表紙
市場調查報告書
商品編碼
1027200

3D動畫市場:到2026年的全球市場的預測 - 新型冠狀病毒感染疾病(COVID-19)的累積性影響

3D Animation Market Research Report, by Region (Americas, Asia-Pacific, and Europe, Middle East & Africa) - Global Forecast to 2026 - Cumulative Impact of COVID-19

出版日期: | 出版商: 360iResearch LLP | 英文 195 Pages | 商品交期: 最快1-2個工作天內

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  • 全貌
  • 簡介
  • 目錄
簡介

全球3D動畫的市場規模,2020年價值118億1,000萬美元,預計2021年達到131億9,000萬美元。預計到2026年以12.02%的年複合成長率達到233億5,000萬美元。

本報告提供全球3D動畫市場調查,市場概要,市場成長要素及阻礙因素分析,市場機會,課題,波特的五力分析,各地區的詳細趨勢,市場佔有率分析,競爭模式、主要企業簡介等彙整資訊。

目錄

第1章 序文

第2章 調查手法

第3章 摘要整理

  • 簡介
  • 市場預測
  • 地區預測
  • 競爭企業預測

第4章 市場概要

  • 簡介
  • 新型冠狀病毒感染疾病(COVID-19)的累積性影響

第5章 市場洞察

  • 市場動態
    • 促進因素
    • 阻礙因素
    • 市場機會
    • 課題
  • 波特的五力分析
    • 新加入業者的威脅
    • 替代品的威脅
    • 買方議價能力
    • 賣主談判力
    • 競爭企業間的敵對關係

第6章 南北美洲的3D動畫市場

  • 簡介
  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美國

第7章 亞太地區的3D動畫市場

  • 簡介
  • 澳洲
  • 中國
  • 印度
  • 印尼
  • 日本
  • 馬來西亞
  • 菲律賓
  • 新加坡
  • 韓國
  • 泰國

第8章 歐洲、中東、非洲的3D動畫市場

  • 簡介
  • 法國
  • 德國
  • 義大利
  • 荷蘭
  • 卡達
  • 俄羅斯
  • 沙烏地阿拉伯
  • 南非
  • 西班牙
  • 阿拉伯聯合大公國
  • 英國

第9章 競爭情形

  • FPNV定位矩陣
    • 象限
    • 事業策略
    • 產品的滿意度
  • 市場排行榜分析
  • 主要企業的市場佔有率分析
  • 競爭模式
    • 合併、收購
    • 契約、合作、夥伴關係
    • 新產品的銷售與強化
    • 投資、資金籌措
    • 獎、獎勵、擴大

第10章 企業簡介

  • Adobe Systems Incorporated
  • Autodesk, Inc.
  • Corel Corporation
  • Earlylight Media L.L.C.
  • Epipheo
  • KYRO DIGITAL
  • MAXON COMPUTER GMBH
  • NVIDIA Corporation
  • Rip Media Group
  • Shoot You Ltd
  • Side Effects Software Inc.
  • SPARKHOUSE
  • STUDIO B FILMS, INC
  • The Company Films
  • THE DVI GROUP

第11章 附錄

目錄
Product Code: MRR-B973EDD5E94F

The Global 3D Animation Market size was estimated at USD 11.81 Billion in 2020 and expected to reach USD 13.19 Billion in 2021, at a Compound Annual Growth Rate (CAGR) 12.02% to reach USD 23.35 Billion by 2026.

Market Statistics:

The report provides market sizing and forecast across five major currencies - USD, EUR GBP, JPY, and AUD. It helps organization leaders make better decisions when currency exchange data is readily available. In this report, the years 2018 and 2019 are considered historical years, 2020 as the base year, 2021 as the estimated year, and years from 2022 to 2026 are considered the forecast period.

Market Segmentation & Coverage:

This research report categorizes the 3D Animation to forecast the revenues and analyze the trends in each of the following sub-markets:

  • Based on Region, the 3D Animation Market was studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, and Thailand. The Europe, Middle East & Africa is further studied across France, Germany, Italy, Netherlands, Qatar, Russia, Saudi Arabia, South Africa, Spain, United Arab Emirates, and United Kingdom.

Cumulative Impact of COVID-19:

COVID-19 is an incomparable global public health emergency that has affected almost every industry, and the long-term effects are projected to impact the industry growth during the forecast period. Our ongoing research amplifies our research framework to ensure the inclusion of underlying COVID-19 issues and potential paths forward. The report delivers insights on COVID-19 considering the changes in consumer behavior and demand, purchasing patterns, re-routing of the supply chain, dynamics of current market forces, and the significant interventions of governments. The updated study provides insights, analysis, estimations, and forecasts, considering the COVID-19 impact on the market.

Competitive Strategic Window:

The Competitive Strategic Window analyses the competitive landscape in terms of markets, applications, and geographies to help the vendor define an alignment or fit between their capabilities and opportunities for future growth prospects. It describes the optimal or favorable fit for the vendors to adopt successive merger and acquisition strategies, geography expansion, research & development, and new product introduction strategies to execute further business expansion and growth during a forecast period.

FPNV Positioning Matrix:

The FPNV Positioning Matrix evaluates and categorizes the vendors in the 3D Animation Market based on Business Strategy (Business Growth, Industry Coverage, Financial Viability, and Channel Support) and Product Satisfaction (Value for Money, Ease of Use, Product Features, and Customer Support) that aids businesses in better decision making and understanding the competitive landscape.

Market Share Analysis:

The Market Share Analysis offers the analysis of vendors considering their contribution to the overall market. It provides the idea of its revenue generation into the overall market compared to other vendors in the space. It provides insights into how vendors are performing in terms of revenue generation and customer base compared to others. Knowing market share offers an idea of the size and competitiveness of the vendors for the base year. It reveals the market characteristics in terms of accumulation, fragmentation, dominance, and amalgamation traits.

Company Usability Profiles:

The report profoundly explores the recent significant developments by the leading vendors and innovation profiles in the Global 3D Animation Market, including Adobe Systems Incorporated, Autodesk, Inc., Corel Corporation, Earlylight Media L.L.C., Epipheo, KYRO DIGITAL, MAXON COMPUTER GMBH, NVIDIA Corporation, Rip Media Group, Shoot You Ltd, Side Effects Software Inc., SPARKHOUSE, STUDIO B FILMS, INC, The Company Films, and THE DVI GROUP.

The report provides insights on the following pointers:

  • 1. Market Penetration: Provides comprehensive information on the market offered by the key players
  • 2. Market Development: Provides in-depth information about lucrative emerging markets and analyze penetration across mature segments of the markets
  • 3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments
  • 4. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players
  • 5. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:

  • 1. What is the market size and forecast of the Global 3D Animation Market?
  • 2. What are the inhibiting factors and impact of COVID-19 shaping the Global 3D Animation Market during the forecast period?
  • 3. Which are the products/segments/applications/areas to invest in over the forecast period in the Global 3D Animation Market?
  • 4. What is the competitive strategic window for opportunities in the Global 3D Animation Market?
  • 5. What are the technology trends and regulatory frameworks in the Global 3D Animation Market?
  • 6. What is the market share of the leading vendors in the Global 3D Animation Market?
  • 7. What modes and strategic moves are considered suitable for entering the Global 3D Animation Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

  • 3.1. Introduction
  • 3.2. Market Outlook
  • 3.3. Region Outlook
  • 3.4. Competitor Outlook

4. Market Overview

  • 4.1. Introduction
  • 4.2. Cumulative Impact of COVID-19

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Surge in adoption of visual effect technology in movies
      • 5.1.1.2. Rapid adoption of 3D mobile applications and game and increased demand for high quality animation by customers
      • 5.1.1.3. Rise in adoption of cloud technology by animation content producers
      • 5.1.1.4. Growing trend of digital marketing
    • 5.1.2. Restraints
      • 5.1.2.1. Skilled labor and intense competition affecting pricing
      • 5.1.2.2. Lack of investments
    • 5.1.3. Opportunities
      • 5.1.3.1. Integration of virtual reality and Artificial Intelligence for visual effects
      • 5.1.3.2. Increasing use of 3D animation in medical sector
    • 5.1.4. Challenges
      • 5.1.4.1. Piracy issues
  • 5.2. Porters Five Forces Analysis
    • 5.2.1. Threat of New Entrants
    • 5.2.2. Threat of Substitutes
    • 5.2.3. Bargaining Power of Customers
    • 5.2.4. Bargaining Power of Suppliers
    • 5.2.5. Industry Rivalry

6. Americas 3D Animation Market

  • 6.1. Introduction
  • 6.2. Argentina
  • 6.3. Brazil
  • 6.4. Canada
  • 6.5. Mexico
  • 6.6. United States

7. Asia-Pacific 3D Animation Market

  • 7.1. Introduction
  • 7.2. Australia
  • 7.3. China
  • 7.4. India
  • 7.5. Indonesia
  • 7.6. Japan
  • 7.7. Malaysia
  • 7.8. Philippines
  • 7.9. Singapore
  • 7.10. South Korea
  • 7.11. Thailand

8. Europe, Middle East & Africa 3D Animation Market

  • 8.1. Introduction
  • 8.2. France
  • 8.3. Germany
  • 8.4. Italy
  • 8.5. Netherlands
  • 8.6. Qatar
  • 8.7. Russia
  • 8.8. Saudi Arabia
  • 8.9. South Africa
  • 8.10. Spain
  • 8.11. United Arab Emirates
  • 8.12. United Kingdom

9. Competitive Landscape

  • 9.1. FPNV Positioning Matrix
    • 9.1.1. Quadrants
    • 9.1.2. Business Strategy
    • 9.1.3. Product Satisfaction
  • 9.2. Market Ranking Analysis
  • 9.3. Market Share Analysis, By Key Player
  • 9.4. Competitive Scenario
    • 9.4.1. Merger & Acquisition
    • 9.4.2. Agreement, Collaboration, & Partnership
    • 9.4.3. New Product Launch & Enhancement
    • 9.4.4. Investment & Funding
    • 9.4.5. Award, Recognition, & Expansion

10. Company Usability Profiles

  • 10.1. Adobe Systems Incorporated
  • 10.2. Autodesk, Inc.
  • 10.3. Corel Corporation
  • 10.4. Earlylight Media L.L.C.
  • 10.5. Epipheo
  • 10.6. KYRO DIGITAL
  • 10.7. MAXON COMPUTER GMBH
  • 10.8. NVIDIA Corporation
  • 10.9. Rip Media Group
  • 10.10. Shoot You Ltd
  • 10.11. Side Effects Software Inc.
  • 10.12. SPARKHOUSE
  • 10.13. STUDIO B FILMS, INC
  • 10.14. The Company Films
  • 10.15. THE DVI GROUP

11. Appendix

  • 11.1. Discussion Guide
  • 11.2. License & Pricing

LIST OF FIGURES

  • FIGURE 1. GLOBAL 3D ANIMATION MARKET SIZE, 2020 VS 2026 (USD BILLION)
  • FIGURE 2. GLOBAL 3D ANIMATION MARKET SIZE, BY REGION, 2020 (USD BILLION)
  • FIGURE 3. GLOBAL 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 4. GLOBAL 3D ANIMATION MARKET: MARKET DYNAMICS
  • FIGURE 5. GLOBAL 3D ANIMATION MARKET: PORTERS FIVE FORCES ANALYSIS
  • FIGURE 6. AMERICAS 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 7. ARGENTINA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 8. BRAZIL 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 9. CANADA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 10. MEXICO 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 11. UNITED STATES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 12. ASIA-PACIFIC 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 13. AUSTRALIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 14. CHINA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 15. INDIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 16. INDONESIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 17. JAPAN 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 18. MALAYSIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 19. PHILIPPINES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 20. SINGAPORE 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 21. SOUTH KOREA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 22. THAILAND 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 23. EUROPE, MIDDLE EAST & AFRICA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 24. FRANCE 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 25. GERMANY 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 26. ITALY 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 27. NETHERLANDS 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 28. QATAR 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 29. RUSSIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 30. SAUDI ARABIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 31. SOUTH AFRICA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 32. SPAIN 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 33. UNITED ARAB EMIRATES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 34. UNITED KINGDOM 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 35. GLOBAL 3D ANIMATION MARKET: FPNV POSITIONING MATRIX
  • FIGURE 36. GLOBAL 3D ANIMATION MARKET: SHARE, BY KEY PLAYER, 2020
  • FIGURE 37. COMPETITIVE SCENARIO ANALYSIS IN GLOBAL 3D ANIMATION MARKET, BY TYPE

LIST OF TABLES

  • TABLE 1. GLOBAL 3D ANIMATION MARKET: MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2016-2020
  • TABLE 3. GLOBAL 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 4. AMERICAS 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 5. ARGENTINA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 6. BRAZIL 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 7. CANADA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 8. MEXICO 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 9. UNITED STATES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 10. ASIA-PACIFIC 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 11. AUSTRALIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 12. CHINA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 13. INDIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 14. INDONESIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 15. JAPAN 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 16. MALAYSIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 17. PHILIPPINES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 18. SINGAPORE 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 19. SOUTH KOREA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 20. THAILAND 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 21. EUROPE, MIDDLE EAST & AFRICA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 22. FRANCE 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 23. GERMANY 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 24. ITALY 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 25. NETHERLANDS 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 26. QATAR 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 27. RUSSIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 28. SAUDI ARABIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 29. SOUTH AFRICA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 30. SPAIN 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 31. UNITED ARAB EMIRATES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 32. UNITED KINGDOM 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 33. GLOBAL 3D ANIMATION MARKET: SCORES
  • TABLE 34. GLOBAL 3D ANIMATION MARKET: BUSINESS STRATEGY
  • TABLE 35. GLOBAL 3D ANIMATION MARKET: PRODUCT SATISFACTION
  • TABLE 36. GLOBAL 3D ANIMATION MARKET: RANKING
  • TABLE 37. GLOBAL 3D ANIMATION MARKET: SHARE, BY KEY PLAYER, 2020
  • TABLE 38. GLOBAL 3D ANIMATION MARKET: MERGER & ACQUISITION
  • TABLE 39. GLOBAL 3D ANIMATION MARKET: AGREEMENT, COLLABORATION, & PARTNERSHIP
  • TABLE 40. GLOBAL 3D ANIMATION MARKET: NEW PRODUCT LAUNCH & ENHANCEMENT
  • TABLE 41. GLOBAL 3D ANIMATION MARKET: INVESTMENT & FUNDING
  • TABLE 42. GLOBAL 3D ANIMATION MARKET: AWARD, RECOGNITION, & EXPANSION
  • TABLE 43. GLOBAL 3D ANIMATION MARKET: LICENSE & PRICING