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市場調查報告書

VR頭戴裝置:供應商分析 & 市場策略 (2019-2023年)

Virtual Reality Headsets: Vendor Analysis & Market Strategies 2019-2023

出版商 Juniper Research Ltd 商品編碼 780768
出版日期 內容資訊 英文
商品交期: 最快1-2個工作天內
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VR頭戴裝置:供應商分析 & 市場策略 (2019-2023年) Virtual Reality Headsets: Vendor Analysis & Market Strategies 2019-2023
出版日期: 2019年01月30日內容資訊: 英文
簡介

本報告提供成長中的VR頭戴裝置市場相關之詳細調查,提供VR頭戴裝置市場策略性評估 (4個VR頭戴裝置類別的各供應商出貨量預測及策略建議) VR市場5年預測 (使用台數,出貨量,收益等) 、及主要13家企業的公司簡介等資訊

第1章 目前VR頭戴裝置市場形勢

  • 虛擬實境 (VR) :要點
  • 虛擬實境 (VR) :策略建議
  • 市場簡介
  • 未來展望

第2章 VR頭戴裝置供應商的出貨量

  • VR供應商的出貨量預測
  • 供應商的出貨量:PC型VR頭戴裝置
  • 供應商的出貨量:主機型VR頭戴裝置
  • 供應商的出貨量:智慧型手機型VR頭戴裝置
  • 供應商的出貨量:獨立式VR頭戴裝置

第3章 VR頭戴裝置廠商

  • VR頭戴裝置製造商分析
  • 限制事項·說明
  • VR頭戴裝置企業的定位分析

第4章 VR頭戴裝置市場規模·預測

  • VR市場摘要
    • VR頭戴裝置全體
    • VR頭戴裝置整體出貨量
    • VR頭戴裝置收益/年度
目錄

Overview:

Juniper Research's latest ‘Virtual Reality Headsets’ research provides an in-depth evaluation of the growing VR headsets market. It has a detailed assessment of VR headset vendors, including player profiles and positioning in the Juniper Leaderboard.

It includes vendor shipment forecasts, market analysis and strategic recommendations for market stakeholders across 4 key VR headset categories:

  • PC-based VR
  • Console-based VR
  • Smartphone-based VR
  • Standalone VR

This research suite includes:

  • Market Trends & Opportunities (PDF)
  • 5-Year Market Sizing & Forecast Spreadsheet (Excel)
  • 12 months' access to harvest online data platform

Key Features:

  • VR Headset Vendor Forecasts & Market Analysis: Strategic assessment of VR headset markets, including vendor specific shipments forecasts and strategic recommendations across 4 VR headset categories:
    • PC-based VR
    • Console-based VR
    • Smartphone-based VR
    • Standalone VR
  • Benchmark VR Headset Vendor Forecasts: 5 year forecasts provided for the VR market:
    • Total VR Headsets in Use
    • Total VR Headset Shipment
    • Total Revenues from VR Headset Shipments.
  • Juniper Leaderboard: 13 leading VR headset vendors compared, scored and positioned in the Juniper Leaderboard, including:
    • Acer
    • ASUS
    • Dell
    • DPVR
    • FOVE
    • Google
    • HTC
    • Lenovo
    • Oculus
    • Sony Interactive Entertainment
    • Qualcomm
    • Razer
    • Samsung

Key Questions:

  • 1. Who are the market leaders in the VR headset market?
  • 2. Which strategies will bring the greatest success in the VR headset market?
  • 3. How much will the VR headset market be worth in 5 years' time?
  • 4. Which technologies are set to disrupt the VR headset market?
  • 5. How are VR headset sales recovering from falling sales?

Companies Referenced:

  • Included in Juniper Leaderboard: Acer, ASUS, Dell, DPVR, FOVE, Google, HTC, Lenovo, Oculus, Qualcomm, Razer, Samsung, SIE (Sony Interactive Entertainment).
  • Mentioned: Alienware, Alphabet, Facebook, HP, Huawei, Kickstarter, LG, Motorola, Nintendo, Sixense, Valve, VRginners, Xiaomi, YouTube, ZTE.

Data & Interactive Forecast:

Juniper's ‘Virtual Reality Headsets’ forecast suite includes:

  • 5-year benchmark forecasts for key market metrics, including:
    • VR Headsets in Use
    • VR Headset Shipments
    • VR Headset Shipments Revenue
  • 5-year vendor shipments forecasts, split across 4 key VR headset categories:
    • PC-based VR Headsets
    • Console-based VR Headsets
    • Smartphone-based VR Headsets
    • Standalone VR Headsets
  • Analysis of 17 leading VR headset vendors, including:
    • Acer
    • Asus
    • Dell
    • DPVR
    • Fove
    • Google
    • HP
    • HTC
    • Lenovo
    • Microsoft
    • Oculus
    • Pimax
    • Qualcomm
    • Razer
    • Samsung
    • Sony
    • Xiaomi
  • Access to the full set of forecast data of 14 tables and over 1,750 datapoints.

Table of Contents

1. The Current VR Headset Market Landscape

  • 1.1. Virtual Reality: Key Takeaways
  • 1.2. Virtual Reality: Strategic Recommendations
  • 1.3. Market Introduction
    • 1.3.1 Notable Hardware Launches
      • Table 1.1: Select VR Headset Launches Jaunary 2017-June 2018
    • 1.3.2 2018 VR Headset Shipment Figures
      • Figure 1.2: Platform Share of VR Headsets, Device Shipments Per Annum (%) in 2018, Split by 4 VR platforms
  • 1.4. Future Outlook
    • 1.4.1. The Next 5 Year of VR: Challenges & Opportunities
      • Figure 1.3: Juniper 5 Year VR Roadmap

2. VR Headset Vendor Shipments

  • 2.1. Virtual Reality Vendor Shipments Forecast
    • 2.1.1. Forecast Methodology
      • Figure 2.1: VR Headsets Vendor Specific Shipments
  • 2.2 Vendor Shipments: PC-based VR Headsets
    • 2.2.1. Market Summary
      • Figure 2.2: Total Shipments of PC-based VR Headsets (m) Split by Vendor 2019 & 2023
    • 2.2.2. Strategic Recommendations
  • 2.3. Vendor Shipments: Console-based VR Headsets
    • 2.3.1. Market Summary
      • Figure 2.3: Total Shipments of Console-based VR Headsets (m) Split by Vendor 2019-2023
    • 2.3.2. Strategic Recommendations
  • 2.4. Vendor Shipments: Smartphone-based VR Headsets
    • 2.4.1. Market Summary
      • Figure 2.4: Total Shipments of Smartphone-based VR Headsets (m) Split by Vendor 2019 & 2023
    • 2.4.2. Strategic Recommendations
  • 2.5. Vendor Shipments: Standalone VR Headsets
    • 2.5.1. Market Summary
      • Figure 2.5: Total Shipments of PC-based VR Headsets (m) Split by Vendor 2019 & 2023
    • 2.5.2. Standalone VR Headset Vendor Strategic Recommendations

3. VR Headset Manufacturers

  • 3.1.1. VR Headset Vendor Analysis
    • Figure 3.1: Vendor Market Share of Total VR Shipments (%) in 2023
    • Table 3.2: Key Hardware Launches & Device Specifications
    • Table 3.3: Virtual Reality Headsets Player Scoring Criteria
    • Figure 3.4: Virtual Reality Headsets - Juniper Leaderboard
    • Table 3.5: Virtual Reality Headsets - Juniper Heatmap
  • 3.2. Limitations & Interpretations
  • 3.3. VR Headsets Player Positioning Analysis
    • 3.3.1. Established Leaders
      • i. Oculus
        • Figure 3.14: Oculus Go
      • ii. Sony Interactive Entertainment
        • Figure 3.15: PlayStation VR Headset
    • 3.3.2. Leading Challengers
      • i. DPVR
        • Figure 3.9: DPVR E3
      • ii. FOVE
        • Figure 3.10: FOVE Headset
      • iii. HTC
        • Figure 3.12: HTC VIVE Pro
      • iv. Lenovo
        • Figure 3.13: Lenovo Explorer
      • v. Qualcomm
      • vi. Razer
    • 3.3.3. Disruptors & Emulators
      • i. Acer
        • Figure 3.6: Acer WMR headset
      • ii. ASUS
        • Figure 3.7: ASUS HC102
      • iii. Dell
        • Figure 3.8: Dell Visor
      • iv. Google
        • Figure 3.11: Google Daydream View 2
      • v. Samsung

4. VR Headsets Market Sizing & Forecasts

  • 4.1. VR Market Summary
    • 4.1.1. Total VR Headsets
      • Figure & Table 4.1: Number of VR Headsets, Installed Base per Annum (m) Split by 8 Key Regions 2018-2023
    • 4.1.2. Total VR Headset Shipments
      • Figure & Table 4.2: Number of VR Headsets, Shipments per Annum (m) Split by 8 Key Regions 2018-2023
    • 4.1.3. VR Headsets Revenue per Annum
      • Figure & Table 4.3: VR Headsets Revenue per Annum ($m) Split by 8 Key Regions 2018-2023
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