計算論的建立性的全球市場-產業分析,市場規模,佔有率,成長,趨勢,預測(2022年~2028年)
市場調查報告書
商品編碼
1059749

計算論的建立性的全球市場-產業分析,市場規模,佔有率,成長,趨勢,預測(2022年~2028年)

Global Computational Creativity Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2022 to 2028

出版日期: | 出版商: Value Market Research | 英文 203 Pages | 商品交期: 最快1-2個工作天內

價格

本報告提供全球計算論的建立性市場相關調查分析,提供產業分析,市場分析,競爭情形,企業簡介等系統性資訊。

目錄

第1章 序文

第2章 摘要整理

第3章 計算論的建立性-產業分析

  • 簡介-市場動態
  • 推動市場要素
  • 阻礙市場要素
  • 市場機會
  • 產業趨勢
  • 波特的五力分析
  • 市場魅力分析

第4章 價值鏈分析

  • 價值鏈分析
  • 原料分析
  • 潛在的買主清單
  • 行銷流通管道

第5章 COVID-19疫情的影響分析

  • COVID-19疫情的影響分析
  • COVID-19影響分析:生產,進口,出口及各需求
  • 市場:COVID-19前 vs COVID-19後
  • 冠狀病毒(COVID-19)疫情的影響估計
  • COVID-19:微觀及宏觀因素分析

第6章 全球計算論的建立性市場分析:各部署

  • 概要:各部署
  • 實際成果資料與預測資料
  • 分析:各部署
  • 內部部署的銷售業績及預測:各地區
  • 雲端基礎的銷售業績及預測:各地區

第7章 全球計算論的建立性市場分析:不同操作系統

  • 概要:不同操作系統
  • 實際成果資料與預測資料
  • 分析:不同操作系統
  • Linux的銷售業績及預測:各地區
  • macOS的銷售業績及預測:各地區
  • Microsoft Windows的銷售業績及預測:各地區

第8章 全球計算論的建立性市場銷售分析:各應用領域

  • 概要:各應用領域
  • 實際成果資料與預測資料
  • 分析:各應用領域
  • 行銷及Web設計的銷售業績及預測:各地區
  • 產品設計的銷售業績及預測:各地區
  • 音樂作曲的銷售業績及預測:各地區
  • 照片和影音攝影的銷售業績及預測:各地區
  • 案例自動生成的銷售業績及預測:各地區

第9章 全球計算論的建立性市場銷售分析:各地區

  • 地區展望的銷售分析
  • 簡介銷售分析
  • 北美的銷售分析
  • 歐洲的銷售分析
  • 亞太地區的銷售分析
  • 南美的銷售分析
  • 中東·非洲的銷售分析

第10章 計算論的建立性企業的競爭情形

  • 計算論的建立性市場競爭
  • 夥伴關係/合作/契約
  • 合併和收購
  • 新產品的銷售
  • 其他的開發

第11章 企業簡介

  • 主要十大公司的企業佔有率分析
  • 市場集中度
  • Adobe
  • Amazon, Inc.
  • Autodesk, Inc.
  • Canva
  • Google LLC
  • IBM
  • Microsoft
  • Prisma Labs, Inc.
  • Runway AI, Inc.
  • WaveAI Inc.

註:財務細節和公司概況的最新發展需該公司予以公開。可能不包含私人公司在內。

Product Code: VMR11210715

Value Market Research deeply researched the Global Computational Creativity Market to foresee a significant growth in the industry over the upcoming years. The global computational creativity market report provides a complete industry analysis, market size, market share, growth trends, and forecasts for 2023 to 2028. The report starts with a detailed market introduction and an executive summary that highlights the report's key growth numbers. The subsequent chapters discuss the value chain of the market, Porter's Five Forces Model, and market attractiveness analysis. An exclusive chapter on COVID-19 impact analysis has been added to understand how the market has responded to the pandemic.

The market dynamics section of the report elaborates the current market drivers, restraints along with the challenges/risks and upcoming opportunities. This section can be of high interest for any company's strategists and new product development department. The global computational creativity market study segments the market and provides the market size in terms of revenue and/ or sales. This data is bifurcated by region and later by countries. The data is collected through detailed primary interviews and industry experts across the world. The detailed methodology can be seen in our sample reports. These market estimates are also influenced by the latest social, political and economic changes along with the current market dynamics that are affecting this computational creativity market.

The next sections of the computational creativity market report studies the market competitiveness and profiles some key market players/manufacturers. These sections are knowledgeable for understanding the competitor's product-line, their financials, recent developments and the top market share owners in the industry.

Countries Covered in the report are as below:

North America - United States, Canada, and Mexico

Europe - United Kingdom, Germany, France, Italy, Russia, Spain & Rest of Europe

Asia-Pacific - China, India, Japan, South Korea, Australia & Rest of APAC

Latin America - Brazil, Argentina, Peru, Chile & Rest of Latin America

Middle East and Africa - Saudi Arabia, UAE, Israel, South Africa

Market Segmentation in the report is as below-

By Deployment

On-Premises

Cloud-Based

By Operating System

Linux

macOS

Microsoft Windows

By Application

Marketing And Web Designing

Product Designing

Music Composition

Photography & Videography

Automated Story Generation

TABLE OF CONTENTS

1 . PREFACE

  • 1.1. Report Description
    • 1.1.1. Objective
    • 1.1.2. Target Audience
    • 1.1.3. Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1. Market Research Process
    • 1.3.2. Market Research Methodology

2 . EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3 . COMPUTATIONAL CREATIVITY - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Deployment
    • 3.7.2 Market Attractiveness Analysis By Operating System
    • 3.7.3 Market Attractiveness Analysis By Application
    • 3.7.4 Market Attractiveness Analysis By Region

4 . VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1. List of Raw Materials
    • 4.2.2. Raw Material Manufactures List
    • 4.2.3. Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1. Direct Marketing
    • 4.4.2. Indirect Marketing
    • 4.4.3. Marketing Channel Development Trend

5 . IMPACT ANALYSIS OF COVID-19 OUTBREAK

  • 5.1. Impact Analysis of Covid-19 Outbreak
    • 5.1.1. Direct Impact on Production
    • 5.1.2. Supply Chain and Market Disruption
    • 5.1.3. Financial Impact on Firms and Financial Markets
  • 5.2. COVID-19 Impact Analysis by Production, Import, Export and Demand
  • 5.3. Market: Pre V/S Post COVID-19
  • 5.4. Estimated Impact of the Coronavirus (COVID-19) Epidemic
  • 5.5. COVID-19: Micro and Macro Factor Analysis

6 . GLOBAL COMPUTATIONAL CREATIVITY MARKET ANALYSIS BY DEPLOYMENT

  • 6.1 Overview by Deployment
  • 6.2 Historical and Forecast Data
  • 6.3 Analysis by Deployment
  • 6.4 On-Premises Historic and Forecast Sales by Regions
  • 6.5 Cloud-Based Historic and Forecast Sales by Regions

7 . GLOBAL COMPUTATIONAL CREATIVITY MARKET ANALYSIS BY OPERATING SYSTEM

  • 7.1 Overview by Operating System
  • 7.2 Historical and Forecast Data
  • 7.3 Analysis by Operating System
  • 7.4 Linux Historic and Forecast Sales by Regions
  • 7.5 macOS Historic and Forecast Sales by Regions
  • 7.6 Microsoft Windows Historic and Forecast Sales by Regions

8 . GLOBAL COMPUTATIONAL CREATIVITY MARKET SALES ANALYSIS BY APPLICATION

  • 8.1 Overview by Application
  • 8.2 Historical and Forecast Data
  • 8.3 Analysis by Application
  • 8.4 Marketing And Web Designing Historic and Forecast Sales by Regions
  • 8.5 Product Designing Historic and Forecast Sales by Regions
  • 8.6 Music Composition Historic and Forecast Sales by Regions
  • 8.7 Photography & Videography Historic and Forecast Sales by Regions
  • 8.8 Automated Story Generation Historic and Forecast Sales by Regions

9 . GLOBAL COMPUTATIONAL CREATIVITY MARKET SALES ANALYSIS BY GEOGRAPHY

  • 9.1. Regional Outlook Sales Analysis
  • 9.2. Introduction Sales Analysis
  • 9.3. North America Sales Analysis
    • 9.3.1. Overview, Historic and Forecast Sales Analysis
    • 9.3.2. North America By Segment Sales Analysis
    • 9.3.3. North America By Country Sales Analysis
    • 9.3.4. United State Sales Analysis
    • 9.3.5. Canada Sales Analysis
    • 9.3.6. Mexico Sales Analysis
  • 9.4. Europe Sales Analysis
    • 9.4.1. Overview, Historic and Forecast Sales Analysis
    • 9.4.2. Europe by Segment Sales Analysis
    • 9.4.3. Europe by Country Sales Analysis
    • 9.4.4. United Kingdom Sales Analysis
    • 9.4.5. France Sales Analysis
    • 9.4.6. Germany Sales Analysis
    • 9.4.7. Italy Sales Analysis
    • 9.4.8. Russia Sales Analysis
    • 9.4.9. Rest Of Europe Sales Analysis
  • 9.5. Asia Pacific Sales Analysis
    • 9.5.1. Overview, Historic and Forecast Sales Analysis
    • 9.5.2. Asia Pacific by Segment Sales Analysis
    • 9.5.3. Asia Pacific by Country Sales Analysis
    • 9.5.4. China Sales Analysis
    • 9.5.5. India Sales Analysis
    • 9.5.6. Japan Sales Analysis
    • 9.5.7. South Korea Sales Analysis
    • 9.5.8. Australia Sales Analysis
    • 9.5.9. Rest Of Asia Pacific Sales Analysis
  • 9.6. Latin America Sales Analysis
    • 9.6.1. Overview, Historic and Forecast Sales Analysis
    • 9.6.2. Latin America by Segment Sales Analysis
    • 9.6.3. Latin America by Country Sales Analysis
    • 9.6.4. Brazil Sales Analysis
    • 9.6.5. Argentina Sales Analysis
    • 9.6.6. Peru Sales Analysis
    • 9.6.7. Chile Sales Analysis
    • 9.6.8. Rest of Latin America Sales Analysis
  • 9.7. Middle East & Africa Sales Analysis
    • 9.7.1. Overview, Historic and Forecast Sales Analysis
    • 9.7.2. Middle East & Africa by Segment Sales Analysis
    • 9.7.3. Middle East & Africa by Country Sales Analysis
    • 9.7.4. Saudi Arabia Sales Analysis
    • 9.7.5. UAE Sales Analysis
    • 9.7.6. Israel Sales Analysis
    • 9.7.7. South Africa Sales Analysis
    • 9.7.8. Rest Of Middle East And Africa Sales Analysis

10 . COMPETITIVE LANDSCAPE OF THE COMPUTATIONAL CREATIVITY COMPANIES

  • 10.1. Computational Creativity Market Competition
  • 10.2. Partnership/Collaboration/Agreement
  • 10.3. Merger And Acquisitions
  • 10.4. New Product Launch
  • 10.5. Other Developments

11 . COMPANY PROFILES OF COMPUTATIONAL CREATIVITY INDUSTRY

  • 11.1. Top 10 Company Share Analysis
  • 11.2. Market Concentration Rate
  • 11.3. Adobe
    • 11.3.1. Company Overview
    • 11.3.2. Company Revenue
    • 11.3.3. Products
    • 11.3.4. Recent Developments
  • 11.4. Amazon, Inc.
    • 11.4.1. Company Overview
    • 11.4.2. Company Revenue
    • 11.4.3. Products
    • 11.4.4. Recent Developments
  • 11.5. Autodesk, Inc.
    • 11.5.1. Company Overview
    • 11.5.2. Company Revenue
    • 11.5.3. Products
    • 11.5.4. Recent Developments
  • 11.6. Canva
    • 11.6.1. Company Overview
    • 11.6.2. Company Revenue
    • 11.6.3. Products
    • 11.6.4. Recent Developments
  • 11.7. Google LLC
    • 11.7.1. Company Overview
    • 11.7.2. Company Revenue
    • 11.7.3. Products
    • 11.7.4. Recent Developments
  • 11.8. IBM
    • 11.8.1. Company Overview
    • 11.8.2. Company Revenue
    • 11.8.3. Products
    • 11.8.4. Recent Developments
  • 11.9. Microsoft
    • 11.9.1. Company Overview
    • 11.9.2. Company Revenue
    • 11.9.3. Products
    • 11.9.4. Recent Developments
  • 11.10. Prisma Labs, Inc.
    • 11.10.1. Company Overview
    • 11.10.2. Company Revenue
    • 11.10.3. Products
    • 11.10.4. Recent Developments
  • 11.11. Runway AI, Inc.
    • 11.11.1. Company Overview
    • 11.11.2. Company Revenue
    • 11.11.3. Products
    • 11.11.4. Recent Developments
  • 11.12. WaveAI Inc.
    • 11.12.1. Company Overview
    • 11.12.2. Company Revenue
    • 11.12.3. Products
    • 11.12.4. Recent Developments

Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies

LIST OF TABLES

  • Market Snapshot
  • Drivers : Impact Analysis
  • Restraints : Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • List of Potential Buyers
  • COVID-19 Impact Analysis by Production, Import, Export and Demand
  • Pre V/S Post COVID-19
  • Estimated Impact Of The Coronavirus (Covid-19) Epidemic
  • COVID-19: Micro and Macro Factor Analysis
  • Analysis by Deployment (USD MN)
  • On-Premises Market Sales by Geography (USD MN)
  • Cloud-Based Market Sales by Geography (USD MN)
  • Analysis Market by Operating System (USD MN)
  • Linux Market Sales by Geography (USD MN)
  • macOS Market Sales by Geography (USD MN)
  • Microsoft Windows Market Sales by Geography (USD MN)
  • Analysis by Application (USD MN)
  • Marketing And Web Designing Market Sales by Geography (USD MN)
  • Product Designing Market Sales by Geography (USD MN)
  • Music Composition Market Sales by Geography (USD MN)
  • Photography & Videography Market Sales by Geography (USD MN)
  • Automated Story Generation Market Sales by Geography (USD MN)
  • Global Computational Creativity Market Sales by Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United State Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate by Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisiton

LIST OF FIGURES

  • Research Scope of Computational Creativity Report
  • Market Research Process
  • Market Research Methodology
  • Global Computational Creativity Market Size, by Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis by Deployment
  • Market Attractiveness Analysis by Operating System
  • Market Attractiveness Analysis by Application
  • Market Attractiveness Analysis by Region
  • Value Chain Analysis
  • Global Market Analysis by Deployment (USD MN)
  • On-Premises Market Sales by Geography (USD MN)
  • Cloud-Based Market Sales by Geography (USD MN)
  • Global Market Analysis by Operating System (USD MN)
  • Linux Market Sales by Geography (USD MN)
  • macOS Market Sales by Geography (USD MN)
  • Microsoft Windows Market Sales by Geography (USD MN)
  • Global Market Analysis by Application (USD MN)
  • Marketing And Web Designing Market Sales by Geography (USD MN)
  • Product Designing Market Sales by Geography (USD MN)
  • Music Composition Market Sales by Geography (USD MN)
  • Photography & Videography Market Sales by Geography (USD MN)
  • Automated Story Generation Market Sales by Geography (USD MN)
  • Global Market by Revenue
  • North America Market by Revenue
  • Europe Market by Revenue
  • Asia Pacific Market by Revenue
  • Latin America Market by Revenue
  • Middle East & Africa Market by Revenue
  • Recent Development in Industry
  • Top 10 Company Share Analysis

Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.