市場調查報告書

網路模擬器的全球市場:2020∼2026年

Network Emulator Market 2020-2026

出版商 Orion Market Research Pvt Ltd 商品編碼 949656
出版日期 內容資訊 英文
商品交期: 2-3個工作天內
價格
網路模擬器的全球市場:2020∼2026年 Network Emulator Market 2020-2026
出版日期: 2020年06月27日內容資訊: 英文
簡介

全球網路模擬器的市場在預測期間內預計大幅度成長。網路供應商對削減用戶的停機時間體驗的關注高漲促進該市場成長。還有網路頻寬及頻譜的開發用全球性投資的擴大也促進該市場的成長。

本報告提供全球網路模擬器的市場調查,市場定義和概要,市場成長的各種影響因素分析,相關法律,市場規模的變化、預測,零組件、用途、終端用戶等各種區分的明細,地區、各主要國家的詳細分析,競爭環境,企業佔有率,主要企業簡介等資訊彙整。

第1章 報告概要

第2章 市場概要、考察

  • 調查範圍
  • 分析師的見解、目前市場趨勢
  • 法律規章

第3章 競爭情形

  • 主要策略分析
  • 主要企業分析

第4章 市場影響因素

  • 成長推動因素
  • 阻礙成長要素
  • 市場機會

第5章 市場分析、預測:各種區分

  • 各零件
    • 硬體設備
    • 軟體
  • 各用途
    • SD-WAN
    • IoT設備
    • 應用程式開發
    • 其他
  • 各終端用戶
    • 電訊
    • 政府及防衛
    • BFSI
    • 其他

第6章 地區分析

  • 北美
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 義大利
    • 西班牙
    • 法國
    • 其他
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 其他
  • 其他地區

第7章 企業簡介

  • Advantest Corp.
  • Apposite Technologies LLC
  • Aukua Systems Inc.
  • Calnex Solutions Ltd.
  • GigaNet Systems Inc.
  • GL Communications Inc.
  • InterWorking Labs, Inc.
  • iTrinegy
  • Keysight Technologies, Inc.
  • Marben Products
  • Modulo Communications Systems
  • NextGig Systems, Inc.
  • PacketStorm Communications Inc.
  • Polaris Networks Inc.
  • Qosmotec Software Solutions GmbH
  • Scalable Network Technologies, Inc.
  • SolarWinds Worldwide, LLC
  • Spirent Communications PLC
  • Tetcos
  • Valid8.Com Inc.
  • VIAVI Solutions Inc.
目錄
Product Code: OMR2021975

Global Network Emulator Market Size, Share & Trends Analysis Report By Component (Hardware and Software), By Application (SD-WAN, IoT Devices, App Development, Others), By End-User (Telecommunication, Government & Defense, BFSI, Others), and Forecast 2020-2026

The global network emulator market is anticipated to grow significantly during the forecast period. The network emulator market growth is attributed to the increasing focus of network providers to reduce the downtime experience for users. In addition to this, the increasing investments across the globe for the development of network bandwidth and spectrums will also fuel the growth of the network emulator market.

The global network emulator market is segmented based on the component, application, and end-user. Based on the component, the market is sub-segmented into hardware and software. Based on the application, the market is sub-segmented into the SD-WAN, IoT devices, app development, and others such as satellite. The other application segment is estimated to exhibit considerable growth rate during the forecast period. Further, based on the end-user, the market is sub-segmented into telecommunication, government & defense, BFSI, and others. Telecommunication segment is estimated to hold a prominent share in the market.

Geographically, the study of the global network emulator market report covers the analysis of four major regions including North America (the US and Canada), Europe (UK, Germany, Italy, Spain, France, and Rest of Europe), Asia-Pacific (China, Japan, India, and the Rest of Asia-Pacific), and the Rest of the World. Asia-Pacific is estimated to exhibit a significant growth rate in the global network emulator market during the forecast period. North America is expected to hold a significant share in the market during the forecast period. The growth in the region is owing to the rising gaming industry in the region since the gaming apps are first tested using emulators to optimize their performance for users.

Some of the key players of the global network emulator market include Apposite Technologies LLC, iTrinegy, Keysight Technologies, Inc., Spirent Communications plc, Viavi Solutions Inc., Calnex Solutions Ltd., PacketStorm Communications Inc., Modulo Communications Systems, NextGig Systems, Inc., and others. In June 2019, Viavi Solutions Inc. launched VIAVI TeraVM 5G testing solution that is expected to support standalone (SA) specifications according to the latest 3GPP standards, in addition to non-standalone (NSA) mode. The TeraVM solution also helped network equipment manufacturers, node developers, and service providers to efficiently test mobile RAN and core elements.

Research Methodology

The market study of the global network emulator market is incorporated by extensive primary and secondary research conducted by the research team at OMR. Secondary research has been conducted to refine the available data to breakdown the market in various segments, derive total market size, market forecast, and growth rate. Different approaches have been worked on to derive the market value and market growth rate. Our team collects facts and data related to the market from different geography to provide a better regional outlook. In the report, the country-level analysis is provided by analyzing various regional players, regional tax laws and policies, consumer behavior, and macro-economic factors. Numbers extracted from secondary research have been authenticated by conducting proper primary research. It includes tracking down key people from the industry and interviewing them to validate the data. This enables our analyst to derive the closest possible figures without any major deviations in the actual number. Our analysts try to contact as many executives, managers, key opinion leaders, and industry experts. Primary research brings authenticity to our reports.

Secondary Sources Include:

  • Financial reports of companies involved in the market.
  • Whitepapers, research-papers, and news blogs.
  • Company websites and their product catalog.

The report is intended for the network emulator manufacturers, software vendors, and other related industries for overall market analysis and competitive analysis. The report provides an in-depth analysis of market size, products offered by the companies, and future market opportunities. The report will serve as a source for a 360-degree analysis of the market thoroughly delivering insights into the market for making better business decisions.

Market Segmentation

1. Global Network Emulator Market Research and Analysis by Component

2. Global Network Emulator Market Research and Analysis by Application

3. Global Network Emulator Market Research and Analysis by End-User

The Report Covers:

  • Comprehensive research methodology of the global network emulator market.
  • This report also includes a detailed and extensive market overview with key analyst insights.
  • An exhaustive analysis of macro and micro factors influencing the market guided by key recommendations.
  • Analysis of regional regulations and other government policies impacting the global network emulator market.
  • Insights about market determinants which are stimulating the global network emulator market.
  • Detailed and extensive market segments with regional distribution of forecasted revenues.
  • Extensive profiles and recent developments of market players.

Table of Contents

1. Report Summary

  • 1.1. Research Business Functions and Tools
  • 1.2. Market Breakdown
    • 1.2.1. By Segments
    • 1.2.2. By Geography

2. Market Overview and Insights

  • 2.1. Scope of the Report
  • 2.2. Analyst Insight & Current Market Trends
    • 2.2.1. Key Findings
    • 2.2.2. Recommendations
    • 2.2.3. Conclusion
  • 2.3. Rules & Regulations

3. Competitive Landscape

  • 3.1. Key Strategy Analysis
  • 3.2. Key Company Analysis
    • 3.2.1. Apposite Technologies LLC
      • 3.2.1.1. Overview
      • 3.2.1.2. Financial Analysis
      • 3.2.1.3. SWOT Analysis
      • 3.2.1.4. Recent Developments
    • 3.2.2. Keysight Technologies, Inc.
      • 3.2.2.1. Overview
      • 3.2.2.2. Financial Analysis
      • 3.2.2.3. SWOT Analysis
      • 3.2.2.4. Recent Developments
    • 3.2.3. VIAVI Solutions Inc.
      • 3.2.3.1. Overview
      • 3.2.3.2. Financial Analysis
      • 3.2.3.3. SWOT Analysis
      • 3.2.3.4. Recent Developments
    • 3.2.4. Spirent Communications PLC
      • 3.2.4.1. Overview
      • 3.2.4.2. Financial Analysis
      • 3.2.4.3. SWOT Analysis
      • 3.2.4.4. Recent Developments

4. Market Determinants

  • 4.1 Motivators
  • 4.2 Restraints
    • 4.1. Opportunities

5. Market Segmentation

  • 5.1. Global Network Emulator Market by Component
    • 5.1.1. Hardware
    • 5.1.2. Software
  • 5.2. Global Network Emulator Market by Application
    • 5.2.1. SD-WAN
    • 5.2.2. IoT Devices
    • 5.2.3. App Development
    • 5.2.4. Others
  • 5.3. Global Network Emulator Market by End-User
    • 5.3.1. Telecommunication
    • 5.3.2. Government & Defense
    • 5.3.3. BFSI
    • 5.3.4. Others

6. Regional Analysis

  • 6.1. North America
    • 6.1.1. US
    • 6.1.2. Canada
  • 6.2. Europe
    • 6.2.1. UK
    • 6.2.2. Germany
    • 6.2.3. Italy
    • 6.2.4. Spain
    • 6.2.5. France
    • 6.2.6. Rest of Europe
  • 6.3. Asia-Pacific
    • 6.3.1. China
    • 6.3.2. India
    • 6.3.3. Japan
    • 6.3.4. Rest of Asia-Pacific
  • 6.4. Rest of the World

7. Company Profiles

  • 7.1. Advantest Corp.
  • 7.2. Apposite Technologies LLC
  • 7.3. Aukua Systems Inc.
  • 7.4. Calnex Solutions Ltd.
  • 7.5. GigaNet Systems Inc.
  • 7.6. GL Communications Inc.
  • 7.7. InterWorking Labs, Inc.
  • 7.8. iTrinegy
  • 7.9. Keysight Technologies, Inc.
  • 7.10. Marben Products
  • 7.11. Modulo Communications Systems
  • 7.12. NextGig Systems, Inc.
  • 7.13. PacketStorm Communications Inc.
  • 7.14. Polaris Networks Inc.
  • 7.15. Qosmotec Software Solutions GmbH
  • 7.16. Scalable Network Technologies, Inc.
  • 7.17. SolarWinds Worldwide, LLC
  • 7.18. Spirent Communications PLC
  • 7.19. Tetcos
  • 7.20. Valid8.Com Inc.
  • 7.21. VIAVI Solutions Inc.

LIST OF TABLES

  • 1. GLOBAL NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2019-2026 ($ MILLION)
  • 2. GLOBAL NETWORK EMULATOR HARDWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
  • 3. GLOBAL NETWORK EMULATOR SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
  • 4. GLOBAL NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2019-2026 ($ MILLION)
  • 5. GLOBAL NETWORK EMULATOR FOR SD-WAN MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
  • 6. GLOBAL NETWORK EMULATOR FOR IOT DEVICES MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
  • 7. GLOBAL NETWORK EMULATOR FOR APP DEVELOPMENT MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
  • 8. GLOBAL NETWORK EMULATOR FOR OTHER APPLICATIONS MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
  • 9. GLOBAL NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY END-USER, 2019-2026 ($ MILLION)
  • 10. GLOBAL NETWORK EMULATOR IN TELECOMMUNICATION MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
  • 11. GLOBAL NETWORK EMULATOR IN GOVERNMENT & DEFENSE MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
  • 12. GLOBAL NETWORK EMULATOR IN BFSI MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
  • 13. GLOBAL NETWORK EMULATOR IN OTHERS MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)
  • 14. GLOBAL NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY GEOGRAPHY, 2019-2026 ($ MILLION)
  • 15. NORTH AMERICAN NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2019-2026 ($ MILLION)
  • 16. NORTH AMERICAN NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2019-2026 ($ MILLION)
  • 17. NORTH AMERICAN NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2019-2026 ($ MILLION)
  • 18. NORTH AMERICAN NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY END-USER, 2019-2026 ($ MILLION)
  • 19. EUROPEAN NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2019-2026 ($ MILLION)
  • 20. EUROPEAN NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2019-2026 ($ MILLION)
  • 21. EUROPEAN NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2019-2026 ($ MILLION)
  • 22. EUROPEAN NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY END-USER, 2019-2026 ($ MILLION)
  • 23. ASIA-PACIFIC NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2019-2026 ($ MILLION)
  • 24. ASIA-PACIFIC NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2019-2026 ($ MILLION)
  • 25. ASIA-PACIFIC NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2019-2026 ($ MILLION)
  • 26. ASIA-PACIFIC NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY END-USER, 2019-2026 ($ MILLION)
  • 27. REST OF THE WORLD NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2019-2026 ($ MILLION)
  • 28. REST OF THE WORLD NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2019-2026 ($ MILLION)
  • 29. REST OF THE WORLD NETWORK EMULATOR MARKET RESEARCH AND ANALYSIS BY END-USER, 2019-2026 ($ MILLION)

LIST OF FIGURES

  • 1. GLOBAL NETWORK EMULATOR MARKET SHARE BY COMPONENT, 2019 VS 2026 (%)
  • 2. GLOBAL NETWORK EMULATOR MARKET SHARE BY APPLICATION, 2019 VS 2026 (%)
  • 3. GLOBAL NETWORK EMULATOR MARKET SHARE BY END-USER, 2019 VS 2026 (%)
  • 4. GLOBAL NETWORK EMULATOR MARKET SHARE BY GEOGRAPHY, 2019 VS 2026 (%)
  • 5. US NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 6. CANADA NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 7. UK NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 8. FRANCE NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 9. GERMANY NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 10. ITALY NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 11. SPAIN NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 12. ROE NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 13. INDIA NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 14. CHINA NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 15. JAPAN NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 16. REST OF ASIA-PACIFIC NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)
  • 17. REST OF THE WORLD NETWORK EMULATOR MARKET SIZE, 2019-2026 ($ MILLION)