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市場調查報告書

遊樂園市場:世界產業趨勢,佔有率,規模,增長,機會,預測(2020-2025年)

Amusement Parks Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2020-2025

出版商 IMARC Services Private Limited 商品編碼 953028
出版日期 內容資訊 英文 108 Pages
商品交期: 2-3個工作天內
價格
遊樂園市場:世界產業趨勢,佔有率,規模,增長,機會,預測(2020-2025年) Amusement Parks Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2020-2025
出版日期: 2020年07月18日內容資訊: 英文 108 Pages
簡介

在2014年至2019年之間,全球遊樂園市場的複合年增長率約為7%。遊樂園是基於虛構人物和主題的戶外休閒娛樂區。它們在商業上得到擴展,並運行到交易會和野餐花園,並且適合所有年齡段的人。我們提供各種娛樂設施,包括機械遊樂設施,水上樂園,主題公園,拱廊,賭場,體育彩票設施,酒店,度假村和休閒區。我們還可能為兒童和成人提供沉浸式電影體驗,例如高清晰度(HD)音樂,燈光秀和劇院。

伴隨旅遊業的迅猛發展,快速的城市化進程是創造光明的市場前景的重要因素之一。此外,創新的車輛,住宿和遊樂園的官方商品也幫助市場增長。為了擴大其影響範圍,遊樂園所有者通過主題景點(例如食物,飲料,衣服和商品)提供了許多冒險和引人入勝的體驗。此外,液壓,氣動,動畫電子和物聯網等技術先進解決方案的日益普及也成為增長的另一個推動力。這些解決方案有助於跟蹤和監視公園內的所有活動,並通過增強現實(AR)和虛擬現實(VR)技術為遊客提供互動體驗。諸如可支配收入增加,消費者用於娛樂的消費能力增加,對主題遊樂園的投資增加以及4D車輛和巨型過山車的開發等因素也有望進一步推動市場。但是,由於冠狀病毒(COVID-19)大流行,短期內市場增長預計將停滯。據信這是由於許多國家建立了社會距離規範。展望未來,預計未來五年全球遊樂園市場將呈現溫和增長。

該報告調查了遊樂園市場,並提供了按車輛,收入來源,年齡段,地區和進入市場的公司概況的趨勢以及市場概況。

目錄

第1章前言

第2章範圍和調查方法

第3章執行摘要

第4章簡介

第5章世界遊樂園市場

  • 市場概況
  • 市場表現
  • COVID-19的影響

第6章汽車市場細分

  • 機械騎行
  • 水上騎行
  • 其他

第7章按收入來源細分的市場

  • 門票
  • 食品和飲料
  • 產品
  • 酒店/度假村
  • 其他

第8章按年齡段劃分的市場細分

  • 18歲
  • 長達35年
  • 長達50年
  • 最多65
  • 65歲以上

第9章按地區劃分的市場細分

  • 北美
    • 美國
    • 加拿大
  • 亞太地區
    • 中國
    • 日本
    • 印度
    • 韓國
    • 澳大利亞
    • 印度尼西亞
    • 其他
  • 歐洲
    • 德國
    • 法國
    • 英國
    • 意大利
    • 西班牙
    • 俄羅斯
    • 其他
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 其他
  • 中東/非洲
    • 按國家劃分的市場細分

第10章SWOT分析

第11章價值鏈分析

第12章波特的五力分析

第13章價格分析

第14章競爭情況

  • 市場結構
  • 關鍵公司
  • 關鍵公司資料
    • Ardent Leisure Group
    • Cedar Fair Entertainment Company
    • Chimelong Group Co. Ltd.
    • Comcast Corporation
    • Fantawild Holdings Inc. (Shenzhen Huaqiang Holdings Ltd.)
    • IMG Worlds of Adventure
    • Merlin Entertainments (The Blackstone Group)
    • SeaWorld Parks & Entertainment Inc.
    • Warner Media LLC
    • The Walt Disney Company
目錄
Product Code: SR1019L62_Report

The global amusement parks market grew at a CAGR of around 7% during 2014-2019. Amusement parks refer to open-air recreational and entertainment zones that are based on fictional characters and themes. They are commercially operated extensions to fairs and picnic gardens and cater to individuals of all age groups. They offer various amusement facilities, such as mechanical rides, water parks, theme parks, arcades, casinos, sports betting facilities, hotels, resorts and refreshment zones. They may also offer immersive cinematic experiences with high-definition (HD) music and light shows and theatrical plays that are enjoyed by both children and adults alike.

Rapid urbanization, along with significant growth in the travel and tourism industry is one of the key factors creating a positive outlook for the market. Furthermore, the availability of innovative rides, accommodation facilities and official merchandise in the amusement parks is also providing a boost to the market growth. For expanding their reach, park owners are offering numerous adventurous and fascinating experiences through theme-based attractions, such as foods, beverages, clothes and goodies. Additionally, the increasing adoption of technologically advanced solutions, such as hydraulics, pneumatics, animatronics and the Internet-of-Things (IoT), is acting as another growth-inducing factor. These solutions aid in tracking and monitoring all activities in the park and offering interactive experiences to the visitor through augmented reality (AR) and virtual reality (VR) technologies. Other factors, including rising disposable incomes and consumer expenditure capacities on entertainment, along with increasing investments in themed amusement parks and the development of 4D rides and giant roller coasters and rides, are expected to drive the market further. However, owing to the coronavirus pandemic (COVID-19), the market growth is expected to stagnate in the short-term. This can be attributed to the social distancing norms established in numerous countries. Looking forward, IMARC Group expects the global amusement parks market to exhibit moderate growth during the next five years.

Breakup by Rides:

  • Mechanical Rides
  • Water Rides
  • Others

Breakup by Revenue Source:

  • Ticket
  • Food and Beverage
  • Merchandise
  • Hotels/Resorts
  • Others

Breakup by Age Group:

  • Up to 18 Years
  • 19 to 35 Years
  • 36 to 50 Years
  • 51 to 65 Years
  • More than 65 Years

Breakup by Region:

  • North America
    • United States
    • Canada
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Indonesia
    • Others
  • Europe
    • Germany
    • France
    • United Kingdom
    • Italy
    • Spain
    • Russia
    • Others
  • Latin America
    • Brazil
    • Mexico
    • Others
  • Middle East and Africa

Competitive Landscape:

The report has also analysed the competitive landscape of the market with some of the key players being Ardent Leisure Group, Cedar Fair Entertainment Company, Chimelong Group Co. Ltd., Comcast Corporation, Fantawild Holdings Inc. (Shenzhen Huaqiang Holdings Ltd.), IMG Worlds of Adventure, Merlin Entertainments (The Blackstone Group), SeaWorld Parks & Entertainment Inc., Warner Media LLC and The Walt Disney Company.

Key Questions Answered in This Report:

  • How has the global amusement parks market performed so far and how will it perform in the coming years?
  • What has been the impact of COVID-19 on the global amusement parks market?
  • What are the key regional markets?
  • What is the breakup of the market based on the rides?
  • What is the breakup of the market based on the revenue source?
  • What is the breakup of the market based on the age group?
  • What are the various stages in the value chain of the industry?
  • What are the key driving factors and challenges in the industry?
  • What is the structure of the global amusement parks market and who are the key players?
  • What is the degree of competition in the industry?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global Amusement Parks Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Rides

  • 6.1 Mechanical Rides
    • 6.1.1 Market Trends
    • 6.1.2 Market Forecast
  • 6.2 Water Rides
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast
  • 6.3 Others
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast

7 Market Breakup by Revenue Source

  • 7.1 Ticket
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 Food and Beverage
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast
  • 7.3 Merchandise
    • 7.3.1 Market Trends
    • 7.3.2 Market Forecast
  • 7.4 Hotels/Resorts
    • 7.4.1 Market Trends
    • 7.4.2 Market Forecast
  • 7.5 Others
    • 7.5.1 Market Trends
    • 7.5.2 Market Forecast

8 Market Breakup by Age Group

  • 8.1 Up to 18 Years
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 19 to 35 Years
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast
  • 8.3 36 to 50 Years
    • 8.3.1 Market Trends
    • 8.3.2 Market Forecast
  • 8.4 51 to 65 Years
    • 8.4.1 Market Trends
    • 8.4.2 Market Forecast
  • 8.5 More than 65 Years
    • 8.5.1 Market Trends
    • 8.5.2 Market Forecast

9 Market Breakup by Region

  • 9.1 North America
    • 9.1.1 United States
      • 9.1.1.1 Market Trends
      • 9.1.1.2 Market Forecast
    • 9.1.2 Canada
      • 9.1.2.1 Market Trends
      • 9.1.2.2 Market Forecast
  • 9.2 Asia Pacific
    • 9.2.1 China
      • 9.2.1.1 Market Trends
      • 9.2.1.2 Market Forecast
    • 9.2.2 Japan
      • 9.2.2.1 Market Trends
      • 9.2.2.2 Market Forecast
    • 9.2.3 India
      • 9.2.3.1 Market Trends
      • 9.2.3.2 Market Forecast
    • 9.2.4 South Korea
      • 9.2.4.1 Market Trends
      • 9.2.4.2 Market Forecast
    • 9.2.5 Australia
      • 9.2.5.1 Market Trends
      • 9.2.5.2 Market Forecast
    • 9.2.6 Indonesia
      • 9.2.6.1 Market Trends
      • 9.2.6.2 Market Forecast
    • 9.2.7 Others
      • 9.2.7.1 Market Trends
      • 9.2.7.2 Market Forecast
  • 9.3 Europe
    • 9.3.1 Germany
      • 9.3.1.1 Market Trends
      • 9.3.1.2 Market Forecast
    • 9.3.2 France
      • 9.3.2.1 Market Trends
      • 9.3.2.2 Market Forecast
    • 9.3.3 United Kingdom
      • 9.3.3.1 Market Trends
      • 9.3.3.2 Market Forecast
    • 9.3.4 Italy
      • 9.3.4.1 Market Trends
      • 9.3.4.2 Market Forecast
    • 9.3.5 Spain
      • 9.3.5.1 Market Trends
      • 9.3.5.2 Market Forecast
    • 9.3.6 Russia
      • 9.3.6.1 Market Trends
      • 9.3.6.2 Market Forecast
    • 9.3.7 Others
      • 9.3.7.1 Market Trends
      • 9.3.7.2 Market Forecast
  • 9.4 Latin America
    • 9.4.1 Brazil
      • 9.4.1.1 Market Trends
      • 9.4.1.2 Market Forecast
    • 9.4.2 Mexico
      • 9.4.2.1 Market Trends
      • 9.4.2.2 Market Forecast
    • 9.4.3 Others
      • 9.4.3.1 Market Trends
      • 9.4.3.2 Market Forecast
  • 9.5 Middle East and Africa
    • 9.5.1 Market Trends
    • 9.5.2 Market Breakup by Country
    • 9.5.3 Market Forecast

10 SWOT Analysis

  • 10.1 Overview
  • 10.2 Strengths
  • 10.3 Weaknesses
  • 10.4 Opportunities
  • 10.5 Threats

11 Value Chain Analysis

12 Porters Five Forces Analysis

  • 12.1 Overview
  • 12.2 Bargaining Power of Buyers
  • 12.3 Bargaining Power of Suppliers
  • 12.4 Degree of Competition
  • 12.5 Threat of New Entrants
  • 12.6 Threat of Substitutes

13 Price Analysis

14 Competitive Landscape

  • 14.1 Market Structure
  • 14.2 Key Players
  • 14.3 Profiles of Key Players
    • 14.3.1 Ardent Leisure Group
      • 14.3.1.1 Company Overview
      • 14.3.1.2 Product Portfolio
    • 14.3.2 Cedar Fair Entertainment Company
      • 14.3.2.1 Company Overview
      • 14.3.2.2 Product Portfolio
    • 14.3.3 Chimelong Group Co. Ltd.
      • 14.3.3.1 Company Overview
      • 14.3.3.2 Product Portfolio
    • 14.3.4 Comcast Corporation
      • 14.3.4.1 Company Overview
      • 14.3.4.2 Product Portfolio
      • 14.3.4.3 Financials
      • 14.3.4.4 SWOT Analysis
    • 14.3.5 Fantawild Holdings Inc. (Shenzhen Huaqiang Holdings Ltd.)
      • 14.3.5.1 Company Overview
      • 14.3.5.2 Product Portfolio
    • 14.3.6 IMG Worlds of Adventure
      • 14.3.6.1 Company Overview
      • 14.3.6.2 Product Portfolio
    • 14.3.7 Merlin Entertainments (The Blackstone Group)
      • 14.3.7.1 Company Overview
      • 14.3.7.2 Product Portfolio
    • 14.3.8 SeaWorld Parks & Entertainment Inc.
      • 14.3.8.1 Company Overview
      • 14.3.8.2 Product Portfolio
    • 14.3.9 Warner Media LLC
      • 14.3.9.1 Company Overview
      • 14.3.9.2 Product Portfolio
    • 14.3.10 The Walt Disney Company
      • 14.3.10.1 Company Overview
      • 14.3.10.2 Product Portfolio
      • 14.3.10.3 Financials
      • 14.3.10.4 SWOT Analysis

List of Figures

  • Figure 1: Global: Amusement Parks Market: Major Drivers and Challenges
  • Figure 2: Global: Amusement Parks Market: Sales Value (in Billion US$), 2014-2019
  • Figure 3: Global: Amusement Parks Market: Breakup by Rides (in %), 2019
  • Figure 4: Global: Amusement Parks Market: Breakup by Revenue Source (in %), 2019
  • Figure 5: Global: Amusement Parks Market: Breakup by Age Group (in %), 2019
  • Figure 6: Global: Amusement Parks Market: Breakup by Region (in %), 2019
  • Figure 7: Global: Amusement Parks Market Forecast: Sales Value (in Billion US$), 2020-2025
  • Figure 8: Global: Amusement Parks (Mechanical Rides) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 9: Global: Amusement Parks (Mechanical Rides) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 10: Global: Amusement Parks (Water Rides) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 11: Global: Amusement Parks (Water Rides) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 12: Global: Amusement Parks (Others) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 13: Global: Amusement Parks (Others) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 14: Global: Amusement Parks (Ticket) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 15: Global: Amusement Parks (Ticket) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 16: Global: Amusement Parks (Food and Beverage) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 17: Global: Amusement Parks (Food and Beverage) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 18: Global: Amusement Parks (Merchandise) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 19: Global: Amusement Parks (Merchandise) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 20: Global: Amusement Parks (Hotels/Resorts) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 21: Global: Amusement Parks (Hotels/Resorts) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 22: Global: Amusement Parks (Others) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 23: Global: Amusement Parks (Others) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 24: Global: Amusement Parks (Up to 18 Years) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 25: Global: Amusement Parks (Up to 18 Years) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 26: Global: Amusement Parks (19 to 35 Years) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 27: Global: Amusement Parks (19 to 35 Years) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 28: Global: Amusement Parks (36 to 50 Years) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 29: Global: Amusement Parks (36 to 50 Years) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 30: Global: Amusement Parks (51 to 65 Years) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 31: Global: Amusement Parks (51 to 65 Years) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 32: Global: Amusement Parks (More than 65 Years) Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 33: Global: Amusement Parks (More than 65 Years) Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 34: North America: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 35: North America: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 36: United States: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 37: United States: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 38: Canada: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 39: Canada: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 40: Asia Pacific: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 41: Asia Pacific: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 42: China: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 43: China: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 44: Japan: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 45: Japan: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025

Figure 46 India: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019

  • Figure 47: India: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 48: South Korea: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 49: South Korea: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 50: Australia: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 51: Australia: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 52: Indonesia: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 53: Indonesia: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 54: Others: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 55: Others: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 56: Europe: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 57: Europe: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 58: Germany: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 59: Germany: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 60: France: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 61: France: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 62: United Kingdom: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 63: United Kingdom: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 64: Italy: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 65: Italy: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 66: Spain: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 67: Spain: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 68: Russia: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 69: Russia: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 70: Others: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 71: Others: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 72: Latin America: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 73: Latin America: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 74: Brazil: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 75: Brazil: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 76: Mexico: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 77: Mexico: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 78: Others: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 79: Others: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 80: Middle East and Africa: Amusement Parks Market: Sales Value (in Million US$), 2014 & 2019
  • Figure 81: Middle East and Africa: Amusement Parks Market Forecast: Sales Value (in Million US$), 2020-2025
  • Figure 82: Global: Amusement Parks Industry: SWOT Analysis
  • Figure 83: Global: Amusement Parks Industry: Value Chain Analysis
  • Figure 84: Global: Amusement Parks Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: Amusement Parks Market: Key Industry Highlights, 2019 and 2025
  • Table 2: Global: Amusement Parks Market Forecast: Breakup by Rides (in Million US$), 2020-2025
  • Table 3: Global: Amusement Parks Market Forecast: Breakup by Revenue Source (in Million US$), 2020-2025
  • Table 4: Global: Amusement Parks Market Forecast: Breakup by Age Group (in Million US$), 2020-2025
  • Table 5: Global: Amusement Parks Market Forecast: Breakup by Region (in Million US$), 2020-2025
  • Table 6: Global: Amusement Parks Market Structure
  • Table 7: Global: Amusement Parks Market: Key Players