表紙
市場調查報告書
商品編碼
1069476

擴增實境的全球市場:產業分析,規模,佔有率,成長,趨勢,及預測(2022年∼2028年)

Global Augmented Reality Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2022 to 2028

出版日期: | 出版商: Value Market Research | 英文 181 Pages | 商品交期: 最快1-2個工作天內

價格
  • 全貌
  • 簡介
  • 目錄
簡介

本報告提供全球擴增實境市場調查,市場概要,市場規模和預測,趨勢,成長要素及阻礙因素,各提供、設備類型、用途、地區等的分析,再加上企業簡介等資訊。

目錄

第1章 序文

第2章 摘要整理

第3章 擴增實境:產業分析

  • 簡介:市場動態
  • 推動市場要素
  • 阻礙市場要素
  • 市場機會
  • 產業趨勢
  • 波特的五力分析
  • 市場魅力分析

第4章 價值鏈分析

  • 價值鏈分析
  • 原料分析
  • 潛在的買主的清單
  • 行銷流通管道

第5章 COVID-19發生的影響分析

  • COVID-19發生的影響分析
  • COVID-19對生產、進口、出口及需求的影響分析
  • 市場:前V/S後COVID-19
  • COVID-19流行的估計影響
  • COVID-19:微及宏觀因素分析

第6章 全球擴增實境市場分析:各提供

  • 各提供概要
  • 成果資料與預測資料
  • 各提供分析
  • 各地區的硬體設備市場
  • 各地區的軟體市場

第7章 全球擴增實境市場分析:各設備類型

  • 各設備類型概要
  • 成果資料與預測資料
  • 各設備類型分析
  • 各地區的頭戴式顯示器市場
  • 各地區的抬頭顯示器市場
  • 各地區的其他的市場

第8章 全球擴增實境市場分析:各用途

  • 各用途概要
  • 成果資料與預測資料
  • 各用途分析
  • 各地區的消費者市場
  • 各地區的航太及國防市場
  • 各地區的醫療保健市場
  • 各地區的企業市場
  • 各地區的商業市場
  • 各地區的汽車市場
  • 各地區的能源市場
  • 各地區的其他的市場

第9章 全球擴增實境市場分析:各地區

  • 地區預測
  • 簡介
  • 北美
  • 歐洲
  • 亞太地區
  • 南美
  • 中東、非洲

第10章 擴增實境企業的競爭情形

  • 擴增實境市場競爭
  • 夥伴關係/合作/契約
  • 合併和收購
  • 新產品的銷售
  • 其他的開發

第11章 企業簡介

  • 企業佔有率分析
  • 市場集中度
  • Microsoft
  • Google LLC
  • Apple, Inc.
  • Sony Corporation
  • Blippar Ltd.
  • Infinity Augmented Reality Ltd.
  • Niantic, Inc.
  • Zappar Ltd.
  • Magic Leap, Inc.
  • Wikitude GmbH
目錄
Product Code: VMR11215266

Value Market Research deeply researched the Global Augmented Reality Market to foresee a significant growth in the industry over the upcoming years. The global augmented reality market report provides a complete industry analysis, market size, market share, growth trends, and forecasts for 2023 to 2028. The report starts with a detailed market introduction and an executive summary that highlights the report's key growth numbers. The subsequent chapters discuss the value chain of the market, Porter's Five Forces Model, and market attractiveness analysis. An exclusive chapter on COVID-19 impact analysis has been added to understand how the market has responded to the pandemic.

The market dynamics section of the report elaborates the current market drivers, restraints along with the challenges/risks and upcoming opportunities. This section can be of high interest for any company's strategists and new product development department. The global augmented reality market study segments the market and provides the market size in terms of revenue and/ or sales. This data is bifurcated by region and later by countries. The data is collected through detailed primary interviews and industry experts across the world. The detailed methodology can be seen in our sample reports. These market estimates are also influenced by the latest social, political and economic changes along with the current market dynamics that are affecting this augmented reality market.

The next sections of the augmented reality market report studies the market competitiveness and profiles some key market players/manufacturers. These sections are knowledgeable for understanding the competitor's product-line, their financials, recent developments and the top market share owners in the industry.

Countries Covered in the report are as below:

North America - United States, Canada, and Mexico

Europe - United Kingdom, Germany, France, Italy, Russia, Spain & Rest of Europe

Asia-Pacific - China, India, Japan, South Korea, Australia & Rest of APAC

Latin America - Brazil, Argentina, Peru, Chile & Rest of Latin America

Middle East and Africa - Saudi Arabia, UAE, Israel, South Africa

Market Segmentation in the report is as below-

By Component:

Hardware

Software

By Display:

HMD

HUD

Smart Glass

By Applications:

Aerospace & Defense

Medical

Gaming

Industrial

Automotive

E-Commerce & Retail

Others

TABLE OF CONTENTS

1 . PREFACE

  • 1.1. Report Description
    • 1.1.1. Objective
    • 1.1.2. Target Audience
    • 1.1.3. Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1. Market Research Process
    • 1.3.2. Market Research Methodology

2 . EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3 . AUGMENTED REALITY - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 By Offering
    • 3.7.2 By Device Type
    • 3.7.3 By Application
    • 3.7.4 By Region

4 . VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1. List of Raw Materials
    • 4.2.2. Raw Material Manufactures List
    • 4.2.3. Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1. Direct Marketing
    • 4.4.2. Indirect Marketing
    • 4.4.3. Marketing Channel Development Trend

5 . IMPACT ANALYSIS OF COVID-19 OUTBREAK

  • 5.1. Impact Analysis of Covid-19 Outbreak
    • 5.1.1. Direct Impact on Production
    • 5.1.2. Supply Chain and Market Disruption
    • 5.1.3. Financial Impact on Firms and Financial Markets
  • 5.2. COVID-19 Impact Analysis by Production, Import, Export and Demand
  • 5.3. Market: Pre V/S Post COVID-19
  • 5.4. Estimated Impact of the Coronavirus (COVID-19) Epidemic
  • 5.5. COVID-19: Micro and Macro Factor Analysis

6 . GLOBAL AUGMENTED REALITY MARKET ANALYSIS BY OFFERING

  • 6.1 Overview by Offering
  • 6.2 Historical and Forecast Data
  • 6.3 Analysis by Offering
  • 6.4 Hardware Market by Regions
  • 6.5 Software Market by Regions

7 . GLOBAL AUGMENTED REALITY MARKET ANALYSIS BY DEVICE TYPE

  • 7.1 Overview by Device Type
  • 7.2 Historical and Forecast Data
  • 7.3 Analysis by Device Type
  • 7.4 Head-mounted Displays Market by Regions
  • 7.5 Head-up Displays Market by Regions
  • 7.6 Others Market by Regions

8 . GLOBAL AUGMENTED REALITY MARKET ANALYSIS BY APPLICATION

  • 8.1 Overview by Application
  • 8.2 Historical and Forecast Data
  • 8.3 Analysis by Application
  • 8.4 Consumer Market by Regions
  • 8.5 Aerospace & Defense Market by Regions
  • 8.6 Healthcare Market by Regions
  • 8.7 Enterprise Market by Regions
  • 8.8 Commercial Market by Regions
  • 8.9 Automotive Market by Regions
  • 8.10. Energy Market by Regions
  • 8.11 Others Market by Regions

9 . GLOBAL AUGMENTED REALITY MARKET ANALYSIS BY GEOGRAPHY

  • 9.1. Regional Outlook
  • 9.2. Introduction
  • 9.3. North America
    • 9.3.1. Overview, Historic and Forecast Data
    • 9.3.2. North America By Segment
    • 9.3.3. North America By Country
    • 9.3.4. United State
    • 9.3.5. Canada
    • 9.3.6. Mexico
  • 9.4. Europe
    • 9.4.1. Overview, Historic and Forecast Data
    • 9.4.2. Europe by Segment
    • 9.4.3. Europe by Country
    • 9.4.4. United Kingdom
    • 9.4.5. France
    • 9.4.6. Germany
    • 9.4.7. Italy
    • 9.4.8. Russia
    • 9.4.9. Rest Of Europe
  • 9.5. Asia Pacific
    • 9.5.1. Overview, Historic and Forecast Data
    • 9.5.2. Asia Pacific by Segment
    • 9.5.3. Asia Pacific by Country
    • 9.5.4. China
    • 9.5.5. India
    • 9.5.6. Japan
    • 9.5.7. South Korea
    • 9.5.8. Australia
    • 9.5.9. Rest Of Asia Pacific
  • 9.6. Latin America
    • 9.6.1. Overview, Historic and Forecast Data
    • 9.6.2. Latin America by Segment
    • 9.6.3. Latin America by Country
    • 9.6.4. Brazil
    • 9.6.5. Argentina
    • 9.6.6. Peru
    • 9.6.7. Chile
    • 9.6.8. Rest of Latin America
  • 9.7. Middle East & Africa
    • 9.7.1. Overview, Historic and Forecast Data
    • 9.7.2. Middle East & Africa by Segment
    • 9.7.3. Middle East & Africa by Country
    • 9.7.4. Saudi Arabia
    • 9.7.5. UAE
    • 9.7.6. Israel
    • 9.7.7. South Africa
    • 9.7.8. Rest Of Middle East And Africa

10 . COMPETITIVE LANDSCAPE OF THE AUGMENTED REALITY COMPANIES

  • 10.1. Augmented Reality Market Competition
  • 10.2. Partnership/Collaboration/Agreement
  • 10.3. Merger And Acquisitions
  • 10.4. New Product Launch
  • 10.5. Other Developments

11 . COMPANY PROFILES OF AUGMENTED REALITY INDUSTRY

  • 11.1. Company Share Analysis
  • 11.2. Market Concentration Rate
  • 11.3. Microsoft
    • 11.3.1. Company Overview
    • 11.3.2. Financials
    • 11.3.3. Products
    • 11.3.4. Recent Developments
  • 11.4. Google LLC
    • 11.4.1. Company Overview
    • 11.4.2. Financials
    • 11.4.3. Products
    • 11.4.4. Recent Developments
  • 11.5. Apple, Inc.
    • 11.5.1. Company Overview
    • 11.5.2. Financials
    • 11.5.3. Products
    • 11.5.4. Recent Developments
  • 11.6. Sony Corporation
    • 11.6.1. Company Overview
    • 11.6.2. Financials
    • 11.6.3. Products
    • 11.6.4. Recent Developments
  • 11.7. Blippar Ltd.
    • 11.7.1. Company Overview
    • 11.7.2. Financials
    • 11.7.3. Products
    • 11.7.4. Recent Developments
  • 11.8. Infinity Augmented Reality Ltd.
    • 11.8.1. Company Overview
    • 11.8.2. Financials
    • 11.8.3. Products
    • 11.8.4. Recent Developments
  • 11.9. Niantic, Inc.
    • 11.9.1. Company Overview
    • 11.9.2. Financials
    • 11.9.3. Products
    • 11.9.4. Recent Developments
  • 11.10. Zappar Ltd.
    • 11.10.1. Company Overview
    • 11.10.2. Financials
    • 11.10.3. Products
    • 11.10.4. Recent Developments
  • 11.11. Magic Leap, Inc.
    • 11.11.1. Company Overview
    • 11.11.2. Financials
    • 11.11.3. Products
    • 11.11.4. Recent Developments
  • 11.12. Wikitude GmbH
    • 11.12.1. Company Overview
    • 11.12.2. Financials
    • 11.12.3. Products
    • 11.12.4. Recent Developments

Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies

LIST OF TABLES

  • Market Snapshot
  • Drivers : Impact Analysis
  • Restraints : Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • List of Potential Buyers
  • COVID-19 Impact Analysis by Production, Import, Export and Demand
  • Pre V/S Post COVID-19
  • Estimated Impact Of The Coronavirus (Covid-19) Epidemic
  • COVID-19: Micro and Macro Factor Analysis
  • Analysis by Offering (USD MN)
  • Hardware Market by Geography (USD MN)
  • Software Market by Geography (USD MN)
  • Analysis Market by Device Type (USD MN)
  • Head-mounted Displays Market by Geography (USD MN)
  • Head-up Displays Market by Geography (USD MN)
  • Others Market by Geography (USD MN)
  • Analysis by Application (USD MN)
  • Consumer Market by Geography (USD MN)
  • Aerospace & Defense Market by Geography (USD MN)
  • Healthcare Market by Geography (USD MN)
  • Enterprise Market by Geography (USD MN)
  • Commercial Market by Geography (USD MN)
  • Automotive Market by Geography (USD MN)
  • Energy Market by Geography (USD MN)
  • Others Market by Geography (USD MN)
  • Global Augmented Reality Market by Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United State Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate by Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisiton

LIST OF FIGURES

  • Research Scope of Augmented Reality Report
  • Market Research Process
  • Market Research Methodology
  • Global Augmented Reality Market Size, by Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis by Offering
  • Market Attractiveness Analysis by Device Type
  • Market Attractiveness Analysis by Application
  • Market Attractiveness Analysis by Region
  • Value Chain Analysis
  • Global Market Analysis by Offering (USD MN)
  • Hardware Market by Geography (USD MN)
  • Software Market by Geography (USD MN)
  • Global Market Analysis by Device Type (USD MN)
  • Head-mounted Displays Market by Geography (USD MN)
  • Head-up Displays Market by Geography (USD MN)
  • Others Market by Geography (USD MN)
  • Global Market Analysis by Application (USD MN)
  • Consumer Market by Geography (USD MN)
  • Aerospace & Defense Market by Geography (USD MN)
  • Healthcare Market by Geography (USD MN)
  • Enterprise Market by Geography (USD MN)
  • Commercial Market by Geography (USD MN)
  • Automotive Market by Geography (USD MN)
  • Energy Market by Geography (USD MN)
  • Others Market by Geography (USD MN)
  • Global Market by Revenue
  • North America Market by Revenue
  • Europe Market by Revenue
  • Asia Pacific Market by Revenue
  • Latin America Market by Revenue
  • Middle East & Africa Market by Revenue
  • Recent Development in Industry
  • Company Market Share Analysis
  • Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.