表紙
市場調查報告書

情感運算的全球市場:市場規模·佔有率·趨勢分析,各部門預測 (各技術 (觸控為基礎的,免接觸)·各類軟體·各硬體設備·各最終用途 (醫療,汽車))

Affective Computing Market Size, Share & Trends Analysis Report By Technology (Touch-based, Touchless), By Software, By Hardware, By End-use (Healthcare Automotive), And Segment Forecasts, 2020 - 2027

出版商 Grand View Research, Inc. 商品編碼 952707
出版日期 內容資訊 英文 130 Pages
商品交期: 2-3個工作天內
價格
情感運算的全球市場:市場規模·佔有率·趨勢分析,各部門預測 (各技術 (觸控為基礎的,免接觸)·各類軟體·各硬體設備·各最終用途 (醫療,汽車)) Affective Computing Market Size, Share & Trends Analysis Report By Technology (Touch-based, Touchless), By Software, By Hardware, By End-use (Healthcare Automotive), And Segment Forecasts, 2020 - 2027
出版日期: 2020年07月31日內容資訊: 英文 130 Pages
簡介

全球情感運算的市場規模在2020年∼2027年間,預測將以33.0%的年複合成長率擴大,2027年之前達到1924億5000萬美元的規模。市場增長的主要因素是由於犯罪和恐怖活動的增加而增加了用於安全和監視目的的使用,以及個人智能設備/可穿戴設備的日益普及。此外,在遊戲業和電影業中,正在嘗試分析玩家和觀眾的情緒以改善用戶體驗,此舉可望在將來促進市場。

本報告提供全球情感運算 (感情運算) 市場相關分析,彙整市場基本結構和主要的促進·阻礙因素,各技術·各類軟體·各硬體設備·各最終用途·各地區的市場趨勢預測 (今後8年份),主要企業的簡介與策略展開情形等資訊,為您概述為以下內容。

目錄

第1章 調查方法·範圍

第2章 摘要整理

第3章 情感運算產業:未來展望

  • 市場區隔·範圍
  • 市場規模·成長率預測
  • 價值鏈分析
    • 業者情勢
  • 情感運算市場:市場動態
    • 推動市場要素分析
    • 市場課題分析
  • 產品普及率·成長率預測:製圖
  • 各企業市場佔有率分析
  • 波特的五力分析
  • PEST分析

第4章 情感運算市場:各技術的未來展望

  • 市場佔有率分析:各技術 (最新值)
  • 觸控為基礎的
  • 免接觸

第5章 情感運算市場:各類軟體的未來展望

  • 市場佔有率分析:各類軟體 (最新值)
  • 分析 (分析) 軟體
  • 企業 (大企業用) 軟體
  • 臉部辨識
  • 手勢姿態辨識
  • 語音辨識

第6章 情感運算市場:各硬體設備的未來展望

  • 市場佔有率分析:各硬體設備 (最新值)
  • 相機
  • 感測器
  • 儲存裝置,處理器
  • 其他

第7章 情感運算市場:各最終用途的未來展望

  • 市場佔有率分析:各最終用途 (最新值)
  • 汽車
  • 銀行·金融服務·保險 (BFSI)
  • 政府
  • 醫療
  • IT·通訊
  • 媒體·娛樂
  • 零售業·電子商務
  • 其他

第8章 情感運算市場:各地區的未來展望

  • 市場佔有率分析:各地區 (最新值)
  • 北美
    • 美國
    • 加拿大
  • 歐洲
    • 英國
    • 德國
  • 亞太地區
    • 中國
    • 印度
    • 日本
  • 南美
    • 巴西
  • 中東·非洲

第9章 競爭情形

  • Affectiva
  • Cognitec Systems GmbH
  • Elliptic Laboratories A/S
  • Eyesight Technologies Ltd.
  • Google
  • Intel Corporation
  • IBM
  • Kairos AR, Inc.
  • Microsoft Corporation
  • Qualcomm Technologies, Inc.
  • 其他的主要企業
目錄
Product Code: GVR-4-68038-908-1

Market Growth & Trends

The global affective computing market size is expected to reach USD 192.45 billion by 2027, registering a CAGR of 33.0% from 2020 to 2027, according to a new report by Grand View Research, Inc. Affective computing is being used across a myriad of end-use industries to gauge the emotional states of customers and analyze how these emotional states can influence the buying and selling decisions. The increasing rate of crime and terrorism has particularly increased the adoption of affective computing for security and surveillance purposes. The growing popularity of smart devices and wearables among individuals also bodes well for the growth of the market.

Affective computing helps in detecting human emotions and analyzing the human decision-making process through various human parameters, such as voice, heart rate, and expressions. Film making companies have already been employing algorithms, such as Factorized Variational Autoencoders (FVAEs) to gauge audience responses to different characters in movies. Video games are being developed to offer gamers an improved gaming experience by understanding the gamers' emotions while playing games. Such diversified usage of the technology is expected to open new growth opportunities for the market over the forecast period.

The potential to use affective computing to develop emotions for treating autism-based diseases is another factor expected to drive the growth of the market. The growing demand for consumer electronics and IoT-based devices coupled with the evolving needs for convenience and comfort in product usage is also expected to boost the growth of the market. The growing awareness toward proper hygiene in the wake of the COVID 19 pandemic outbreak is equally expected to discourage physical contact and instead encourage the usage of facial recognition, and gesture recognition, among other techniques, thereby driving the market growth.

Report Highlights:

  • The touchless segment is anticipated to register a CAGR of over 35% over the forecast period as the growing awareness toward proper hygiene in the wake of the outbreak of the COVID-19 pandemic triggers the demand for touchless technology
  • The facial recognition segment is anticipated to gain traction over the forecast period in line with the growing adoption of affective computing by government agencies for safety and security purposes
  • The cameras segment is anticipated to grow at a faster pace over the forecast period as advanced digital cameras are being developed to provide better video surveillance for improved safety and security
  • The automotive segment is expected to witness phenomenal growth from 2020 to 2027 owing to the ongoing development of autonomous and semi-autonomous vehicles
  • The Asia Pacific regional market is anticipated to witness significant growth. The smart city projects being pursued aggressively by the emerging economies in Asia Pacific is expected to drive the demand for affective computing solutions in the region

Table of Contents

Chapter 1 Methodology and Scope

  • 1.1 Research Methodology
  • 1.2 Research Scope and Assumptions
  • 1.3 List of Data Sources

Chapter 2 Executive Summary

  • 2.1 Global Affective Computing Market - Industry Snapshot & Key Buying Criteria, 2016 - 2027
  • 2.2 Global Affective Computing Market, 2016 - 2027
    • 2.2.1 Affective computing market, by region, 2016 - 2027
    • 2.2.2 Affective computing market, by technology, 2016 - 2027
    • 2.2.3 Affective computing market, by software, 2016 - 2027
    • 2.2.4 Affective computing market, by hardware, 2016 - 2027
    • 2.2.5 Affective computing market, by end-use, 2016 - 2027

Chapter 3 Affective Computing Industry Outlook

  • 3.1 Market Segmentation and Scope
  • 3.2 Market Size and Growth Prospects
  • 3.3 Affective Computing Market - Value Chain Analysis
    • 3.3.1 Vendor landscape
  • 3.4 Affective Computing Market Dynamics
    • 3.4.1 Market driver analysis
      • 3.4.1.1 Increasing adoption of wearable devices and rising internet penetration
      • 3.4.1.2 Rising need for socially intelligent artificial agents for research
      • 3.4.1.3 COVID 19 driving touchless adoption
    • 3.4.2 Market challenge analysis
      • 3.4.2.1 Lack of awareness and knowledge
  • 3.5 Penetration and Growth Prospect Mapping
  • 3.6 Affective Computing Market - Company Market Share Analysis
  • 3.7 Affective Computing Market - Porter's Five Forces Analysis
  • 3.8 Affective Computing Market - PESTLE Analysis

Chapter 4 Affective Computing Technology Outlook

  • 4.1 Affective Computing Market Share by Technology, 2019
  • 4.2 Touch-based
    • 4.2.1 Touch-based affective computing technology market, 2016 - 2027
  • 4.3 Touchless
    • 4.3.1 Touchless affective computing technology market, 2016 - 2027

Chapter 5 Affective Computing Software Outlook

  • 5.1 Affective Computing Market Share by Software, 2019
  • 5.2 Analytics Software
    • 5.2.1 Affective computing analytics software market, 2016 - 2027
  • 5.3 Enterprise Software
    • 5.3.1 Affective computing enterprise software market, 2016 - 2027
  • 5.4 Facial Recognition
    • 5.4.1 Affective computing facial recognition market, 2016 - 2027
  • 5.5 Gesture Recognition
    • 5.5.1 Affective computing gesture recognition market, 2016 - 2027
  • 5.6 Speech Recognition
    • 5.6.1 Affective computing speech recognition market, 2016 - 2027

Chapter 6 Affective Computing Hardware Outlook

  • 6.1 Affective Computing Market Share by Hardware, 2019
  • 6.2 Cameras
    • 6.2.1 Affective computing cameras market, 2016 - 2027
  • 6.3 Sensors
    • 6.3.1 Affective computing sensors market, 2016 - 2027
  • 6.4 Storage Devices & Processors
    • 6.4.1 Affective computing storage devices & processors market, 2016 - 2027
  • 6.5 Others
    • 6.5.1 Other affective computing hardware market, 2016 - 2027

Chapter 7 Affective Computing End-Use Outlook

  • 7.1 Affective Computing Market Share by End-Use, 2019
  • 7.2 Automotive
    • 7.2.1 Affective computing market in automotive, 2016 - 2027
  • 7.3 BFSI
    • 7.3.1 Affective computing market in BFSI, 2016 - 2027
  • 7.4 Government
    • 7.4.1 Affective computing market in government, 2016 - 2027
  • 7.5 Healthcare
    • 7.5.1 Affective computing market in healthcare, 2016 - 2027
  • 7.6 IT & Telecom
    • 7.6.1 Affective computing market in IT & telecom, 2016 - 2027
  • 7.7 Media & Entertainment
    • 7.7.1 Affective computing market in media & entertainment, 2016 - 2027
  • 7.8 Retail & E-commerce
    • 7.8.1 Affective computing market in retail & e-commerce, 2016 - 2027
  • 7.9 Others
    • 7.9.1 Affective computing market in other end-use, 2016 - 2027

Chapter 8 Affective Computing Regional Outlook

  • 8.1 Affective Computing Market Share by Region, 2019
  • 8.2 North America
    • 8.2.1 North America affective computing market, 2016 - 2027
    • 8.2.2 North America affective computing market, by technology, 2016 - 2027
    • 8.2.3 North America affective computing market, by software, 2016 - 2027
    • 8.2.4 North America affective computing market, by hardware, 2016 - 2027
    • 8.2.5 North America affective computing market, by end-use, 2016 - 2027
    • 8.2.6 The U.S.
      • 8.2.6.1 The U.S. affective computing market, 2016 - 2027
      • 8.2.6.2 The U.S. affective computing market, by technology, 2016 - 2027
      • 8.2.6.3 The U.S. affective computing market, by software, 2016 - 2027
      • 8.2.6.4 The U.S. affective computing market, by hardware, 2016 - 2027
      • 8.2.6.5 The U.S. affective computing market, by end-use, 2016 - 2027
    • 8.2.7 Canada
      • 8.2.7.1 Canada affective computing market, 2016 - 2027
      • 8.2.7.2 Canada affective computing market, by technology, 2016 - 2027
      • 8.2.7.3 Canada affective computing market, by software, 2016 - 2027
      • 8.2.7.4 Canada affective computing market, by hardware, 2016 - 2027
      • 8.2.7.5 Canada affective computing market, by end-use, 2016 - 2027
  • 8.3 Europe
    • 8.3.1 Europe affective computing market, 2016 - 2027
    • 8.3.2 Europe affective computing market, by technology, 2016 - 2027
    • 8.3.3 Europe affective computing market, by software, 2016 - 2027
    • 8.3.4 Europe affective computing market, by hardware, 2016 - 2027
    • 8.3.5 Europe affective computing market, by end-use, 2016 - 2027
    • 8.3.6 The U.K.
      • 8.3.6.1 The U.K. affective computing market, 2016 - 2027
      • 8.3.6.2 The U.K. affective computing market, by technology, 2016 - 2027
      • 8.3.6.3 The U.K. affective computing market, by software, 2016 - 2027
      • 8.3.6.4 The U.K. affective computing market, by hardware, 2016 - 2027
      • 8.3.6.5 The U.K. affective computing market, by end-use, 2016 - 2027
    • 8.3.7 Germany
      • 8.3.7.1 Germany affective computing market, 2016 - 2027
      • 8.3.7.2 Germany affective computing market, by technology, 2016 - 2027
      • 8.3.7.3 Germany affective computing market, by software, 2016 - 2027
      • 8.3.7.4 Germany affective computing market, by hardware, 2016 - 2027
      • 8.3.7.5 Germany affective computing market, by end-use, 2016 - 2027
  • 8.4 Asia Pacific
    • 8.4.1 Asia Pacific affective computing market, 2016 - 2027
    • 8.4.2 Asia Pacific affective computing market, by technology, 2016 - 2027
    • 8.4.3 Asia Pacific affective computing market, by software, 2016 - 2027
    • 8.4.4 Asia Pacific affective computing market, by hardware, 2016 - 2027
    • 8.4.5 Asia Pacific affective computing market, by end-use, 2016 - 2027
    • 8.4.6 China
      • 8.4.6.1 China affective computing market, 2016 - 2027
      • 8.4.6.2 China affective computing market, by technology, 2016 - 2027
      • 8.4.6.3 China affective computing market, by software, 2016 - 2027
      • 8.4.6.4 China affective computing market, by hardware, 2016 - 2027
      • 8.4.6.5 China affective computing market, by end-use, 2016 - 2027
    • 8.4.7 India
      • 8.4.7.1 India affective computing market, 2016 - 2027
      • 8.4.7.2 India affective computing market, by technology, 2016 - 2027
      • 8.4.7.3 India affective computing market, by software, 2016 - 2027
      • 8.4.7.4 India affective computing market, by hardware, 2016 - 2027
      • 8.4.7.5 India affective computing market, by end-use, 2016 - 2027
    • 8.4.8 Japan
      • 8.4.8.1 Japan affective computing market, 2016 - 2027
      • 8.4.8.2 Japan affective computing market, by technology, 2016 - 2027
      • 8.4.8.3 Japan affective computing market, by software, 2016 - 2027
      • 8.4.8.4 Japan affective computing market, by hardware, 2016 - 2027
      • 8.4.8.5 Japan affective computing market, by end-use, 2016 - 2027
  • 8.5 Latin America
    • 8.5.1 Latin America affective computing market, 2016 - 2027
    • 8.5.2 Latin America affective computing market, by technology, 2016 - 2027
    • 8.5.3 Latin America affective computing market, by software, 2016 - 2027
    • 8.5.4 Latin America affective computing market, by hardware, 2016 - 2027
    • 8.5.5 Latin America affective computing market, by end-use, 2016 - 2027
    • 8.5.6 Brazil
      • 8.5.6.1 Brazil affective computing market, 2016 - 2027
      • 8.5.6.2 Brazil affective computing market, by technology, 2016 - 2027
      • 8.5.6.3 Brazil affective computing market, by software, 2016 - 2027
      • 8.5.6.4 Brazil affective computing market, by hardware, 2016 - 2027
      • 8.5.6.5 Brazil affective computing market, by end-use, 2016 - 2027
  • 8.6 MEA
    • 8.6.1 MEA affective computing market, 2016 - 2027
    • 8.6.2 MEA affective computing market, by technology, 2016 - 2027
    • 8.6.3 MEA affective computing market, by software, 2016 - 2027
    • 8.6.4 MEA affective computing market, by hardware, 2016 - 2027
    • 8.6.5 MEA affective computing market, by end-use, 2016 - 2027

Chapter 9 Competitive Landscape

  • 9.1 Affectiva
    • 9.1.1 Company overview
    • 9.1.2 Financial performance
    • 9.1.3 Product benchmarking
    • 9.1.4 Strategic initiatives
  • 9.2 Cognitec Systems GmbH
    • 9.2.1 Company overview
    • 9.2.2 Financial performance
    • 9.2.3 Product benchmarking
    • 9.2.4 Strategic initiatives
  • 9.3 Elliptic Laboratories A/S
    • 9.3.1 Company overview
    • 9.3.2 Financial performance
    • 9.3.2 Product benchmarking
    • 9.3.4 Strategic initiatives
  • 9.4 Eyesight Technologies Ltd.
    • 9.4.1 Company overview
    • 9.4.2 Financial performance
    • 9.4.3 Product benchmarking
    • 9.4.4 Strategic initiatives
  • 9.5 Google
    • 9.5.1 Company overview
    • 9.5.2 Financial performance
    • 9.5.3 Product benchmarking
    • 9.5.4 Strategic initiatives
  • 9.6 Intel Corporation
    • 9.6.1 Company overview
    • 9.6.2 Financial performance
    • 9.6.3 Product benchmarking
    • 9.6.4 Strategic initiatives
  • 9.7 IBM
    • 9.7.1 Company overview
    • 9.7.2 Financial performance
    • 9.7.3 Product benchmarking
    • 9.7.4 Strategic initiatives
  • 9.8 Kairos AR, Inc.
    • 9.8.1 Company overview
    • 9.8.2 Financial performance
    • 9.8.3 Product benchmarking
    • 9.8.4 Strategic initiatives
  • 9.9 Microsoft Corporation
    • 9.9.1 Company overview
    • 9.9.2 Financial performance
    • 9.9.3 Product benchmarking
    • 9.9.4 Strategic initiatives
  • 9.10 Qualcomm Technologies, Inc.
    • 9.10.1 Company overview
    • 9.10.2 Financial performance
    • 9.10.3 Product benchmarking
    • 9.9.4 Strategic initiatives
  • 9.11 Other Prominent Market Competitors

List of Tables

  • TABLE 1 Affective computing market - Industry snapshot & key buying criteria, 2016 - 2027
  • TABLE 2 Affective computing market, 2016 - 2027 (USD Million)
  • TABLE 3 Affective computing market, by region, 2016 - 2027 (USD Million)
  • TABLE 4 Affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 5 Affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 6 Affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 7 Affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 8 Affective computing market - Key market driver impact
  • TABLE 9 Affective computing market - Key market challenge impact
  • TABLE 10 Affective computing market - Company market share analysis, 2019
  • TABLE 11 Vendor landscape
  • TABLE 12 Touch-based affective computing technology market, 2016 - 2027 (USD Million)
  • TABLE 13 Touch-based affective computing technology market, by region, 2016 - 2027 (USD Million)
  • TABLE 14 Touchless affective computing technology market, 2016 - 2027 (USD Million)
  • TABLE 15 Touchless affective computing technology market, by region, 2016 - 2027 (USD Million)
  • TABLE 16 Affective computing analytics software market, 2016 - 2027 (USD Million)
  • TABLE 17 Affective computing analytics software market, by region, 2016 -2027 (USD Million)
  • TABLE 18 Affective computing enterprise software market, 2016 - 2027 (USD Million)
  • TABLE 19 Affective computing enterprise software market, by region, 2016 - 2027 (USD Million)
  • TABLE 20 Affective computing facial recognition market, 2016 - 2027 (USD Million)
  • TABLE 21 Affective computing facial recognition market, by region, 2016 - 2027 (USD Million)
  • TABLE 22 Affective computing gesture recognition market, 2016 - 2027 (USD Million)
  • TABLE 23 Affective computing gesture recognition market, by region, 2016 - 2027 (USD Million)
  • TABLE 24 Affective computing speech recognition market, 2016 - 2027 (USD Million)
  • TABLE 25 Affective computing speech recognition market, by region, 2016 - 2027 (USD Million)
  • TABLE 26 Affective computing cameras market, 2016 - 2027 (USD Million)
  • TABLE 27 Affective computing cameras market, by region, 2016 - 2027 (USD Million)
  • TABLE 28 Affective computing sensors market, 2016 - 2027 (USD Million)
  • TABLE 29 Affective computing sensors market, by region, 2016 - 2027 (USD Million)
  • TABLE 30 Affective computing storage devices & processors market, 2016 - 2027 (USD Million)
  • TABLE 31 Affective computing storage devices & processors market, by region, 2016 - 2027 (USD Million)
  • TABLE 32 Other affective computing hardware market, 2016 - 2027 (USD Million)
  • TABLE 33 Other affective computing hardware market, by region, 2016 - 2027 (USD Million)
  • TABLE 34 Affective computing market in automotive, 2016 - 2027 (USD Million)
  • TABLE 35 Affective computing market in automotive, by region, 2016 - 2027 (USD Million)
  • TABLE 36 Affective computing market in BFSI, 2016 - 2027 (USD Million)
  • TABLE 37 Affective computing market in BFSI, by region, 2016 - 2027 (USD Million)
  • TABLE 38 Affective computing market in government, 2016 - 2027 (USD Million)
  • TABLE 39 Affective computing market in government, by region, 2016 - 2027 (USD Million)
  • TABLE 40 Affective computing market in healthcare, 2016 - 2027 (USD Million)
  • TABLE 41 Affective computing market in healthcare, by region, 2016 - 2027 (USD Million)
  • TABLE 42 Affective computing market in IT & telecom, 2016 - 2027 (USD Million)
  • TABLE 43 Affective computing market in IT & telecom, by region, 2016 - 2027 (USD Million)
  • TABLE 44 Affective computing market in media & entertainment, 2016 - 2027 (USD Million)
  • TABLE 45 Affective computing market in media & entertainment, by region, 2016 - 2027 (USD Million)
  • TABLE 46 Affective computing market in retail & e-commerce, 2016 - 2027 (USD Million)
  • TABLE 47 Affective computing market in retail & e-commerce, by region, 2016 - 2027 (USD Million)
  • TABLE 48 Affective computing market in other end-use, 2016 - 2027 (USD Million)
  • TABLE 49 Affective computing market in other end-use, by region, 2016 - 2027 (USD Million)
  • TABLE 50 North America affective computing market, 2016 - 2027 (USD Million)
  • TABLE 51 North America affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 52 North America affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 53 North America affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 54 North America affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 55 The U.S. affective computing market, 2016 - 2027 (USD Million)
  • TABLE 56 The U.S. affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 57 The U.S. affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 58 The U.S. affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 59 The U.S. affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 60 Canada affective computing market, 2016 - 2027 (USD Million)
  • TABLE 61 Canada affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 62 Canada affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 63 Canada affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 64 Canada affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 65 Europe affective computing market, 2016 - 2027 (USD Million)
  • TABLE 66 Europe affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 67 Europe affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 68 Europe affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 69 Europe affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 70 The U.K. affective computing market, 2016 - 2027 (USD Million)
  • TABLE 71 The U.K. affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 72 The U.K. affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 73 The U.K. affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 74 The U.K. affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 75 Germany affective computing market, 2016 - 2027 (USD Million)
  • TABLE 76 Germany affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 77 Germany affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 78 Germany affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 79 Germany affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 80 Asia Pacific affective computing market, 2016 - 2027 (USD Million)
  • TABLE 81 Asia Pacific affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 82 Asia Pacific affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 83 Asia Pacific affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 84 Asia Pacific affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 85 China affective computing market, 2016 - 2027 (USD Million)
  • TABLE 86 China affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 87 China affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 88 China affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 89 China affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 90 India affective computing market, 2016 - 2027 (USD Million)
  • TABLE 91 India affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 92 India affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 93 India affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 94 India affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 95 Japan affective computing market, 2016 - 2027 (USD Million)
  • TABLE 96 Japan affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 97 Japan affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 98 Japan affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 99 Japan affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 100 Latin America affective computing market, 2016 - 2027 (USD Million)
  • TABLE 101 Latin America affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 102 Latin America affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 103 Latin America affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 104 Latin America affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 105 Brazil affective computing market, 2016 - 2027 (USD Million)
  • TABLE 106 Brazil affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 107 Brazil affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 108 Brazil affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 109 Brazil affective computing market, by end-use, 2016 - 2027 (USD Million)
  • TABLE 110 MEA affective computing market, 2016 - 2027 (USD Million)
  • TABLE 111 MEA affective computing market, by technology, 2016 - 2027 (USD Million)
  • TABLE 112 MEA affective computing market, by software, 2016 - 2027 (USD Million)
  • TABLE 113 MEA affective computing market, by hardware, 2016 - 2027 (USD Million)
  • TABLE 114 MEA affective computing market, by end-use, 2016 - 2027 (USD Million)

List of Figures

  • FIG. 1 Market segmentation and scope
  • FIG. 2 Affective computing market, 2016 - 2027 (USD Million)
  • FIG. 3 Affective computing market - Value chain analysis
  • FIG. 4 Affective computing market dynamics
  • FIG. 5 Key opportunities prioritized
  • FIG. 6 Affective computing market - Porter's five forces analysis
  • FIG. 7 Affective computing market - PESTEL analysis
  • FIG. 8 Affective computing market share, by technology, 2019
  • FIG. 9 Affective computing market share, by software, 2019
  • FIG. 10 Affective computing market share, by hardware, 2019
  • FIG. 11 Affective computing market share, by end-use, 2019
  • FIG. 12 Affective computing market share by region, 2019
  • FIG. 13 Regional marketplace - Key takeaways
  • FIG. 14 North America affective computing market - Key takeaways
  • FIG. 15 Europe affective computing market - Key takeaways
  • FIG. 16 Asia Pacific affective computing market - Key takeaways
  • FIG. 17 Latin America affective computing market - Key takeaways
  • FIG. 18 MEA affective computing market - Key takeaways