User (2017-2030)

Chapter 16. U.K. Market

  • 16.1. Overview
  • 16.2. Market Revenue, by Hardware (2017-2030)
  • 16.3. Market Revenue, by Service (2017-2030)
  • 16.4. Market Revenue, by Communication (2017-2030)
  • 16.5. Market Revenue, by Calling Service (2017-2030)
  • 16.6. Market Revenue, by Network (2017-2030)
  • 16.7. Market Revenue, by Service Provider (2017-2030)
  • 16.8. Market Revenue, by Application (2017-2030)
  • 16.9. Market Revenue, by End User (2017-2030)

Chapter 17. Italy Market

  • 17.1. Overview
  • 17.2. Market Revenue, by Hardware (2017-2030)
  • 17.3. Market Revenue, by Service (2017-2030)
  • 17.4. Market Revenue, by Communication (2017-2030)
  • 17.5. Market Revenue, by Calling Service (2017-2030)
  • 17.6. Market Revenue, by Network (2017-2030)
  • 17.7. Market Revenue, by Service Provider (2017-2030)
  • 17.8. Market Revenue, by Application (2017-2030)
  • 17.9. Market Revenue, by End User (2017-2030)

Chapter 18. Spain Market

  • 18.1. Overview
  • 18.2. Market Revenue, by Hardware (2017-2030)
  • 18.3. Market Revenue, by Service (2017-2030)
  • 18.4. Market Revenue, by Communication (2017-2030)
  • 18.5. Market Revenue, by Calling Service (2017-2030)
  • 18.6. Market Revenue, by Network (2017-2030)
  • 18.7. Market Revenue, by Service Provider (2017-2030)
  • 18.8. Market Revenue, by Application (2017-2030)
  • 18.9. Market Revenue, by End User (2017-2030)

Chapter 19. Japan Market

  • 19.1. Overview
  • 19.2. Market Revenue, by Hardware (2017-2030)
  • 19.3. Market Revenue, by Service (2017-2030)
  • 19.4. Market Revenue, by Communication (2017-2030)
  • 19.5. Market Revenue, by Calling Service (2017-2030)
  • 19.6. Market Revenue, by Network (2017-2030)
  • 19.7. Market Revenue, by Service Provider (2017-2030)
  • 19.8. Market Revenue, by Application (2017-2030)
  • 19.9. Market Revenue, by End User (2017-2030)

Chapter 20. China Market

  • 20.1. Overview
  • 20.2. Market Revenue, by Hardware (2017-2030)
  • 20.3. Market Revenue, by Service (2017-2030)
  • 20.4. Market Revenue, by Communication (2017-2030)
  • 20.5. Market Revenue, by Calling Service (2017-2030)
  • 20.6. Market Revenue, by Network (2017-2030)
  • 20.7. Market Revenue, by Service Provider (2017-2030)
  • 20.8. Market Revenue, by Application (2017-2030)
  • 20.9. Market Revenue, by End User (2017-2030)

Chapter 21. India Market

  • 21.1. Overview
  • 21.2. Market Revenue, by Hardware (2017-2030)
  • 21.3. Market Revenue, by Service (2017-2030)
  • 21.4. Market Revenue, by Communication (2017-2030)
  • 21.5. Market Revenue, by Calling Service (2017-2030)
  • 21.6. Market Revenue, by Network (2017-2030)
  • 21.7. Market Revenue, by Service Provider (2017-2030)
  • 21.8. Market Revenue, by Application (2017-2030)
  • 21.9. Market Revenue, by End User (2017-2030)

Chapter 22. Australia Market

  • 22.1. Overview
  • 22.2. Market Revenue, by Hardware (2017-2030)
  • 22.3. Market Revenue, by Service (2017-2030)
  • 22.4. Market Revenue, by Communication (2017-2030)
  • 22.5. Market Revenue, by Calling Service (2017-2030)
  • 22.6. Market Revenue, by Network (2017-2030)
  • 22.7. Market Revenue, by Service Provider (2017-2030)
  • 22.8. Market Revenue, by Application (2017-2030)
  • 22.9. Market Revenue, by End User (2017-2030)

Chapter 23. South Korea Market

  • 23.1. Overview
  • 23.2. Market Revenue, by Hardware (2017-2030)
  • 23.3. Market Revenue, by Service (2017-2030)
  • 23.4. Market Revenue, by Communication (2017-2030)
  • 23.5. Market Revenue, by Calling Service (2017-2030)
  • 23.6. Market Revenue, by Network (2017-2030)
  • 23.7. Market Revenue, by Service Provider (2017-2030)
  • 23.8. Market Revenue, by Application (2017-2030)
  • 23.9. Market Revenue, by End User (2017-2030)

Chapter 24. Brazil Market

  • 24.1. Overview
  • 24.2. Market Revenue, by Hardware (2017-2030)
  • 24.3. Market Revenue, by Service (2017-2030)
  • 24.4. Market Revenue, by Communication (2017-2030)
  • 24.5. Market Revenue, by Calling Service (2017-2030)
  • 24.6. Market Revenue, by Network (2017-2030)
  • 24.7. Market Revenue, by Service Provider (2017-2030)
  • 24.8. Market Revenue, by Application (2017-2030)
  • 24.9. Market Revenue, by End User (2017-2030)

Chapter 25. Mexico Market

  • 25.1. Overview
  • 25.2. Market Revenue, by Hardware (2017-2030)
  • 25.3. Market Revenue, by Service (2017-2030)
  • 25.4. Market Revenue, by Communication (2017-2030)
  • 25.5. Market Revenue, by Calling Service (2017-2030)
  • 25.6. Market Revenue, by Network (2017-2030)
  • 25.7. Market Revenue, by Service Provider (2017-2030)
  • 25.8. Market Revenue, by Application (2017-2030)
  • 25.9. Market Revenue, by End User (2017-2030)

Chapter 26. Saudi Arabia Market

  • 26.1. Overview
  • 26.2. Market Revenue, by Hardware (2017-2030)
  • 26.3. Market Revenue, by Service (2017-2030)
  • 26.4. Market Revenue, by Communication (2017-2030)
  • 26.5. Market Revenue, by Calling Service (2017-2030)
  • 26.6. Market Revenue, by Network (2017-2030)
  • 26.7. Market Revenue, by Service Provider (2017-2030)
  • 26.8. Market Revenue, by Application (2017-2030)
  • 26.9. Market Revenue, by End User (2017-2030)

Chapter 27. South Africa Market

  • 27.1. Overview
  • 27.2. Market Revenue, by Hardware (2017-2030)
  • 27.3. Market Revenue, by Service (2017-2030)
  • 27.4. Market Revenue, by Communication (2017-2030)
  • 27.5. Market Revenue, by Calling Service (2017-2030)
  • 27.6. Market Revenue, by Network (2017-2030)
  • 27.7. Market Revenue, by Service Provider (2017-2030)
  • 27.8. Market Revenue, by Application (2017-2030)
  • 27.9. Market Revenue, by End User (2017-2030)

Chapter 28. U.A.E. Market

  • 28.1. Overview
  • 28.2. Market Revenue, by Hardware (2017-2030)
  • 28.3. Market Revenue, by Service (2017-2030)
  • 28.4. Market Revenue, by Communication (2017-2030)
  • 28.5. Market Revenue, by Calling Service (2017-2030)
  • 28.6. Market Revenue, by Network (2017-2030)
  • 28.7. Market Revenue, by Service Provider (2017-2030)
  • 28.8. Market Revenue, by Application (2017-2030)
  • 28.9. Market Revenue, by End User (2017-2030)

Chapter 29. Competitive Landscape

  • 29.1. List of Market Players and their Offerings
  • 29.2. Competitive Benchmarking of Key Players
  • 29.3. Product Benchmarking of Key Players
  • 29.4. Recent Strategic Developments

Chapter 30. Company Profiles

  • 30.1. Yamaha Motor Company Limited
    • 30.1.1. Business overview
    • 30.1.2. Product and service offerings
    • 30.1.3. Key financial summary
  • 30.2. Kawasaki Heavy Industries
    • 30.2.1. Business overview
    • 30.2.2. Product and service offerings
    • 30.2.3. Key financial summary
  • 30.3. Suzuki Motor Corporation
    • 30.3.1. Business overview
    • 30.3.2. Product and service offerings
    • 30.3.3. Key financial summary
  • 30.4. Harley Davidson
    • 30.4.1. Business overview
    • 30.4.2. Product and service offerings
    • 30.4.3. Key financial summary
  • 30.5. BMW AG
    • 30.5.1. Business overview
    • 30.5.2. Product and service offerings
    • 30.5.3. Key financial summary
  • 30.6. KTM AG
    • 30.6.1. Business overview
    • 30.6.2. Product and service offerings
    • 30.6.3. Key financial summary
  • 30.7. Robert Bosch GmbH
    • 30.7.1. Business overview
    • 30.7.2. Product and service offerings
    • 30.7.3. Key financial summary
  • 30.8. Continental AG
    • 30.8.1. Business overview
    • 30.8.2. Product and service offerings
    • 30.8.3. Key financial summary
  • 30.9. Autotalks Ltd.
    • 30.9.1. Business overview
    • 30.9.2. Product and service offerings
    • 30.9.3. Key financial summary
  • 30.10. Panasonic Corporation
    • 30.10.1. Business overview
    • 30.10.2. Product and service offerings
    • 30.10.3. Key financial summary
  • 30.11. International Business Machines Corporation
    • 30.11.1. Business overview
    • 30.11.2. Product and service offerings
    • 30.11.3. Key financial summary

Chapter 31. Appendix

  • 31.1. Abbreviations
  • 31.2. Sources and References
  • 31.3. Related Reports