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市場調查報告書

全球3D感測器市場:各消費者產品(智慧型手機,遊戲主機,穿戴式設備其他),技術(互動顯示器,電容感測器,紅外線,影像感測器,MEMS其他),終端用戶產業,地區

3D Sensors Market: By Consumer Product (Smartphone, Gaming & Wearable Devices, Others); By Technology (Interactive Displays, Capacitive, Infrared, Image Sensor, MEMS, Others); Verticals; By Geography - (2014-2020)

出版商 IndustryARC 商品編碼 622447
出版日期 內容資訊 英文 180 Pages
商品交期: 最快1-2個工作天內
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全球3D感測器市場:各消費者產品(智慧型手機,遊戲主機,穿戴式設備其他),技術(互動顯示器,電容感測器,紅外線,影像感測器,MEMS其他),終端用戶產業,地區 3D Sensors Market: By Consumer Product (Smartphone, Gaming & Wearable Devices, Others); By Technology (Interactive Displays, Capacitive, Infrared, Image Sensor, MEMS, Others); Verticals; By Geography - (2014-2020)
出版日期: 2017年08月04日 內容資訊: 英文 180 Pages
簡介

本報告提供全球3D感測器市場調查,提供市場概要,各消費者導向產品·技術·地區的市場趨勢,市場規模的變化與預測(過去4年·今後3年份),市場促進·阻礙因素以及課題分析,競爭情形,投資機會,主要企業的簡介等系統性資訊。

第1章 全球3D感測器市場:概要

第2章 摘要整理

第3章 市場環境

  • 市場佔有率分析
  • 比較分析
    • 產品基準
    • 終端用戶簡介
    • 專利分析
    • 前五名公司的財務分析

第4章 市場動態

  • 推動市場要素
  • 市場阻礙因素
  • 市場課題
  • 波特的五力分析

第5章 策略分析

  • 價值鏈分析
  • 價格分析
  • 市場機會分析
  • 產品/市場生命週期分析

第6章 全球3D感測器市場:消費者導向產品

  • 智慧型手機
  • 遊戲主機
  • 筆記型電腦
  • 電視
  • 平板電腦
  • 家用電器產品
  • 穿戴式設備
  • 家用電器產品
  • 其他

第7章 全球3D感測器市場:各技術

  • 互動顯示器
  • 電容感測器
  • 紅外線感測器
  • 超音波感測器
  • 電解感測器
  • 影像感測器
  • MEMS
  • 相機型3D物體識別
  • 其他

第8章 全球3D感測器市場:各終端用戶產業

  • 消費者用電器產品
  • 汽車
  • 工業自動化
  • 機器人工學
  • 醫療設備
  • 航太
  • 防衛
  • 其他

第9章 全球3D感測器市場:各地區

  • 簡介
  • 南北美洲
  • 歐洲
  • 亞太地區
  • 其他地區

第10章 市場熵

  • 新產品的上市
  • M&A,聯盟,合資企業,合作

第11章 投資機會分析

第12章 企業簡介(概要,財務,SWOT分析,發展趨勢,產品系列)

  • PMD technologies
  • Microchip Technologies
  • Movea SA
  • Omnivision
  • Pointgrab
  • Qualcomm Inc
  • Reactrix
  • Samsung Electronics
  • Softkinetic
  • SONY
  • Texas Instruments
  • Cognivue Corp
  • Cross Match Technologies
  • Elliptic Labs
  • Eyesight Tech
  • Fluid Motion
  • Gestigon Gmbh
  • Gestsure Technologies
  • Gesturetek
  • Intel Corporation
  • Infineon Technologies
  • Leap Motion
  • Ifm electronic

第13章 附錄

目錄

3D Sensors are a collection of key technologies and components which enable and expand the range of myriad products across industries. Gesture recognition, facial and motion detection, industrial automation, home automation and security are most popular areas enabled exclusively due to the availability of 3D sensors and systems to various product OEMs and ODMs. These components and technologies are embedded in the products or in certain cases act as a standalone segment, depending on the use case scenarios.

Gesture recognition is one of the key segments driving the growth of the 3D Sensors market and is defined as a technology of interpreting human gestures to perform computational and consequent mechanical tasks by the use of sensing technologies and mathematical algorithms. Sensing technologies like infrared, and electric field sensing are the most commonly using techniques in different electronic devices to detect gestures. 3D Sensor is inherently more useful in consumer electronics as this industry produces products which have maximum interaction capabilities with humans on a day to day basis. The gesture recognition market had revenues of around $13.2 billion in 2014 and this is estimated to grow to around $20.3 billion in 2020.The 3D Sensor market had revenues of around $2.52 billion in 2014 and is comparatively smaller than the overall gesture recognition industry. The demand for 3D Sensors is estimated to grow at a 25.5% CAGR for the forecast period 2015 - 2020. Currently the Consumer Electronics contributes around 32% of the total 3D Sensor market. Image sensor and camera based 3D Sensor is expected to dominate the Smartphone's and tablet pc's market in this period. North America is expected to dominate the market in revenue share followed by Asia pacific.

Innovative products and technologies are revolutionizing the 3D Sensor market in Consumer Electronics. The 3D sensing boasts features like scanning real time objects, face recognition and background substitution. Google recently launched a prototype of its new smart phone 'Tango'. This smart phone can create a 3D map of its immediate environment. At the heart of 'Tango' is a 3d sensor made by 'Primesense' a 3D sensor manufacturing company which was later acquired by Apple.

1. Global 3D Sensor Market Overview

2. Executive Summary

3. Global 3D Sensor Market Landscape

  • 3.1. Market Share Analysis
  • 3.2. Comparative Analysis
    • 3.2.1. Product Benchmarking
    • 3.2.2. End user profiling
    • 3.2.3. Patent Analysis
    • 3.2.4. Top 5 Financials Analysis

4. Global 3D Sensor Market Forces

  • 4.1. Market Drivers
  • 4.2. Market Constraints
  • 4.3. Market Challenges
  • 4.4. Attractiveness of the 3D Sensors Industry
    • 4.4.1. Power of Suppliers
    • 4.4.2. Power of Customers
    • 4.4.3. Threat of New entrants
    • 4.4.4. Threat of Substitution
    • 4.4.5. Degree of Competition

5. Global 3D Sensor Market - Strategic Analysis

  • 5.1. Value Chain Analysis
  • 5.2. Pricing Analysis
  • 5.3. Opportunities Analysis
  • 5.4. Product/Market Life Cycle Analysis

6. Global 3D Sensor Market - By Consumer Electronics Products

  • 6.1. Smartphone's
  • 6.2. Gaming Devices
  • 6.3. Laptops
  • 6.4. Televisions
  • 6.5. Tablet PCs
  • 6.6. Set Top Boxes
  • 6.7. Wearable Devices
  • 6.8. Household Appliances
  • 6.9. Others

7. Global 3D Sensor Market - By Key Technology Types

  • 7.1. Interactive Displays
  • 7.2. Capacitive Sensing
  • 7.3. Infrared Sensing
  • 7.4. Ultrasonic
  • 7.5. Electric Field
  • 7.6. Image Sensor
  • 7.7. MEMS
    • 7.7.1. Position
    • 7.7.2. Pressure
    • 7.7.3. Accelerometer
    • 7.7.4. Gyroscopes
  • 7.8. Camera based recognition 3D
  • 7.9. Others

8. Global 3D Sensor Market - By End Use Verticals

  • 8.1. Consumer Electronics
  • 8.2. Automotive
  • 8.3. Industrial Automation
  • 8.4. Robotics
  • 8.5. Medical Devices
  • 8.6. Aerospace
  • 8.7. Defense
  • 8.8. Others

9. Global 3D Sensor Market-Geographic Analysis

  • 9.1. Introduction
  • 9.2. Americas
    • 9.2.1. USA
    • 9.2.2. Canada
    • 9.2.3. Mexico
  • 9.3. Europe
    • 9.3.1. Germany
    • 9.3.2. UK
    • 9.3.3. France
    • 9.3.4. Italy
  • 9.4. APAC
    • 9.4.1. China
    • 9.4.2. South Korea
    • 9.4.3. Japan
    • 9.4.4. India
  • 9.5. ROW

10. Market Entropy

  • 10.1. New Product Launches
  • 10.2. M&As, Collaborations, JVs and Partnerships

11. Investment Opportunities - Analysis by Target companies/customers, Capital Investments, ROI, Payback Period and Source of Funds.

12. Company Profiles (Overview, Financials, SWOT Analysis, Developments, Product Portfolio)

  • 12.1. PMD technologies
  • 12.2. Microchip Technologies
  • 12.3. Movea SA
  • 12.4. Omnivision
  • 12.5. Pointgrab
  • 12.6. Qualcomm Inc
  • 12.7. Reactrix
  • 12.8. Samsung Electronics
  • 12.9. Softkinetic
  • 12.10. Sony Corp
  • 12.11. Texas Instruments
  • 12.12. Cognivue Corp
  • 12.13. Cross Match Technologies
  • 12.14. Elliptic Labs
  • 12.15. Eyesight Tech
  • 12.16. Fluid Motion
  • 12.17. Gestigon Gmbh
  • 12.18. Gestsure Technologies
  • 12.19. Gesturetek
  • 12.20. Intel Corporation
  • 12.21. Infineon Technologies
  • 12.22. Leap Motion
  • 12.23. Ifm electronic

More than 40 Companies are profiled in this Research Report, Complete List available on Request*

"*Financials would be provided on a best efforts basis for private companies"

13. Appendix

  • 13.1. Abbreviations
  • 13.2. Sources
  • 13.3. Research Methodology
  • 13.4. Bibliography
  • 13.5. Compilation of Expert Insights
  • 13.6. Disclaimer
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