移動應用市場規模、份額和趨勢分析報告:按商店類型(谷歌商店、蘋果商店、其他)、按應用、按地區、按細分市場預測,2022-2030
市場調查報告書
商品編碼
1114015

移動應用市場規模、份額和趨勢分析報告:按商店類型(谷歌商店、蘋果商店、其他)、按應用、按地區、按細分市場預測,2022-2030

Mobile Application Market Size, Share, & Trends Analysis Report By Store Type (Google Store, Apple Store, Others), By Application, By Region, And Segment Forecasts, 2022 - 2030

出版日期: | 出版商: Grand View Research | 英文 95 Pages | 商品交期: 2-10個工作天內

價格

移動應用市場增長和趨勢

根據 Grand View Research, Inc. 的最新報告,全球移動應用市場將從 2022 年到 2030 年以 13.4% 的複合年增長率增長,到 2030 年將達到 5654 億美元。預計將達到。

隨著人們越來越關注引領更健康的生活方式,對實時訪問醫療保健數據以支持鍛煉、健康、營養和其他健身活動的需求正在推動市場增長。一直是此外,網費下降、智能手機普及、可支配收入增加以及隨之而來的以遊戲應用為主的應用內購買增加等因素也是推動增長的因素。

此外,在 COVID-19 流行期間,全球點播視頻諮詢應用的下載量有所增加。遠程諮詢服務近年來一直在增長,但由於這項禁令,點播視頻直播諮詢正在迅速增加。此外,限制人們行動和害怕在目的地被感染的 COVID-19 大流行對人們的心理健康和焦慮水平產生了負面影響,而這正是在線諮詢服務增長的基石。此外,由於簡單的用戶界面和遠程健康管理等移動應用程序的好處,用於健康諮詢的醫療保健應用程序的下載量正在增加。

除了遊戲和醫療保健之外,音樂和娛樂應用也是提高業務收入的絕佳機會。對實時流媒體應用的不斷增長的需求預計將成為推動音樂和娛樂應用市場增長的關鍵因素之一。用戶可以使用 YouTube、Netflix 和 Instagram 等直播應用程序通過直播視頻吸引更廣泛的觀眾。

此外,這些應用在社交媒體影響者中越來越受歡迎,他們每天都使用這些應用來吸引受眾並提高其帳戶和頻道的排名。使用。此外,COVID-19 爆發後的全球封鎖刺激了 OTT 應用程序的開發,以保持用戶參與他們的休閒活動。因此,在大流行期間,花費在 OTT 應用程序上的典型平均時間急劇增加。因此,對娛樂應用的需求猛增。然而,隨著政府重新開放經濟以遏制大流行,娛樂應用程序行業預計將恢復正常的同比增長。

移動應用市場報告亮點

由於互聯網的廣泛使用、智能手機的普及以及機器學習和人工智能技術在移動應用程序中的使用越來越多,預計市場(應用程序)將在預測期內顯著增長。

由於 iOS 應用的應用內購買和高級應用的收入貨幣化率相對較高,Apple Store 部門在 2021 年的收入份額將最大。

由於對 YouTube、Netflix 和 Instagram 等直播應用的需求激增,預計音樂和娛樂應用細分市場將在 2022-2030 年的預測期內出現顯著增長。

2021 年,由於智能手機的高滲透率、應用內消費支出的增加以及蘋果公司、惠普企業、谷歌有限責任公司、Netflix Inc. 和微軟公司等多家公司的存在, 北美將以超過 31.83% 的收入份額引領全球移動應用市場。

內容

第一章調查方法及範圍

  • 市場細分和範圍
  • 市場定義
  • 信息採購
    • 購買的數據庫
    • GVR 內部數據庫
    • 輔助信息和第三方觀點
    • 初步調查
  • 信息分析
    • 數據分析模型
  • 市場形成和數據可視化
  • 驗證和發布數據

第 2 章執行摘要

  • 市場展望
  • 按細分預測

第 3 章市場變量、趨勢和範圍

  • 移動應用市場趨勢
    • 技術趨勢
    • 買家趨勢
    • 供應商趨勢
    • 監管趨勢
  • 移動應用市場動態
    • 市場驅動因素分析
    • 市場機會分析
    • 市場問題分析
  • 繪製滲透率和增長前景
  • 移動應用市場 - 價值鏈分析
  • 移動應用市場行業分析-Porter's
    • 供應商的權力
    • 買家的議價能力
    • 其他威脅
    • 新進入者的威脅
    • 競爭公司之間的敵對關係
  • 移動應用市場行業分析 - PEST
    • 政治和法律格局
    • 環境狀況
    • 社會狀況
    • 技術格局
  • 按國家/地區劃分的數據保護和隱私法
  • 分析重大交易和戰略聯盟
    • 合資企業
    • 併購
    • 許可和合作夥伴關係
    • 技術合作

第 4 章移動應用市場:商店類型估計和趨勢分析

  • 移動應用市場:商店類型分析
    • 谷歌商店
    • 蘋果商店
    • 其他

第 5 章移動應用市場:應用估計與趨勢分析

  • 移動應用市場:應用分析
    • 遊戲
    • 音樂和娛樂
    • 健康與健身
    • 社交網絡
    • 零售和電子商務
    • 其他

第 6 章移動應用市場:區域估計和趨勢分析

  • 2021 年和 2030 年各地區移動應用市場份額
  • 北美
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
    • 法國
    • 俄羅斯
  • 亞太地區
    • 中國
    • 印度
    • 日本
    • 韓國
    • 新加坡
  • 拉丁美洲
    • 巴西
    • 墨西哥
  • 中東和非洲

第 7 章競爭分析

  • 主要市場參與者的近期趨勢和影響分析
  • 公司/競爭對手分類(主要創新者、市場領導者、初創企業)
  • 供應商情況
    • 2021 年主要公司分析
  • 公司分析
    • 公司市場分析
    • 競爭信息中心分析

第 8 章競爭格局

  • 蘋果公司,
    • 公司簡介
    • 財務表現
    • 產品基準
    • 近期發展
  • 谷歌有限責任公司
    • 公司簡介
    • 財務表現
    • 產品基準
    • 近期發展
  • 微軟公司
    • 公司簡介
    • 財務表現
    • 產品基準
    • 近期發展
  • 亞馬遜公司
    • 公司簡介
    • 財務表現
    • 產品基準
    • 近期發展
  • Gameloft SE
    • 公司簡介
    • 財務表現
    • 產品基準
    • 近期發展
  • Netflix Inc.
    • 公司簡介
    • 財務表現
    • 產品基準
    • 近期發展
  • 育碧娛樂
    • 公司簡介
    • 財務表現
    • 產品基準
    • 近期發展
  • 練習
    • 公司簡介
    • 財務表現
    • 產品基準
    • 近期發展
  • Cure.fit
    • 公司簡介
    • 財務表現
    • 產品基準
    • 近期發展
  • 小米公司
    • 公司簡介
    • 財務表現
    • 產品基準
    • 近期發展
Product Code: GVR-4-68039-038-0

Mobile Application Market Growth & Trends:

The global mobile application market size is anticipated to reach USD 565.40 billion by 2030, expanding at a CAGR of 13.4% from 2022 to 2030, according to a new report by Grand View Research, Inc. The growing emphasis on living a healthier lifestyle, as well as the demand for real-time access to healthcare data to assist users with workouts, health management, nutrition and diet, and other fitness activities, are the primary factors driving the market growth. Furthermore, factors such as lower internet costs, smartphone proliferation, an increase in expendable income, and the consequent rise in in-app purchases, particularly for gaming apps, are all driving growth.

Furthermore, during the COVID-19 pandemic, downloads of on-demand live video consultation apps increased globally. Although remote consultation services have grown in recent years, there has been a surge in on-demand live video consultations as a result of the current lockdowns. Furthermore, the negative effect of the COVID-19 pandemic on people's mental health and anxiety levels as a result of restrictions on human movement and the fear of becoming infected during the on-premise visit has laid the foundation for growth in online consultation services. The advantages of mobile applications, such as their simple user interface and remote health monitoring, have risen healthcare application downloads for health counseling sessions.

Music and entertainment apps, in addition to gaming and healthcare apps, offer substantial opportunities to raise business revenue. The increasing demand for live streaming applications available is anticipated to be one of the key factors driving the growth of the music and entertainment apps market. Users can broadcast live videos to a larger audience using live streaming apps like YouTube, Netflix, and Instagram.

Furthermore, these apps have grown in popularity among social media influencers, who use them to engage audiences daily and improve the ranking of their accounts and channels. Furthermore, global lockdowns imposed in the aftermath of the COVID-19 outbreak have fueled the development of OTT applications as users continue to engage in recreational activities. As a result, during the pandemic, the typical average time spent on OTT applications increased dramatically. As a result, demand for entertainment applications has skyrocketed. However, the re-opening of economies by governments following pandemic containment is expected to restore normal year-on-year development in the entertainment app segment.

Mobile Application Market Report Highlights:

  • Due to internet penetration, smartphone proliferation, and the increasing use of machine learning and artificial intelligence technologies in mobile applications, the market is expected to grow significantly during the forecast period (apps).
  • The apple store segment accounted for the largest revenue share in 2021, due to iOS apps' relatively higher rate of monetization for revenue generated by in-app purchases and premium apps.
  • The music & entertainment application segment is estimated to demonstrate significant growth during the forecast period from 2022 to 2030, due to the surge in demand for live streaming apps such as YouTube, Netflix, and Instagram.
  • North America led the global mobile application market with over 31.83% revenue share in 2021, owing to high smartphone penetration, rising in-app consumer spending, and the presence of several players in the region, such as Apple Inc., Hewlett Packard Enterprise, Google LLC, Netflix Inc., and Microsoft Corporation.

Table of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation & Scope
  • 1.2. Market Definitions
  • 1.3. Information Procurement
    • 1.3.1. Purchased Database
    • 1.3.2. GVR's Internal Database
    • 1.3.3. Secondary Sources & Third-Party Perspectives
    • 1.3.4. Primary Research
  • 1.4. Information Analysis
    • 1.4.1. Data Analysis Models
  • 1.5. Market Formulation & Data Visualization
  • 1.6. Data Validation & Publishing

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Segmental Outlook

Chapter 3. Market Variable, Trends & Scope

  • 3.1. Mobile Application Market Trends
    • 3.1.1. Technology Trends
    • 3.1.2. Buyer Trends
    • 3.1.3. Supplier Trends
    • 3.1.4. Regulatory Trends
  • 3.2. Mobile Application Market Dynamics
    • 3.2.1. Market Driver Analysis
    • 3.2.2. Market Opportunity Analysis
    • 3.2.3. Market Challenge Analysis
  • 3.3. Penetration & Growth Prospect Mapping
  • 3.4. Mobile Application Market - Value Chain Analysis
  • 3.5. Mobile Application Market Industry Analysis - Porter's
    • 3.5.1. Supplier Power
    • 3.5.2. Buyer Power
    • 3.5.3. Substitution Threat
    • 3.5.4. Threat of New Entrants
    • 3.5.5. Competitive Rivalry
  • 3.6. Mobile Application Market Industry Analysis - PEST
    • 3.6.1. Political & Legal Landscape
    • 3.6.2. Environmental Landscape
    • 3.6.3. Social Landscape
    • 3.6.4. Technology Landscape
  • 3.7. Data Protection and Privacy Legislation by country
  • 3.8. Major Deals & Strategic Alliances Analysis
    • 3.8.1. Joint Ventures
    • 3.8.2. Mergers & Acquisitions
    • 3.8.3. Licensing & Partnership
    • 3.8.4. Technology Collaborations

Chapter 4. Mobile Application Market: Store Type Estimates & Trend Analysis

  • 4.1. Mobile Application Market: Store Type Analysis
    • 4.1.1. Google Store
    • 4.1.2. Apple Store
    • 4.1.3. Others

Chapter 5. Mobile Application Market: Application Estimates & Trend Analysis

  • 5.1. Mobile Application Market: Application Analysis
    • 5.1.1. Gaming
    • 5.1.2. Music & Entertainment
    • 5.1.3. Health & Fitness
    • 5.1.4. Social Networking
    • 5.1.5. Retail & e-Commerce
    • 5.1.6. Others

Chapter 6. Mobile Application Market: Regional Estimates & Trend Analysis

  • 6.1. Mobile Application Market Share By Region, 2021 & 2030
  • 6.2. North America
    • 6.2.1. U.S.
    • 6.2.2. Canada
  • 6.3. Europe
    • 6.3.1. U.K.
    • 6.3.2. Germany
    • 6.3.3. France
    • 6.3.4. Russia
  • 6.4. Asia Pacific
    • 6.4.1. China
    • 6.4.2. India
    • 6.4.3. Japan
    • 6.4.4. South Korea
    • 6.4.5. Singapore
  • 6.5. Latin America
    • 6.5.1. Brazil
    • 6.5.2. Mexico
  • 6.6. Middle East & Africa

Chapter 7. Competitive Analysis

  • 7.1. Recent Developments & Impact Analysis, by Key Market Participants
  • 7.2. Company/ Competition Categorization (Key Innovators, Market Leaders, Emerging Players)
  • 7.3. Vendor Landscape
    • 7.3.1. Key Company Analysis, 2021
  • 7.4. Company Analysis
    • 7.4.1. Company Market Position Analysis
    • 7.4.2. Competitive Dashboard Analysis

Chapter 8. Competitive Landscape

  • 8.1. Apple Inc.,
    • 8.1.1. Company Overview
    • 8.1.2. Financial Performance
    • 8.1.3. Product Benchmarking
    • 8.1.4. Recent Developments
  • 8.2. Google LLC
    • 8.2.1. Company Overview
    • 8.2.2. Financial Performance
    • 8.2.3. Product Benchmarking
    • 8.2.4. Recent Developments
  • 8.3. Microsoft Corporation
    • 8.3.1. Company Overview
    • 8.3.2. Financial Performance
    • 8.3.3. Product Benchmarking
    • 8.3.4. Recent Developments
  • 8.4. Amazon Inc.
    • 8.4.1. Company Overview
    • 8.4.2. Financial Performance
    • 8.4.3. Product Benchmarking
    • 8.4.4. Recent Developments
  • 8.5. Gameloft SE
    • 8.5.1. Company Overview
    • 8.5.2. Financial Performance
    • 8.5.3. Product Benchmarking
    • 8.5.4. Recent Developments
  • 8.6. Netflix Inc.
    • 8.6.1. Company Overview
    • 8.6.2. Financial Performance
    • 8.6.3. Product Benchmarking
    • 8.6.4. Recent Developments
  • 8.7. Ubisoft Entertainment
    • 8.7.1. Company Overview
    • 8.7.2. Financial Performance
    • 8.7.3. Product Benchmarking
    • 8.7.4. Recent Developments
  • 8.8. Practo
    • 8.8.1. Company Overview
    • 8.8.2. Financial Performance
    • 8.8.3. Product Benchmarking
    • 8.8.4. Recent Developments
  • 8.9. Cure.fit
    • 8.9.1. Company Overview
    • 8.9.2. Financial Performance
    • 8.9.3. Product Benchmarking
    • 8.9.4. Recent Developments
  • 8.10. Xiaomi Corp.
    • 8.10.1. Company Overview
    • 8.10.2. Financial Performance
    • 8.10.3. Product Benchmarking
    • 8.10.4. Recent Developments

List of Tables

  • Table 1 Mobile Application Market market, 2017 - 2030 (USD Billion)
  • Table 2 Mobile Application Market market, by store type, 2017 - 2030 (USD Billion)
  • Table 3 Mobile Application Market market, by application, 2017 - 2030 (USD Billion)
  • Table 4 Mobile Application Market market, by region, 2017 - 2030 (USD Billion)
  • Table 5 Mobile Application Market market - Key market driver impact
  • Table 6 Mobile Application Market market - Key market opportunity impact
  • Table 7 Mobile Application Market market - Key market challenge impact
  • Table 8 Google store market, by region, 2017 - 2030 (USD Billion)
  • Table 9 Apple store market, by region, 2017 - 2030 (USD Billion)
  • Table 10 Others market, by region, 2017 - 2030 (USD Billion)
  • Table 11 Gaming application market, by region, 2017 - 2030 (USD Billion)
  • Table 12 Music & entertainment application market, by region, 2017 - 2030 (USD Billion)
  • Table 13 Health & fitness application market, by region, 2017 - 2030 (USD Billion)
  • Table 14 Social networking application market, by region, 2017 - 2030 (USD Billion)
  • Table 15 Retail & e-commerce application market, by region, 2017 - 2030 (USD Billion)
  • Table 16 Other application market, by region, 2017 - 2030 (USD Billion)
  • Table 17 North America mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 18 North America mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 20 U.S. mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 21 U.S. mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 22 Canada mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 23 Canada mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 24 Mexico mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 25 Mexico mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 26 Europe mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 27 Europe mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 28 U.K. mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 29 U.K. mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 30 Germany mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 31 Germany mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 32 France mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 33 France mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 34 Russia mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 35 Russia mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 36 Asia Pacific mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 37 Asia Pacific mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 38 China mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 39 China mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 40 India mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 41 India mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 42 Japan mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 43 Japan mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 44 South Korea mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 45 South Korea mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 46 Singapore mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 47 Singapore mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 48 Latin America mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 49 Latin America Mobile Application Market market, by application, 2017 - 2030 (USD Billion)
  • Table 50 Brazil mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 51 Brazil mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 52 Mexico mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 53 Mexico mobile application market, by application, 2017 - 2030 (USD Billion)
  • Table 54 MEA mobile application market, by store type, 2017 - 2030 (USD Billion)
  • Table 55 MEA mobile application market, by application, 2017 - 2030 (USD Billion)

List of Figures

  • Fig. 1 Mobile application market segmentation
  • Fig. 2 Mobile application market report scope
  • Fig. 3 Mobile application market size (revenue in USD billion) 2017 - 2030
  • Fig. 4 Mobile application market analysis - Market dynamics
  • Fig. 5 Mobile application market - Penetration & growth prospects
  • Fig. 6 Mobile application market analysis - Porter's
  • Fig. 7 Mobile application market analysis - PEST
  • Fig. 8 Mobile application market - Value chain analysis
  • Fig. 9 Mobile application market - Store type movement analysis
  • Fig. 10 Mobile application market - Application movement analysis
  • Fig. 11 Regional marketplace: Key takeaways
  • Fig. 12 Mobile application market - Regional movement analysis
  • Fig. 13 Mobile application market - Company market position analysis
  • Fig. 14 Mobile application market - Competitive dashboard