市場調查報告書

IDC的全球擴增實境、虛擬實境 (AR/VR) 支出指南 (半年為基礎)的分類法:2020年

IDC's Worldwide Augmented Reality and Virtual Reality Spending Guide Taxonomy, 2020

出版商 IDC 商品編碼 922731
出版日期 內容資訊 英文 28 Pages
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價格
IDC的全球擴增實境、虛擬實境 (AR/VR) 支出指南 (半年為基礎)的分類法:2020年 IDC's Worldwide Augmented Reality and Virtual Reality Spending Guide Taxonomy, 2020
出版日期: 2020年01月17日內容資訊: 英文 28 Pages
簡介

本報告提供IDC的全球擴增實境、虛擬實境 (AR/VR) 支出指南 (半年為基礎)的分類法相關的系統性資訊。

IDC的全球擴增實境、虛擬實境 (AR/VR) 支出指南 (半年為基礎)的分類法

擴增實境、虛擬實境 (AR/VR) 支出指南 (半年為基礎)的分類法的變更點

定義

  • 所謂擴增實境、虛擬實境 (AR/VR)
  • 所謂產業領域
  • 經濟主體,企業,機關
  • IDC的部門、相關各產業領域市場
  • 匯率
  • AR/VR定義
  • AR/VR市場技術分析
  • 地理範圍

參考資料

  • 調查手法
  • 相關調查
  • 摘要
目錄
Product Code: US45862120

This IDC study provides details of IDC's Worldwide Augmented Reality and Virtual Reality (AR/VR) Spending Guide taxonomy. It should be used as a companion piece for the spending forecast. Technology suppliers can use this forecast structure to help them build an industry-focused outlook to pursue AR/VR market opportunities. The research methodology used to develop the Worldwide AR/VR Spending Guide is also referenced."In this latest edition of the AR/VR Spending Guide, we provide detailed segmentation of viewers and host device types by industry and use case. It is essential for technology suppliers to align their strategy, products, and partner development with the best technology fitted to the right industry and planned use." said Marcus Torchia, research director, IDC's Customer Insights and Analysis Group. "IDC's Worldwide AR/VR Spending Guide provides that comprehensive spending forecast across 20 industries, 47 named use cases, and a TAM exceeding $120 billion by 2023."

IDC's Worldwide Augmented Reality and Virtual Reality Spending Guide Taxonomy

Augmented Reality and Virtual Reality Spending Guide Taxonomy Changes for 2020

Definitions

  • What Is Augmented Reality and Virtual Reality
  • What Is a Vertical Industry?
  • Economic Entities, Enterprises, and Establishments
  • IDC's Sector and Associated Primary Vertical Markets
    • What Is a Sector?
  • Exchange Rates
  • Defining the Augmented Reality/Virtual Reality
    • Addressable Market
  • Technology View of the AR/VR Market
  • Geographic Scope

Learn More

  • Methodology
    • Primary Data Sources
    • Secondary Data Sources
  • Related Research
  • Synopsis