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市場調查報告書

3D眼鏡的全球市場 - 2017∼2021年

Global 3D Glasses Market 2017-2021

出版商 TechNavio (Infiniti Research Ltd.) 商品編碼 534717
出版日期 內容資訊 英文 79 Pages
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3D眼鏡的全球市場 - 2017∼2021年 Global 3D Glasses Market 2017-2021
出版日期: 2017年07月26日內容資訊: 英文 79 Pages
簡介

3D眼鏡的全球市場在2017年到2021年這段期間,預測將以4.47%的年複合成長率 (CAGR) 持續成長。

本報告涵括3D眼鏡的全球市場,透過對推動市場成長要素和市場課題,市場趨勢,以及市場競爭情形的詳細調查,來進行市場現狀分析以及從2017年到2021年的未來預測。

第1章 摘要整理

第2章 本報告涵蓋範圍

第3章 市場調查手法

第4章 序論

  • 市場概況

第5章 市場概況

  • 市場概要
  • 市場規模及未來預測
  • 波特的五力分析

第6章 各類型市場分類

  • 3D眼鏡的全球市場之各類型分析
  • 分色法3D眼鏡的全球市場
  • 偏光式3D眼鏡的全球市場
  • active shutter式3D眼鏡的全球市場

第7章 各用途市場分類

  • 3D眼鏡的全球市場之各用途分析
  • 媒體用3D眼鏡的全球市場
  • 電影用3D眼鏡的全球市場
  • 其他的用途3D眼鏡的全球市場

第8章 各地區市場分類

  • 3D眼鏡的全球市場之各地區分析
  • 亞太地區的3D格拉斯市場
  • 南北美洲地區的3D格拉斯市場
  • 歐洲·中東·非洲地區的3D格拉斯市場

第9章 主要國家

  • 中國
  • 美國
  • 日本
  • 德國

第10章 方針決策的架構

第11章 推動市場成長要素及市場課題

  • 推動市場成長要素
  • 市場課題

第12章 市場趨勢

  • 不用眼鏡的3D電視技術出現
  • BYO (帶入式)的個人用3D眼鏡
  • 新興各國消費者對3D視聽的關注高漲

第13章 業者情勢

  • 市場競爭方案
  • Epson America (Seiko Epson)
  • NVIDIA
  • Panasonic
  • SAMSUNG
  • SONY
  • 其他卓越供應商

第14章 附錄

目錄
Product Code: IRTNTR13718

About 3D Glasses

3D glasses offer stereoscopic appearance of images. The viewing or appearance of the objects is as if in three-dimensions. In 1838, Sir Charles Wheatstone developed the first 3D viewing device called stereoscope by applying the principals of stereopsis. The stereoscope was a flat board fitted with mirrors and lenses and was enhanced by removing mirrors to make the view easier through lenses. This resulted in a device called lenticular scope, which was the first portable 3D viewing device.

Technavio's analysts forecast the global 3D glasses market to decline at a CAGR of 4.47% during the period 2017-2021.

Covered in this report

The report covers the present scenario and the growth prospects of the global 3D glasses market for 2017-2021. To calculate the market size, the report considers the shipment numbers of 3D TVs and the number of 3D screens across the world.

The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • EMEA

Technavio's report, Global 3D Glasses Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors

  • Epson America
  • NVIDIA
  • Panasonic
  • SAMSUNG
  • Sony

Other Prominent Vendors

  • American Paper Optics
  • eDimensional
  • LG Electronics
  • Optoma
  • Quantum3D
  • RealD
  • truedepth3D

Market driver

  • Reduction in 3D TV prices driving adoption of 3D glasses
  • For a full, detailed list, view our report

Market challenge

  • Loss of light resulting in dark 3D content
  • For a full, detailed list, view our report

Market trend

  • Emergence of glasses-free technology for 3D TVs
  • For a full, detailed list, view our report

Key questions answered in this report

  • What will the market size be in 2021 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?

You can request one free hour of our analyst's time when you purchase this market report. Details are provided within the report.

Table of Contents

PART 01: Executive summary

PART 02: Scope of the report

PART 03: Research Methodology

PART 04: Introduction

  • Market outline

PART 05: Market landscape

  • Market overview
  • Market size and forecast
  • Five forces analysis

PART 06: Market segmentation by type

  • Global 3D glasses market by type
  • Global anaglyph 3D glasses market
  • Global polarized 3D glasses market
  • Global active shutter 3D glasses market

PART 07: Market segmentation by application

  • Global 3D glasses market by application
  • Global 3D glasses market in media
  • Global 3D glasses market in cinemas
  • Global 3D glasses market in other applications

PART 08: Geographical segmentation

  • Global 3D glasses market by geography
  • 3D glasses market in APAC
  • 3D glasses market in the Americas
  • 3D glasses market in EMEA

PART 09: Key leading countries

  • China
  • US
  • Japan
  • Germany

PART 10: Decision framework

PART 11: Drivers and challenges

  • Market drivers
  • Market challenges

PART 12: Market trends

  • Emergence of glasses-free technology for 3D TVs
  • BYO personal 3D glasses
  • Growing consumer interest in 3D viewing in emerging nations

PART 13: Vendor landscape

  • Competitive scenario
  • Epson America
  • NVIDIA
  • Panasonic
  • SAMSUNG
  • Sony
  • Other prominent vendors

PART 14: Appendix

  • List of abbreviations

List of Exhibits

  • Exhibit 01: Overview of global 3D glasses market
  • Exhibit 02: Global 3D glasses market 2016-2021 (million units)
  • Exhibit 03: Global 3D glasses market 2016-2021 ($ billions)
  • Exhibit 04: Five forces analysis
  • Exhibit 05: Global 3D glasses market by type 2016 and 2021 (% share in shipment volumes)
  • Exhibit 06: Global 3D glasses market by type 2016-2021 (million units)
  • Exhibit 07: Global anaglyph 3D glasses market 2016-2021 (million units)
  • Exhibit 08: Global polarized 3D glasses market 2016-2021 (million units)
  • Exhibit 09: Global active shutter 3D glasses market 2016-2021 (million units)
  • Exhibit 10: Global 3D glasses market by application 2016 and 2021 (% share in shipment volumes)
  • Exhibit 11: Global 3D glasses market in media 2016-2021 (million units)
  • Exhibit 12: Global 3D glasses market in cinemas 2016-2021 (million units)
  • Exhibit 13: Growth rate in number of 3D cinema screens worldwide 2011-2016
  • Exhibit 14: Global 3D glasses market in other applications 2016-2021 (million units)
  • Exhibit 15: Global 3D glasses market by geography 2016 and 2021 (% share of shipment volumes)
  • Exhibit 16: Global 3D glasses market by geography 2016-2021 (million units)
  • Exhibit 17:D glasses market in APAC 2016-2021 (million units)
  • Exhibit 18:D glasses market in APAC 2016-2021 ($ billions)
  • Exhibit 19:D glasses market in the Americas 2016-2021 (million units)
  • Exhibit 20:D glasses market in the Americas 2016-2021 ($ billions)
  • Exhibit 21:D glasses market in EMEA 2016-2021 (million units)
  • Exhibit 22: Growth rate of digital 3D cinema screens in EMEA 2011-2016
  • Exhibit 23:D glasses market in EMEA 2016-2021 ($ billions)
  • Exhibit 24: Market share of key leading countries 2016 (share of total unit shipment)
  • Exhibit 25:D glasses market in China 2016-2021 (million units)
  • Exhibit 26:D glasses market in the US 2016-2021 (million units)
  • Exhibit 27:D glasses market in Japan 2016-2021 (million units)
  • Exhibit 28:D glasses market in Germany 2016-2021 (million units)
  • Exhibit 29: Number of global 3D movie releases 2010-2016
  • Exhibit 30: Growth rate of digital 3D screens worldwide 2012-2016
  • Exhibit 31: Global 3D TV market 2013-2016
  • Exhibit 32: Epson America: Product overview
  • Exhibit 33: Other prominent vendors
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