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市場調查報告書
商品編碼
1333621

全球計算創造力市場

Computational Creativity

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 89 Pages | 商品交期: 最快1-2個工作天內

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簡介目錄

到 2030 年,全球計算創造力市場將達到 43 億美元

在 COVID-19 後不斷變化的商業環境中,全球計算創造力市場預計 2022 年為 8.206 億美元,預計到 2030 年將達到 43 億美元,年複合成長率預計為 23.2%。解決方案是本報告分析的細分市場之一,預計複合年成長率為 22.4%,到分析期結束時將達到 27 億美元。鑑於疫情后的持續復甦,未來八年服務業的年複合成長率已修正為 24.7%。

美國市場預計將成長2.455億美元,中國年複合成長率為22.4%

到 2022 年,美國計算創意市場預計將達到 2.455 億美元。中國作為世界第二大經濟體,預計到2030年市場規模將達到7.415億美元,2022年至2030年復合年成長率為22.4%。其他值得注意的地域市場包括日本和加拿大,預計 2022 年至 2030 年將分別成長 19.7% 和 19%。在歐洲,德國的年複合成長率預計約為 14.4%。

受訪企業示例

  • Adobe
  • Aiva
  • Amper Music
  • Autodesk
  • Automated Creative
  • AWS
  • B12
  • Canva
  • Cyanapse
  • Firedrop

目錄

第1章 調查方法

第2章 執行摘要

  • 市場概況
  • 主要企業
  • 市場趨勢和促進因素
  • 全球市場預測

第3章 市場分析

  • 美國
  • 加拿大
  • 日本
  • 中國
  • 歐洲
  • 法國
  • 德國
  • 義大利
  • 英國
  • 其他歐洲國家
  • 亞太地區
  • 世界其他地區

第4章 競爭

簡介目錄
Product Code: MCP21514

What`s New for 2023?

»Special coverage on Russia-Ukraine war; global inflation; easing of "zero-Covid" policy in China and its `bumpy` reopening; supply chain disruptions, global trade tensions; and risk of recession.

»Global competitiveness and key competitor percentage market shares

» Market presence across multiple geographies - Strong/Active/Niche/Trivial

»Online interactive peer-to-peer collaborative bespoke updates

»Access to our digital archives and MarketGlass Research Platform

»Complimentary updates for one year

Looking Ahead to 2023

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and the war`s role in creating global instability means that the trouble on the inflation front is not over yet. Food and fuel inflation will remain a persistent economic problem. Higher retail inflation will impact consumer confidence and spending. As governments combat inflation by raising interest rates, new job creation will slowdown and impact economic activity and growth. Lower capital expenditure is in the offing as companies go slow on investments, held back by inflation worries and weaker demand. With slower growth and high inflation, developed markets seem primed to enter into a recession. Fears of new COVID outbreaks and China's already uncertain post-pandemic path poses a real risk of the world experiencing more acute supply chain pain and manufacturing disruptions this year. Volatile financial markets, growing trade tensions, stricter regulatory environment and pressure to mainstream climate change into economic decisions will compound the complexity of challenges faced. Year 2023 is expected to be tough year for most markets, investors and consumers. Nevertheless, there is always opportunity for businesses and their leaders who can chart a path forward with resilience and adaptability.

Global Computational Creativity Market to Reach $4.3 Billion by 2030

In the changed post COVID-19 business landscape, the global market for Computational Creativity estimated at US$820.6 Million in the year 2022, is projected to reach a revised size of US$4.3 Billion by 2030, growing at aCAGR of 23.2% over the period 2022-2030. Solutions, one of the segments analyzed in the report, is projected to record 22.4% CAGR and reach US$2.7 Billion by the end of the analysis period. Taking into account the ongoing post pandemic recovery, growth in the Services segment is readjusted to a revised 24.7% CAGR for the next 8-year period.

The U.S. Market is Estimated at $245.5 Million, While China is Forecast to Grow at 22.4% CAGR

The Computational Creativity market in the U.S. is estimated at US$245.5 Million in the year 2022. China, the world`s second largest economy, is forecast to reach a projected market size of US$741.5 Million by the year 2030 trailing a CAGR of 22.4% over the analysis period 2022 to 2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 19.7% and 19% respectively over the 2022-2030 period. Within Europe, Germany is forecast to grow at approximately 14.4% CAGR.

Select Competitors (Total 34 Featured) -

  • Adobe
  • Aiva
  • Amper Music
  • Autodesk
  • Automated Creative
  • AWS
  • B12
  • Canva
  • Cyanapse
  • Firedrop

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Impact of Covid-19 and a Looming Global Recession
    • Computational Creativity - Global Key Competitors Percentage Market Share in 2022 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2022 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Recent Past, Current & Future Analysis for Computational Creativity by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 2: World 8-Year Perspective for Computational Creativity by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2023 & 2030
    • TABLE 3: World Recent Past, Current & Future Analysis for Solutions by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 4: World 8-Year Perspective for Solutions by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 6: World 8-Year Perspective for Services by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 7: World Recent Past, Current & Future Analysis for High-End Video Gaming Development by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 8: World 8-Year Perspective for High-End Video Gaming Development by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 9: World Recent Past, Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 10: World 8-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Marketing & Web Designing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 12: World 8-Year Perspective for Marketing & Web Designing by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 13: World Recent Past, Current & Future Analysis for Product Designing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 14: World 8-Year Perspective for Product Designing by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 15: World Recent Past, Current & Future Analysis for Music Composition by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 16: World 8-Year Perspective for Music Composition by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 17: World Recent Past, Current & Future Analysis for Photography & Videography by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 18: World 8-Year Perspective for Photography & Videography by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 19: World Recent Past, Current & Future Analysis for Natural Language Processing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 20: World 8-Year Perspective for Natural Language Processing by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 21: World Recent Past, Current & Future Analysis for Machine Learning & Deep Learning by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 22: World 8-Year Perspective for Machine Learning & Deep Learning by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 23: World Recent Past, Current & Future Analysis for Computer Vision by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 24: World 8-Year Perspective for Computer Vision by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 25: World Computational Creativity Market Analysis of Annual Sales in US$ Thousand for Years 2014 through 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2023 (E)
    • TABLE 26: USA Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 27: USA 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 28: USA Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 29: USA 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 30: USA Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 31: USA 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • CANADA
    • TABLE 32: Canada Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 33: Canada 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 34: Canada Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 35: Canada 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 36: Canada Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 37: Canada 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • JAPAN
    • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2023 (E)
    • TABLE 38: Japan Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 39: Japan 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 40: Japan Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 41: Japan 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 42: Japan Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 43: Japan 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • CHINA
    • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2023 (E)
    • TABLE 44: China Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 45: China 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 46: China Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 47: China 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 48: China Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 49: China 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • EUROPE
    • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2023 (E)
    • TABLE 50: Europe Recent Past, Current & Future Analysis for Computational Creativity by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
    • TABLE 51: Europe 8-Year Perspective for Computational Creativity by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2023 & 2030
    • TABLE 52: Europe Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 53: Europe 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 54: Europe Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 55: Europe 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 56: Europe Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 57: Europe 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • FRANCE
    • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2023 (E)
    • TABLE 58: France Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 59: France 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 60: France Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 61: France 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 62: France Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 63: France 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • GERMANY
    • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2023 (E)
    • TABLE 64: Germany Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 65: Germany 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 66: Germany Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 67: Germany 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 68: Germany Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 69: Germany 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • ITALY
    • TABLE 70: Italy Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 71: Italy 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 72: Italy Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 73: Italy 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 74: Italy Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 75: Italy 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • UNITED KINGDOM
    • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2023 (E)
    • TABLE 76: UK Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 77: UK 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 78: UK Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 79: UK 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 80: UK Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 81: UK 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • REST OF EUROPE
    • TABLE 82: Rest of Europe Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 83: Rest of Europe 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 84: Rest of Europe Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 85: Rest of Europe 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 86: Rest of Europe Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 87: Rest of Europe 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • ASIA-PACIFIC
    • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2023 (E)
    • TABLE 88: Asia-Pacific Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 89: Asia-Pacific 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 90: Asia-Pacific Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 91: Asia-Pacific 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 92: Asia-Pacific Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 93: Asia-Pacific 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
  • REST OF WORLD
    • TABLE 94: Rest of World Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 95: Rest of World 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
    • TABLE 96: Rest of World Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 97: Rest of World 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
    • TABLE 98: Rest of World Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
    • TABLE 99: Rest of World 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030

IV. COMPETITION