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市場調查報告書
商品編碼
1314682

虛擬實境、擴增實境、混合實境市場:按類型、組件、最終用途分類 - 全球預測 2023-2030

Virtual Reality, Augmented Reality & Mixed Reality Market by Type, Component, End-use - Cumulative Impact of COVID-19, Russia Ukraine Conflict, and High Inflation - Global Forecast 2023-2030

出版日期: | 出版商: 360iResearch | 英文 194 Pages | 商品交期: 最快1-2個工作天內

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全球虛擬實境、擴增實境和混合實境市場預計到 2023 年將大幅成長,達到 476 億美元,年複合成長率為 27.27%,預計到 2030 年將達到驚人的 2578.3 億美元。

FPNV定位矩陣

FPNV 定位矩陣對於評估全球虛擬實境、擴增實境和混合實境市場至關重要。透過檢查業務策略和產品滿意度的關鍵指標,我們對供應商進行全面評估,使您能夠根據您的特定需求做出明智的資訊。這種進階分析將供應商分為四個像限,並取得了不同程度的成功:前沿 (F)、探路者 (P)、利基 (N) 和重要 (V)。

市佔率分析

市場佔有率分析可以深入了解供應商在特定市場領域的當前地位。比較供應商對總收入、基本客群和其他關鍵指標的貢獻,可以幫助公司更好地了解他們在爭奪市場佔有率時的表現以及面臨的情況。該分析還揭示了特定行業的競爭程度、累積和合併的優勢以及研究基準年的合併特徵。

本報告提供了以下幾點見解:

1. 市場滲透率:提供有關主要企業所服務的市場的全面資訊。

2. 市場開發:提供有關利潤豐厚的新興市場的詳細資訊,並分析其在成熟市場的滲透率。

3. 市場多元化:提供有關新產品發布、未開發地區、最新發展和投資的詳細資訊。

4.市場趨勢:全面了解COVID-19、俄羅斯-烏克蘭衝突和高通膨的累積影響。

5.競爭評估與資訊:對主要企業的市場佔有率、策略、產品、認證、法規狀況、專利狀況、製造能力等進行綜合評估。

6. 產品開發與創新:提供對未來技術、研發活動和突破性產品開發的見解。

本報告回答了以下問題:

1. 虛擬實境、擴增實境和混合實境的全球市場規模和預測是多少?

2.在預測期內,COVID-19對全球虛擬實境、擴增實境和混合實境市場的阻礙因素和影響是什麼?

3. 在預測期內,全球虛擬實境、擴增實境和混合實境市場需要投資哪些產品/細分市場/應用/領域?

4.全球虛擬實境、擴增實境和混合實境市場的競爭策略是什麼?

5. 全球虛擬實境、擴增實境和混合實境市場的技術趨勢和法律規範是什麼?

6. 全球虛擬實境、擴增實境和混合實境市場主要供應商的市場佔有率是多少?

7. 哪些型態和策略舉措被認為適合進入全球虛擬實境、擴增實境和混合實境市場?

目錄

第1章 前言

第2章 調查方法

第3章 執行摘要

第4章 市場概況

第5章 市場洞察

  • 市場動態
    • 促進因素
      • HMD在遊戲娛樂產業的普及
      • 主要用於娛樂和電影製作產業
      • 領先品牌的有吸引力的投資
    • 抑制因素
      • 廣泛拒絕消費品標準
    • 機會
      • 支援擴增實境用例的關鍵技術發展
      • AR/VR 硬體易於取得且價格實惠
      • 利用AR/VR/MR訓練和模擬
    • 任務
      • 資料隱私和安全問題
  • 市場趨勢
  • COVID-19 的累積影響
  • 俄羅斯-烏克蘭衝突的累積影響
  • 高通膨的累積效應
  • 波特五力分析
  • 價值鍊和關鍵路徑分析
  • 法律規範
  • 客戶客製化

第6章 虛擬實境、擴增實境、混合實境市場:依類型

  • 擴增實境
  • 混合實境
  • 虛擬實境

第7章 虛擬實境、擴增實境、混合實境市場:按組成部分

  • 硬體
    • 相機
    • 顯示器和投影儀
    • 耳機
    • 位置追蹤器
    • 半導體零件
    • 感應器
  • 軟體
    • 雲端基礎的服務
    • 內容製作
    • 軟體開發工具包

第8章 虛擬實境、擴增實境、混合實境市場:依最終用途

  • 航太和國防
  • 商業的
    • 廣告
    • 教育和培訓
    • 零售與電子商務
    • 旅遊和旅遊
  • 消費者
    • 遊戲和娛樂
    • 運動的
  • 公司
  • 地理空間分析
  • 衛生保健
    • 健身管理
    • 醫療訓練和教育
    • 患者照護管理
    • 藥局管理
    • 外科手術
  • 房地產

第9章 美洲虛擬實境、擴增實境和混合實境市場

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第10章 亞太虛擬實境、擴增實境和混合實境市場

  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 台灣
  • 泰國
  • 越南

第11章歐洲、中東和非洲的虛擬實境、擴增實境和混合實境市場

  • 丹麥
  • 埃及
  • 芬蘭
  • 法國
  • 德國
  • 以色列
  • 義大利
  • 荷蘭
  • 奈及利亞
  • 挪威
  • 波蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公國
  • 英國

第12章競爭形勢

  • FPNV定位矩陣
  • 市佔率分析:主要企業
  • 競爭情境分析:主要企業

第13章上市公司名單

第14章附錄

  • 討論指南
  • 關於許可證和定價
Product Code: MRR-FB6C9E792719

The Global Virtual Reality, Augmented Reality & Mixed Reality Market is forecasted to grow significantly, with a projected USD 47.60 billion in 2023 at a CAGR of 27.27% and expected to reach a staggering USD 257.83 billion by 2030.

The Cumulative Impact of COVID-19, the Russia-Ukraine Conflict, and High Inflation is expected to have significant long-term effects on the Global Virtual Reality, Augmented Reality & Mixed Reality Market. The ongoing research considers the changes in consumer behavior, supply chain disruptions, and government interventions caused by the pandemic. Similarly, the report considers the ongoing political and economic uncertainty in Eastern Europe caused by the Russia-Ukraine Conflict and its potential implications for demand-supply balances, pressure on pricing variants, and import/export and trading. Additionally, the report addresses the impact of High Inflation on the global economy and details fiscal policies measuring and reducing its effects on demand, supply, cash flow, and currency exchange.

Market Segmentation & Coverage:

This research report categorizes the Global Virtual Reality, Augmented Reality & Mixed Reality Market in order to forecast the revenues and analyze trends in each of following sub-markets:

Based on Type, market is studied across Augmented Reality, Mixed Reality, and Virtual Reality. The Mixed Reality is projected to witness significant market share during forecast period.

Based on Component, market is studied across Hardware and Software. The Hardware is further studied across Cameras, Displays & Projectors, Headsets, Position Trackers, Semiconductor Components, and Sensors. The Software is further studied across Cloud-Based Services, Content Creation, and Software Development Kits. The Hardware is projected to witness significant market share during forecast period.

Based on End-use, market is studied across Aerospace & Defense, Automotive, Commercial, Consumer, Enterprise, Geospatial Analysis, Healthcare, and Real Estate. The Commercial is further studied across Advertising, Education & Training, Retail & E-commerce, and Travel & Tourism. The Consumer is further studied across Gaming & Entertainment and Sports. The Healthcare is further studied across Fitness Management, Medical Training & Education, Patient Care Management, Pharmacy Management, and Surgery. The Commercial is projected to witness significant market share during forecast period.

Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom. The Americas commanded largest market share of 38.75% in 2022, followed by Europe, Middle East & Africa.

Market Statistics:

The report provides market sizing and forecasts across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF; multiple currency support helps organization leaders to make well-informed decisions. In this report, 2018 to 2021 are considered as historical years, 2022 is base year, 2023 is estimated year, and years from 2024 to 2030 are considered as forecast period.

FPNV Positioning Matrix:

The FPNV Positioning Matrix is essential for assessing the Global Virtual Reality, Augmented Reality & Mixed Reality Market. It provides a comprehensive evaluation of vendors by examining key metrics within Business Strategy and Product Satisfaction, allowing users to make informed decisions based on their specific needs. This advanced analysis then organizes these vendors into four distinct quadrants, which represent varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital(V).

Market Share Analysis:

The Market Share Analysis offers an insightful look at the current state of vendors in a particular market space. By comparing vendor contributions to overall revenue, customer base, and other key metrics, we can give companies a greater understanding of their performance and what they are up against when competing for market share. The analysis also sheds light on just how competitive any given sector is about accumulation, fragmentation dominance, and amalgamation traits over the base year period studied.

The report provides insights on the following pointers:

1. Market Penetration: Provides comprehensive information on the market offered by the key players

2. Market Development: Provides in-depth information about lucrative emerging markets and analyzes penetration across mature segments of the markets

3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments

4. Market Trends: Provides comprehensive understanding of the Cumulative Impact of COVID-19, the Russia-Ukraine Conflict, and the High Inflation

5. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players

6. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:

1. What is the market size and forecast of the Global Virtual Reality, Augmented Reality & Mixed Reality Market?

2. What are the inhibiting factors and impact of COVID-19 shaping the Global Virtual Reality, Augmented Reality & Mixed Reality Market during the forecast period?

3. Which are the products/segments/applications/areas to invest in over the forecast period in the Global Virtual Reality, Augmented Reality & Mixed Reality Market?

4. What is the competitive strategic window for opportunities in the Global Virtual Reality, Augmented Reality & Mixed Reality Market?

5. What are the technology trends and regulatory frameworks in the Global Virtual Reality, Augmented Reality & Mixed Reality Market?

6. What is the market share of the leading vendors in the Global Virtual Reality, Augmented Reality & Mixed Reality Market?

7. What modes and strategic moves are considered suitable for entering the Global Virtual Reality, Augmented Reality & Mixed Reality Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

  • 4.1. Introduction
  • 4.2. Virtual Reality, Augmented Reality & Mixed Reality Market, by Type, 2022 vs 2030
  • 4.3. Virtual Reality, Augmented Reality & Mixed Reality Market, by Component, 2022 vs 2030
  • 4.4. Virtual Reality, Augmented Reality & Mixed Reality Market, by End-use, 2022 vs 2030
  • 4.5. Virtual Reality, Augmented Reality & Mixed Reality Market, by Region, 2022 vs 2030

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Penetration of HMDs in the gaming and entertainment industry
      • 5.1.1.2. Predominant use in entertainment and movie film making industry
      • 5.1.1.3. Attractive investment driven by leading brands
    • 5.1.2. Restraints
      • 5.1.2.1. Loosely denied standard for consumer grade products
    • 5.1.3. Opportunities
      • 5.1.3.1. Major technology development supporting extended reality use cases
      • 5.1.3.2. Easy availability and affordability of AR/VR hardware
      • 5.1.3.3. Use of AR/VR/MR training and simulations
    • 5.1.4. Challenges
      • 5.1.4.1. Issues related to data privacy and security
  • 5.2. Market Trends
  • 5.3. Cumulative Impact of COVID-19
  • 5.4. Cumulative Impact of Russia-Ukraine Conflict
  • 5.5. Cumulative Impact of High Inflation
  • 5.6. Porter's Five Forces Analysis
    • 5.6.1. Threat of New Entrants
    • 5.6.2. Threat of Substitutes
    • 5.6.3. Bargaining Power of Customers
    • 5.6.4. Bargaining Power of Suppliers
    • 5.6.5. Industry Rivalry
  • 5.7. Value Chain & Critical Path Analysis
  • 5.8. Regulatory Framework
  • 5.9. Client Customization

6. Virtual Reality, Augmented Reality & Mixed Reality Market, by Type

  • 6.1. Introduction
  • 6.2. Augmented Reality
  • 6.3. Mixed Reality
  • 6.4. Virtual Reality

7. Virtual Reality, Augmented Reality & Mixed Reality Market, by Component

  • 7.1. Introduction
  • 7.2. Hardware
    • 7.2.1. Cameras
    • 7.2.2. Displays & Projectors
    • 7.2.3. Headsets
    • 7.2.4. Position Trackers
    • 7.2.5. Semiconductor Components
    • 7.2.6. Sensors
  • 7.3. Software
    • 7.3.1. Cloud-Based Services
    • 7.3.2. Content Creation
    • 7.3.3. Software Development Kits

8. Virtual Reality, Augmented Reality & Mixed Reality Market, by End-use

  • 8.1. Introduction
  • 8.2. Aerospace & Defense
  • 8.3. Automotive
  • 8.4. Commercial
    • 8.4.1. Advertising
    • 8.4.2. Education & Training
    • 8.4.3. Retail & E-commerce
    • 8.4.4. Travel & Tourism
  • 8.5. Consumer
    • 8.5.1. Gaming & Entertainment
    • 8.5.2. Sports
  • 8.6. Enterprise
  • 8.7. Geospatial Analysis
  • 8.8. Healthcare
    • 8.8.1. Fitness Management
    • 8.8.2. Medical Training & Education
    • 8.8.3. Patient Care Management
    • 8.8.4. Pharmacy Management
    • 8.8.5. Surgery
  • 8.9. Real Estate

9. Americas Virtual Reality, Augmented Reality & Mixed Reality Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Virtual Reality, Augmented Reality & Mixed Reality Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Virtual Reality, Augmented Reality & Mixed Reality Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. FPNV Positioning Matrix
  • 12.2. Market Share Analysis, By Key Player
  • 12.3. Competitive Scenario Analysis, By Key Player

13. List of Company Mentioned

14. Appendix

  • 14.1. Discussion Guide
  • 14.2. License & Pricing

LIST OF FIGURES

  • FIGURE 1. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET RESEARCH PROCESS
  • FIGURE 2. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2022 VS 2030
  • FIGURE 3. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2022 VS 2030 (%)
  • FIGURE 5. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2022 VS 2030 (%)
  • FIGURE 6. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2022 VS 2030 (%)
  • FIGURE 7. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY REGION, 2022 VS 2030 (%)
  • FIGURE 8. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET DYNAMICS
  • FIGURE 9. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 10. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 11. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 12. AMERICAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 13. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY STATE, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 14. ASIA-PACIFIC VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 15. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 16. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET, FPNV POSITIONING MATRIX, 2022
  • FIGURE 17. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SHARE, BY KEY PLAYER, 2022

LIST OF TABLES

  • TABLE 1. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2022
  • TABLE 3. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 5. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AUGMENTED REALITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 6. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY MIXED REALITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 7. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY VIRTUAL REALITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 8. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 9. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 10. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CAMERAS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY DISPLAYS & PROJECTORS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEADSETS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY POSITION TRACKERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SENSORS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 18. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CLOUD-BASED SERVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONTENT CREATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE DEVELOPMENT KITS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 23. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 24. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY AUTOMOTIVE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 25. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 26. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY ADVERTISING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 28. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY EDUCATION & TRAINING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 29. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY RETAIL & E-COMMERCE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 30. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TRAVEL & TOURISM, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 31. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 32. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 33. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY GAMING & ENTERTAINMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 34. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SPORTS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 35. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY ENTERPRISE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 36. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY GEOSPATIAL ANALYSIS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 37. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 38. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 39. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY FITNESS MANAGEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 40. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY MEDICAL TRAINING & EDUCATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 41. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY PATIENT CARE MANAGEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 42. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY PHARMACY MANAGEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 43. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SURGERY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 44. VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY REAL ESTATE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 45. AMERICAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 46. AMERICAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 47. AMERICAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 48. AMERICAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 49. AMERICAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 50. AMERICAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 51. AMERICAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 52. AMERICAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 53. AMERICAS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 54. ARGENTINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 55. ARGENTINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 56. ARGENTINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 57. ARGENTINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 58. ARGENTINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 59. ARGENTINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 60. ARGENTINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 61. ARGENTINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 62. BRAZIL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 63. BRAZIL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 64. BRAZIL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 65. BRAZIL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 66. BRAZIL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 67. BRAZIL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 68. BRAZIL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 69. BRAZIL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 70. CANADA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 71. CANADA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 72. CANADA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 73. CANADA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 74. CANADA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 75. CANADA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 76. CANADA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 77. CANADA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 78. MEXICO VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 79. MEXICO VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 80. MEXICO VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 81. MEXICO VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 82. MEXICO VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 83. MEXICO VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 84. MEXICO VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 85. MEXICO VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 86. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 87. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 88. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 89. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 90. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 91. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 92. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 93. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 94. UNITED STATES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 95. ASIA-PACIFIC VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 96. ASIA-PACIFIC VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 97. ASIA-PACIFIC VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 98. ASIA-PACIFIC VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 99. ASIA-PACIFIC VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 100. ASIA-PACIFIC VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 101. ASIA-PACIFIC VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 102. ASIA-PACIFIC VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 103. ASIA-PACIFIC VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 104. AUSTRALIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 105. AUSTRALIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 106. AUSTRALIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 107. AUSTRALIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 108. AUSTRALIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 109. AUSTRALIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 110. AUSTRALIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 111. AUSTRALIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 112. CHINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 113. CHINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 114. CHINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 115. CHINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 116. CHINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 117. CHINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 118. CHINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 119. CHINA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 120. INDIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 121. INDIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 122. INDIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 123. INDIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 124. INDIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 125. INDIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 126. INDIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 127. INDIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 128. INDONESIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 129. INDONESIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 130. INDONESIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 131. INDONESIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 132. INDONESIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 133. INDONESIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 134. INDONESIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 135. INDONESIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 136. JAPAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 137. JAPAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 138. JAPAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 139. JAPAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 140. JAPAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 141. JAPAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 142. JAPAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 143. JAPAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 144. MALAYSIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 145. MALAYSIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 146. MALAYSIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 147. MALAYSIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 148. MALAYSIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 149. MALAYSIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 150. MALAYSIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 151. MALAYSIA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 152. PHILIPPINES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 153. PHILIPPINES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 154. PHILIPPINES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 155. PHILIPPINES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 156. PHILIPPINES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 157. PHILIPPINES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 158. PHILIPPINES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 159. PHILIPPINES VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 160. SINGAPORE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 161. SINGAPORE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 162. SINGAPORE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 163. SINGAPORE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 164. SINGAPORE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 165. SINGAPORE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 166. SINGAPORE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 167. SINGAPORE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 168. SOUTH KOREA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 169. SOUTH KOREA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 170. SOUTH KOREA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 171. SOUTH KOREA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 172. SOUTH KOREA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 173. SOUTH KOREA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 174. SOUTH KOREA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 175. SOUTH KOREA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 176. TAIWAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 177. TAIWAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 178. TAIWAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 179. TAIWAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 180. TAIWAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 181. TAIWAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 182. TAIWAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 183. TAIWAN VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 184. THAILAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 185. THAILAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 186. THAILAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 187. THAILAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 188. THAILAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 189. THAILAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 190. THAILAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 191. THAILAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 192. VIETNAM VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 193. VIETNAM VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 194. VIETNAM VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 195. VIETNAM VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 196. VIETNAM VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 197. VIETNAM VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 198. VIETNAM VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 199. VIETNAM VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 200. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 201. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 202. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 203. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 204. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 205. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 206. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 207. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 208. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 209. DENMARK VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 210. DENMARK VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 211. DENMARK VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 212. DENMARK VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 213. DENMARK VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 214. DENMARK VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 215. DENMARK VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 216. DENMARK VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 217. EGYPT VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 218. EGYPT VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 219. EGYPT VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 220. EGYPT VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 221. EGYPT VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 222. EGYPT VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 223. EGYPT VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 224. EGYPT VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 225. FINLAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 226. FINLAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 227. FINLAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 228. FINLAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 229. FINLAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 230. FINLAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 231. FINLAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 232. FINLAND VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 233. FRANCE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 234. FRANCE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 235. FRANCE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 236. FRANCE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 237. FRANCE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 238. FRANCE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 239. FRANCE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 240. FRANCE VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 241. GERMANY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 242. GERMANY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 243. GERMANY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 244. GERMANY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 245. GERMANY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 246. GERMANY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 247. GERMANY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 248. GERMANY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 249. ISRAEL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 250. ISRAEL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 251. ISRAEL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 252. ISRAEL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 253. ISRAEL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 254. ISRAEL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 255. ISRAEL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 256. ISRAEL VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 257. ITALY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 258. ITALY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 259. ITALY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 260. ITALY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 261. ITALY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 262. ITALY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD MILLION)
  • TABLE 263. ITALY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY CONSUMER, 2018-2030 (USD MILLION)
  • TABLE 264. ITALY VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HEALTHCARE, 2018-2030 (USD MILLION)
  • TABLE 265. NETHERLANDS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 266. NETHERLANDS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 267. NETHERLANDS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 268. NETHERLANDS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
  • TABLE 269. NETHERLANDS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY END-USE, 2018-2030 (USD MILLION)
  • TABLE 270. NETHERLANDS VIRTUAL REALITY, AUGMENTED REALITY & MIXED REALITY MARKET SIZE, BY COMMERCIAL, 2018-2030 (USD M