表紙
市場調查報告書

穿戴式技術的未來預測

Wearable Technology Forecasts: 2020-2030

出版商 IDTechEx Ltd. 商品編碼 939930
出版日期 內容資訊 英文 269 Slides
商品交期: 最快1-2個工作天內
價格
穿戴式技術的未來預測 Wearable Technology Forecasts: 2020-2030
出版日期: 2020年05月31日內容資訊: 英文 269 Slides
簡介

全球的穿戴式技術市場收入額度在2019年達到約700億美元的規模

此報告針對全球的穿戴式技術開發,市場成長的演變 (過去10年) 及未來前景進行分析,統整以下資訊,包括至今的技術開發成果以及專利認證數量,市場參與,資金調度趨勢,各技術的特徵及主要活用領域,代表性企業,產品案例,各技術,各產品的市場規模趨勢展望,目前新冠病毒傳染病(Covid-19)帶來的影響等。

目次

第1章 重點摘要與結論

  • 簡介
    • 隨著市場進化穿戴式裝置的誇大宣傳
    • 穿戴式裝置的主要指標:搜尋詞語
    • 穿戴式裝置的主要指標:調度資金的趨勢
    • 穿戴式裝置的主要指標:專利趨勢
    • 各領域的歷年來市場數據
    • 各領域的收入預測,2020-2030
    • 在COVID-19流行期間,2020年的展望
  • 各部門的結論及展望
    • 智能手錶以及活動紀錄器的收入
    • 智能手錶以及活動紀錄器的銷量
    • AR/VR/MR:技術及物理趨勢
    • VR,AR,MR產品的市場展望
    • 主要結論:虛擬實境
    • 主要結論:擴增實境與混合現實
    • 智慧耳機的市場前景
    • 智慧服裝的市場前景
    • 電子皮膚貼片的市場前景
    • 關鍵報告的結論
    • 參考文獻

第2章 穿戴式技術的未來預測

  • 預測手法及假設條件
  • 整體收入,市場規模:實際成績 (2010∼2019年),預測數值 (2020∼2030年)
  • 過去的市場數據:各領域
  • 收入預測:各領域 (2020∼2030年)
  • 各領域的未來預測:統整
  • 過去的市場數據:各產品的收入 (2010∼2019年)
  • 市場預測數據:各產品的收入 (2020∼2030年)
    • 智慧手錶,活動紀錄器
    • 其他健身穿戴式裝置
    • 穿戴式攝影機
    • 智慧服裝
    • 虛擬實境 (VR),擴增實境 (AR),混合現實 (MR)
    • 電子皮膚貼片 - 用於心臟及糖尿病管理
    • 電子皮膚貼片 - 其他
    • 智慧耳機
    • 其他穿戴式裝置
  • 過去市場數據:產品銷量 (2010∼2019年)
  • 市場預測數據:產品銷量 (2020∼2030年)
  • 過去市場數據:產品價格 (2010∼2019年)
  • 市場預測數據:產品價格 (2020∼2030年)

第3章 穿戴式裝置:概述及背景

  • 穿戴式裝置:簡介
    • 定義
    • 各市場的考察
    • 隨著市場進化的穿戴式裝置誇大宣傳
    • 穿戴式裝置的主要指標:搜尋詞語
    • 穿戴式裝置的主要指標:調度資金的趨勢
    • 穿戴式裝置的主要指標:專利趨勢
    • 有效以及申請中的專利數量:排名前30家 (2019年)
    • 申請中的專利數量:排名前30家 (2018年)
    • 過去的市場數據:各領域
    • 整體的市場規模及前景
  • 關於業界趨勢的評論
    • 統一多元化業界的元素是趨勢
    • 硬體趨勢
    • 創新趨勢
    • 案例研究:開發軟性電子設備
    • 案例研究:進化的使用者介面
    • 案例研究:延長電池壽命

第4章 智慧手錶以及健身記錄器

  • 智慧手錶以及健身記錄器
    • 產品環境中的3大主要分類
    • 智慧手錶以及健身記錄器
    • 概述:產品種類的收入
    • 概述:產品種類的銷量
  • 智慧手錶
    • 被智慧手錶吸引的各家企業
    • 智慧手錶:各企業的收入
    • 案例研究:Apple
    • 案例研究:Fitbit
  • 運動手錶
    • 運動手錶:各企業的收入
  • 健身記錄器
    • 從手腕開始,以及未來
    • 案例研究:Jawbone
    • 案例研究:Nike
    • 案例研究:小米

第5章 虛擬實境 (VR),擴增實境 (AR),混合現實 (MR)

  • 簡介:XR (VR,AR,MR)
    • XR:過去10年來的技術進步
    • 術語:搜尋詞語
    • 術語集錦
    • 市場結構:VR,AR,MR,XR
    • 定義以及產品分類
    • VR的相關領域:FPV(第一人稱觀點),攝影機用眼鏡
    • AR,MR的相關領域:眼鏡式助聽器,攝影機用眼鏡,熱成像
    • AR和VR的風險投資
    • 鉅額的民間投資
    • 需要多少資金?
    • VR,AR,MR的應用
    • AR,VR可以幫助減少技術差距
  • VR:討論及預測
    • 簡介
    • VR耳機的類型
    • VR:過往的設備銷量
    • 遊戲用/電腦用VR耳機的使用頻率數據
    • VR:市場規模預測
    • VR:收入預測
    • 硬體銷售的週期性
    • 亟需解決的重大技術挑戰
    • VR:統整展望
    • VR:完整數據及未來預測(市場規模,2010∼2030年)
    • VR:完整數據及未來預測(收入,2010∼2030年)
  • 擴增實境(AR),混合現實(MR)
    • 介紹
    • VR,AR,MR的比較
    • AR與MR的比較
    • AR與MR的比較
    • 分類 - 適合智慧型手機的AR/MR
    • 分類 - 適合PC的AR/MR
    • 分類 - 獨立式AR/MR
    • AR/MR 硬體目標
  • AR,MR:討論及預測
    • AR,MR的未來性
    • AR,MR:討論及預測
    • AR,MR:過往的設備銷量
    • 設備種類的未來展望
    • AR,MR:市場規模預測
    • AR,MR:收入預測
    • AR,MR:評估及假設
    • AR,MR:統整及未來展望
    • AR,MR:完整數據及未來預測(市場規模,2010∼2030年)
    • AR,MR:完整數據及未來預測(收入,2010∼2030年)

第6章 智慧耳機

  • 分析概要
  • 智慧耳機:概略
    • 智慧耳機:簡介及定義
    • 智慧耳機的主要技術性主題
    • 產品類型
    • 企業
    • 企業:助聽器
    • 企業:智慧功能的整合(語音助理,空間音源,AI等)
    • 企業:生物辨識
  • 助聽器
    • 傳統助聽器
    • 聽力損失的發病率
    • 整個聽力損失領域的競爭
    • 重度的聽力損失患者
    • 中度至重度的聽力損失患者
    • 輕度至中度的聽力損失患者
    • 輕度和喪失聽力前的患者
    • 摘要:各領域的機會
    • OTC助聽器時間表
    • 助聽器 - 市場動力
    • 過去數據:助聽器銷量
  • 耳朵的生物辨識監控
    • 從手腕到耳朵:可穿戴式感測器的位置
    • 早期產品案例:耳機
    • 早期產品案例:助聽器
    • 運動耳機HRM的首次市場測試
    • 更高級的感測選項
    • 統整耳朵的感應選項
    • 產品化的時間表
    • 生物辨識感測器導入的速度有多快
    • 包含生物感測器的耳戴式產品收入
    • 新增生物辨識技術的耳戴式產品比例
    • 前景及結論

第7章 智慧服裝及電子紡織品

  • 本章內容
  • 電子紡織品:簡介
  • 時間表:電子紡織品歷史背景
  • 時間表:商業化起步和初期成長
  • 時間表:關注,資金,活動的繁榮
  • 時間表:樂觀主義當中浮現的挑戰
  • 加熱衣為主要領域
  • 時間表:最新情況和未來展望
  • 對各行業挑戰的應對方法
  • 電子紡織品商業化進展
  • 電子紡織品產品種類
  • 四大主要產品類型及其目標市場
  • 商業化進展:加熱
  • 商業化進展:生物辨識監控
  • 商業化進展:照明
  • 商業化進展:其他
  • 收入種類
  • 市場數據及預測手法
  • 電子紡織品的收入,市場部門
  • 摘要:電子紡織品的收入,種類
  • 摘要:電子紡織品的銷量
  • 範例研究:加熱的衣服產品
  • 加熱衣的企業
  • 範例研究:時尚產業的生物辨識監控
  • 相關產品:HRM胸前綁帶
  • HRM及衣服一體化
  • 生產生物辨識時裝產品,提供企業
  • 長期使用電子紡織品素材
  • 電子紡織品使用的材料
  • 結論-智慧衣服及電子紡織品

第8章 電子皮膚貼片

  • 分析概要
  • 簡介:電子皮膚貼片
  • 應用概述
  • 用途,市場規模,展望
  • 糖尿病管理
    • 糖尿病管理設備的路線圖統整
    • 持續血糖監控(CGM)引領潮流
    • 胰島素幫浦和貼片幫浦
    • 糖尿病管理:完整的過往數據及預測
  • 心血管監控
    • 透過皮膚貼片監測心臟
    • 心臟監控設備類型:皮膚貼片
    • 心臟監控企業及產品類型
    • 心臟監控皮膚貼片:歷史數據 (2010∼2019年)
    • 心臟監控皮膚貼片:市場預測
  • 一般患者監控
    • 皮膚貼片患者監控:歷史數據 (2010∼2019年)
    • 皮膚貼片患者監控:預測數值(2020∼2030年)
  • 溫度感應
    • 透過皮膚貼片溫度感應:使用範例(共12件)
    • 主要結論:溫度感測用皮膚貼片
  • 電刺激
    • 電刺激產品類型
    • 生物電子醫學的皮膚貼片
    • 皮膚貼片的電刺激:市場數據(2010∼2019年)
    • 皮膚貼片的電刺激:市場預測數值 (2020∼2030年)
  • 離子電滲療法
    • 簡介 -離子電滲
    • 皮膚貼片離子電滲:市場數據(2010∼2019年)
    • 皮膚貼片離子電滲:市場預測數值 (2020∼2030年)
    • 關鍵結論:離子電滲
  • 汗水感應
    • 技術概述:檢測汗水裡的化學物質
    • 汗水及其他分析物的發生源頭
    • 汗水分析
    • 關鍵結論:汗水感應
  • 其他用途
    • 與植入物體的溝通
    • 聲音呼吸頻率(可治癒,Masimo等)
目錄

Title:
Wearable Technology Forecasts: 2020-2030
A comprehensive review of markets across all wearable electronic devices, including smartwatches, hearables, smart clothing, skin patches, VR, AR & MR and beyond.

Wearable technology devices generated nearly $70bn in revenue in 2019.

This report is the culmination of IDTechEx's research in wearable technology over the past decade. Throughout this time, wearable technology has experienced a turbulent journey, with a meteoric rise in hype, accompanied by billions of dollars of funding, tens of thousands of new patents filed, hundreds of new companies, thousands of products, and tens of billions of dollars of new revenue generated. IDTechEx analysts have followed the industry throughout this period, documenting it's progress by collecting data, interviewing hundreds of companies, attending and organising events around the world, and contributing to the ecosystem throughout. This report summarises IDTechEx's findings over this time, along with the latest conclusions and outlook. It provides detailed overviews of each product type across the broad and varied wearable technology product ecosystem, complete with historic revenue and sales volume data back to 2010 and forecasts from 2020-2030.

Part of these forecasts include the impact of COVID-19 on this industry. Whilst this situation is evolving every day, the report also comes with a dedicated primer document on the effect of COVID-19 on the market for wearable technology products. This includes the latest narrative as the pandemic unfolds, case studies showing the specific impact of COVID-19 on certain sectors, plus discussion and constant evolution of the forecast data, both for the immediate sales in 2020 but also the changing medium-long term outlook. This primer is included as a separate document alongside the report which will be updated frequently as the situation develops.

The report details the significant success that wearable technology products have seen in the last decade, with a total market worth nearly $70bn in 2019, having more than doubled in size since just 2014. This historic growth has been driven by product types including smartwatches, continuous glucose monitoring devices (CGM), hearing aids, headphones and AR, VR & MR. The report looks at each of these sectors in detail, providing assessments and market data across all of the key players, technology and in the current themes for each product area. In addition, there have been many new types of wearable technology product in this time, ranging from new types of electronic skin patch, to smart apparel based on electronic textiles, to other new form factors for devices from footwear, to rings, to headbands. In assessing 52 separate product types, the IDTechEx report is unique in its breadth of coverage across all wearable electronic products.

The report contains details of 52 forecast lines across five key sectors, as shown. The objective behind this report was to provide as much data about the sales volumes and revenues for wearable products, and thus includes historic data back to 2010 and forecasts from 2020-2030.

2020 brings economic challenges that many companies in wearables may never have experienced before. The COVID-19 pandemic has had a significant impact on sales in many of the sectors covered, through disruption to supply chains, lack of consumer access to retail or other services, and general shifts in demand amidst the social and economic shock. However, the story is not exclusively negative with wearable products, with many product types having new opportunities during the pandemic. In acute care settings, this can be wearables for remote patient monitoring, allowing for vital sign monitoring during times of social distancing. In more general settings, maintaining good health has been demonstrated as one of the best ways to protect yourself against the worst of COVID-19, so trends towards devices which help one to do this have been positive.

The best way to prepare for what will come next in wearables is to learn the lessons of history and to track the key innovation, product and market trends which exist in each of the product areas within this diverse product category. The report addresses the broad spectrum of products by addressing each sub-sector in its own dedicated chapter. These chapters provide the key summaries and overviews from their own separate research reports, representing thousands of companies that have been covered and hundreds of interviews over the last decade. Sitting as the flagship report on top of this extensive body of work, Wearable Technology Forecasts 2020-2030 summarizes the latest and critical information about each of these industries to provide a full overview of the entire space.

This report is written to be a guide to the wearable technology product landscape for any player that is involved in this value chain. This could be a product manufacturer for a wearable device directly, but also any player from the value chain such as a material or component supplier, manufacturer, technology developer or otherwise. It is also written as a piece of reference material that would be useful to investors, policy makers, and right through to users of these devices. The team of analysts at IDTechEx works with a global client base across each of these industries, and information within the report has been tailored to answer the most challenging and important questions that all of these players have about this industry.

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TABLE OF CONTENTS

1. EXECUTIVE SUMMARY AND CONCLUSIONS

  • 1.1. Executive introduction
    • 1.1.1. Shifting hype in wearables as markets evolve
    • 1.1.2. Key metrics for wearables: Search terms
    • 1.1.3. Key metrics for wearables: Funding trends
    • 1.1.4. Key metrics for wearables: Patent trends
    • 1.1.5. Historic market data by sector
    • 1.1.6. Revenue forecast by sector, 2020-2030
    • 1.1.7. 2020 outlook amidst COVID-19
  • 1.2. Sector-by-sector conclusions and outlook
    • 1.2.1. Revenue from smartwatches and activity trackers
    • 1.2.2. Sales volumes from smartwatches and activity trackers
    • 1.2.3. AR/VR/MR: Technical and Physical Trends
    • 1.2.4. Market outlook for VR, AR & MR products
    • 1.2.5. Key conclusions: Virtual reality
    • 1.2.6. Key conclusions: Augmented and Mixed reality
    • 1.2.7. Market outlook for hearables
    • 1.2.8. Market outlook for smart clothing
    • 1.2.9. Market outlook for electronic skin patches
    • 1.2.10. Key report conclusions
    • 1.2.11. References and further reading

2. WEARABLE TECHNOLOGY FORECASTS

  • 2.1.1. Forecast methodology and assumptions
  • 2.1.2. Combined revenue and volume: Historic data 2010-2019 & forecast 2020-2030
  • 2.1.3. Historic market data by sector
  • 2.1.4. Revenue forecast by sector, 2020-2030
  • 2.1.5. Summary of forecasts by sector
  • 2.2. Historic market data (2010-2019) - product revenues
    • 2.2.1. Historic data (2010-2019): Smartwatches and activity trackers
    • 2.2.2. Historic data (2010-2019): Other fitness wearables
    • 2.2.3. Historic data (2010-2019): Wearable cameras
    • 2.2.4. Historic data (2010-2019): Smart clothing
    • 2.2.5. Historic data (2010-2019): VR, AR & MR
    • 2.2.6. Historic data (2010-2019): Electronic skin patches - cardiac and diabetes management
    • 2.2.7. Historic data (2010-2019): Electronic skin patches - others
    • 2.2.8. Historic data (2010-2019): Hearables
    • 2.2.9. Historic data (2010-2019): Other wearable products
  • 2.3. Market forecast data (2020-2030) - product revenues
    • 2.3.1. Revenue forecast (2020-2030): Smartwatches and activity trackers
    • 2.3.2. Revenue forecast (2020-2030): Other fitness wearables
    • 2.3.3. Revenue forecast (2020-2030): Wearable cameras
    • 2.3.4. Revenue forecast (2020-2030): Smart clothing
    • 2.3.5. Revenue forecast (2020-2030): VR, AR & MR
    • 2.3.6. Revenue forecast (2020-2030): Electronic skin patches - others
    • 2.3.7. Revenue forecast (2020-2030): Electronic skin patches - others
    • 2.3.8. Revenue forecast (2020-2030): Hearables
    • 2.3.9. Revenue forecast (2020-2030): Other wearable products
  • 2.4. Historic market data (2010-2019) - product sales volumes
  • 2.5. Market forecast data (2020-2030) - product sales volumes
  • 2.6. Historic market data (2010-2019) - product pricing
  • 2.7. Market forecast data (2020-2030) - product pricing

3. WEARABLES: INTRODUCTION AND BACKGROUND

  • 3.1. Introduction to wearables
    • 3.1.1. Definitions
    • 3.1.2. Consideration by market vertical
    • 3.1.3. Shifting hype in wearables as markets evolve
    • 3.1.4. Key metrics for wearables: Search terms
    • 3.1.5. Key metrics for wearables: Funding trends
    • 3.1.6. Key metrics for wearables: Patent trends
    • 3.1.7. Top 30 companies by number of active and pending patents in 2019
    • 3.1.8. Top 30 companies by number patents filed in 2018
    • 3.1.9. Historic market data by sector
    • 3.1.10. Total market size and outlook
  • 3.2. Comments on industry trends
    • 3.2.1. Trends are a unifying factor in a diverse industry
    • 3.2.2. Megatrends
    • 3.2.3. Innovation trends
    • 3.2.4. Making electronics flexible: examples
    • 3.2.5. The evolving user interface: examples
    • 3.2.6. Increasing battery life: examples

4. SMARTWATCHES AND FITNESS TRACKERS

  • 4.1. Smartwatches and fitness trackers
    • 4.1.1. Three main categories within the product landscape
    • 4.1.2. Smartwatch vs fitness tracker
    • 4.1.3. Overview: Revenue by product type
    • 4.1.4. Overview: Sales volumes by product type
  • 4.2. Smartwatches
    • 4.2.1. Players gravitate towards smartwatches
    • 4.2.2. Smartwatches: Revenue by player
    • 4.2.3. Example: Apple
    • 4.2.4. Example: Fitbit
  • 4.3. Sports watches
    • 4.3.1. Sports watches: Revenue by player
  • 4.4. Fitness trackers
    • 4.4.1. On the wrist and beyond
    • 4.4.2. Example: Jawbone
    • 4.4.3. Example: Nike
    • 4.4.4. Example: Xiaomi

5. VIRTUAL, AUGMENTED AND MIXED REALITY

  • 5.1. Introduction: Virtual, Augmented and Mixed Reality
    • 5.1.1. XR has advanced in the past decade
    • 5.1.2. Terminology: Search trends
    • 5.1.3. Terminology: Search trends
    • 5.1.4. Glossary
    • 5.1.5. Nomenclature: VR, AR, MR, XR
    • 5.1.6. Nomenclature: VR, AR, MR, XR
    • 5.1.7. Definitions and product categories
    • 5.1.8. Related areas to VR: FPV, video glasses
    • 5.1.9. Related areas to AR & MR: hearing glasses, camera glasses, thermal imaging
    • 5.1.10. VC funding for AR & VR
    • 5.1.11. Huge private investment in parallel
    • 5.1.12. How much money is needed?
    • 5.1.13. How much money is needed? (2)
    • 5.1.14. Applications in VR, AR & MR
    • 5.1.15. AR and VR could help reduce the "Skills Gap"
  • 5.2. VR: Discussion and Forecasts
    • 5.2.1. Introduction
    • 5.2.2. Types of VR headset
    • 5.2.3. VR: Historic device sales
    • 5.2.4. Data on PC VR headset usage for gaming
    • 5.2.5. VR: Volume forecasts
    • 5.2.6. VR: Revenue forecasts
    • 5.2.7. Cyclic nature of hardware sales
    • 5.2.8. Prominent technical challenges to be addressed
    • 5.2.9. VR: Summary and outlook
    • 5.2.10. VR: Full data and forecast (Volume, 2010-2030)
    • 5.2.11. VR: Full data and forecast (Revenue, 2010-2030)
  • 5.3. Augmented and Mixed Reality (AR & MR)
    • 5.3.1. Introduction
    • 5.3.2. Comparison between VR, AR and MR
    • 5.3.3. Comparison between AR and MR
    • 5.3.4. Comparison between AR and MR
    • 5.3.5. Classification - Smartphone AR/MR
    • 5.3.6. Classification - PC AR/MR
    • 5.3.7. Classification - Standalone AR/MR
    • 5.3.8. Targets for AR/MR hardware
  • 5.4. AR & MR: Discussion and forecasts
    • 5.4.1. The future of AR & MR
    • 5.4.2. AR & MR: Discussions and forecast
    • 5.4.3. AR & MR: Historic device sales
    • 5.4.4. Outlook by device type
    • 5.4.5. AR & MR: Volume forecasts
    • 5.4.6. AR & MR: Revenue forecasts
    • 5.4.7. AR & MR: Assessment and assumptions
    • 5.4.8. AR & MR: Summary and outlook
    • 5.4.9. AR & MR: Full data and forecast (Volume, 2010-2030)
    • 5.4.10. AR & MR: Full data and forecast (Revenue, 2010-2030)

6. HEARABLES

  • 6.1.1. Chapter contents
  • 6.2. Hearables: Introduction
    • 6.2.1. Hearables: Introduction and definitions
    • 6.2.2. Hearables: Introduction and definitions
    • 6.2.3. The main technology themes within hearables
    • 6.2.4. Product types
    • 6.2.5. Product examples
    • 6.2.6. Players
    • 6.2.7. Players: Hearing assistance
    • 6.2.8. Players: Smart feature integration (voice assistant, spatial audio, "AI", etc.)
    • 6.2.9. Players: Biometrics
  • 6.3. Hearing assistance devices
    • 6.3.1. Traditional hearing assistance devices
    • 6.3.2. The prevalence of hearing loss
    • 6.3.3. Competition throughout the spectrum of hearing loss
    • 6.3.4. Severe and profound hearing loss patients
    • 6.3.5. Moderate to severe hearing loss patients
    • 6.3.6. Mild to moderate hearing loss patients
    • 6.3.7. Mild and pre-hearing loss patients
    • 6.3.8. Summary: Opportunities to address in each sector
    • 6.3.9. A timeline towards OTC hearing aids
    • 6.3.10. A timeline towards OTC hearing aids
    • 6.3.11. Hearing assistance - market dynamics
    • 6.3.12. Historic data: Hearing assistance sales volumes
  • 6.4. Biometric monitoring on the ear
    • 6.4.1. From the wrist to the ear: Placement of wearable sensors
    • 6.4.2. Early product examples: Headphones
    • 6.4.3. Early product examples: Hearing aids
    • 6.4.4. First market tests for HRM in sports headphones
    • 6.4.5. Towards more advanced sensing options
    • 6.4.6. Summary of sensing options in the ear
    • 6.4.7. Timeline for commercialisation
    • 6.4.8. How quickly will biometric sensors be introduced?
    • 6.4.9. Revenue from ear-worn products containing biosensors
    • 6.4.10. The proportion of ear worn products adding biometrics
    • 6.4.11. Outlook and conclusions

7. SMART CLOTHING & E-TEXTILES

  • 7.1. Chapter contents
  • 7.2. E-textiles - Introduction
  • 7.3. Timeline: Historic context for e-textiles
  • 7.4. Timeline: Commercial beginnings and early growth
  • 7.5. Timeline: A boom in interest, funding and activity
  • 7.6. Timeline: Challenges emerge from the optimism
  • 7.7. Heated clothing is the dominant sector
  • 7.8. Timeline: Present day and outlook
  • 7.9. Addressing industry challenges
  • 7.10. Commercial progress with e-textile projects
  • 7.11. E-textile product types
  • 7.12. 4 key product types, and their different target markets
  • 7.13. Commercial progress: Heating
  • 7.14. Commercial progress: Biometric monitoring
  • 7.15. Commercial progress: Lighting
  • 7.16. Commercial progress: Others
  • 7.17. Types of revenue
  • 7.18. Market data and forecast methodology
  • 7.19. Revenue in e-textiles, by market sector
  • 7.20. Summary: Revenue from e-textiles products, by type
  • 7.21. Summary: E-textile sales volumes
  • 7.22. Case study: Heated clothing products
  • 7.23. Heated clothing companies
  • 7.24. Case study: Biometric monitoring in apparel
  • 7.25. Related products: HRM Chest Straps
  • 7.26. Integrating HRM into clothing
  • 7.27. Companies with biometric monitoring apparel products
  • 7.28. E-textile material use over time
  • 7.29. Materials usage in e-textiles
  • 7.30. Conclusions - Smart clothing & e-textiles

8. ELECTRONIC SKIN PATCHES

  • 8.1.1. Chapter contents
  • 8.1.2. Introduction: Electronic skin patches
  • 8.1.3. Application overview
  • 8.1.4. Applications, market sizes and outlook
  • 8.2. Diabetes management
    • 8.2.1. Diabetes management device roadmap: Summary
    • 8.2.2. CGM leads the way
    • 8.2.3. Insulin pumps and patch pumps
    • 8.2.4. Diabetes management: full historic data and forecast
  • 8.3. Cardiovascular monitoring
    • 8.3.1. Monitoring the heart via skin patches
    • 8.3.2. Cardiac monitoring device types - skin patches
    • 8.3.3. Players and product types in cardiac monitoring
    • 8.3.4. Cardiac monitoring skin patches: Historic data: 2010-2019
    • 8.3.5. Cardiac monitoring skin patches: Market forecasts
  • 8.4. General patient monitoring
    • 8.4.1. Skin patches patient monitoring: Historic data: 2010-2019
    • 8.4.2. Skin patch patient monitoring: Market forecasts: 2020-2030
  • 8.5. Temperature sensing
    • 8.5.1. Skin patch temperature sensing: Use cases across 12 case studies
    • 8.5.2. Key conclusions: Temperature sensing skin patches
  • 8.6. Electrical stimulation
    • 8.6.1. Electrical stimulation product types
    • 8.6.2. Skin patches in bioelectronic medicine
    • 8.6.3. Electrical stimulation via skin patches: Market data (2010-2019)
    • 8.6.4. Electrical stimulation via skin patches: Market forecast (2020-2030)
  • 8.7. Iontophoresis
    • 8.7.1. Introduction - Iontophoresis
    • 8.7.2. Iontophoresis via skin patches: Market data (2010-2019)
    • 8.7.3. Iontophoresis via skin patches: Market forecast (2020-2030)
    • 8.7.4. Key conclusions: Iontophoresis
  • 8.8. Sweat sensing
    • 8.8.1. Technology overview - chemical sensing in sweat
    • 8.8.2. Sweat vs other sources of analytes
    • 8.8.3. Analytes in sweat
    • 8.8.4. Key conclusions: Sweat sensing
  • 8.9. Other applications
    • 8.9.1. Communication with implants
    • 8.9.2. Acoustic respiration rate (Acurable, Masimo, etc.)