Automotive Infotainment Systems Market - Growth, Trends, and Forecast (2019 - 2024)
|出版商||Mordor Intelligence Pvt Ltd||商品編碼||635775|
|出版日期||內容資訊||英文 90 Pages
|汽車資訊娛樂系統的全球市場:成長率，趨勢及預測分析(2019年∼2024年) Automotive Infotainment Systems Market - Growth, Trends, and Forecast (2019 - 2024)|
|出版日期: 2019年05月01日||內容資訊: 英文 90 Pages||
The global Automotive Infotainment Systems Market is expected to grow at a CAGR of 12.29%, during the forecast period, 2019-2024.
Some of the major factors driving the growth of the market are rising demand in mobility services (such as ride sharing or taxi services), growing demand for luxury cars, especially in emerging markets like India, and increasing focus towards comfort, convenience, and safety. However, the rise in the number of accidents due to drivers distraction may hinder the growth of the market.
Automakers are strongly competing to deploy advanced infotainment system for their upcoming vehicle models during the forecast period. For instance, Mitsubishi Motors Corporation, Nissan Motor Co. Ltd., and Groupe Renault decided to adopt Google Inc.'s Android operating system (OS) for their next-generation infotainment systems from 2021. Additionally, in Japan, Toyota Motor Corporation added software applications, like Line to its T-Connect infotainment system, starting from the new Crown model in 2018.
North America and Europe had covered a major share of more than 40% in rear seat infotainment system in 2018, owing to its deployment in luxury cars, as well as semi-autonomous vehicles sales (L1-L3). However, during the forecast period, Asia-Pacific is likely to see an increase in the demand for the rear seat infotainment system, majorly from mobility service vehicles.
The automotive infotainment system or in-vehicle infotainment system refers to the vehicle systems that combine entertainment and information delivery for both drivers and passengers. These systems typically use audio and video interface, touchscreens, and keypads.
The global automotive infotainment system market has been segmented by installation type and vehicle type.
The demand for rear-seat infotainment systems has increased over the past three years. Earlier rear-seat infotainment systems were used only in luxury cars. Thus, to sustain in the highly competitive taxi industry, the taxi firms started incorporating innovative products and services; to offer the best service to their customers. Currently, an infotainment system is one of the trending services deployed by taxi firms.
In addition to this, the growing trend of autonomous vehicles has made automakers to not only focus on driver assistance systems but also on the infotainment systems, including rear seat infotainment system. Audi A8 is the world's first level 3 autonomous driving vehicle to go into production, which features a new rear seat infotainment system developed by NVIDIA.
Additionally, in North America and Europe, 2018 and 2019 vehicle models from GM, Ford, and Mazda are and will be equipped with VOXX automotive's evolution series (EVO) rear seat infotainment system. The system will be using the advanced multimedia framework from Cinemo technologies, which creates a systematic process for indexing, aggregating, searching, streaming, and playing multimedia content.
Even, emerging markets like India have been witnessing automotive players entering into the rear-seat infotainment system. For instance, in 2018, Blaupunkt, car infotainment supplier entered into the rear seat infotainment system with the launch of its BP RSE AD 10.1. This rear seat monitor is ultra-thin and runs Android on 4.4.4 OS with a QUAD CORE processor and features a capacitive touch screen and built-in Wi-Fi.
Thus, based on the aforementioned developments, the demand for rear-seat infotainment systems is expected to increase during the forecast period.
Among Asia Pacific countries, China occupied more than 50% of the Asia-Pacific automotive industry, owing to its highest vehicle sales over the past decade. The country is anticipated to continue to see positive vehicle sales during the forecast period, owing to the growing focusing on new energy vehicles (NEV) among automakers.
The shift from simple audio systems to touchscreen infotainment systems that support multiple features such as navigation, Apple CarPlay, Android Auto, Telematics, etc. are driving the demand for infotainment systems in the country.
Earlier, the infotainment system in a vehicle was offered only on the top spec trim. But now, OEMs are offering infotainment systems even in the mid and entry-level trims. Additionally, the road infrastructure in China is developing and thus, navigation has become a must-have feature in almost all teh vehicles.
CHJ Automotive, an electric vehicle manufacturer in China, launched ONE, a smart electric luxury SUV. The vehicle is equipped with a four-screen infotainment system, including a smart voice system. The ONE features a dual-chip system and a dual-system structure and is equipped with a Qualcomm Xiao Long 820A-class chip and has an Android Automotive compatible system.
BAIC Yinxiang Automobile Co. Ltd. has collaborated with ADAYO (a subsidiary of Foryou Corporation). ADAYO specializes in the design and development of vehicle infotainment systems, Beidou, GPS, and GLONASS (single-or dual-mode) navigation systems, and driver assistance systems. This partnership will build new platforms for BAIC Yinxiang's second product restructure to realize a platform production mode and to improve intelligent vehicle manufacturing.
Some of the major players in the automotive infotainment system market include Harman International Industries, Inc., Visteon Corporation, Denso Corporation, Robert Bosch, and Aptiv PLC, among others.
Aptiv PLC is expected to give a tough competition to the above-mentioned players, as it has opened a new R&D center in China in September 2018. The company also opened an all-new 5G V2E (vehicle to everything) lab in the new building in partnership with China Telecom Corporation Limited. The new center focuses on active safety solutions, Internet and network security, infotainment systems, and the development of user-experience software and hardware.