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IDC的全球擴增實境、虛擬實境 (AR/VR) 支出指南的分類法:2021年

IDC's Worldwide Augmented Reality and Virtual Reality Spending Guide Taxonomy, 2021: Release V1, 2021

出版商 IDC 商品編碼 1004041
出版日期 內容資訊 英文 29 Pages
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IDC的全球擴增實境、虛擬實境 (AR/VR) 支出指南的分類法:2021年 IDC's Worldwide Augmented Reality and Virtual Reality Spending Guide Taxonomy, 2021: Release V1, 2021
出版日期: 2021年05月05日內容資訊: 英文 29 Pages
簡介

本報告提供IDC的全球擴增實境、虛擬實境 (AR/VR) 支出指南的分類法相關資料,詳細內容。

IDC的全球擴增實境、虛擬實境 (AR/VR) 支出指南的分類法

擴增實境、虛擬實境 (AR/VR) 支出指南的分類法的變更點

定義

  • 所謂擴增實境、虛擬實境 (AR/VR)
  • 所謂垂直產業
  • 經濟主體、企業、機關
  • IDC的部門、相關的主要垂直市場
    • 所謂部門
  • 匯率
  • 擴增實境、虛擬實境 (AR/VR)的定義
    • 潛在市場
  • 擴增實境、虛擬實境 (AR/VR) 市場技術分析
  • 地理範圍

參考資料

  • 調查手法
  • 跟其他IDC的支出指南的重複
  • 相關調查
  • 摘要
目錄
Product Code: US47601220

This IDC study provides details of IDC's Worldwide Augmented Reality and Virtual Reality (AR/VR) Spending Guide taxonomy. It should be used as a companion piece for the spending forecast. Technology suppliers can use this forecast structure to help them build an industry-focused outlook to pursue AR/VR market opportunities. The research methodology used to develop the Worldwide AR/VR Spending Guide is also referenced."We are seeing a strengthening outlook for standalone viewer dominance play out in use case adoption across many vertical industries. Enterprises will drive much of the high-end viewer adoption initially while consumers take hold of more affordable viewer models for game and entertainment purposes," said Marcus Torchia, research director, Customer Insights & Analysis. "IDC's AR/VR Spending Guide provides detailed segmentation of hardware, software, and services spending by industry and by use case. It is an essential input for technology suppliers to develop and refine their product and partner development strategy."

IDC's Worldwide Augmented Reality and Virtual Reality Spending Guide Taxonomy

Augmented Reality and Virtual Reality Spending Guide Taxonomy Changes for 2021

Definitions

  • What Is Augmented Reality and Virtual Reality
  • What Is a Vertical Industry?
  • Economic Entities, Enterprises, and Establishments
  • IDC's Sector and Associated Primary Vertical Markets
    • What Is a Sector?
  • Exchange Rates
  • Defining the Augmented Reality/Virtual Reality
    • Addressable Market
  • Technology View of the AR/VR Market
  • Geographic Scope

Learn More

  • Methodology
    • Primary Data Sources
    • Secondary Data Sources
  • Overlap with Other IDC Spending Guide Research
    • Overlap Across 3rd Platform Technologies
    • Overlap Across Innovation Accelerators
    • Overlap Between 3rd Platform Technologies and Innovation Accelerators
  • Related Research
  • Synopsis