Augmented Reality in Travel & Tourism - Thematic Research
|出版日期||內容資訊||英文 61 Pages
|各觀光旅遊業的擴增實境 (AR):各主題研究 Augmented Reality in Travel & Tourism - Thematic Research|
|出版日期: 2019年12月18日||內容資訊: 英文 61 Pages||
本報告提供全球觀光旅遊業VR (擴增實境)的市場相關分析，觀光旅遊產業的整體的趨勢 (技術水準，宏觀趨勢等) ，及現在面臨的課題，今後的成長機會，觀光旅遊業的AR的主要的應用領域，今後的普及趨勢/活用狀況預測等資訊彙整，為您概述為以下內容。
Enterprises across tourism are utilizing AR within internal and external operations. For example, American Airlines assisting customers when faced with complicated airport layouts with AR 'wayfinding' and Marriott collaborating with LIFEWTR to provide in room AR entertainment for guests. The tourism industry may become one of the first industries to create successful AR business models due its experiential nature.
This thematic research report takes an in-depth look at the theme of AR and the impact it has on the tourism industry. The report covers both positive and negative trends which the technology has created in the industry and in general. Insight into consumer attitudes on AR and a unique thematic analysis on the impact of the technology is provided, including recommendations for travel & tourism companies. Additionally, we highlight the leading tourism companies involved with utilizing AR in their operations.
AR holds the potential to allow DMO's and other major stakeholders to liaise and take the most optimal decisions through on-the-spot comparisons of alternative scenarios.
Companies in a range of different sectors within the travel industry are developing augmented reality apps, which allow tourists to enhance physical locations, offerings and attractions. Restaurants are building 3D models of menus & dishes to provide an advanced version of conventional menus to customers and historic attractions are providing travelers with a view of the evolution of landmarks in time perspective. These uses illustrate the versatility of this technology.
The use of AR to impose virtual 3D models of planned innovations on top of the actual environment where they will be introduced can support effectively both individual and collective, as well as private and participatory, decision-making processes. A key function of this technology is that it could save significant construction costs.
AR technology holds the potential to create a more seamless transition from in-store to online, which will be especially beneficial for high street travel agencies. Platforms have been created that allow prospective customers to scan a code in store, and the virtual experience will be launched instantly whenever the user wants. This concept is built using GPS coordinates of the destination in real time for a seamless experience.
European and North American consumers are the least receptive to AR technology, with only 14% and 13% stating that AR/VR makes a product smart respectively according to GlobalData. A contributing reason for this decreased percentage in regions such as Europe may be due to the decrease in AR products and services that are visible to the consumer. This may be because there is a considerable lack of IT training, certification and experience in the European workforce, creating a lack of specialized AR developers.