Product Code: PMRREP14824
3D Animation Market- Report Scope
Persistence Market Research recently published a new report on the 3D animation market. The report provides a detailed valuation on key market dynamics, such as the drivers, trends, opportunities, and restraints, along with detailed information about the market structure. This research report presents exclusive facts and figures about how the 3D animation market will grow over the forecast period of 2023 to 2033.
Key indicators of market background, such as value chain analysis and supply chain, compounded annual growth rate (CAGR), and year-on-year (Y-o-Y) growth of the market are explained in Persistence Market Research's study in a comprehensive manner. This information can help readers understand the quantitative development projections of the 3D animation market over the forecast period.
The study is relevant for stakeholders in the 3D animation market, as well as manufacturers, distributors, suppliers, and investors, as it can help them understand applicable strategies to grow in the market. Stakeholders, investors, industry experts, researchers, and journalists, as well as business researchers in market can leverage the information and statistics presented in this research report.
The report includes facts & figures related to the micro as well as macro-economic factors that are impacting the growth of the 3D animation market. The study also offers actionable insights based on future trends in the market. Furthermore, domestic players and new entrants in the market can also use the information presented in this report to make business decisions and gain momentum in the market.
Key Segments of Market
Persistence Market Research's study on the 3D animation market is divided into four significant segments: component, technology, end user, and region. This report offers comprehensive data and information about the important market dynamics and growth parameters related to these categories.
Component
Hardware
Software
Services
Technology
3D Modelling
Motion Graphics
3D Rendering
Visual Effects
End User
Media and Entertainment
Education
Healthcare
Architecture
Region
North America
Latin America
Europe
East Asia
South Asia Pacific
Middle East and Africa
Key Questions Answered in Report:
Which region is anticipated to hold a prominent market share over the forecast period?
What will be the key driving factors propelling the demand 3D animation across the world during the forecast period?
How current trends will impact the 3D animation market?
Who are significant market participants in the market?
What are the crucial strategies of prominent players in the 3D animation market to upscale their positions in this landscape?
Research Methodology
In Persistence Market Research's research report, exclusive research methodology is utilized to conduct comprehensive research on the development of the 3D animation market, and reach conclusions on the future growth factors of the market. In this research methodology, secondary and primary research is utilized by analysts to ensure the precision and reliability of the conclusions.
Secondary resources are referred by analysts during the evaluation of the 3D animation market study, which comprises of facts and figures from white papers, trade journals, and external and internal databases. Analysts have thoroughly interviewed several industry experts, such as sales supervisors, sales operation managers, product portfolio managers, senior managers, market intelligence managers, marketing/product managers, engineering managers, and production managers to provide insightful information.
Comprehensive information acquired from primary and secondary resources is validated by companies operating in the 3D animation market, to make Persistence Market Research's projections on the growth prospects of the market more accurate and reliable.
Table of Contents
1. Executive Summary
- 1.1. Global Market Outlook
- 1.2. Demand Side Trends
- 1.3. Supply Side Trends
- 1.4. Analysis and Recommendations
2. Market Overview
- 2.1. Market Coverage / Taxonomy
- 2.2. Market Definition / Scope / Limitations
3. Key Market Trends
- 3.1. Key Trends Impacting the Market
- 3.2. Product Innovation / Development Trends
4. Technology Analysis
- 4.1. Regional Technology Analysis, By 3D Animation
- 4.1.1. Hardware Technology Analysis
- 4.1.2. Software Technology Analysis
- 4.2. Average Technology Analysis Benchmark
5. Global 3D Animation Market Demand (Value in US$ Mn) Analysis 2018-2022 and Forecast, 2023-2033
- 5.1. Historical Market Value (US$ Mn) Analysis, 2018-2022
- 5.2. Current and Future Market Value (US$ Mn) Projections, 2023-2033
- 5.2.1. Y-o-Y Growth Trend Analysis
- 5.2.2. Absolute $ Opportunity Analysis
6. Market Background
- 6.1. Macro-Economic Factors
- 6.2. Forecast Factors - Relevance & Impact
- 6.3. Value Chain
- 6.4. COVID-19 Crisis - Impact Assessment
- 6.4.1. Current Statistics
- 6.4.2. Short-Mid-Long Term Outlook
- 6.4.3. Likely Rebound
- 6.5. Market Dynamics
- 6.5.1. Drivers
- 6.5.2. Restraints
- 6.5.3. Opportunities
7. Global 3D Animation Market Analysis 2018-2022 and Forecast 2023-2033, by Component
- 7.1. Introduction / Key Findings
- 7.2. Historical Market Size (US$ Mn) Analysis By Component, 2018 - 2022
- 7.3. Current and Future Market Size (US$ Mn) Analysis and Forecast By Component, 2023 - 2033
- 7.3.1. Hardware
- 7.3.2. Software
- 7.3.3. Services
- 7.4. Market Attractiveness Analysis By Component
8. Global 3D Animation Market Analysis 2018-2022 and Forecast 2023-2033, by Technology
- 8.1. Introduction / Key Findings
- 8.2. Historical Market Size (US$ Mn) Analysis By Technology, 2018 - 2022
- 8.3. Current and Future Market Size (US$ Mn) Analysis and Forecast By Technology, 2023 - 2033
- 8.3.1. 3D Modelling
- 8.3.2. Motion Graphics
- 8.3.3. 3D Rendering
- 8.3.4. Visual Effects
- 8.4. Market Attractiveness Analysis By Technology
9. Global 3D Animation Market Analysis 2018-2022 and Forecast 2023-2033, by End User
- 9.1. Introduction / Key Findings
- 9.2. Historical Market Size (US$ Mn) Analysis By End User, 2018 - 2022
- 9.3. Current and Future Market Size (US$ Mn) Analysis and Forecast By End User, 2023 - 2033
- 9.3.1. Media and Entertainment
- 9.3.2. Education
- 9.3.3. Healthcare
- 9.3.4. Architecture
- 9.4. Market Attractiveness Analysis By End User
10. Global 3D Animation Market Analysis 2018-2022 and Forecast 2023-2033, by Region
- 10.1. Introduction / Key Findings
- 10.2. Historical Market Size (US$ Mn) Analysis By Region, 2018 - 2022
- 10.3. Current and Future Market Size (US$ Mn) Analysis and Forecast By Region, 2023 - 2033
- 10.3.1. North America
- 10.3.2. Latin America
- 10.3.3. Europe
- 10.3.4. East Asia
- 10.3.5. South Asia Pacific
- 10.3.6. Middle East and Africa
- 10.4. Market Attractiveness Analysis By Region
11. North America 3D Animation Market Analysis 2018-2022 and Forecast 2023-2033
- 11.1. Introduction
- 11.2. Historical Market Size (US$ Mn) Trend Analysis By Market Taxonomy, 2018 - 2022
- 11.3. Current and Future Market Size (US$ Mn) Forecast By Market Taxonomy, 2023 - 2033
- 11.3.1. By Component
- 11.3.2. By Technology
- 11.3.3. By End User
- 11.3.4. By Country
- 11.3.4.1. U.S.
- 11.3.4.2. Canada
- 11.4. Market Attractiveness Analysis
- 11.4.1. By Component
- 11.4.2. By Technology
- 11.4.3. By End User
- 11.4.4. By Country
- 11.5. Market Trends
- 11.6. Key Market Participants - Intensity Mapping
12. Latin America 3D Animation Market Analysis 2018-2022 and Forecast 2023-2033
- 12.1. Introduction
- 12.2. Historical Market Size (US$ Mn) Trend Analysis By Market Taxonomy, 2018 - 2022
- 12.3. Current and Future Market Size (US$ Mn) Forecast By Market Taxonomy, 2023 - 2033
- 12.3.1. By Component
- 12.3.2. By Technology
- 12.3.3. By End User
- 12.3.4. By Country
- 12.3.4.1. Brazil
- 12.3.4.2. Mexico
- 12.3.4.3. Rest of Latin America
- 12.4. Market Attractiveness Analysis
- 12.4.1. By Component
- 12.4.2. By Technology
- 12.4.3. By End User
- 12.4.4. By Country
13. Europe 3D Animation Market Analysis 2018-2022 and Forecast 2023-2033
- 13.1. Introduction
- 13.2. Historical Market Size (US$ Mn) Trend Analysis By Market Taxonomy, 2018 - 2022
- 13.3. Current and Future Market Size (US$ Mn) Forecast By Market Taxonomy, 2023 - 2033
- 13.3.1. By Component
- 13.3.2. By Technology
- 13.3.3. By End User
- 13.3.4. By Country
- 13.3.4.1. Germany
- 13.3.4.2. Italy
- 13.3.4.3. France
- 13.3.4.4. U.K.
- 13.3.4.5. Spain
- 13.3.4.6. BENELUX
- 13.3.4.7. Russia
- 13.3.4.8. Rest of Europe
- 13.4. Market Attractiveness Analysis
- 13.4.1. By Component
- 13.4.2. By Technology
- 13.4.3. By End User
- 13.4.4. By Country
14. South Asia & Pacific 3D Animation Market Analysis 2018-2022 and Forecast 2023-2033
- 14.1. Introduction
- 14.2. Historical Market Size (US$ Mn) Trend Analysis By Market Taxonomy, 2018 - 2022
- 14.3. Current and Future Market Size (US$ Mn) Forecast By Market Taxonomy, 2023 - 2033
- 14.3.1. By Component
- 14.3.2. By Technology
- 14.3.3. By End User
- 14.3.4. By Country
- 14.3.4.1. India
- 14.3.4.2. Indonesia
- 14.3.4.3. Malaysia
- 14.3.4.4. Singapore
- 14.3.4.5. Australia & New Zealand
- 14.3.4.6. Rest of South Asia and Pacific
- 14.4. Market Attractiveness Analysis
- 14.4.1. By Component
- 14.4.2. By Technology
- 14.4.3. By End User
- 14.4.4. By Country
15. East Asia 3D Animation Market Analysis 2018-2022 and Forecast 2023-2033
- 15.1. Introduction
- 15.2. Historical Market Size (US$ Mn) Trend Analysis By Market Taxonomy, 2018 - 2022
- 15.3. Current and Future Market Size (US$ Mn) Forecast By Market Taxonomy, 2023 - 2033
- 15.3.1. By Component
- 15.3.2. By Technology
- 15.3.3. By End User
- 15.3.4. By Country
- 15.3.4.1. China
- 15.3.4.2. Japan
- 15.3.4.3. South Korea
- 15.4. Market Attractiveness Analysis
- 15.4.1. By Component
- 15.4.2. By Technology
- 15.4.3. By End User
- 15.4.4. By Country
16. Middle East and Africa 3D Animation Market Analysis 2018-2022 and Forecast 2023-2033
- 16.1. Introduction
- 16.2. Historical Market Size (US$ Mn) Trend Analysis By Market Taxonomy, 2018 - 2022
- 16.3. Current and Future Market Size (US$ Mn) Forecast By Market Taxonomy, 2023 - 2033
- 16.3.1. By Component
- 16.3.2. By Technology
- 16.3.3. By End User
- 16.3.4. By Country
- 16.3.4.1. GCC Countries
- 16.3.4.2. Turkey
- 16.3.4.3. South Africa
- 16.3.4.4. Rest of Middle East and Africa
- 16.4. Market Attractiveness Analysis
- 16.4.1. By Component
- 16.4.2. By Technology
- 16.4.3. By End User
- 16.4.4. By Country
17. Key Countries Analysis- 3D Animation Market
- 17.1. U.S. 3D Animation Market Analysis
- 17.1.1. By Component
- 17.1.2. By Technology
- 17.1.3. By End User
- 17.2. Canada 3D Animation Market Analysis
- 17.2.1. By Component
- 17.2.2. By Technology
- 17.2.3. By End User
- 17.3. Mexico 3D Animation Market Analysis
- 17.3.1. By Component
- 17.3.2. By Technology
- 17.3.3. By End User
- 17.4. Brazil 3D Animation Market Analysis
- 17.4.1. By Component
- 17.4.2. By Technology
- 17.4.3. By End User
- 17.5. Germany 3D Animation Market Analysis
- 17.5.1. By Component
- 17.5.2. By Technology
- 17.5.3. By End User
- 17.6. Italy 3D Animation Market Analysis
- 17.6.1. By Component
- 17.6.2. By Technology
- 17.6.3. By End User
- 17.7. France 3D Animation Market Analysis
- 17.7.1. By Component
- 17.7.2. By Technology
- 17.7.3. By End User
- 17.8. U.K. 3D Animation Market Analysis
- 17.8.1. By Component
- 17.8.2. By Technology
- 17.8.3. By End User
- 17.9. Spain 3D Animation Market Analysis
- 17.9.1. By Component
- 17.9.2. By Technology
- 17.9.3. By End User
- 17.10. BENELUX 3D Animation Market Analysis
- 17.10.1. By Component
- 17.10.2. By Technology
- 17.10.3. By End User
- 17.11. Russia 3D Animation Market Analysis
- 17.11.1. By Component
- 17.11.2. By Technology
- 17.11.3. By End User
- 17.12. Rest of Europe 3D Animation Market Analysis
- 17.12.1. By Component
- 17.12.2. By Technology
- 17.12.3. By End User
- 17.13. China 3D Animation Market Analysis
- 17.13.1. By Component
- 17.13.2. By Technology
- 17.13.3. By End User
- 17.14. Japan 3D Animation Market Analysis
- 17.14.1. By Component
- 17.14.2. By Technology
- 17.14.3. By End User
- 17.15. South Korea 3D Animation Market Analysis
- 17.15.1. By Component
- 17.15.2. By Technology
- 17.15.3. By End User
- 17.16. India 3D Animation Market Analysis
- 17.16.1. By Component
- 17.16.2. By Technology
- 17.16.3. By End User
- 17.17. Malaysia 3D Animation Market Analysis
- 17.17.1. By Component
- 17.17.2. By Technology
- 17.17.3. By End User
- 17.18. Indonesia 3D Animation Market Analysis
- 17.18.1. By Component
- 17.18.2. By Technology
- 17.18.3. By End User
- 17.19. Singapore 3D Animation Market Analysis
- 17.19.1. By Component
- 17.19.2. By Technology
- 17.19.3. By End User
- 17.20. Australia and New Zealand 3D Animation Market Analysis
- 17.20.1. By Component
- 17.20.2. By Technology
- 17.20.3. By End User
- 17.21. GCC Countries 3D Animation Market Analysis
- 17.21.1. By Component
- 17.21.2. By Technology
- 17.21.3. By End User
- 17.22. Turkey 3D Animation Market Analysis
- 17.22.1. By Component
- 17.22.2. By Technology
- 17.22.3. By End User
- 17.23. South Africa 3D Animation Market Analysis
- 17.23.1. By Component
- 17.23.2. By Technology
- 17.23.3. By End User
- 17.24. Rest of Middle East and Africa 3D Animation Market Analysis
- 17.24.1. By Component
- 17.24.2. By Technology
- 17.24.3. By End User
18. Market Structure Analysis
- 18.1. Market Analysis by Tier of Companies
- 18.2. Market Share Analysis of Top Players
- 18.3. Market Presence Analysis
19. Competition Analysis
- 19.1. Competition Dashboard
- 19.2. Competition Benchmarking
- 19.3. Competition Deep Dive
- 19.3.1.1. Autodesk Inc.
- 19.3.1.2. Business Overview
- 19.3.1.3. Solution Portfolio
- 19.3.1.4. Profitability by Market Segments (Business Segments/Region)
- 19.3.1.5. Key Strategy & Developments
- 19.3.2. Corel Corporation
- 19.3.2.1. Autodesk Inc.
- 19.3.2.2. Business Overview
- 19.3.2.3. Solution Portfolio
- 19.3.2.4. Profitability by Market Segments (Business Segments/Region)
- 19.3.2.5. Key Strategy & Developments
- 19.3.3. The DVI Group
- 19.3.3.1. Autodesk Inc.
- 19.3.3.2. Business Overview
- 19.3.3.3. Solution Portfolio
- 19.3.3.4. Profitability by Market Segments (Business Segments/Region)
- 19.3.3.5. Key Strategy & Developments
- 19.3.4. Indigo Productions
- 19.3.4.1. Autodesk Inc.
- 19.3.4.2. Business Overview
- 19.3.4.3. Solution Portfolio
- 19.3.4.4. Profitability by Market Segments (Business Segments/Region)
- 19.3.4.5. Key Strategy & Developments
- 19.3.5. Studio B Films
- 19.3.5.1. Autodesk Inc.
- 19.3.5.2. Business Overview
- 19.3.5.3. Solution Portfolio
- 19.3.5.4. Profitability by Market Segments (Business Segments/Region)
- 19.3.5.5. Key Strategy & Developments
- 19.3.6. Grumo Media
- 19.3.6.1. Autodesk Inc.
- 19.3.6.2. Business Overview
- 19.3.6.3. Solution Portfolio
- 19.3.6.4. Profitability by Market Segments (Business Segments/Region)
- 19.3.6.5. Key Strategy & Developments
- 19.3.7. Yans Media
- 19.3.7.1. Autodesk Inc.
- 19.3.7.2. Business Overview
- 19.3.7.3. Solution Portfolio
- 19.3.7.4. Profitability by Market Segments (Business Segments/Region)
- 19.3.7.5. Key Strategy & Developments
- 19.3.8. Spin Creative
- 19.3.8.1. Autodesk Inc.
- 19.3.8.2. Business Overview
- 19.3.8.3. Solution Portfolio
- 19.3.8.4. Profitability by Market Segments (Business Segments/Region)
- 19.3.8.5. Key Strategy & Developments
20. Assumptions and Acronyms Used
21. Research Methodology