市場調查報告書
商品編碼
1029097

遊樂園的全球市場 (2021-2026年):產業趨勢、市場佔有率、市場規模、成長預測、市場機會

Amusement Parks Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2021-2026

出版日期: | 出版商: IMARC Services Private Limited | 英文 144 Pages | 商品交期: 2-3個工作天內

價格
  • 全貌
  • 簡介
  • 目錄
簡介

全球遊樂園的市場規模是2020年表現547億美元的規模,在預測期間中預計以5.4%的年複合成長率成長。

都市化迅速,及觀光旅遊產業的顯著成長促進該市場的成長。還有遊樂園提供創新的交通工具和住宿設施,官方商品等,驅使油壓,氣壓,機械偶,IoT等先進技術的解決方案的引進擴大,消費者的可支配所得增加,對娛樂的支出增加,主題型遊樂園的投資增加等各種要素,促進該市場的成長。由於新型冠狀病毒感染疾病 (COVID-19)的全球性流行,雖然受到負面影響,但預計只有短期性的影響。

本報告提供全球遊樂園的市場調查,市場定義和概要,價值鏈,新型冠狀病毒感染疾病 (COVID-19)以及其他的市場影響因素分析,市場規模的變化、預測,交通工具、收入來源、年齡層、地區/主要國家等各種區分的明細,競爭環境,主要企業簡介等彙整資訊。

目錄

第1章 序文

第2章 調查範圍、調查手法

第3章 摘要整理

第4章 簡介

第5章 世界市場趨勢

  • 市場概要
  • 市場成果
  • COVID-19的影響

第6章 市場分析、預測:各交通工具

  • 機械騎行
  • 水上騎行
  • 其他

第7章 市場分析、預測:各收入來源

  • 食品、飲料
  • 商品
  • 飯店/渡假村
  • 其他

第8章 市場分析、預測:各年齡層

  • 到18歲
  • 19∼35歲
  • 36∼50歲
  • 51∼65歲
  • 65歲以上

第9章 市場分析、預測:各地區、主要國家

  • 北美
  • 亞太地區
  • 歐洲
  • 南美
  • 中東、非洲

第10章 SWOT分析

第11章 價值鏈分析

第12章 波特的五力分析

第13章 價格分析

第14章 競爭情形

  • 市場結構
  • 主要企業
  • 主要企業的簡介
    • Ardent Leisure Group
    • Cedar Fair Entertainment Company
    • Chimelong Group Co. Ltd.
    • Comcast Corporation
    • Fantawild Holdings Inc.(Shenzhen Huaqiang Holdings Ltd.)
    • IMG Worlds of Adventure
    • Merlin Entertainments(The Blackstone Group)
    • SeaWorld Parks & Entertainment Inc.
    • Warner Media LLC
    • The Walt Disney Company
目錄
Product Code: SR1020F47_Report

The global amusement parks market reached a value of US$ 54.7 Billion in 2020. Looking forward, IMARC Group expects the market to grow at a CAGR of 5.4% during 2021-2026. Keeping in mind the uncertainties of COVID-19, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic. These insights are included in the report as a major market contributor.

Amusement parks refer to open-air recreational and entertainment zones that are based on fictional characters and themes. They are commercially operated extensions to fairs and picnic gardens and cater to individuals of all age groups. They offer various amusement facilities, such as mechanical rides, water parks, theme parks, arcades, casinos, sports betting facilities, hotels, resorts and refreshment zones. They may also offer immersive cinematic experiences with high-definition (HD) music and light shows and theatrical plays that are enjoyed by both children and adults alike.

Rapid urbanization, along with significant growth in the travel and tourism industry is one of the key factors creating a positive outlook for the market. Furthermore, the availability of innovative rides, accommodation facilities and official merchandise in the amusement parks is also providing a boost to the market growth. For expanding their reach, park owners are offering numerous adventurous and fascinating experiences through theme-based attractions, such as foods, beverages, clothes and goodies. Additionally, the increasing adoption of technologically advanced solutions, such as hydraulics, pneumatics, animatronics and the Internet-of-Things (IoT), is acting as another growth-inducing factor. These solutions aid in tracking and monitoring all activities in the park and offering interactive experiences to the visitor through augmented reality (AR) and virtual reality (VR) technologies. Other factors, including rising disposable incomes and consumer expenditure capacities on entertainment, along with increasing investments in themed amusement parks and the development of 4D rides and giant roller coasters and rides, are expected to drive the market further. However, owing to the coronavirus pandemic (COVID-19), the market growth has been impacted and is expected to recover in the short-term. This can be attributed to the social distancing norms established in numerous countries.

Breakup by Rides:

  • Mechanical Rides
  • Water Rides
  • Others

Breakup by Revenue Source:

  • Ticket
  • Food and Beverage
  • Merchandise
  • Hotels/Resorts
  • Others

Breakup by Age Group:

  • Up to 18 Years

19 to 35 Years

36 to 50 Years

51 to 65 Years

  • More than 65 Years

Breakup by Region:

  • North America
  • United States
  • Canada
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Indonesia
  • Others
  • Europe
  • Germany
  • France
  • United Kingdom
  • Italy
  • Spain
  • Russia
  • Others
  • Latin America
  • Brazil
  • Mexico
  • Others
  • Middle East and Africa

Competitive Landscape:

The report has also analysed the competitive landscape of the market with some of the key players being Ardent Leisure Group, Cedar Fair Entertainment Company, Chimelong Group Co. Ltd., Comcast Corporation, Fantawild Holdings Inc. (Shenzhen Huaqiang Holdings Ltd.), IMG Worlds of Adventure, Merlin Entertainments (The Blackstone Group), SeaWorld Parks & Entertainment Inc., Warner Media LLC and The Walt Disney Company. Key Questions Answered in This Report:

  • How has the global amusement parks market performed so far and how will it perform in the coming years?
  • What has been the impact of COVID-19 on the global amusement parks market?
  • What are the key regional markets?
  • What is the breakup of the market based on the rides?
  • What is the breakup of the market based on the revenue source?
  • What is the breakup of the market based on the age group?
  • What are the various stages in the value chain of the industry?
  • What are the key driving factors and challenges in the industry?
  • What is the structure of the global amusement parks market and who are the key players?
  • What is the degree of competition in the industry?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global Amusement Parks Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Rides

  • 6.1 Mechanical Rides
    • 6.1.1 Market Trends
    • 6.1.2 Market Forecast
  • 6.2 Water Rides
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast
  • 6.3 Others
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast

7 Market Breakup by Revenue Source

  • 7.1 Ticket
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 Food and Beverage
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast
  • 7.3 Merchandise
    • 7.3.1 Market Trends
    • 7.3.2 Market Forecast
  • 7.4 Hotels/Resorts
    • 7.4.1 Market Trends
    • 7.4.2 Market Forecast
  • 7.5 Others
    • 7.5.1 Market Trends
    • 7.5.2 Market Forecast

8 Market Breakup by Age Group

  • 8.1 Up to 18 Years
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 19 to 35 Years
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast
  • 8.3 36 to 50 Years
    • 8.3.1 Market Trends
    • 8.3.2 Market Forecast
  • 8.4 51 to 65 Years
    • 8.4.1 Market Trends
    • 8.4.2 Market Forecast
  • 8.5 More than 65 Years
    • 8.5.1 Market Trends
    • 8.5.2 Market Forecast

9 Market Breakup by Region

  • 9.1 North America
    • 9.1.1 United States
      • 9.1.1.1 Market Trends
      • 9.1.1.2 Market Forecast
    • 9.1.2 Canada
      • 9.1.2.1 Market Trends
      • 9.1.2.2 Market Forecast
  • 9.2 Asia Pacific
    • 9.2.1 China
      • 9.2.1.1 Market Trends
      • 9.2.1.2 Market Forecast
    • 9.2.2 Japan
      • 9.2.2.1 Market Trends
      • 9.2.2.2 Market Forecast
    • 9.2.3 India
      • 9.2.3.1 Market Trends
      • 9.2.3.2 Market Forecast
    • 9.2.4 South Korea
      • 9.2.4.1 Market Trends
      • 9.2.4.2 Market Forecast
    • 9.2.5 Australia
      • 9.2.5.1 Market Trends
      • 9.2.5.2 Market Forecast
    • 9.2.6 Indonesia
      • 9.2.6.1 Market Trends
      • 9.2.6.2 Market Forecast
    • 9.2.7 Others
      • 9.2.7.1 Market Trends
      • 9.2.7.2 Market Forecast
  • 9.3 Europe
    • 9.3.1 Germany
      • 9.3.1.1 Market Trends
      • 9.3.1.2 Market Forecast
    • 9.3.2 France
      • 9.3.2.1 Market Trends
      • 9.3.2.2 Market Forecast
    • 9.3.3 United Kingdom
      • 9.3.3.1 Market Trends
      • 9.3.3.2 Market Forecast
    • 9.3.4 Italy
      • 9.3.4.1 Market Trends
      • 9.3.4.2 Market Forecast
    • 9.3.5 Spain
      • 9.3.5.1 Market Trends
      • 9.3.5.2 Market Forecast
    • 9.3.6 Russia
      • 9.3.6.1 Market Trends
      • 9.3.6.2 Market Forecast
    • 9.3.7 Others
      • 9.3.7.1 Market Trends
      • 9.3.7.2 Market Forecast
  • 9.4 Latin America
    • 9.4.1 Brazil
      • 9.4.1.1 Market Trends
      • 9.4.1.2 Market Forecast
    • 9.4.2 Mexico
      • 9.4.2.1 Market Trends
      • 9.4.2.2 Market Forecast
    • 9.4.3 Others
      • 9.4.3.1 Market Trends
      • 9.4.3.2 Market Forecast
  • 9.5 Middle East and Africa
    • 9.5.1 Market Trends
    • 9.5.2 Market Breakup by Country
    • 9.5.3 Market Forecast

10 SWOT Analysis

  • 10.1 Overview
  • 10.2 Strengths
  • 10.3 Weaknesses
  • 10.4 Opportunities
  • 10.5 Threats

11 Value Chain Analysis

12 Porters Five Forces Analysis

  • 12.1 Overview
  • 12.2 Bargaining Power of Buyers
  • 12.3 Bargaining Power of Suppliers
  • 12.4 Degree of Competition
  • 12.5 Threat of New Entrants
  • 12.6 Threat of Substitutes

13 Price Analysis

14 Competitive Landscape

  • 14.1 Market Structure
  • 14.2 Key Players
  • 14.3 Profiles of Key Players
    • 14.3.1 Ardent Leisure Group
      • 14.3.1.1 Company Overview
      • 14.3.1.2 Product Portfolio
    • 14.3.2 Cedar Fair Entertainment Company
      • 14.3.2.1 Company Overview
      • 14.3.2.2 Product Portfolio
    • 14.3.3 Chimelong Group Co. Ltd.
      • 14.3.3.1 Company Overview
      • 14.3.3.2 Product Portfolio
    • 14.3.4 Comcast Corporation
      • 14.3.4.1 Company Overview
      • 14.3.4.2 Product Portfolio
      • 14.3.4.3 Financials
      • 14.3.4.4 SWOT Analysis
    • 14.3.5 Fantawild Holdings Inc. (Shenzhen Huaqiang Holdings Ltd.)
      • 14.3.5.1 Company Overview
      • 14.3.5.2 Product Portfolio
    • 14.3.6 IMG Worlds of Adventure
      • 14.3.6.1 Company Overview
      • 14.3.6.2 Product Portfolio
    • 14.3.7 Merlin Entertainments (The Blackstone Group)
      • 14.3.7.1 Company Overview
      • 14.3.7.2 Product Portfolio
    • 14.3.8 SeaWorld Parks & Entertainment Inc.
      • 14.3.8.1 Company Overview
      • 14.3.8.2 Product Portfolio
    • 14.3.9 Warner Media LLC
      • 14.3.9.1 Company Overview
      • 14.3.9.2 Product Portfolio
    • 14.3.10 The Walt Disney Company
      • 14.3.10.1 Company Overview
      • 14.3.10.2 Product Portfolio
      • 14.3.10.3 Financials
      • 14.3.10.4 SWOT Analysis

List of Figures

  • Figure 1: Global: Amusement Parks Market: Major Drivers and Challenges
  • Figure 2: Global: Amusement Parks Market: Sales Value (in Billion US$), 2015-2020
  • Figure 3: Global: Amusement Parks Market: Breakup by Rides (in %), 2020
  • Figure 4: Global: Amusement Parks Market: Breakup by Revenue Source (in %), 2020
  • Figure 5: Global: Amusement Parks Market: Breakup by Age Group (in %), 2020
  • Figure 6: Global: Amusement Parks Market: Breakup by Region (in %), 2020
  • Figure 7: Global: Amusement Parks Market Forecast: Sales Value (in Billion US$), 2021-2026
  • Figure 8: Global: Amusement Parks (Mechanical Rides) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 9: Global: Amusement Parks (Mechanical Rides) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 10: Global: Amusement Parks (Water Rides) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 11: Global: Amusement Parks (Water Rides) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 12: Global: Amusement Parks (Others) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 13: Global: Amusement Parks (Others) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 14: Global: Amusement Parks (Ticket) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 15: Global: Amusement Parks (Ticket) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 16: Global: Amusement Parks (Food and Beverage) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 17: Global: Amusement Parks (Food and Beverage) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 18: Global: Amusement Parks (Merchandise) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 19: Global: Amusement Parks (Merchandise) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 20: Global: Amusement Parks (Hotels/Resorts) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 21: Global: Amusement Parks (Hotels/Resorts) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 22: Global: Amusement Parks (Others) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 23: Global: Amusement Parks (Others) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 24: Global: Amusement Parks (Up to 18 Years) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 25: Global: Amusement Parks (Up to 18 Years) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 26: Global: Amusement Parks (19 to 35 Years) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 27: Global: Amusement Parks (19 to 35 Years) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 28: Global: Amusement Parks (36 to 50 Years) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 29: Global: Amusement Parks (36 to 50 Years) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 30: Global: Amusement Parks (51 to 65 Years) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 31: Global: Amusement Parks (51 to 65 Years) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 32: Global: Amusement Parks (More than 65 Years) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 33: Global: Amusement Parks (More than 65 Years) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 34: North America: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 35: North America: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 36: United States: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 37: United States: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 38: Canada: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 39: Canada: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 40: Asia Pacific: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 41: Asia Pacific: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 42: China: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 43: China: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 44: Japan: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 45: Japan: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026

Figure 46 India: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020

  • Figure 47: India: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 48: South Korea: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 49: South Korea: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 50: Australia: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 51: Australia: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 52: Indonesia: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 53: Indonesia: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 54: Others: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 55: Others: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 56: Europe: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 57: Europe: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 58: Germany: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 59: Germany: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 60: France: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 61: France: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 62: United Kingdom: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 63: United Kingdom: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 64: Italy: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 65: Italy: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 66: Spain: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 67: Spain: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 68: Russia: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 69: Russia: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 70: Others: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 71: Others: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 72: Latin America: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 73: Latin America: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 74: Brazil: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 75: Brazil: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 76: Mexico: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 77: Mexico: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 78: Others: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 79: Others: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 80: Middle East and Africa: Amusement Parks Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 81: Middle East and Africa: Amusement Parks Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 82: Global: Amusement Parks Industry: SWOT Analysis
  • Figure 83: Global: Amusement Parks Industry: Value Chain Analysis
  • Figure 84: Global: Amusement Parks Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: Amusement Parks Market: Key Industry Highlights, 2020 and 2026
  • Table 2: Global: Amusement Parks Market Forecast: Breakup by Rides (in Million US$), 2021-2026
  • Table 3: Global: Amusement Parks Market Forecast: Breakup by Revenue Source (in Million US$), 2021-2026
  • Table 4: Global: Amusement Parks Market Forecast: Breakup by Age Group (in Million US$), 2021-2026
  • Table 5: Global: Amusement Parks Market Forecast: Breakup by Region (in Million US$), 2021-2026
  • Table 6: Global: Amusement Parks Market Structure
  • Table 7: Global: Amusement Parks Market: Key Players