市場調查報告書

3D投影機:全球市場的未來展望(2018年∼2027年)

3D Projector - Global Market Outlook (2018-2027)

出版商 Stratistics Market Research Consulting 商品編碼 911708
出版日期 內容資訊 英文 157 Pages
商品交期: 2-3個工作天內
價格
3D投影機:全球市場的未來展望(2018年∼2027年) 3D Projector - Global Market Outlook (2018-2027)
出版日期: 2019年09月01日內容資訊: 英文 157 Pages
簡介

全球3D投影機市場在2018年估算佔28億4,000萬美元,在預測期間內預計將以9.1%的年複合成長率成長,2027年達到62億2,000萬美元的規模。

目錄

第1章 摘要整理

第2章 序文

第3章 市場趨勢分析

  • 簡介
  • 成長要素
  • 阻礙因素
  • 市場機會
  • 威脅
  • 技術分析
  • 應用分析
  • 新興市場
  • 未來市場方案

第4章 波特的五力分析

  • 供應商談判力
  • 買主談判力
  • 替代品的威脅
  • 新加入廠商的威脅
  • 競爭對手

第5章 各來源市場

  • 簡介
  • 發光半導體(LED)
  • 金屬鹵化物
  • 混合
  • 雷射
  • 燈泡
  • 其他光源

第6章 各技術市場

  • 簡介
  • 液晶顯示器(LCD)
  • 數位光處理(DLP)
  • 液晶矽(LCOS)
  • 其他技術

第7章 各畫素市場

  • 簡介
  • 擴張圖形陣列(XGA)
  • 4k以上
  • Video Graphics Array(VGA)
  • 高解析度(HD)及FullHD
  • 寬屏擴展圖形陣列(WXGA)

第8章 各亮度市場

  • 簡介
  • 2,000∼3,999流明
  • 10,000流明以上
  • 不滿2,000流明
  • 4,000∼9,999流明

第9章 各應用領域市場

  • 簡介
  • 教育
  • 家庭劇院及遊戲
  • 電影
  • 活動及大會場
  • 工程利用
  • 商用
  • 住宅用
  • 科學投影機
  • 其他

第10章 各地區市場

  • 簡介
  • 北美
    • 美國
    • 加拿大
    • 墨西哥
  • 歐洲
    • 德國
    • 英國
    • 義大利
    • 法國
    • 西班牙
    • 其他
  • 亞太地區
    • 日本
    • 中國
    • 印度
    • 澳洲
    • 紐西蘭
    • 韓國
    • 其他
  • 南美
    • 阿根廷
    • 巴西
    • 智利
    • 其他
  • 中東、非洲地區
    • 沙烏地阿拉伯
    • 阿拉伯聯合大公國
    • 卡達
    • 南非
    • 其他

第11章 主要趨勢

  • 契約,夥伴關係,合作,及合資企業
  • M&A
  • 新產品的銷售
  • 擴張
  • 其他主要策略

第12章 企業簡介

  • 佳能
  • SONY
  • Infocus
  • Seiko Epson
  • Acer Inc.
  • Dell
  • NEC Display Solutions
  • Optoma Corporation
  • Hitachi Digital Media Group
  • Panasonic
  • Delta Electronics, Inc.
  • Vivitek Corporation
  • Wolf Cinema
  • BenQ Corporation
  • Sharp Corp
  • Digital Projection
  • Christie Digital
  • Jvckenwood (JVC)
目錄

According to Stratistics MRC, the Global 3D Projector Market is accounted for $2.84 billion in 2018 and is expected to reach $6.22 billion by 2027 growing at a CAGR of 9.1% during the forecast period. Some of the key factors influencing the market growth include Increasing demand for 3D projectors in cinema and home theater applications, increasing adoption of digitalization in education sector, and technological advancements in projectors. However, technological constraints with DLP projectors and metal halide light source are restraining the market growth.

3D projectors are primary used to map three-dimensional data to a two-dimensional surface such as a screen or a wall of any devices such as smart phone and laptop. As opposed to images from a traditional projector, those from a 3D projection allow the viewer to sense depth. 3D projectors are built using display technologies such as DLP and 3LCD. However, 3D projectors receive and project a different data stream type in a variety of formats.

Based on the technology, DLP projectors offer higher contrast and minimal pixelation of DLP technology to deliver superior image quality. With sealed image mirror to keep DLP chip dustfree, DLP projectors offer easy maintainence and are one of the important features. DLP projectors can withstand harsh environment and are compatible with high-definition TV programs and high-definition DVD content, offering clear, sharp, and vivid images.

By Geography, Asia Pacific has significant growth during the forecast period due to increasing adoption of advanced technologies in the entertainment segment in APAC, increasing number of movie screens and interest of veiwers in 3D movies and increasing demand for home theater and gaming projectors.

Some of the key players in global 3D Projector market are Canon Inc., Sony Corporation, Infocus, Seiko Epson Corporation, Acer Inc., Dell, NEC Display Solutions, Optoma Corporation, Hitachi Digital Media Group, Panasonic Corporation, Delta Electronics, Inc., Vivitek Corporation, Wolf Cinema, BenQ Corporation, Sharp Corporation, Digital Projection, Christie Digital and Jvckenwood (JVC).

Light Sources Covered:

  • Light Emitting Diode (LED)
  • Metal Halide
  • Hybrid
  • Laser
  • Bulbs
  • Other Light Sources

Technologies Covered:

  • Liquid Crystal Display (LCD)
  • Digital Light Processing (DLP)
  • Liquid Crystal on Silicon (LCOS)
  • Other Technologies

Resolutions Covered:

  • Extended Graphics Array (XGA)
  • 4K and Above
  • Video Graphics Array (VGA)
  • High Definition (HD) & Full HD
  • Wide Extended Graphics Array (WXGA)

Brightness's Covered:

  • 2,000 to 3,999 Lumens
  • 10,000 & Above Lumens
  • Less Than 2,000 Lumens
  • 4,000 to 9,999 Lumens

Applications Covered:

  • Education
  • Home Theater and Gaming
  • Cinema
  • Events and Large Venues
  • Engineering Use
  • Commercial
  • Residential
  • Scientific Projector
  • Other Applications

Regions Covered:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • New Zealand
    • South Korea
    • Rest of Asia Pacific
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa

What our report offers:

  • Market share assessments for the regional and country level segments
  • Strategic recommendations for the new entrants
  • Market forecasts for a minimum of 9 years of all the mentioned segments, sub segments and the regional markets
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic analysis: Drivers and Constraints, Product/Technology Analysis, Porter's five forces analysis, SWOT analysis etc.
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements

Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:

  • Company Profiling
    • Comprehensive profiling of additional market players (up to 3)
    • SWOT Analysis of key players (up to 3)
  • Regional Segmentation
    • Market estimations, Forecasts and CAGR of any prominent country as per the clients interest (Note: Depends of feasibility check)
  • Competitive Benchmarking
    • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Table of Contents

1 Executive Summary

2 Preface

  • 2.1 Abstract
  • 2.2 Stake Holders
  • 2.3 Research Scope
  • 2.4 Research Methodology
    • 2.4.1 Data Mining
    • 2.4.2 Data Analysis
    • 2.4.3 Data Validation
    • 2.4.4 Research Approach
  • 2.5 Research Sources
    • 2.5.1 Primary Research Sources
    • 2.5.2 Secondary Research Sources
    • 2.5.3 Assumptions

3 Market Trend Analysis

  • 3.1 Introduction
  • 3.2 Drivers
  • 3.3 Restraints
  • 3.4 Opportunities
  • 3.5 Threats
  • 3.6 Technology Analysis
  • 3.7 Application Analysis
  • 3.8 Emerging Markets
  • 3.9 Futuristic Market Scenario

4 Porters Five Force Analysis

  • 4.1 Bargaining power of suppliers
  • 4.2 Bargaining power of buyers
  • 4.3 Threat of substitutes
  • 4.4 Threat of new entrants
  • 4.5 Competitive rivalry

5 Global 3D Projector Market, By Light Source

  • 5.1 Introduction
  • 5.2 Light Emitting Diode (LED)
  • 5.3 Metal Halide
  • 5.4 Hybrid
  • 5.5 Laser
  • 5.6 Bulbs
  • 5.7 Other Light Sources

6 Global 3D Projector Market, By Technology

  • 6.1 Introduction
  • 6.2 Liquid Crystal Display (LCD)
  • 6.3 Digital Light Processing (DLP)
  • 6.4 Liquid Crystal on Silicon (LCOS)
  • 6.5 Other Technologies

7 Global 3D Projector Market, By Resolution

  • 7.1 Introduction
  • 7.2 Extended Graphics Array (XGA)
  • 7.3 4K and Above
  • 7.4 Video Graphics Array (VGA)
  • 7.5 High Definition (HD) & Full HD
  • 7.6 Wide Extended Graphics Array (WXGA)

8 Global 3D Projector Market, By Brightness

  • 8.1 Introduction
  • 8.2 2,000 to 3,999 Lumens
  • 8.3 10,000 & Above Lumens
  • 8.4 Less Than 2,000 Lumens
  • 8.5 4,000 to 9,999 Lumens

9 Global 3D Projector Market, By Application

  • 9.1 Introduction
  • 9.2 Education
  • 9.3 Home Theater and Gaming
  • 9.4 Cinema
  • 9.5 Events and Large Venues
  • 9.6 Engineering Use
  • 9.7 Commercial
  • 9.8 Residential
  • 9.9 Scientific Projector
  • 9.10 Other Applications

10 Global 3D Projector Market, By Geography

  • 10.1 Introduction
  • 10.2 North America
    • 10.2.1 US
    • 10.2.2 Canada
    • 10.2.3 Mexico
  • 10.3 Europe
    • 10.3.1 Germany
    • 10.3.2 UK
    • 10.3.3 Italy
    • 10.3.4 France
    • 10.3.5 Spain
    • 10.3.6 Rest of Europe
  • 10.4 Asia Pacific
    • 10.4.1 Japan
    • 10.4.2 China
    • 10.4.3 India
    • 10.4.4 Australia
    • 10.4.5 New Zealand
    • 10.4.6 South Korea
    • 10.4.7 Rest of Asia Pacific
  • 10.5 South America
    • 10.5.1 Argentina
    • 10.5.2 Brazil
    • 10.5.3 Chile
    • 10.5.4 Rest of South America
  • 10.6 Middle East & Africa
    • 10.6.1 Saudi Arabia
    • 10.6.2 UAE
    • 10.6.3 Qatar
    • 10.6.4 South Africa
    • 10.6.5 Rest of Middle East & Africa

11 Key Developments

  • 11.1 Agreements, Partnerships, Collaborations and Joint Ventures
  • 11.2 Acquisitions & Mergers
  • 11.3 New Product Launch
  • 11.4 Expansions
  • 11.5 Other Key Strategies

12 Company Profiling

  • 12.1 Canon Inc.
  • 12.2 Sony Corporation
  • 12.3 Infocus
  • 12.4 Seiko Epson Corporation
  • 12.5 Acer Inc.
  • 12.6 Dell
  • 12.7 NEC Display Solutions
  • 12.8 Optoma Corporation
  • 12.9 Hitachi Digital Media Group
  • 12.10 Panasonic Corporation
  • 12.11 Delta Electronics, Inc.
  • 12.12 Vivitek Corporation
  • 12.13 Wolf Cinema
  • 12.14 BenQ Corporation
  • 12.15 Sharp Corporation
  • 12.16 Digital Projection
  • 12.17 Christie Digital
  • 12.18 Jvckenwood (JVC)

List of Tables

  • Table 1 Global 3D Projector Market Outlook, By Region (2017-2027) ($MN)
  • Table 2 Global 3D Projector Market Outlook, By Light Source (2017-2027) ($MN)
  • Table 3 Global 3D Projector Market Outlook, By Light Emitting Diode (LED) (2017-2027) ($MN)
  • Table 4 Global 3D Projector Market Outlook, By Metal Halide (2017-2027) ($MN)
  • Table 5 Global 3D Projector Market Outlook, By Hybrid (2017-2027) ($MN)
  • Table 6 Global 3D Projector Market Outlook, By Laser (2017-2027) ($MN)
  • Table 7 Global 3D Projector Market Outlook, By Bulbs (2017-2027) ($MN)
  • Table 8 Global 3D Projector Market Outlook, By Other Light Sources (2017-2027) ($MN)
  • Table 9 Global 3D Projector Market Outlook, By Technology (2017-2027) ($MN)
  • Table 10 Global 3D Projector Market Outlook, By Liquid Crystal Display (LCD) (2017-2027) ($MN)
  • Table 11 Global 3D Projector Market Outlook, By Digital Light Processing (DLP) (2017-2027) ($MN)
  • Table 12 Global 3D Projector Market Outlook, By Liquid Crystal on Silicon (LCOS) (2017-2027) ($MN)
  • Table 13 Global 3D Projector Market Outlook, By Other Technologies (2017-2027) ($MN)
  • Table 14 Global 3D Projector Market Outlook, By Resolution (2017-2027) ($MN)
  • Table 15 Global 3D Projector Market Outlook, By Extended Graphics Array (XGA) (2017-2027) ($MN)
  • Table 16 Global 3D Projector Market Outlook, By 4K and Above (2017-2027) ($MN)
  • Table 17 Global 3D Projector Market Outlook, By Video Graphics Array (VGA) (2017-2027) ($MN)
  • Table 18 Global 3D Projector Market Outlook, By High Definition (HD) & Full HD (2017-2027) ($MN)
  • Table 19 Global 3D Projector Market Outlook, By Wide Extended Graphics Array (WXGA) (2017-2027) ($MN)
  • Table 20 Global 3D Projector Market Outlook, By Brightness (2017-2027) ($MN)
  • Table 21 Global 3D Projector Market Outlook, By 2,000 to 3,999 Lumens (2017-2027) ($MN)
  • Table 22 Global 3D Projector Market Outlook, By 10,000 & Above Lumens (2017-2027) ($MN)
  • Table 23 Global 3D Projector Market Outlook, By Less Than 2,000 Lumens (2017-2027) ($MN)
  • Table 24 Global 3D Projector Market Outlook, By 4,000 to 9,999 Lumens (2017-2027) ($MN)
  • Table 25 Global 3D Projector Market Outlook, By Application (2017-2027) ($MN)
  • Table 26 Global 3D Projector Market Outlook, By Education (2017-2027) ($MN)
  • Table 27 Global 3D Projector Market Outlook, By Home Theater and Gaming (2017-2027) ($MN)
  • Table 28 Global 3D Projector Market Outlook, By Cinema (2017-2027) ($MN)
  • Table 29 Global 3D Projector Market Outlook, By Events and Large Venues (2017-2027) ($MN)
  • Table 30 Global 3D Projector Market Outlook, By Engineering Use (2017-2027) ($MN)
  • Table 31 Global 3D Projector Market Outlook, By Commercial (2017-2027) ($MN)
  • Table 32 Global 3D Projector Market Outlook, By Residential (2017-2027) ($MN)
  • Table 33 Global 3D Projector Market Outlook, By Scientific Projector (2017-2027) ($MN)
  • Table 34 Global 3D Projector Market Outlook, By Other Applications (2017-2027) ($MN)

Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.