市場調查報告書

客艙娛樂及連接性市場:全球產業趨勢、佔有率、市場規模、成長、機會、預測 (2020-2025年)

In-flight Entertainment and Connectivity Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2020-2025

出版商 IMARC Services Private Limited 商品編碼 967699
出版日期 內容資訊 英文 141 Pages
商品交期: 2-3個工作天內
價格
客艙娛樂及連接性市場:全球產業趨勢、佔有率、市場規模、成長、機會、預測 (2020-2025年) In-flight Entertainment and Connectivity Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2020-2025
出版日期: 2020年10月16日內容資訊: 英文 141 Pages
簡介

全球客艙娛樂及連接性的市場規模,預計從2014年到2019年以約7%的年複合成長率的成長。

無線娛樂解決方案的採用增加,以及航空產業的大幅度成長,是為市場帶來積極前景的關鍵因素之一。再加上具備高級機內設備的豪華航空旅行的偏好高漲,造成市場成長。

作為今後展望,全球客艙娛樂及連接性市場今後5年預計繼續緩慢成長。

本報告提供全球客艙娛樂及連接性市場相關調查,市場概要,各市場區隔及各地區的市場規模的預測,主要企業的簡介,競爭情形分析等系統性資訊。

目錄

第1章 序文

第2章 範圍與調查手法

第3章 摘要整理

第4章 簡介

第5章 全球客艙娛樂及連接性市場

  • 市場概要
  • 市場效能
  • COVID-19的影響

第6章 市場明細:各飛機類型

  • 窄體機
  • 寬體機
  • 商務噴射機
  • 其他

第7章 市場明細:各元件類型

  • 內容
  • 硬體設備
  • 連接性

第8章 市場明細:各級

  • 經濟艙
  • 高級經濟艙
  • 商務艙
  • 特等艙

第9章 市場明細:各技術

  • 空對地技術
  • 衛星技術

第10章 市場明細:各終端用戶

  • OEM
  • 售後市場

第11章 市場明細:各地區

  • 北美
    • 美國
    • 加拿大
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 韓國
    • 澳洲
    • 印尼
    • 其他
  • 歐洲
    • 德國
    • 法國
    • 英國
    • 義大利
    • 西班牙
    • 俄羅斯
    • 其他
  • 南美
    • 巴西
    • 墨西哥
    • 其他
  • 中東、非洲
    • 市場明細:各國

第12章 SWOT分析

第13章 價值鏈分析

第14章 波特的五力分析

第15章 價格分析

第16章 競爭情形

  • 市場結構
  • 主要企業
  • 主要企業的簡介
    • BAE Systems Plc
    • Cobham Limited (Advent International)
    • Global Eagle Entertainment Inc.
    • Honeywell International Inc.
    • Lockheed Martin Corporation
    • Lufthansa Systems GmbH & Co. KG (Deutsche Lufthansa AG)
    • Panasonic Avionics Corporation (Panasonic Corporation)
    • Rockwell Collins Inc. (United Technologies Corporation)
    • Thales Group
    • The Boeing Company
    • Viasat Inc.
目錄
Product Code: SR1019N40_Report

The global in-flight entertainment and connectivity market grew at a CAGR of around 7% during 2014-2019. In-flight entertainment and connectivity (IFEC) refer to an entertainment solution provided to passengers-on-board by the airlines. It includes various services, such as video streaming, text messaging, gaming and internet browsing. These services are usually device-agnostic and can be downloaded and viewed through numerous portable devices, such as tablets, smartphones, and laptops. IFEC also includes various non-portable devices, such as embedded seatback units, seat electronic units, wires and cables, ethernet switches and control units. These systems are installed on commercial and business-chartered planes to enhance the overall travel experience, comfort and safety of the passenger.

Significant growth in the aviation industry, along with the increasing adoption of wireless entertainment solutions, is one of the key factors creating a positive outlook for the market. Furthermore, the increasing preference for luxury air travel with premium in-flight facilities is augmenting the market growth. IFEC systems provide personalized wireless and seat-centric entertainment to passengers. They are also lightweight, which aids in minimizing the aircraft's overall weight and improving fuel-efficiency. Additionally, various technological advancements, such as the integration of virtual reality (VR) with consumer electronics, for an improved onboard entertainment experience, are acting as other growth-inducing factors. These systems are equipped with highly-accurate touch sensors and displays, integrated passenger control unit and programmable attendant call buttons. Other factors, including the advent of bring your own devices (BYOD) and rising investments in cabin interior and aviation products by airline companies, are anticipated to drive the market further. Looking forward, IMARC Group expects the global in-flight entertainment and connectivity market to continue its moderate growth during the next five years.

Key Market Segmentation:

  • IMARC Group provides an analysis of the key trends in each sub-segment of the global in-flight entertainment and connectivity market report, along with forecasts for growth at the global, regional and country level from 2020-2025. Our report has categorized the market based on region, aircraft type, component type, class, technology and end user.

Breakup by Aircraft Type:

  • Narrow-Body Aircraft
  • Wide-Body Aircraft
  • Business Jets
  • Others

Breakup by Component Type:

  • Content
  • Hardware
  • Connectivity

Breakup by Class:

  • Economy Class
  • Premium Economy Class
  • Business Class
  • First Class

Breakup by Technology:

  • Air-to-Ground Technology
  • Satellite Technology

Breakup by End User:

  • OEM
  • Aftermarket

Breakup by Region:

  • North America
  • United States
  • Canada
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Indonesia
  • Others
  • Europe
  • Germany
  • France
  • United Kingdom
  • Italy
  • Spain
  • Russia
  • Others
  • Latin America
  • Brazil
  • Mexico
  • Others
  • Middle East and Africa

Competitive Landscape:

  • The report has also analysed the competitive landscape of the market with some of the key players being BAE Systems Plc, Cobham Limited (Advent International), Global Eagle Entertainment Inc., Honeywell International Inc., Lockheed Martin Corporation, Lufthansa Systems GmbH & Co. KG (Deutsche Lufthansa AG), Panasonic Avionics Corporation (Panasonic Corporation), Rockwell Collins Inc. (United Technologies Corporation), Thales Group, The Boeing Company and Viasat Inc.

Key Questions Answered in This Report:

  • How has the global in-flight entertainment and connectivity market performed so far and how will it perform in the coming years?
  • What has been the impact of COVID-19 on the global in-flight entertainment and connectivity market?
  • What are the key regional markets?
  • What is the breakup of the market based on the aircraft type?
  • What is the breakup of the market based on the component type?
  • What is the breakup of the market based on the class?
  • What is the breakup of the market based on the technology?
  • What is the breakup of the market based on the end user?
  • What are the various stages in the value chain of the industry?
  • What are the key driving factors and challenges in the industry?
  • What is the structure of the global in-flight entertainment and connectivity market and who are the key players?
  • What is the degree of competition in the industry?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global In-flight Entertainment and Connectivity Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Aircraft Type

  • 6.1 Narrow-Body Aircraft
    • 6.1.1 Market Trends
    • 6.1.2 Market Forecast
  • 6.2 Wide-Body Aircraft
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast
  • 6.3 Business Jets
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast
  • 6.4 Others
    • 6.4.1 Market Trends
    • 6.4.2 Market Forecast

7 Market Breakup by Component Type

  • 7.1 Content
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 Hardware
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast
  • 7.3 Connectivity
    • 7.3.1 Market Trends
    • 7.3.2 Market Forecast

8 Market Breakup by Class

  • 8.1 Economy Class
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 Premium Economy Class
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast
  • 8.3 Business Class
    • 8.3.1 Market Trends
    • 8.3.2 Market Forecast
  • 8.4 First Class
    • 8.4.1 Market Trends
    • 8.4.2 Market Forecast

9 Market Breakup by Technology

  • 9.1 Air-to-Ground Technology
    • 9.1.1 Market Trends
    • 9.1.2 Market Forecast
  • 9.2 Satellite Technology
    • 9.2.1 Market Trends
    • 9.2.2 Market Forecast

10 Market Breakup by End User

  • 10.1 OEM
    • 10.1.1 Market Trends
    • 10.1.2 Market Forecast
  • 10.2 Aftermarket
    • 10.2.1 Market Trends
    • 10.2.2 Market Forecast

11 Market Breakup by Region

  • 11.1 North America
    • 11.1.1 United States
      • 11.1.1.1 Market Trends
      • 11.1.1.2 Market Forecast
    • 11.1.2 Canada
      • 11.1.2.1 Market Trends
      • 11.1.2.2 Market Forecast
  • 11.2 Asia Pacific
    • 11.2.1 China
      • 11.2.1.1 Market Trends
      • 11.2.1.2 Market Forecast
    • 11.2.2 Japan
      • 11.2.2.1 Market Trends
      • 11.2.2.2 Market Forecast
    • 11.2.3 India
      • 11.2.3.1 Market Trends
      • 11.2.3.2 Market Forecast
    • 11.2.4 South Korea
      • 11.2.4.1 Market Trends
      • 11.2.4.2 Market Forecast
    • 11.2.5 Australia
      • 11.2.5.1 Market Trends
      • 11.2.5.2 Market Forecast
    • 11.2.6 Indonesia
      • 11.2.6.1 Market Trends
      • 11.2.6.2 Market Forecast
    • 11.2.7 Others
      • 11.2.7.1 Market Trends
      • 11.2.7.2 Market Forecast
  • 11.3 Europe
    • 11.3.1 Germany
      • 11.3.1.1 Market Trends
      • 11.3.1.2 Market Forecast
    • 11.3.2 France
      • 11.3.2.1 Market Trends
      • 11.3.2.2 Market Forecast
    • 11.3.3 United Kingdom
      • 11.3.3.1 Market Trends
      • 11.3.3.2 Market Forecast
    • 11.3.4 Italy
      • 11.3.4.1 Market Trends
      • 11.3.4.2 Market Forecast
    • 11.3.5 Spain
      • 11.3.5.1 Market Trends
      • 11.3.5.2 Market Forecast
    • 11.3.6 Russia
      • 11.3.6.1 Market Trends
      • 11.3.6.2 Market Forecast
    • 11.3.7 Others
      • 11.3.7.1 Market Trends
      • 11.3.7.2 Market Forecast
  • 11.4 Latin America
    • 11.4.1 Brazil
      • 11.4.1.1 Market Trends
      • 11.4.1.2 Market Forecast
    • 11.4.2 Mexico
      • 11.4.2.1 Market Trends
      • 11.4.2.2 Market Forecast
    • 11.4.3 Others
      • 11.4.3.1 Market Trends
      • 11.4.3.2 Market Forecast
  • 11.5 Middle East and Africa
    • 11.5.1 Market Trends
    • 11.5.2 Market Breakup by Country
    • 11.5.3 Market Forecast

12 SWOT Analysis

  • 12.1 Overview
  • 12.2 Strengths
  • 12.3 Weaknesses
  • 12.4 Opportunities
  • 12.5 Threats

13 Value Chain Analysis

14 Porters Five Forces Analysis

  • 14.1 Overview
  • 14.2 Bargaining Power of Buyers
  • 14.3 Bargaining Power of Suppliers
  • 14.4 Degree of Competition
  • 14.5 Threat of New Entrants
  • 14.6 Threat of Substitutes

15 Price Analysis

16 Competitive Landscape

  • 16.1 Market Structure
  • 16.2 Key Players
  • 16.3 Profiles of Key Players
    • 16.3.1 BAE Systems Plc
      • 16.3.1.1 Company Overview
      • 16.3.1.2 Product Portfolio
      • 16.3.1.3 Financials
      • 16.3.1.4 SWOT Analysis
    • 16.3.2 Cobham Limited (Advent International)
      • 16.3.2.1 Company Overview
      • 16.3.2.2 Product Portfolio
      • 16.3.2.3 Financials
      • 16.3.2.4 SWOT Analysis
    • 16.3.3 Global Eagle Entertainment Inc.
      • 16.3.3.1 Company Overview
      • 16.3.3.2 Product Portfolio
      • 16.3.3.3 Financials
    • 16.3.4 Honeywell International Inc.
      • 16.3.4.1 Company Overview
      • 16.3.4.2 Product Portfolio
      • 16.3.4.3 Financials
      • 16.3.4.4 SWOT Analysis
    • 16.3.5 Lockheed Martin Corporation
      • 16.3.5.1 Company Overview
      • 16.3.5.2 Product Portfolio
      • 16.3.5.3 Financials
      • 16.3.5.4 SWOT Analysis
    • 16.3.6 Lufthansa Systems GmbH & Co. KG (Deutsche Lufthansa AG)
      • 16.3.6.1 Company Overview
      • 16.3.6.2 Product Portfolio
    • 16.3.7 Panasonic Avionics Corporation (Panasonic Corporation)
      • 16.3.7.1 Company Overview
      • 16.3.7.2 Product Portfolio
    • 16.3.8 Rockwell Collins Inc. (United Technologies Corporation)
      • 16.3.8.1 Company Overview
      • 16.3.8.2 Product Portfolio
    • 16.3.9 Thales Group
      • 16.3.9.1 Company Overview
      • 16.3.9.2 Product Portfolio
      • 16.3.9.3 Financials
      • 16.3.9.4 SWOT Analysis
    • 16.3.10 The Boeing Company
      • 16.3.10.1 Company Overview
      • 16.3.10.2 Product Portfolio
      • 16.3.10.3 Financials
      • 16.3.10.4 SWOT Analysis
    • 16.3.11 Viasat Inc.
      • 16.3.11.1 Company Overview
      • 16.3.11.2 Product Portfolio
      • 16.3.11.3 Financials

List of Figures

  • Figure 1: Global: In-flight Entertainment and Connectivity Market: Major Drivers and Challenges
  • Figure 2: Global: In-flight Entertainment and Connectivity Market: Sales Value (in Billion US$), 2014-2019
  • Figure 3: Global: In-flight Entertainment and Connectivity Market: Breakup by Aircraft Type (in %), 2019
  • Figure 4: Global: In-flight Entertainment and Connectivity Market: Breakup by Component Type (in %), 2019
  • Figure 5: Global: In-flight Entertainment and Connectivity Market: Breakup by Class (in %), 2019
  • Figure 6: Global: In-flight Entertainment and Connectivity Market: Breakup by Technology (in %), 2019
  • Figure 7: Global: In-flight Entertainment and Connectivity Market: Breakup by End User (in %), 2019
  • Figure 8: Global: In-flight Entertainment and Connectivity Market: Breakup by Region (in %), 2019
  • Figure 9: Global: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Billion US$), 2020-2025
  • Figure 10: Global: In-flight Entertainment and Connectivity (Narrow-Body Aircraft) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 11: Global: In-flight Entertainment and Connectivity (Narrow-Body Aircraft) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 12: Global: In-flight Entertainment and Connectivity (Wide-Body Aircraft) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 13: Global: In-flight Entertainment and Connectivity (Wide-Body Aircraft) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 14: Global: In-flight Entertainment and Connectivity (Business Jets) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 15: Global: In-flight Entertainment and Connectivity (Business Jets) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 16: Global: In-flight Entertainment and Connectivity (Other Aircraft Types) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 17: Global: In-flight Entertainment and Connectivity (Other Aircraft Types) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 18: Global: In-flight Entertainment and Connectivity (Content) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 19: Global: In-flight Entertainment and Connectivity (Content) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 20: Global: In-flight Entertainment and Connectivity (Hardware) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 21: Global: In-flight Entertainment and Connectivity (Hardware) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 22: Global: In-flight Entertainment and Connectivity (Connectivity) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 23: Global: In-flight Entertainment and Connectivity (Connectivity) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 24: Global: In-flight Entertainment and Connectivity (Economy Class) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 25: Global: In-flight Entertainment and Connectivity (Economy Class) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 26: Global: In-flight Entertainment and Connectivity (Premium Economy Class) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 27: Global: In-flight Entertainment and Connectivity (Premium Economy Class) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 28: Global: In-flight Entertainment and Connectivity (Business Class) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 29: Global: In-flight Entertainment and Connectivity (Business Class) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 30: Global: In-flight Entertainment and Connectivity (First Class) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 31: Global: In-flight Entertainment and Connectivity (First Class) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 32: Global: In-flight Entertainment and Connectivity (Air-to-Ground Technology) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 33: Global: In-flight Entertainment and Connectivity (Air-to-Ground Technology) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 34: Global: In-flight Entertainment and Connectivity (Satellite Technology) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 35: Global: In-flight Entertainment and Connectivity (Satellite Technology) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 36: Global: In-flight Entertainment and Connectivity (OEM) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 37: Global: In-flight Entertainment and Connectivity (OEM) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 38: Global: In-flight Entertainment and Connectivity (Aftermarket) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 39: Global: In-flight Entertainment and Connectivity (Aftermarket) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 40: North America: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 41: North America: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 42: United States: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 43: United States: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 44: Canada: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 45: Canada: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 46: Asia Pacific: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 47: Asia Pacific: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 48: China: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 49: China: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 50: Japan: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 51: Japan: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 52: India: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 53: India: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 54: South Korea: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 55: South Korea: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 56: Australia: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 57: Australia: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 58: Indonesia: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 59: Indonesia: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 60: Others: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 61: Others: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 62: Europe: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 63: Europe: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 64: Germany: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 65: Germany: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 66: France: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 67: France: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 68: United Kingdom: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 69: United Kingdom: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 70: Italy: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 71: Italy: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 72: Spain: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 73: Spain: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 74: Russia: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 75: Russia: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 76: Others: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 77: Others: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 78: Latin America: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 79: Latin America: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 80: Brazil: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 81: Brazil: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 82: Mexico: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 83: Mexico: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 84: Others: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 85: Others: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 86: Middle East and Africa: In-flight Entertainment and Connectivity Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 87: Middle East and Africa: In-flight Entertainment and Connectivity Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 88: Global: In-flight Entertainment and Connectivity Industry: SWOT Analysis
  • Figure 89: Global: In-flight Entertainment and Connectivity Industry: Value Chain Analysis
  • Figure 90: Global: In-flight Entertainment and Connectivity Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: In-flight Entertainment and Connectivity Market: Key Industry Highlights, 2019 and 2025
  • Table 2: Global: In-flight Entertainment and Connectivity Market Forecast: Breakup by Aircraft Type (in Million US$), 2020-2025
  • Table 3: Global: In-flight Entertainment and Connectivity Market Forecast: Breakup by Product Type (in Million US$), 2020-2025
  • Table 4: Global: In-flight Entertainment and Connectivity Market Forecast: Breakup by Class (in Million US$), 2020-2025
  • Table 5: Global: In-flight Entertainment and Connectivity Market Forecast: Breakup by Technology (in Million US$), 2020-2025
  • Table 6: Global: In-flight Entertainment and Connectivity Market Forecast: Breakup by End User (in Million US$), 2020-2025
  • Table 7: Global: In-flight Entertainment and Connectivity Market Forecast: Breakup by Region (in Million US$), 2020-2025
  • Table 8: Global: In-flight Entertainment and Connectivity Market Structure
  • Table 9: Global: In-flight Entertainment and Connectivity Market: Key Players