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市場調查報告書

互動投影機的全球市場:產業趨勢,市場佔有率、規模、成長率、機會及預測(2020年∼2025年)

Interactive Projector Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2020-2025

出版商 IMARC Services Private Limited 商品編碼 967636
出版日期 內容資訊 英文 143 Pages
商品交期: 2-3個工作天內
價格
互動投影機的全球市場:產業趨勢,市場佔有率、規模、成長率、機會及預測(2020年∼2025年) Interactive Projector Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2020-2025
出版日期: 2020年10月16日內容資訊: 英文 143 Pages
簡介

全球互動投影機的市場規模,從2014年到2019年之間以約16%的年複合成長率擴大。所謂互動投影機,是指能使白板,投影機螢幕,牆壁等表面相互作用成為可能先進影像輸出設備。

有效率的數位學習及簡報解決方案的需求高漲,以及教育部門的大幅度成長,是促進市場成長的重要要素之一。再加上實施簡報,對患者傳達資訊,企業及醫療部門全體利用互動投影機的持續增加推動市場成長。今後五年全球互動投影機市場預計以2位數繼續成長。

本報告提供全球互動投影機市場的相關調查,產業趨勢,市場預測,各技術、投影距離、尺寸、解析度、應用、地區的市場分析,競爭情形,主要企業的簡介等資訊。

目錄

第1章 序文

第2章 範圍和調查方法

第3章 摘要整理

第4章 簡介

第5章 全球互動投影機市場

  • 市場概要
  • 市場成果
  • COVID-19的影響

第6章 各技術市場

  • DLP
  • LCD
  • LCoS

第7章 各投影距離市場

  • 標準投放
  • 短焦
  • 超短焦

第8章 各尺寸市場

  • 2D互動投影機
  • 3D互動投影機

第9章 各畫素市場

  • XGA(擴展圖形顯示)
  • WXGA(寬XGA)
  • WUXGA(超寬XGA)
  • HD(高解析度)

第10章 各應用領域市場

  • 教育
  • 商務
  • 醫療
  • 其他

第11章 各地區市場

  • 北美
    • 美國
    • 加拿大
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 韓國
    • 澳洲
    • 印尼
    • 其他
  • 歐洲
    • 德國
    • 法國
    • 英國
    • 義大利
    • 西班牙
    • 俄羅斯
    • 其他
  • 南美
    • 巴西
    • 墨西哥
    • 其他
  • 中東、非洲
    • 各國市場

第12章 SWOT分析

第13章 價值鏈分析

第14章 波特的五力分析

第15章 價格指標

第16章 競爭情形

  • 市場結構
  • 主要企業
  • 主要企業的簡介
    • BenQ Corporation (Qisda Corporation)
    • Boxlight
    • 卡西歐電腦
    • Dell Technologies Inc.
    • Delta Electronics Inc.
    • Hitachi Digital Media Group
    • NEC 顯示器解決方案 (NEC )
    • Optoma Technology Inc. (Coretronic Corporation)
    • Panasonic
    • Seiko Epson
    • Touchjet Inc.
目錄
Product Code: SR1019M77_Report

The global Interactive Projector market grew at a CAGR of around 16% during 2014-2019. An interactive projector refers to an advanced image output device that can make surfaces, such as whiteboards, projector screens or walls, interactable. It enables the user to control the projection activities through a pen, mechanical stylus or a finger and is operated through a camera to track the movements. The projectors are commonly used in educational institutes and collaborative organizational settings for improving real-time understanding of the participants and enabling the presenter to actively participate with the projected images. They also offer various advantages, such as convenient multi-touch collaboration, multi-user compatibility and computer-independent interactivity.

Significant growth in the education sector, along with the rising demand for efficient e-learning and presentation solutions, is one of the key factors driving the growth of the market. Furthermore, increasing utilization of interactive projectors across the corporate and healthcare sectors for conducting presentations and communicating information to the patients, are favoring the market growth. Moreover, game developers are using these projectors to offer an immersive gaming experience to the consumer. Interactive projectors enable the gamer to customize the gaming area and interact with the walls, floors and tables for elaborate gameplay. Additionally, various technological advancements, such as product integration with cloud computing, the internet of things (IoT) and artificial intelligence (AI), are contributing to the market growth. Other factors, including improvements in sensor technologies and the implementation of favorable policies to promote digital learning solutions, along with increasing automation and digitization across the education sector, are expected to drive the market further. Looking forward, IMARC Group expects the global interactive projector market to continue its double-digit growth during the next five years.

Key Market Segmentation:

  • IMARC Group provides an analysis of the key trends in each sub-segment of the global Interactive Projector market report, along with forecasts for growth at the global, regional and country level from 2020-2025. Our report has categorized the market based on region, technology, projection distance, dimension, resolution and application.

Breakup by Technology:

  • DLP
  • LCD
  • LCoS

Breakup by Projection Distance:

  • Standard Throw
  • Short Throw
  • Ultra-Short Throw

Breakup by Dimension:

  • 2D Interactive Projectors
  • 3D Interactive Projectors

Breakup by Resolution:

  • XGA (Extended Graphis Display)
  • WXGA (Wide- XGA)
  • WUXGA (Wide- Ultra XGA)
  • HD (High Definition)

Breakup by Application:

  • Education
  • Business
  • Healthcare
  • Others

Breakup by Region:

  • North America
  • United States
  • Canada
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Indonesia
  • Others
  • Europe
  • Germany
  • France
  • United Kingdom
  • Italy
  • Spain
  • Russia
  • Others
  • Latin America
  • Brazil
  • Mexico
  • Others
  • Middle East and Africa

Competitive Landscape:

  • The competitive landscape of the industry has also been examined with some of the key players being BenQ Corporation (Qisda Corporation), Boxlight, Casio Computer Co. Ltd., Dell Technologies Inc., Delta Electronics Inc., Hitachi Digital Media Group, NEC Display Solutions Ltd. (NEC Corporation), Optoma Technology, Inc. (Coretronic Corporation), Panasonic Corp., Seiko Epson Corp. and Touchjet Inc.

Key Questions Answered in This Report:

  • How has the global interactive projector market performed so far and how will it perform in the coming years?
  • What are the key regional markets?
  • What has been the impact of COVID-19 on the global interactive projector market?
  • What is the breakup of the market based on the technology?
  • What is the breakup of the market based on the projection distance?
  • What is the breakup of the market based on the dimension?
  • What is the breakup of the market based on the resolution?
  • What is the breakup of the market based on the application?
  • What are the various stages in the value chain of the industry?
  • What are the key driving factors and challenges in the industry?
  • What is the structure of the global interactive projector market and who are the key players?
  • What is the degree of competition in the industry?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global Interactive Projector Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Technology

  • 6.1 DLP
    • 6.1.1 Market Trends
    • 6.1.2 Market Forecast
  • 6.2 LCD
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast
  • 6.3 LCoS
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast

7 Market Breakup by Projection Distance

  • 7.1 Standard Throw
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 Short Throw
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast
  • 7.3 Ultra-Short Throw
    • 7.3.1 Market Trends
    • 7.3.2 Market Forecast

8 Market Breakup by Dimension

  • 8.1 2D Interactive Projectors
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 3D Interactive Projectors
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast

9 Market Breakup by Resolution

  • 9.1 XGA (Extended Graphis Display)
    • 9.1.1 Market Trends
    • 9.1.2 Market Forecast
  • 9.2 WXGA (Wide- XGA)
    • 9.2.1 Market Trends
    • 9.2.2 Market Forecast
  • 9.3 WUXGA (Wide- Ultra XGA)
    • 9.3.1 Market Trends
    • 9.3.2 Market Forecast
  • 9.4 HD (High Definition)
    • 9.4.1 Market Trends
    • 9.4.2 Market Forecast

10 Market Breakup by Application

  • 10.1 Education
    • 10.1.1 Market Trends
    • 10.1.2 Market Forecast
  • 10.2 Business
    • 10.2.1 Market Trends
    • 10.2.2 Market Forecast
  • 10.3 Healthcare
    • 10.3.1 Market Trends
    • 10.3.2 Market Forecast
  • 10.4 Others
    • 10.4.1 Market Trends
    • 10.4.2 Market Forecast

11 Market Breakup by Region

  • 11.1 North America
    • 11.1.1 United States
      • 11.1.1.1 Market Trends
      • 11.1.1.2 Market Forecast
    • 11.1.2 Canada
      • 11.1.2.1 Market Trends
      • 11.1.2.2 Market Forecast
  • 11.2 Asia Pacific
    • 11.2.1 China
      • 11.2.1.1 Market Trends
      • 11.2.1.2 Market Forecast
    • 11.2.2 Japan
      • 11.2.2.1 Market Trends
      • 11.2.2.2 Market Forecast
    • 11.2.3 India
      • 11.2.3.1 Market Trends
      • 11.2.3.2 Market Forecast
    • 11.2.4 South Korea
      • 11.2.4.1 Market Trends
      • 11.2.4.2 Market Forecast
    • 11.2.5 Australia
      • 11.2.5.1 Market Trends
      • 11.2.5.2 Market Forecast
    • 11.2.6 Indonesia
      • 11.2.6.1 Market Trends
      • 11.2.6.2 Market Forecast
    • 11.2.7 Others
      • 11.2.7.1 Market Trends
      • 11.2.7.2 Market Forecast
  • 11.3 Europe
    • 11.3.1 Germany
      • 11.3.1.1 Market Trends
      • 11.3.1.2 Market Forecast
    • 11.3.2 France
      • 11.3.2.1 Market Trends
      • 11.3.2.2 Market Forecast
    • 11.3.3 United Kingdom
      • 11.3.3.1 Market Trends
      • 11.3.3.2 Market Forecast
    • 11.3.4 Italy
      • 11.3.4.1 Market Trends
      • 11.3.4.2 Market Forecast
    • 11.3.5 Spain
      • 11.3.5.1 Market Trends
      • 11.3.5.2 Market Forecast
    • 11.3.6 Russia
      • 11.3.6.1 Market Trends
      • 11.3.6.2 Market Forecast
    • 11.3.7 Others
      • 11.3.7.1 Market Trends
      • 11.3.7.2 Market Forecast
  • 11.4 Latin America
    • 11.4.1 Brazil
      • 11.4.1.1 Market Trends
      • 11.4.1.2 Market Forecast
    • 11.4.2 Mexico
      • 11.4.2.1 Market Trends
      • 11.4.2.2 Market Forecast
    • 11.4.3 Others
      • 11.4.3.1 Market Trends
      • 11.4.3.2 Market Forecast
  • 11.5 Middle East and Africa
    • 11.5.1 Market Trends
    • 11.5.2 Market Breakup by Country
    • 11.5.3 Market Forecast

12 SWOT Analysis

  • 12.1 Overview
  • 12.2 Strengths
  • 12.3 Weaknesses
  • 12.4 Opportunities
  • 12.5 Threats

13 Value Chain Analysis

14 Porters Five Forces Analysis

  • 14.1 Overview
  • 14.2 Bargaining Power of Buyers
  • 14.3 Bargaining Power of Suppliers
  • 14.4 Degree of Competition
  • 14.5 Threat of New Entrants
  • 14.6 Threat of Substitutes

15 Price Indicators

16 Competitive Landscape

  • 16.1 Market Structure
  • 16.2 Key Players
  • 16.3 Profiles of Key Players
    • 16.3.1 BenQ Corporation (Qisda Corporation)
      • 16.3.1.1 Company Overview
      • 16.3.1.2 Product Portfolio
    • 16.3.2 Boxlight
      • 16.3.2.1 Company Overview
      • 16.3.2.2 Product Portfolio
      • 16.3.2.3 Financials
    • 16.3.3 Casio Computer Co. Ltd.
      • 16.3.3.1 Company Overview
      • 16.3.3.2 Product Portfolio
      • 16.3.3.3 Financials
      • 16.3.3.4 SWOT Analysis
    • 16.3.4 Dell Technologies Inc.
      • 16.3.4.1 Company Overview
      • 16.3.4.2 Product Portfolio
      • 16.3.4.3 Financials
      • 16.3.4.4 SWOT Analysis
    • 16.3.5 Delta Electronics Inc.
      • 16.3.5.1 Company Overview
      • 16.3.5.2 Product Portfolio
      • 16.3.5.3 Financials
      • 16.3.5.4 SWOT Analysis
    • 16.3.6 Hitachi Digital Media Group
      • 16.3.6.1 Company Overview
      • 16.3.6.2 Product Portfolio
    • 16.3.7 NEC Display Solutions Ltd. (NEC Corporation)
      • 16.3.7.1 Company Overview
      • 16.3.7.2 Product Portfolio
    • 16.3.8 Optoma Technology Inc. (Coretronic Corporation)
      • 16.3.8.1 Company Overview
      • 16.3.8.2 Product Portfolio
    • 16.3.9 Panasonic Corporation
      • 16.3.9.1 Company Overview
      • 16.3.9.2 Product Portfolio
      • 16.3.9.3 Financials
      • 16.3.9.4 SWOT Analysis
    • 16.3.10 Seiko Epson Corp.
      • 16.3.10.1 Company Overview
      • 16.3.10.2 Product Portfolio
      • 16.3.10.3 Financials
      • 16.3.10.4 SWOT Analysis
    • 16.3.11 Touchjet Inc.
      • 16.3.11.1 Company Overview
      • 16.3.11.2 Product Portfolio

List of Figures

  • Figure 1: Global: Interactive Projector Market: Major Drivers and Challenges
  • Figure 2: Global: Interactive Projector Market: Sales Value (in Million US$), 2014-2019
  • Figure 3: Global: Interactive Projector Market: Breakup by Technology (in %), 2019
  • Figure 4: Global: Interactive Projector Market: Breakup by Projection Distance (in %), 2019
  • Figure 5: Global: Interactive Projector Market: Breakup by Dimension (in %), 2019
  • Figure 6: Global: Interactive Projector Market: Breakup by Resolution (in %), 2019
  • Figure 7: Global: Interactive Projector Market: Breakup by Application (in %), 2019
  • Figure 8: Global: Interactive Projector Market: Breakup by Region (in %), 2019
  • Figure 9: Global: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 10: Global: Interactive Projector (DLP) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 11: Global: Interactive Projector (DLP) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 12: Global: Interactive Projector (LCD) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 13: Global: Interactive Projector (LCD) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 14: Global: Interactive Projector (LCoS) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 15: Global: Interactive Projector (LCoS) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 16: Global: Interactive Projector (Standard Throw) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 17: Global: Interactive Projector (Standard Throw) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 18: Global: Interactive Projector (Short Throw) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 19: Global: Interactive Projector (Short Throw) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 20: Global: Interactive Projector (Ultra-Short Throw) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 21: Global: Interactive Projector (Ultra-Short Throw) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 22: Global: Interactive Projector (2D Interactive Projectors) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 23: Global: Interactive Projector (2D Interactive Projectors) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 24: Global: Interactive Projector (3D Interactive Projectors) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 25: Global: Interactive Projector (3D Interactive Projectors) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 26: Global: Interactive Projector (XGA- Extended Graphis Display) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 27: Global: Interactive Projector (XGA- Extended Graphis Display) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 28: Global: Interactive Projector (WXGA- Wide- XGA) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 29: Global: Interactive Projector (WXGA- Wide- XGA) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 30: Global: Interactive Projector (WUXGA- Wide- Ultra XGA) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 31: Global: Interactive Projector (WUXGA- Wide- Ultra XGA) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 32: Global: Interactive Projector (HD- High Definition) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 33: Global: Interactive Projector (HD- High Definition) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 34: Global: Interactive Projector (Education) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 35: Global: Interactive Projector (Education) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 36: Global: Interactive Projector (Business) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 37: Global: Interactive Projector (Business) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 38: Global: Interactive Projector (Healthcare) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 39: Global: Interactive Projector (Healthcare) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 40: Global: Interactive Projector (Other Applications) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 41: Global: Interactive Projector (Other Applications) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 42: North America: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 43: North America: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 44: United States: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 45: United States: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 46: Canada: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 47: Canada: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 48: Asia Pacific: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 49: Asia Pacific: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 50: China: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 51: China: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 52: Japan: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 53: Japan: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 54: India: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 55: India: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 56: South Korea: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 57: South Korea: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 58: Australia: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 59: Australia: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 60: Indonesia: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 61: Indonesia: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 62: Others: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 63: Others: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 64: Europe: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 65: Europe: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 66: Germany: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 67: Germany: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 68: France: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 69: France: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 70: United Kingdom: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 71: United Kingdom: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 72: Italy: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 73: Italy: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 74: Spain: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 75: Spain: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 76: Russia: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 77: Russia: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 78: Others: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 79: Others: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 80: Latin America: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 81: Latin America: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 82: Brazil: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 83: Brazil: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 84: Mexico: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 85: Mexico: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 86: Others: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 87: Others: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 88: Middle East and Africa: Interactive Projector Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 89: Middle East and Africa: Interactive Projector Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 90: Global: Interactive Projector Industry: SWOT Analysis
  • Figure 91: Global: Interactive Projector Industry: Value Chain Analysis
  • Figure 92: Global: Interactive Projector Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: Interactive Projector Market: Key Industry Highlights, 2019 and 2025
  • Table 2: Global: Interactive Projector Market Forecast: Breakup by Technology (in Million US$), 2020-2025
  • Table 3: Global: Interactive Projector Market Forecast: Breakup by Projection Distance (in Million US$), 2020-2025
  • Table 4: Global: Interactive Projector Market Forecast: Breakup by Dimension (in Million US$), 2020-2025
  • Table 5: Global: Interactive Projector Market Forecast: Breakup by Resolution (in Million US$), 2020-2025
  • Table 6: Global: Interactive Projector Market Forecast: Breakup by Application (in Million US$), 2020-2025
  • Table 7: Global: Interactive Projector Market Forecast: Breakup by Region (in Million US$), 2020-2025
  • Table 8: Global: Interactive Projector Market: Competitive Structure
  • Table 9: Global: Interactive Projector Market: Key Players