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市場調查報告書
商品編碼
1283853

玩具和遊戲市場在新加坡

Toys and Games in Singapore

出版日期: | 出版商: Euromonitor International | 英文 30 Pages | 商品交期: 最快1-2個工作天內

價格
簡介目錄

與 2021 年相比,2022 年玩具和遊戲的現值增長放緩。 隨著大流行的緩解,該行業在 2021 年經歷了動態增長,並隨著已經被壓抑的需求得到釋放而在 2022 年放緩增長。 通貨膨脹也產生了影響,隨著價格上漲,消費者重新評估他們的預算和支出重點。

本報告探討了新加坡玩具和遊戲市場,並提供了 2018-2022 年的最新零售數據、主要參與者、主要品牌、新產品開發、分銷、定價問題以及影響市場的其他主要因素。它提供了詳細信息關於諸如

內容

目錄和表列表

執行摘要

  • 2022 年的玩具和遊戲:大局
  • 2022 年的主要趨勢
  • 競爭格局
  • 零售業的發展
  • 玩具和遊戲的下一步是什麼?

市場數據

免責聲明

來源

新加坡的傳統玩具和遊戲

關鍵數據發現

2022:進步

  • 消費者出於購買目的使用電子商務的情況有所增加
  • 許可有助於推動對傳統玩具和遊戲的需求
  • 通貨膨脹影響消費者支出

前景與機遇

  • 可持續玩具有望獲得更多關注
  • 新加坡出生率下降

類別數據

新加坡電子遊戲

關鍵數據發現

2022:進步

前景與機遇

類別數據

簡介目錄
Product Code: TGSG

Toys and games saw slower current value growth in 2022 compared with 2021. The industry saw dynamic growth in 2021 as the pandemic eased, and the growth rate decreased in 2022 as pent-up demand had already been released. In addition, the effects of inflation came into play, and consumers reprioritised their budgets and expenditure as the prices of goods increased. Furthermore, with the pandemic situation seeming more under control compared with the previous year, consumers spent more on activiti...

Euromonitor International's Toys and Games in Singapore report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2018-2022, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2027 illustrate how the market is set to change.

Product coverage: Traditional Toys and Games, Video Games.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?

  • Get a detailed picture of the Toys and Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market's major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.

TABLE OF CONTENTS

List Of Contents And Tables

EXECUTIVE SUMMARY

  • Toys and games in 2022: The big picture
  • 2022 key trends
  • Competitive landscape
  • Retailing developments
  • What next for toys and games?

MARKET DATA

  • Table 1 Sales of Toys and Games by Category: Value 2017-2022
  • Table 2 Sales of Toys and Games by Category: % Value Growth 2017-2022
  • Table 3 NBO Company Shares of Toys and Games: % Value 2018-2022
  • Table 4 LBN Brand Shares of Toys and Games: % Value 2019-2022
  • Table 5 Distribution of Toys and Games by Format: % Value 2017-2022
  • Table 6 Forecast Sales of Toys and Games by Category: Value 2022-2027
  • Table 7 Forecast Sales of Toys and Games by Category: % Value Growth 2022-2027

DISCLAIMER

SOURCES

  • Summary 1 Research Sources

TRADITIONAL TOYS AND GAMES IN SINGAPORE

KEY DATA FINDINGS

2022 DEVELOPMENTS

  • E-commerce increasingly used by consumers for purchases
  • Licensing helps drive demand for traditional toys and games
  • Inflation affects consumers' spending

PROSPECTS AND OPPORTUNITIES

  • Sustainable toys set to increase in prominence
  • Declining birth rate in Singapore

CATEGORY DATA

  • Table 8 Sales of Traditional Toys and Games by Category: Value 2017-2022
  • Table 9 Sales of Traditional Toys and Games by Category: % Value Growth 2017-2022
  • Table 10 Sales of Traditional Toys and Games by Licensed vs Non-Licensed: % Value 2017-2022
  • Table 11 NBO Company Shares of Traditional Toys and Games: % Value 2018-2022
  • Table 12 LBN Brand Shares of Traditional Toys and Games: % Value 2019-2022
  • Table 13 Distribution of Traditional Toys and Games by Format: % Value 2017-2022
  • Table 14 Forecast Sales of Traditional Toys and Games by Category: Value 2022-2027
  • Table 15 Forecast Sales of Traditional Toys and Games by Category: % Value Growth 2022-2027
  • Table 16 Forecast Sales of Traditional Toys and Games by Licensed vs Non-Licensed: % Value 2022-2027

VIDEO GAMES IN SINGAPORE

KEY DATA FINDINGS

2022 DEVELOPMENTS

  • Mobile gaming sees rising popularity, driving sales of mobile games
  • E-commerce popular for video games purchases
  • Video games from films or TV series favoured by both avid and casual gamers

PROSPECTS AND OPPORTUNITIES

  • VR gaming gunning for mainstream adoption
  • Healthy growth expected for video games

CATEGORY DATA

  • Table 17 Sales of Video Games by Category: Value 2017-2022
  • Table 18 Sales of Video Games by Category: % Value Growth 2017-2022
  • Table 19 NBO Company Shares of Video Games: % Value 2018-2022
  • Table 20 LBN Brand Shares of Video Games: % Value 2019-2022
  • Table 21 NBO Company Shares of Video Games Hardware: % Value 2018-2022
  • Table 22 LBN Brand Shares of Video Games Hardware: % Value 2019-2022
  • Table 23 NBO Company Shares of Video Games Software: % Value 2018-2022
  • Table 24 Distribution of Video Games by Format: % Value 2017-2022
  • Table 25 Distribution of Video Games Hardware by Format: % Value 2017-2022
  • Table 26 Distribution of Video Games Software by Format: % Value 2017-2022
  • Table 27 Distribution of Video Games Software (Physical) by Format: % Value 2017-2022
  • Table 28 Distribution of Video Games Software (Digital) by Format: % Value 2017-2022
  • Table 29 Forecast Sales of Video Games by Category: Value 2022-2027
  • Table 30 Forecast Sales of Video Games by Category: % Value Growth 2022-2027