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市場調查報告書

行動3D(支援3D智慧型手機,支援3D平板電腦,支援3D筆記型電腦,影像感測器,3D顯示器)市場:全球進步,全球市場預測與分析

3D Mobile Market [3D Displays; 3D Notebooks; 3D Smartphones; 3D Tablets; 3D Mobile Gaming; 3D Mobile Ads; 3D Mobile Projection; 3D Mobile Maps; 3D Mobile Navigation; 3D Mobile Animation]: Worldwide Market Forecasts & Analysis (2013 - 2018)

出版商 MarketsandMarkets 商品編碼 263638
出版日期 內容資訊 英文 260 Pages
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行動3D(支援3D智慧型手機,支援3D平板電腦,支援3D筆記型電腦,影像感測器,3D顯示器)市場:全球進步,全球市場預測與分析 3D Mobile Market [3D Displays; 3D Notebooks; 3D Smartphones; 3D Tablets; 3D Mobile Gaming; 3D Mobile Ads; 3D Mobile Projection; 3D Mobile Maps; 3D Mobile Navigation; 3D Mobile Animation]: Worldwide Market Forecasts & Analysis (2013 - 2018)
出版日期: 2013年02月15日 內容資訊: 英文 260 Pages
簡介

在過去十年間,娛樂業界由於電影院的3D螢幕所出現的3DI電影,而歷經了飛躍性的進步,而不再需要3D眼鏡的新一代3D行動電話也飛躍性地逼近。隨著行動應用與技術科技的增加,3D捕捉器展現出和電視3D顯示一樣重要的可能性。

本報告提供行動PC的3D實行相關考察,不僅僅提供行動設備上的3D技術課題與機會,同時也分析其對市場的影響。再加上全球性採用趨勢,主要市場播放器,未來展望,推動市場要素和與阻礙因素相關資料,再加上全球各地區的成長可能性,為您概述為以下內容。

第1章 序

  • 要點
  • 報告的說明
  • 填補的市場
  • 相關利益者
  • 預測的前提
  • 調查方法

第2章 摘要整理

第3章 市場概況

  • 市場定義 - 行動3D
  • 行動3D的發展
  • 裸眼V.S.3Dprojection
  • 市場區隔
  • 整體市場規模
  • 市場動態
  • 行動3D的生態系統
  • 價值鏈分析

第4章 行動3D:支援3D設備&零件別市場規模與預測

  • 行動裝置別
  • 設備的零件別

第5章 行動3D:不同應用領域市場規模與預測

  • 3D-手機遊戲
  • 3D-行動廣告(ADS)
  • 3D-行動projection
  • 3D-行動地圖及導航
  • 3D-行動數位內容
  • 3D-行動裝置保護

第6章 行動3D:各地區市場規模與預測

  • 北美
    • 美國
    • 加拿大
    • 墨西哥
    • 其他北美各國
  • 南美
    • 巴西
    • 其他的南美各國
  • 歐洲
    • 西歐
    • 東歐
  • 中東及非洲
    • 中東
    • 非洲
  • 含日本的亞太地區
    • 中國
    • 日本
    • 印度
    • 韓國
    • 新加坡
    • 其他的亞太地區

第7章 企業簡介

  • 3M
  • AMAZON
  • AMOBEE
  • APPLE
  • Cooliris
  • EON REALITY
  • 日立製作所
  • HTC
  • IMAGINATION TECHNOLOGIES
  • INMOBI
  • INTEL
  • LG
  • MASTERIMAGE
  • MICROOLED
  • MICROVISION
  • MOTOROLA
  • MOVIDIUS
  • NOKIA
  • NTT DoCoMo
  • NVIDIA
  • QUALCOMM
  • SAMSUNG
  • Sharp Corp
  • 東芝
  • YUVSOFT
目錄
Product Code: TC 1290

The past decade witnessed a giant leap in the entertainment industry, with 3Dl motion pictures trickling out of cinemas to 3D television screens. New generation 3D mobile phones are next to follow suit, without the need for 3D viewing glasses. With an increasing number of mobile applications and technologies being produced, 3D capture is likely to become as important as 3D viewing in TVs. Mobile phones with 3D cameras and HD video recording capabilities are set to become a rage in the near future.

With investments towering up for 3D content development, market players such as Movidius, Myriad, NVIDIA, Qualcomm, Sharp Corporation and Texas Instruments already foresee a huge potential in this market. This improvised 3D experience on mobile phones is set to revolutionize the multimedia market by broadening the horizons of the entertainment industry.

This report looks at the implementation of 3D in mobile PCs. It analyzes the challenges and opportunities for 3D technology in mobile devices as well as its impact in the marketplace. The report also gives insights on global implementation trends, key market players, future scope, drivers and restraints in the market, along with growth potential across different geographical regions.

MARKETS COVERED

This report segments the Mobile 3D market by mobile devices, device components, applications, and Geographies. Revenue and shipment market is provided for all the segments as well. These segments are further sub-segmented into:

On the basis of mobile devices:

The market is segmented into: 3D-enabled smart phones, 3D-enabled tablets, 3D-enabled notebooks and other 3D-enabled devices.

  • 3D-enabled smart phones: by OS, and by region
  • 3D-enabled tablets: by OS and by region
  • 3D-enabled notebooks: by region
  • Other 3D-enabled devices: by types and by regions

On the basis of device components:

The market is classified on the basis of device components into two: 3D displays and image sensors.

On the basis of applications:

The market is segmented on the basis of applications such as 3D-mobile gaming, 3D-mobile Advertisements (ADS), 3D-mobile projection, 3D-mobile maps & navigations, 3D-mobile digital content and 3D-mobile device protection.

3D-mobile digital content again segment into: 3D-mobile wallpapers and 3D-mobile animations

On the basis of geographies:

Geography is classified into North America, Europe, Middle East and Africa, Asia-Pacific including Japan (APAC), and Latin America.

Country-wise segmentation includes:

  • North America: United States of America (USA), Canada, Mexico, and Rest of NA
  • Latin America: Brazil and Rest of Latin America
  • Europe: Western Europe and Eastern Europe
  • Middle-East & Africa: Middle-east and Africa
  • Asia-Pacific including Japan: China, Japan, India, Korea, Singapore and Rest of APAC

STAKEHOLDERS

  • Mobile Device Manufacturers
  • Application Vendors
  • Silicon Vendors
  • Gaming Company
  • Advertising Company
  • Content Providers

Mobile 3D report will provide market data, market dynamics (drivers, restraints, and opportunities) and key players for 3D in mobile devices. It will also provide market tables for covering the sub-segments and micro-markets. In addition, the report also provides the insight on country-wise growth potential across different regions.

Table of Contents

1. INTRODUCTION

  • 1.1. KEY TAKE-AWAYS
  • 1.2. REPORT DESCRIPTION
  • 1.3. MARKETS COVERED
  • 1.4. STAKEHOLDERS
  • 1.5. FORECAST ASSUMPTIONS
  • 1.6. RESEARCH METHODOLOGY

2. EXEXUTIVE SUMMARY

3. MARKET OVERVIEW

  • 3.1. MARKET DEFINITION - MOBILE 3D
  • 3.2. EVOLUTION OF MOBILE 3D
  • 3.3. GLASSES-FREE VS 3D PROJECTION
  • 3.4. MARKET SEGMENTATION
    • 3.4.1. BY MOBILE DEVICES
    • 3.4.2. BY DEVICE COMPONENTS
    • 3.4.3. BY APPLICATIONS
    • 3.4.4. BY REGION
  • 3.5. OVERALL MARKET SIZE
  • 3.6. MARKET DYNAMICS
    • 3.6.1. DRIVERS
      • 3.6.1.1. ADVANCEMENT OF AUTO-STEREOSCOPIC (GLASSES-FREE) 3D TECHNOLOGY
      • 3.6.1.2. INCREASED AVAILABILITY OF 3D MOBILE CONTENT
      • 3.6.1.3. IMMERSIVE AND HIGH-DEFINITION (HD) USER-EXPERIENCE
    • 3.6.2. RESTRAINTS
      • 3.6.2.1. UNCOMFORTABLE 3D CONTENT VIEWING EXPERIENCE
      • 3.6.2.2. ADDITIONAL COST REQUIRED
      • 3.6.2.3. LACK OF MOBILE 3D CONTENT
    • 3.6.3. OPPORTUNITES
      • 3.6.3.1. DEVELOPMENT OF MORE MOBILE 3D CONTENT/APPLICATIONS
      • 3.6.3.2. IMPROVEMENT IN 3D TECHNOLOGY FOR ENHANCED USER-EXPERIENCE
    • 3.6.4. IMPACT ANALYSIS OF DROS
  • 3.7. MOBILE 3D ECOSYSTEM
    • 3.7.1 DEVICE MANUFACTURERS
    • 3.7.2 APPLICATION VENDORS
    • 3.7.3 SILICON VENDORS
    • 3.7.4 GRAPHICS AND PROCESSING
  • 3.8. VALUE CHAIN ANALYSIS

4. MOBILE 3D: MARKET SIZE & FORECAST BY 3D-ENABLED DEVICES & COMPONENTS

  • 4.1. INTRODUCTION
  • 4.2. BY MOBILE DEVICES
    • 4.2.1. 3D-ENABLED SMARTPHONES
      • 4.2.1.1. MARKET SIZE & FORECAST BY SHIPMENTS
        • 4.2.1.1.1. MARKET SIZE & FORECAST BY OS
        • 4.2.1.1.2. MARKET SIZE & FORECAST BY REGIONS
      • 4.2.1.2. MARKET SIZE & FORECAST BY REVENUES
        • 4.2.1.2.1. MARKET SIZE & FORECAST BY OS
        • 4.2.1.2.2. MARKET SIZE & FORECAST BY REGIONS
    • 4.2.2. 3D-ENABLED TABLETS
      • 4.2.2.1. MARKET SIZE & FORECAST BY SHIPMENTS
        • 4.2.2.1.1. MARKET SIZE & FORECAST BY OS
        • 4.2.2.1.2. MARKET SIZE & FORECAST BY REGIONS
      • 4.2.2.2. MARKET SIZE & FORECAST BY REVENUES
        • 4.2.2.2.1. MARKET SIZE & FORECAST BY OS
        • 4.2.2.2.2. MARKET SIZE & FORECAST BY REGIONS
    • 4.2.3. 3D-ENABLED NOTEBOOKS
      • 4.2.3.1. MARKET SIZE & FORECAST BY SHIPMENTS
        • 4.2.3.1.1. MARKET SIZE & FORECAST BY REGIONS
      • 4.2.3.2. MARKET SIZE & FORECAST BY REVENUES
        • 4.2.3.2.1. MARKET SIZE & FORECAST BY REGIONS
    • 4.2.4. OTHER 3D-ENABLED DEVICES (E-BOOK READERS, EYEWEAR, WATCHES)
      • 4.2.4.1. MARKET SIZE & FORECAST BY SHIPMENTS
        • 4.2.4.1.1. MARKET SIZE & FORECAST BY TYPES
        • 4.2.4.1.2. MARKET SIZE & FORECAST BY REGIONS
      • 4.2.4.2. MARKET SIZE & FORECAST BY REVENUES
        • 4.2.4.2.1. MARKET SIZE & FORECAST BY TYPES
        • 4.2.4.2.2. MARKET SIZE & FORECAST BY REGIONS
  • 4.3. BY DEVICE COMPONENTS
    • 4.3.1. 3D DISPLAYS
      • 4.3.1.1. MARKET SIZE & FORECAST BY SHIPMENTS
        • 4.3.1.1.1. MARKET SIZE & FORECAST BY DEVICES
        • 4.3.1.1.2. MARKET SIZE & FORECAST BY REGIONS
      • 4.3.1.2. MARKET SIZE & FORECAST BY REVENUES
        • 4.3.1.2.1. MARKET SIZE & FORECAST BY DEVICES
        • 4.3.1.2.2. MARKET SIZE & FORECAST BY REGIONS
    • 4.3.2. IMAGE SENSORS
      • 4.3.2.1. MARKET SIZE & FORECAST BY SHIPMENTS
        • 4.3.2.1.1. MARKET SIZE & FORECAST BY DEVICES
        • 4.3.2.1.2. MARKET SIZE & FORECAST BY REGIONS
      • 4.3.2.2. MARKET SIZE & FORECAST BY REVENUES
        • 4.3.2.2.1. MARKET SIZE & FORECAST BY DEVICES
        • 4.3.2.2.2. MARKET SIZE & FORECAST BY REGIONS

5. MOBILE 3D: MARKET SIZE & FORECAST BY APPLICATIONS

  • 5.1. INTRODUCTION
  • 5.2. 3D-MOBILE GAMING
    • 5.2.1. OVERVIEW
    • 5.2.2. MARKET SIZE & FORECAST
  • 5.3. 3D-MOBILE ADVERTISEMENTS (ADS)
    • 5.3.1. OVERVIEW
    • 5.3.2. MARKET SIZE & FORECAST BY REGIONS
  • 5.4. 3D-MOBILE PROJECTION
    • 5.4.1. OVERVIEW
    • 5.4.2. MARKET SIZE & FORECAST BY REGIONS
  • 5.5. 3D-MOBILE MAPS AND NAVIGATION
    • 5.5.1. OVERVIEW
    • 5.5.2. MARKET SIZE & FORECAST BY REGIONS
  • 5.6. 3D-MOBILE DIGITAL CONTENT
    • 5.6.1. 3D MOBILE WALLPAPERS
      • 5.6.1.1. OVERVIEW
      • 5.6.1.2. MARKET SIZE & FORECAST BY REGIONS
    • 5.6.2. 3D MOBILE ANIMATION
      • 5.6.2.1. OVERVIEW
      • 5.6.2.2. MARKET SIZE & FORECAST BY REGIONS
  • 5.7. BY 3D-MOBILE DEVICE PROTECTION
    • 5.7.1. OVERVIEW
    • 5.7.2. MARKET SIZE & FORECAST BY REGIONS

6. MOBILE 3D: MARKET SIZE & FORECAST BY REGIONS

  • 6.1. INTRODUCTION
  • 6.2. NORTH AMERICA (NA)
    • 6.2.1. UNITED STATES OF AMERICA (USA)
      • 6.2.1.1. OVERVIEW
      • 6.2.1.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.2.1.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.2.1.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.2.2. CANADA
      • 6.2.2.1. OVERVIEW
      • 6.2.2.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.2.2.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.2.2.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.2.3. MEXICO
      • 6.2.3.1. OVERVIEW
      • 6.2.3.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.2.3.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.2.3.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.2.4. REST OF NA
      • 6.2.4.1. OVERVIEW
      • 6.2.4.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.2.4.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.2.4.4. MARKET SIZE & FORECAST BY APPLICATIONS
  • 6.3. LATIN AMERICA (LA)
    • 6.3.1. BRAZIL
      • 6.3.1.1. OVERVIEW
      • 6.3.1.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.3.1.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.3.1.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.3.2. REST OF LA
      • 6.3.2.1. OVERVIEW
      • 6.3.2.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.3.2.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.3.2.4. MARKET SIZE & FORECAST BY APPLICATIONS
  • 6.4. EUROPE
    • 6.4.1. WESTERN EUROPE
      • 6.4.1.1. OVERVIEW
      • 6.4.1.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.4.1.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.4.1.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.4.2. EASTERN EUROPE
      • 6.4.2.1. OVERVIEW
      • 6.4.2.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.4.2.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.4.2.4. MARKET SIZE & FORECAST BY APPLICATIONS
  • 6.5. MIDDLE-EAST AND AFRICA (MEA)
    • 6.5.1. MIDDLE-EAST
      • 6.5.1.1. OVERVIEW
      • 6.5.1.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.5.1.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.5.1.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.5.2. AFRICA
      • 6.5.2.1. OVERVIEW
      • 6.5.2.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.5.2.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.5.2.4. MARKET SIZE & FORECAST BY APPLICATIONS
  • 6.6. ASIA PACIFIC INCLUDING JAPAN (APAC)
    • 6.6.1. CHINA
      • 6.6.1.1. OVERVIEW
      • 6.6.1.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.6.1.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.6.1.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.6.2. JAPAN
      • 6.6.2.1. OVERVIEW
      • 6.6.2.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.6.2.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.6.2.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.6.3. INDIA
      • 6.6.3.1. OVERVIEW
      • 6.6.3.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.6.3.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.6.3.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.6.4. KOREA
      • 6.6.4.1. OVERVIEW
      • 6.6.4.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.6.4.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.6.4.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.6.5. SINGAPORE
      • 6.6.5.1. OVERVIEW
      • 6.6.5.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.6.5.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.6.5.4. MARKET SIZE & FORECAST BY APPLICATIONS
    • 6.6.6. REST OF APAC
      • 6.6.6.1. OVERVIEW
      • 6.6.6.2. MARKET SIZE & FORECAST BY DEVICES
      • 6.6.6.3. MARKET SIZE & FORECAST BY COMPONENTS
      • 6.6.6.4. MARKET SIZE & FORECAST BY APPLICATIONS

7. COMPANY PROFILES

  • 7.1. 3M
    • 7.1.1. OVERVIEW
    • 7.1.2. PRODUCTS AND SERVICES
    • 7.1.3. FINANCIALS
    • 7.1.4. STRATEGY AND INSIGHT
  • 7.2. AMAZON
    • 7.2.1. OVERVIEW
    • 7.2.2. PRODUCTS AND SERVICES
    • 7.2.3. FINANCIALS
    • 7.2.4. STRATEGY AND INSIGHT
  • 7.3. AMOBEE
    • 7.3.1. OVERVIEW
    • 7.3.2. PRODUCT AND SERVICES
    • 7.3.3. FINANCIALS
    • 7.3.4. STRATEGY AND INSIGHT
  • 7.4. APPLE
    • 7.4.1. OVERVIEW
    • 7.4.2. PRODUCTS AND SERVICES
    • 7.4.3. FINANCIALS
    • 7.4.4. STRATEGY AND INSIGHT
  • 7.5. COOLIRIS
    • 7.5.1. OVERVIEW
    • 7.5.2. PRODUCTS AND SERVICES
    • 7.5.3. FINANCIALS
    • 7.5.4. STRATEGY AND INSIGHT
  • 7.6. EON REALITY
    • 7.6.1. OVERVIEW
    • 7.6.2. PRODUCTS AND SERVICES
    • 7.6.3. FINANCIALS
    • 7.6.4. STRATEGY AND INSIGHT
  • 7.7. HITACHI
    • 7.7.1. OVERVIEW
    • 7.7.2. PRODUCTS AND SERVICES
    • 7.7.3. FINANCIALS
    • 7.7.4. STRATEGY AND INSIGHT
  • 7.8. HTC
    • 7.8.1. OVERVIEW
    • 7.8.2. PRODUCTS AND SERVICES
    • 7.8.3. FINANCIALS
    • 7.8.4. STRATEGY AND INSIGHT
  • 7.9. IMAGINATION TECHNOLOGIES
    • 7.9.1. OVERVIEW
    • 7.9.2. PRODUCTS AND SERVICES
    • 7.9.3. FINANCIALS
    • 7.9.4. STRATEGY AND INSIGHT
  • 7.10. INMOBI
    • 7.10.1. OVERVIEW
    • 7.10.2. PRODUCTS AND SERVICES
    • 7.10.3. FINANCIALS
    • 7.10.4. STRATEGY AND INSIGHT
  • 7.11. INTEL
    • 7.11.1. OVERVIEW
    • 7.11.2. PRODUCTS AND SERVICES
    • 7.11.3. FINANCIALS
    • 7.11.4. STRATEGY AND INSIGHT
  • 7.12. LG
    • 7.12.1. OVERVIEW
    • 7.12.2. PRODUCTS AND SERVICES
    • 7.12.3. FINANCIALS
    • 7.12.4. STRATEGY AND INSIGHT
  • 7.13. MASTERIMAGE
    • 7.13.1. OVERVIEW
    • 7.13.2. PRODUCTS AND SERVICES
    • 7.13.3. FINANCIALS
    • 7.13.4. STRATEGY AND INSIGHT
  • 7.14. MICROOLED
    • 7.14.1. OVERVIEW
    • 7.14.2. PRODUCTS AND SERVICES
    • 7.14.3. FINANCIALS
    • 7.14.4. STRATEGY AND INSIGHT
  • 7.15. MICROVISION
    • 7.15.1. OVERVIEW
    • 7.15.2. PRODUCTS AND SERVICES
    • 7.15.3. FINANCIALS
    • 7.15.4. STRATEGY AND INSIGHT
  • 7.16. MOTOROLA
    • 7.16.1. OVERVIEW
    • 7.16.2. PRODUCTS AND SERVICES
    • 7.16.3. FINANCIALS
    • 7.16.4. STRATEGY AND INSIGHT
  • 7.17. MOVIDIUS
    • 7.17.1. OVERVIEW
    • 7.17.2. PRODUCTS AND SERVICES
    • 7.17.3. FINANCIALS
    • 7.17.4. STRATEGY AND INSIGHT
  • 7.18. NOKIA
    • 7.18.1. OVERVIEW
    • 7.18.2. PRODUCTS AND SERVICES
    • 7.18.3. FINANCIALS
    • 7.18.4. STRATEGY AND INSIGHT
  • 7.19. NTT DOCOMO
    • 7.19.1. OVERVIEW
    • 7.19.2. PRODUCTS AND SERVICES
    • 7.19.3. FINANCIALS
    • 7.19.4. STRATEGY AND INSIGHT
  • 7.20. NVIDIA
    • 7.20.1. OVERVIEW
    • 7.20.2. PRODUCTS AND SERVICES
    • 7.20.3. FINANCIALS
    • 7.20.4. STRATEGY AND INSIGHT
  • 7.21. QUALCOMM
    • 7.21.1. OVERVIEW
    • 7.21.2. PRODUCTS AND SERVICES
    • 7.21.3. FINANCIALS
    • 7.21.4. STRATEGY AND INSIGHT
  • 7.22. SAMSUNG
    • 7.22.1. OVERVIEW
    • 7.22.2. PRODUCTS AND SERVICES
    • 7.22.3. FINANCIALS
    • 7.22.4. STRATEGY AND INSIGHT
  • 7.23. SHARP
    • 7.23.1. OVERVIEW
    • 7.23.2. PRODUCTS AND SERVICES
    • 7.23.3. FINANCIALS
    • 7.23.4. STRATEGY AND INSIGHT
  • 7.24. TOSHIBA
    • 7.24.1. OVERVIEW
    • 7.24.2. PRODUCTS AND SERVICES
    • 7.24.3. FINANCIALS
    • 7.24.4. STRATEGY AND INSIGHT
  • 7.25. YUVSOFT
    • 7.25.1. OVERVIEW
    • 7.25.2. PRODUCTS AND SERVICES
    • 7.25.3. FINANCIALS
    • 7.25.4. STRATEGY AND INSIGHT

LIST OF TABLES

  • TABLE 1: MOBILE 3D SHIPMENT MARKET, BY REGION,2012 - 2018 (MILLION UNITS)
  • TABLE 2: MOBILE 3D SHIPMENT MARKET, BY MOBILE DEVICES, 2012 - 2013 (MILLION UNITS)
  • TABLE 3: MOBILE 3D SHIPMENT MARKET, BY DEVICE COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 4: MOBILE 3D SHIPMENT MARKET, BY APPLICATION, 2012 - 2018 (MILLION UNITS)
  • TABLE 5: MOBILE 3D REVENUE MARKET, BY MOBILE DEVICES, 2012 - 2018 ($BILLION)
  • TABLE 6: 3D-ENABLED SMARTPHONES SHIPMENT MARKET, BY OS, 2012 - 2018 (MILLION UNITS)
  • TABLE 7: 3D-ENABLED SMARTPHONES SHIPMENT MARKET, BY REGION, 2012 - 2018 (MILLION UNITS)
  • TABLE 8: 3D-ENABLED SMARTPHONES REVENUE MARKET, BY OS, 2012 - 2018 ($BILLION)
  • TABLE 9: 3D-ENABLED SMARTPHONES REVENUE MARKET, BY REGION, 2012 - 2018 ($BILLION)
  • TABLE 10: 3D-ENABLED TABLETS SHIPMENT MARKET, BY OS, 2012 - 2018 (MILLION UNITS)
  • TABLE 11: 3D-ENABLED TABLETS SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 12: 3D-ENABLED TABLETS REVENUE MARKET, BY OS, 2012 - 2018 ($MILLION)
  • TABLE 13: 3D-ENABLED TABLETS REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 14: 3D-ENABLED NOTEBOOKS SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 15: 3D-ENABLED NOTEBOOKS REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 16: OTHER 3D-ENABLED DEVICES SHIPMENT MARKET, BY TYPES, 2012 - 2018 (MILLION UNITS)
  • TABLE 17: OTHER 3D-ENABLED DEVICES SHIPMENT MARKET, BY REGION, 2012 - 2018 (MILLION UNITS)
  • TABLE 18: OTHER 3D-ENABLED DEVICES REVENUE MARKET, BY TYPES, 2012 - 2018 ($BILLION)
  • TABLE 19: OTHER 3D-ENABLED DEVICES REVENUE MARKET, BY REGIONS,
  • TABLE 20: MOBILE 3D REVENUE MARKET, BY DEVICE COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 21: 3D DISPLAYS SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 22: 3D DISPLAYS SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 23: 3D DISPLAYS REVENUE MARKET, BY DEVICES, 2012 - 2018 ($BILLION)
  • TABLE 24: 3D DISPLAYS REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 25: 3D IMAGE SENSORS SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 26: 3D IMAGE SENSORS SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 27: 3D IMAGE SENSORS REVENUE MARKET, BY DEVICES, 2012 - 2018 ($BILLION)
  • TABLE 28: 3D IMAGE SENSORS REVENUE MARKET, BY REGION, 2012 - 2018 ($BILLION)
  • TABLE 29: MOBILE 3D REVENUE MARKET, BY APPLICATION, 2012 - 2018 ($BILLION)
  • TABLE 30: 3D MOBILE GAMING SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 31: 3D MOBILE GAMING REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 32: 3D MOBILE ADVERTISEMENTS SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 33: 3D MOBILE ADVERTISEMENTS REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 34: 3D MOBILE PROJECTION SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 35: 3D MOBILE PROJECTION REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 36: 3D MOBILE MAPS AND NAVIGATIONS SHIPMENT MARKET,BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 37: 3D MOBILE MAPS AND NAVIGATIONS REVENUE MARKET,BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 38: 3D MOBILE DIGITAL CONTENT SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 39: 3D MOBILE DIGITAL CONTENT REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 40: 3D MOBILE WALLPAPER SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 41: 3D MOBILE WALLPAPER REVENUE MARKET, BY REGIONS, 2012 - 2018 ($MILLION)
  • TABLE 42: 3D MOBILE ANIMATION SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 43: 3D MOBILE ANIMATION REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 44: 3D MOBILE DEVICE PROTECTION SHIPMENT MARKET, BY REGIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 45: 3D MOBILE DEVICE PROTECTION REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 46: MOBILE 3D REVENUE MARKET, BY REGIONS, 2012 - 2018 ($BILLION)
  • TABLE 47: NORTH AMERICAN MOBILE 3D SHIPMENT MARKET, BY COUNTRY, 2012 - 2018 (MILLION UNITS)
  • TABLE 48: NORTH AMERICAN MOBILE 3D REVENUE MARKET, BY COUNTRY, 2012 - 2018 ($BILLION)
  • TABLE 49: USA MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 50: USA MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($BILLION)
  • TABLE 51: USA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 52: USA MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 53: USA MOBILE 3D SHIPMENT MARKET, BY APPLICATION,
  • TABLE 54: USA MOBILE 3D REVENUE MARKET, BY APPLICATION, 2012 - 2018 ($BILLION)
  • TABLE 55: CANADA MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 56: CANADA MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($BILLION)
  • TABLE 57: CANADA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 58: CANADA MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 59: CANADA MOBILE 3D SHIPMENT MARKET, BY APPLICATION, 2012 - 2018 (MILLION UNITS)
  • TABLE 60: CANADA MOBILE 3D REVENUE MARKET, BY APPLICATION, 2012 - 2018 ($BILLION)
  • TABLE 61: MEXICO MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 62: MEXICO MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($MILLION)
  • TABLE 63: MEXICO MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 64: MEXICO MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 65: MEXICO MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 66: MEXICO MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($MILLION)
  • TABLE 67: REST OF NA - MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 68: REST OF NA - MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($MILLION)
  • TABLE 69: REST OF NA - MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 70: REST OF NA - MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 71: REST OF NA - MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 72: REST OF NA - MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($MILLION)
  • TABLE 73: LATIN AMERICAN MOBILE 3D SHIPMENT MARKET, BY COUNTRY, 2012 - 2018 (MILLION UNITS)
  • TABLE 74: LATIN AMERICAN MOBILE 3D REVENUE MARKET, BY COUNTRY, 2012 - 2018 ($BILLION)
  • TABLE 75: BRAZIL MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 76: BRAZIL MOBILE 3D REVENUE MARKET, BY DEVICES,2012 - 2018 ($MILLION)
  • TABLE 77: BRAZIL MOBILE 3D SHIPMENT MARKET, BY COMPONENTS,2012 - 2018 (MILLION UNITS)
  • TABLE 78: BRAZIL MOBILE 3D REVENUE MARKET, BY COMPONENTS,2012 - 2018 ($BILLION)
  • TABLE 79: BRAZIL MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 80: BRAZIL MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($MILLION)
  • TABLE 81: REST OF LA - MOBILE 3D SHIPMENT MARKET, BY DEVICES,2012 - 2018 (MILLION UNITS)
  • TABLE 82: REST OF LA - MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($MILLION)
  • TABLE 83: REST OF LA - MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 84: REST OF LA - MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 85: REST OF LA - MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 86: REST OF LA - MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($MILLION)
  • TABLE 87: EUROPEAN MOBILE 3D SHIPMENT MARKET, BY COUNTRY, 2012 - 2018 (MILLION UNITS)
  • TABLE 88: EUROPEAN MOBILE 3D REVENUE MARKET, BY COUNTRY, 2012 - 2018 ($BILLION)
  • TABLE 89: WESTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 90: WESTERN EUROPE MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($BILLION)
  • TABLE 91: WESTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 92: WESTERN EUROPE MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 93: WESTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 94: WESTERN EUROPE MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($BILLION)
  • TABLE 95: EASTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 96: EASTERN EUROPE MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($BILLION)
  • TABLE 97: EASTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 98: EASTERN EUROPE MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 99: EASTERN EUROPE MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 100: EASTERN EUROPE MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($BILLION)
  • TABLE 101: MEA MOBILE 3D SHIPMENT MARKET, BY COUNTRY, 2012 - 2018 (MILLION UNITS)
  • TABLE 102: MEA MOBILE 3D REVENUE MARKET, BY COUNTRY, 2012 - 2018 ($BILLION)
  • TABLE 103: MIDDLE-EAST MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 104: MIDDLE EAST MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($MILLION)
  • TABLE 105: MIDDLE-EAST MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 106: MIDDLE EAST MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 107: MIDDLE-EAST MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 108: MIDDLE EAST MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($MILLION)
  • TABLE 109: AFRICA MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 110: AFRICA MOBILE 3D REVENUE MARKET, BY DEVICES,2012 - 2018 ($MILLION)
  • TABLE 111: AFRICA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 112: AFRICA MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 113: AFRICA MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 114: AFRICA MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($MILLION)
  • TABLE 115: APAC MOBILE 3D SHIPMENT MARKET, BY COUNTRY, 2012 - 2018 (MILLION UNITS)
  • TABLE 116: APAC MOBILE 3D REVENUE MARKET, BY COUNTRY, 2012 - 2018 ($BILLION)
  • TABLE 117: CHINA MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 118: CHINA MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($BILLION)
  • TABLE 119: CHINA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 120: CHINA MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 121: CHINA MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 122: CHINA MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($BILLION)
  • TABLE 123: JAPAN MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 124: JAPAN MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($MILLION)
  • TABLE 125: JAPAN MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 126: JAPAN MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 127: JAPAN MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 128: JAPAN MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($BILLION)
  • TABLE 129: INDIA MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 130: INDIA MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($MILLION)
  • TABLE 131: INDIA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 132: INDIA MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 133: INDIA MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 134: INDIA MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($BILLION)
  • TABLE 135: KOREA MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 136: KOREA MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($MILLION)
  • TABLE 137: KOREA MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 138: KOREA MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 139: KOREA MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 140: KOREA MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($MILLION)
  • TABLE 141: SINGAPORE MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 142: SINGAPORE MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($MILLION)
  • TABLE 143: SINGAPORE MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 144: SINGAPORE MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 145: SINGAPORE MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS,2012 - 2018 (MILLION UNITS)
  • TABLE 146: SINGAPORE MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($MILLION)
  • TABLE 147: REST OF APAC - MOBILE 3D SHIPMENT MARKET, BY DEVICES, 2012 - 2018 (MILLION UNITS)
  • TABLE 148: REST OF APAC - MOBILE 3D REVENUE MARKET, BY DEVICES, 2012 - 2018 ($MILLION)
  • TABLE 149: REST OF APAC - MOBILE 3D SHIPMENT MARKET, BY COMPONENTS, 2012 - 2018 (MILLION UNITS)
  • TABLE 150: REST OF APAC - MOBILE 3D REVENUE MARKET, BY COMPONENTS, 2012 - 2018 ($BILLION)
  • TABLE 151: REST OF APAC - MOBILE 3D SHIPMENT MARKET, BY APPLICATIONS, 2012 - 2018 (MILLION UNITS)
  • TABLE 152: REST OF APAC - MOBILE 3D REVENUE MARKET, BY APPLICATIONS, 2012 - 2018 ($MILLION)
  • TABLE 153: 3M: REVENUE, 2010 - 2011 ($MILLION)
  • TABLE 154: AMAZON: REVENUE, 2010 - 2011 ($MILLION)
  • TABLE 155: APPLE: REVENUE, 2011-2012 ($MILLION)
  • TABLE 156: HITACHI: REVENUE, 2011 - 2012 ($MILLION)
  • TABLE 157: HTC: REVENUE, 2010 - 2011 ($MILLION)
  • TABLE 158: IMAGINATION TECHNOLOGIES: REVENUE, 2011 - 2012 ($MILLION)
  • TABLE 159: INTEL: REVENUE, 2010 - 2011 ($MILLION)
  • TABLE 160: LG: REVENUE, 2010 - 2011 ($MILLION)
  • TABLE 161: MICROVISION: REVENUE, 2010-2011 ($MILLION)
  • TABLE 162: MOTOROLA: REVENUE, 2010-2011 ($MILLION)
  • TABLE 163: NOKIA: REVENUE, 2010-2011 ($MILLION)
  • TABLE 164: NTT DOCOMO, REVENUE 2011 - 2012 ($MILLION)
  • TABLE 165: NVIDIA: REVENUE, 2011 - 2012 ($MILLION)
  • TABLE 166: QUALCOMM: REVENUE. 2011 - 2012 ($MILLION)
  • TABLE 167: SAMSUNG: REVENUE, 2010 - 2011 ($MILLION)
  • TABLE 168: SHARP: REVENUE, 2011 - 2012 ($MILLION)
  • TABLE 169: TOSHIBA: REVENUE, 2011 - 2012 ($MILLION)

LIST OF FIGURES

  • FIGURE 1: EVOLUTION OF MOBILE 3D
  • FIGURE 2: 3D TECHNOLOGIES: STEREOSCOPIC AND AUTO-STEREOSCOPIC
  • FIGURE 3: MOBILE 3D MARKET BY MOBILE DEVICE
  • FIGURE 4: MOBILE 3D MARKET BY DEVICE COMPONENTS
  • FIGURE 5: MOBILE 3D MARKET BY APPLICATIONS
  • FIGURE 6: MOBILE 3D MARKET BY REGION
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