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市場調查報告書

遊戲開發軟體的全球市場:2018年∼2022年

Global Game Development Software Market 2018-2022

出版商 TechNavio (Infiniti Research Ltd.) 商品編碼 609163
出版日期 內容資訊 英文 107 Pages
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遊戲開發軟體的全球市場:2018年∼2022年 Global Game Development Software Market 2018-2022
出版日期: 2018年02月23日 內容資訊: 英文 107 Pages
簡介

Technavio的市場調查分析師預測,全球遊戲開發軟體市場2022年增加2億1,700萬美元附近的收益。

本市場調查報告,提供全球遊戲開發軟體市場相關資料,遊戲引擎,音訊引擎,遊戲工具,物理引擎等開發平台為基礎的全面分析。還有南北美洲,亞太地區,EMEA等地區的市場成長分析。

本報告處理的項目

  • 2022年的市場規模與成長率
  • 市場主要成長要素
  • 影響市場成長的主要市場趨勢
  • 市場課題
  • 市場主要供應商
  • 供應商面臨的市場機會和威脅
  • 影響南北美洲,APAC,EMEA的市場佔有率的趨勢係數
  • 市場的波特五力分析的主要結果

目錄

第1章 摘要整理

第2章 調查範圍

第3章 調查方法

第4章 市場情形

  • 市場生態系統
  • 市場特性
  • 市場區隔分析

第5章 市場規模

  • 市場定義
  • 市場規模
  • 市場規模與預測

第6章 波特的五力分析

  • 買主談判力
  • 供應商談判力
  • 新加入廠商的威脅
  • 替代品的威脅
  • 競爭對手的威脅
  • 市場情形

第7章 市場區隔:各平台

  • 市場區隔:各平台
  • 比較:各平台
  • 遊戲引擎
  • 音訊引擎
  • 遊戲工具
  • 物理引擎
  • 市場機會:各平台

第8章 客戶形勢

第9章 地區形勢

  • 地理市場區隔
  • 地區比較
  • 南北美洲
  • 亞太地區
  • 歐洲、中東、非洲地區
  • 主要的已開發國家
  • 市場機會

第10章 決策架構

第11章 成長要素與課題

  • 市場成長要素
  • 市場課題

第12章 市場趨勢

  • VR和AR的遊戲開發的必要性增加
  • 轉向HTML5遊戲引擎
  • 線上遊戲開發軟體的成長

第13章 業者情勢

  • 概要
  • 創造性破壞狀況

第14章 供應商分析

  • 交易廠商
  • 供應商分類
  • 供應商的市場定位
  • Audiokinetic
  • Epic Games
  • Playtech
  • Unity Technologies
  • ZeniMax Media

第15章 附錄

  • 簡稱清單

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目錄
Product Code: IRTNTR20576

This market research report presents a comprehensive analysis of the global game development software market based on development platforms such as game engine, audio engine, gaming tools, and physics engine. The report also provides an analysis of the market's growth across regions such as the Americas, APAC, and EMEA.

Technavio's market research analysts predict that this global market will post a revenue of close to USD 217 million by 2022.

Key questions answered in the report include:

  • What will the market size and the growth rate be in 2022?
  • What are the key factors driving the global game development software market?
  • What are the key market trends impacting the growth of the global game development software market?
  • What are the challenges to market growth?
  • Who are the key vendors in the global game development software market?
  • What are the market opportunities and threats faced by the vendors in the global game development software market?
  • What are the trending factors influencing the market shares of the Americas, APAC, and EMEA?
  • What are the key outcomes of the five forces analysis of the global game development software market?

Table of Contents

PART 01: EXECUTIVE SUMMARY

PART 02: SCOPE OF THE REPORT

PART 03: RESEARCH METHODOLOGY

PART 04: MARKET LANDSCAPE

  • Market ecosystem
  • Market characteristics
  • Market segmentation analysis

PART 05: MARKET SIZING

  • Market definition
  • Market sizing 2017
  • Market size and forecast

PART 06: FIVE FORCES ANALYSIS

  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

PART 07: MARKET SEGMENTATION BY PLATFORM

  • Segmentation by platform
  • Comparison by platform
  • Game engine
  • Audio engine
  • Gaming tools
  • Physics engine
  • Market opportunity by platform

PART 08: CUSTOMER LANDSCAPE

PART 09: REGIONAL LANDSCAPE

  • Geographical segmentation
  • Regional comparison
  • Game development software market in Americas
  • Game development software market in APAC
  • Game development software market in EMEA
  • Key leading countries
  • Market opportunity

PART 10: DECISION FRAMEWORK

PART 11: DRIVERS AND CHALLENGES

  • Market drivers
  • Market challenges

PART 12: MARKET TRENDS

  • Increasing need for VR and AR game development
  • Shift to HTML5 game engines
  • Growth of online game development software

PART 13: VENDOR LANDSCAPE

  • Overview
  • Landscape disruption

PART 14: VENDOR ANALYSIS

  • Vendors covered
  • Vendor classification
  • Market positioning of vendors
  • Audiokinetic
  • Epic Games
  • Playtech
  • Unity Technologies
  • ZeniMax Media

PART 15: APPENDIX

  • List of abbreviations

List of Exhibits

  • Exhibit 01: Global software market: Segmentation
  • Exhibit 02: Parent market
  • Exhibit 03: Market characteristics
  • Exhibit 04: Market segments
  • Exhibit 05: Market definition - Inclusions and exclusions checklist
  • Exhibit 06: Market size 2017
  • Exhibit 07: Validation techniques employed for market sizing 2017
  • Exhibit 08: Global game development software market - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 09: Global game development software market - Year over year growth 2018-2022 (%)
  • Exhibit 10: Five forces analysis 2017
  • Exhibit 11: Five forces analysis 2022
  • Exhibit 12: Bargaining power of buyers
  • Exhibit 13: Bargaining power of suppliers
  • Exhibit 14: Threat of new entrants
  • Exhibit 15: Threat of substitutes
  • Exhibit 16: Threat of rivalry
  • Exhibit 17: Market condition - Five forces 2017
  • Exhibit 18: Market condition - Five forces 2022
  • Exhibit 19: Global game development software market by platform - Market share 2017-2022 (%)
  • Exhibit 20: Comparison by platform
  • Exhibit 21: Global game development software market by game engine - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 22: Major game engines
  • Exhibit 23: Global game development software market by game engine - Year over year growth 2018-2022 (%)
  • Exhibit 24: Global game development software market by audio engine - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 25: Major audio engines
  • Exhibit 26: Global game development software market by audio engine - Year over year growth 2018-2022 (%)
  • Exhibit 27: Global game development software market by gaming tools - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 28: Major gaming tools
  • Exhibit 29: Global game development software market by gaming tools - Year over year growth 2018-2022 (%)
  • Exhibit 30: Global game development software market by physics engine - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 31: Major physics engines
  • Exhibit 32: Global game development software market by physics engine - Year over year growth 2018-2022 (%)
  • Exhibit 33: Market opportunity by platform
  • Exhibit 34: Customer landscape
  • Exhibit 35: Global game development software market by region - Market share 2017-2022 (%)
  • Exhibit 36: Regional comparison
  • Exhibit 37: Game development software market in Americas - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 38: Game development software market in Americas - Year over year growth 2018-2022 (%)
  • Exhibit 39: Game development software market in APAC - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 40: Game development software market in APAC - Year over year growth 2018-2022 (%)
  • Exhibit 41: Game development software market in EMEA - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 42: Game development software market in EMEA - Year over year growth 2018-2022 (%)
  • Exhibit 43: Key leading countries
  • Exhibit 44: Market opportunity
  • Exhibit 45: Free game development software
  • Exhibit 46: Major OS/browser and their compatibility with Adobe Flash
  • Exhibit 47: Vendor landscape
  • Exhibit 48: Landscape disruption
  • Exhibit 49: Vendors covered
  • Exhibit 50: Vendor classification
  • Exhibit 51: Market positioning of vendors
  • Exhibit 52: Audiokinetic - Vendor overview
  • Exhibit 53: Audiokinetic - Business segments
  • Exhibit 54: Audiokinetic - Organizational developments
  • Exhibit 55: Audiokinetic - Key offerings
  • Exhibit 56: Epic Games - Vendor overview
  • Exhibit 57: Epic Games - Business segments
  • Exhibit 58: Epic Games - Organizational developments
  • Exhibit 59: Epic Games - Key offerings
  • Exhibit 60: Playtech - Vendor overview
  • Exhibit 61: Playtech - Business segments
  • Exhibit 62: Playtech - Organizational developments
  • Exhibit 63: Playtech - Geographic focus
  • Exhibit 64: Playtech - Segment focus
  • Exhibit 65: Playtech - Key offerings
  • Exhibit 66: Unity Technologies - Vendor overview
  • Exhibit 67: Unity Technologies - Business segments
  • Exhibit 68: Unity Technologies - Organizational developments
  • Exhibit 69: Unity Technologies - Key offerings
  • Exhibit 70: ZeniMax Media - Vendor overview
  • Exhibit 71: ZeniMax Media - Business segments
  • Exhibit 72: ZeniMax Media - Organizational developments
  • Exhibit 73: ZeniMax Media - Key offerings
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