Cover Image
市場調查報告書

歐洲的動畫產業:策略、趨勢、市場機會

European Animation Industry: Strategies, Trends and Opportunities

出版商 Digital Vector, Inc. 商品編碼 117417
出版日期 內容資訊 英文 784 Pages, 125 Tables, 339 Figures
商品交期: 最快1-2個工作天內
價格
Back to Top
歐洲的動畫產業:策略、趨勢、市場機會 European Animation Industry: Strategies, Trends and Opportunities
出版日期: 2018年01月29日 內容資訊: 英文 784 Pages, 125 Tables, 339 Figures
簡介

本報告提供歐洲的動畫產業趨勢調查,歐洲市場特徵,產業結構,資金籌措、製作、發行等的各種策略及主要趨勢,產業的阻礙成長要素與課題,動畫、VFX、遊戲產業的各國詳細分析 (產業結構、主要趨勢、市場規模、市場機會分析) 等彙整資料。

歐洲的動畫產業

  • 變化的風
  • 歐洲的電影產業特徵
  • 歐洲的趨勢
  • 歐洲的動畫電影預算
  • 歐洲的動畫資金籌措策略、模式
  • 歐洲的電視系列
  • 歐洲的著作權連鎖
  • 歐洲的共同製作策略
  • 歐洲的發行策略
  • 歐洲的3D市場
  • 產業的阻礙成長要素與課題

歐洲的動畫、VFX、遊戲產業的市場規模

  • 歐洲的動畫內容的需求:TV不同通路
  • 市場規模:歐洲的動畫、VFX產業
  • 市場規模:歐洲的遊戲產業

動畫、VFX、遊戲產業:各國分析

  • 德國
  • 英國
  • 義大利
  • 法國
  • 西班牙
  • 丹麥
  • 瑞典
  • 匈牙利
  • 俄羅斯
  • 挪威
  • 捷克
  • 土耳其
  • 波蘭
  • 荷蘭
  • 芬蘭
    • 近幾年趨勢
    • 動畫&VFX產業:到目前為止的發展的變化
    • 產業結構
    • 動畫資金
    • 動畫學校
    • 主要企業:動畫&VFX產業
    • 動畫產業的規模
    • 動畫工作室
    • TV頻道
    • 電玩遊戲產業
    • 電玩遊戲產業:主要市場機會、策略
    • 電玩遊戲市場分類
    • 電玩遊戲市場規模、市場機會等

本網頁內容可能與最新版本有所差異。詳細情況請與我們聯繫。

目錄

OVERVIEW

The demand for animation, VFX and gaming has expanded with the increase in targeted broadcasting hours by cable and satellite TV, availability of low cost internet access, penetration of mobile devices along with the growing popularity of streaming video. In addition, the demand for Animation and VFX content to power immersive experiences such as Augmented Reality and Virtual Reality is growing exponentially. The rapid advancement of technology has made animation, VFX & games available to the masses, and this industry has become one of the fastest growing segments in the global media and entertainment market. We are increasingly seeing more of the global animation, VFX and games production taking place in a globally distributed mode. Production work is becoming global with tax incentives, regional low labor costs and lower computing costs, which put pressure on companies to reduce costs and set up facilities in tax advantaged or low-cost regions. This is a model which is increasingly being tapped by content producers.

The European animation studios have started partnering with global players to produce animation content for Television. These alliances have resulted in content suited for local population. This is particularly seen in countries such as France, UK, Germany and Spain. The European animated feature film industry has still not achieved the popularity and global appeal of their American counterparts. International marketing is a key area for improvement for European animation studios. There are very few European films with trans-national success. This is partly due to the diverse cultural backgrounds. However, this is undergoing change with a small number of local European productions enjoying European and global success.

Table of Contents

European Animation Industry

  • Winds of Change
    • DEMAND FOR TV CONTENT
  • Feature Film Industry in Europe
    • MARKETING AND MERCHANDISING
  • Trends in Europe
    • COLLABORATION AMONG EUROPEAN STUDIOS
    • DRIVERS FOR SUCCESS
    • ANIMATION COST STRUCTURES IN EUROPE
  • Animation Movie Budgets in Europe
  • Strategies and Models for Animation financing in Europe
    • ANIMATION FUNDING AGENCIES
    • CENTRALISED ANIMATION FUNDING AGENCIES IN EUROPE
  • Television Series Development in Europe
    • PITCHING TELEVISION SERIES TO BROADCASTERS
  • Copyright Chain in Europe
  • Co-Production Strategies in Europe
    • CONTRACTUAL ISSUES
    • KEY RIGHTS IN CO-PRODUCTION AGREEMENTS
    • CO-PRODUCTIONS AND OUTSOURCING
  • Distribution Strategies in Europe
    • PRODUCER-DISTRIBUTOR CO-FINANCING PATTERNS
  • 3D Market in Europe
    • ADVANTAGES OF 3D
    • DISADVANTAGES OF 3D
  • Industry Constraints and Challenges

Market size of European Animation, VFX & Games industry

  • Animation Content demand by TV Channels in Europe
  • European Animation & VFX industry Market Size
  • European Games industry Market Size

Animation, VFX & Game Industry in Germany

  • Recent Movie Trends in Germany
  • History and Evolution of German Animation & VFX Industry
    • FOREIGN INFLUENCE
    • EARLY ATTEMPTS AT LOCAL CONTENT DEVELOPMENT
    • LATER ATTEMPTS AT LOCAL CONTENT DEVELOPMENT
    • GERMAN ANIMATION DURING THE 1990S
  • Industry Structure and Location
    • CO-PRODUCTIONS IN GERMANY
  • German Animation funding
    • TYPES OF PUBLIC FUNDING IN GERMANY
    • FEDERAL FUNDING
    • REGIONAL FUNDS
    • PRIVATE FUNDING SOURCES IN GERMANY
  • Animation Schools in Germany
  • Strategies for German Studios
  • Key Players in the German Animation & VFX Industry
  • Size of Animation Industry in Germany
  • Animation Studios in Germany
  • Television Channels in Germany
    • TERRESTRIAL TELEVISION
    • CABLE TELEVISION
    • ANIMATION TELEVISION CHANNELS IN GERMANY
  • German Video Games Industry
    • KEY TRENDS IN THE GERMAN VIDEO GAMES INDUSTRY
    • GERMAN VIDEO GAMES INDUSTRY STRUCTURE
    • VIDEO GAME BUSINESS MODELS IN GERMANY
    • ONLINE VIDEO GAMING BUSINESS MODELS IN GERMANY
    • GERMAN VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN GERMANY
  • Key Opportunities & Strategies for German Video Games Industry
  • Video Games Market Segments in Germany
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN GERMANY
    • ESPORTS MARKET IN GERMANY
  • German Video Games Market Size & Opportunity

Animation, VFX & Games Industry in the UK

  • Industry Structure
  • Recent Movie Trends in the UK
  • Size of Animation Industry in the UK
    • INDUSTRY SUCCESS
    • CHALLENGES
    • INDUSTRY SKILL SETS
  • Role of Television Channels
    • TERRESTRIAL TELEVISION
    • CABLE TELEVISION
  • Animation Co-Productions in the UK
  • Animation Studios in the UK
    • STRATEGIES FOR ANIMATION STUDIOS IN UK
  • Animation Television Channels in UK
  • Video Games Industry in the UK
    • KEY TRENDS IN THE UK VIDEO GAMES INDUSTRY
    • VIDEO GAMES INDUSTRY STRUCTURE IN THE UK
    • VIDEO GAME BUSINESS MODELS IN THE UK
    • ONLINE VIDEO GAMING BUSINESS MODELS IN THE UK
    • VIDEO GAMES INDUSTRY VALUE CHAIN IN THE UK
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN THE UK
  • Key Opportunities & Strategies for Video Games Industry in the UK
  • Video Games Market Segments in the UK
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN THE UK
    • ESPORTS MARKET IN THE UK
  • Video Games Market Size & Opportunity in the UK

Animation, VFX & Games industry in Italy

  • Recent Movie Trends in Italy
  • Government Support
  • Role of Television Channels
    • TERRESTRIAL TELEVISION
  • Challenges
  • Size of Animation Industry in Italy
  • Animation Co-Productions in Italy
  • Strategies for Animation Studios in Italy
  • Key Statistics about Animation Studios in Italy
  • Animation Studios in Italy
  • Italian Video Games Industry
    • KEY TRENDS IN THE ITALIAN VIDEO GAMES INDUSTRY
    • ITALIAN VIDEO GAMES INDUSTRY STRUCTURE
    • VIDEO GAME BUSINESS MODELS IN ITALY
    • ONLINE VIDEO GAMING BUSINESS MODELS IN ITALY
    • GERMAN VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN ITALY
  • Key Opportunities & Strategies for Italian Video Games Industry
  • Video Games Market Segments in Italy
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN ITALY
    • ESPORTS MARKET IN GERMANY
  • Italian Video Games Market Size & Opportunity

Animation, VFX & Games industry in France

  • Recent Movie Trends in France
  • French Visual Effects Sector
  • Animation Co-productions in France
  • Size of Animation Industry in France
    • TELEVISION CONTENT PRODUCTION IN FRANCE
    • TELEVISION PRODUCTION BUDGETS IN FRANCE
    • INVESTMENTS BY FRENCH TV CHANNELS IN ANIMATION
    • COST PER HOUR OF ANIMATION BY FRENCH TV CHANNELS
  • Challenges for French Animation Industry
  • Government Support
  • Financing in French Animation
    • TRENDS IN FINANCING SMALL BUDGET ANIMATION PRODUCTIONS IN FRANCE
    • DISTRIBUTION
  • Role of Television Channels
    • TERRESTRIAL TELEVISION
    • CABLE TELEVISION
  • Strategies for Animation Studios in France
  • Data of Animation Studios in France
  • Animation Studios in France
  • Animation Television Channels in France
    • FRANCE 5
  • French Video Games Industry
    • KEY TRENDS IN THE FRENCH VIDEO GAMES INDUSTRY
    • FRENCH VIDEO GAMES INDUSTRY STRUCTURE
    • VIDEO GAME BUSINESS MODELS IN FRENCH
    • ONLINE VIDEO GAMING BUSINESS MODELS IN FRANCE
    • FRENCH VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN FRANCE
  • Key Opportunities & Strategies for French Video Games Industry
  • Video Games Market Segments in France
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN FRANCE
    • ESPORTS MARKET IN FRANCE
  • French Video Games Market Size & Opportunity

Animation, VFX & Games industry in Spain

  • Recent Movie Trends in Spain
  • Value of Animation Industry in Spain
  • Size of Animation Industry in Spain
  • Government Support
    • PUBLIC FUNDING SYSTEM IN SPAIN
  • Role of Television Channels
    • TERRESTRIAL TELEVISION
    • CABLE TELEVISION
  • Animation Co-Production in Spain
  • Challenges
  • Strategies for Animation Studios in Spain
  • Key Statistics about Animation Studios in Spain
  • Animation Studios in Spain
  • Spanish Video Games Industry
    • KEY TRENDS IN THE SPANISH VIDEO GAMES INDUSTRY
    • SPANISH VIDEO GAMES INDUSTRY STRUCTURE
    • VIDEO GAME BUSINESS MODELS IN SPAIN
    • ONLINE VIDEO GAMING BUSINESS MODELS IN SPAIN
    • SPANISH VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN SPAIN
  • Key Opportunities & Strategies for Spanish Video Games Industry
  • Video Games Market Segments in Spain
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN SPAIN
  • Spanish Video Games Market Size & Opportunity

Animation, VFX & Games industry in Denmark

  • Recent Movie Trends in Denmark
  • Challenges
  • Strategies for Animation Studios in Denmark
  • Value of Animation Industry in Denmark
  • Size of Animation Industry in Denmark
  • Animation Co-Production in Denmark
  • Animation Funding in Denmark
  • Animation Studios in Denmark
  • Video Games Industry in Denmark
    • KEY TRENDS IN THE DANISH VIDEO GAMES INDUSTRY
    • DANISH VIDEO GAMES INDUSTRY STRUCTURE
    • VIDEO GAME BUSINESS MODELS IN DENMARK
    • ONLINE VIDEO GAMING BUSINESS MODELS IN DENMARK
    • DANISH VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN DENMARK
  • Key Opportunities & Strategies for Danish Video Games Industry
  • Video Games Market Segments in Denmark
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN DENMARK
  • Danish Video Games Market Size & Opportunity

Animation, VFX & Games industry in Sweden

  • Recent Movie Trends in Sweden
  • Animation film market in Sweden
  • Challenges
  • Strategies for Animation Studios in Sweden
  • Value of Animation Industry in Sweden
  • Size of Animation Industry in Sweden
  • Key Statistics about Animation Studios in Sweden
  • Video Games Industry in Sweden
    • KEY TRENDS IN THE SWEDISH VIDEO GAMES INDUSTRY
    • SWEDISH VIDEO GAMES INDUSTRY STRUCTURE
    • VIDEO GAME BUSINESS MODELS IN SWEDEN
    • ONLINE VIDEO GAMING BUSINESS MODELS IN SWEDEN
    • SWEDISH VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN SWEDEN
  • Key Opportunities & Strategies for Swedish Video Games Industry
  • Video Games Market Segments in Sweden
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN SWEDEN
  • Swedish Video Games Market Size & Opportunity

Animation, VFX & Games industry in Hungary

  • Value of Animation Industry in Hungary
  • Size of Animation Industry in Hungary
  • Government Support
  • Industry in Transition
    • CO-PRODUCTIONS
    • FULL LENGTH FILMS
    • NATIONAL FILM FUND
  • Video Games Industry in Hungary
    • KEY TRENDS IN THE HUNGARIAN VIDEO GAMES INDUSTRY
    • HUNGARIAN VIDEO GAMES INDUSTRY STRUCTURE
    • VIDEO GAME BUSINESS MODELS IN HUNGARY
    • ONLINE VIDEO GAMING BUSINESS MODELS IN HUNGARY
    • HUNGARIAN VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN HUNGARY
  • Key Opportunities & Strategies for Hungarian Video Games Industry
  • Video Games Market Segments in Hungary
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN HUNGARY
  • Hungarian Video Games Market Size & Opportunity

Animation, VFX & Gaming Industry in Russia

  • Animation Film market in Russia
    • GLOBALLY SUCCESSFUL RUSSIAN ANIMATIONS
    • INDUSTRY DRIVERS
    • CHALLENGES
    • GOVERNMENT SUPPORT AND ANIMATION FUNDING IN RUSSIA
    • INDUSTRY OPPORTUNITIES
  • Strategies for Animation Studios in Russia
  • Animation Studios in Russia
  • Value of Animation Industry in Russia
  • Size of Animation Industry in Russia
  • Key statistics about Animation industry in Russia
  • Russian Games Industry
    • KEY TRENDS IN THE RUSSIAN VIDEO GAMES INDUSTRY
    • VIDEO GAME BUSINESS MODELS IN RUSSIA
    • ONLINE VIDEO GAMING BUSINESS MODELS IN RUSSIA
  • Key Opportunities & Strategies for Russian Video Games Industry
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Russian Video Games Market Size & Opportunity

Animation, VFX & Games industry in Norway

  • Recent Movie Trends in Norway
  • Industry evolution and key Animation Productions
    • KEY ANIMATION PRODUCTION COMPANIES IN NORWAY
    • NORWAY'S FIRST 3D ANIMATED FEATURE FILM
  • Animation Film market in Norway
  • Industry Drivers, Challenges & Opportunities
  • Animation Funding in Norway
  • Value of Animation Industry in Norway
  • Size of Animation Industry in Norway
  • Key statistics about Animation industry in Norway
  • Games Industry in Norway
    • KEY TRENDS IN THE NORWEGIAN VIDEO GAMES INDUSTRY
    • VIDEO GAME BUSINESS MODELS IN NORWAY
    • ONLINE VIDEO GAMING BUSINESS MODELS IN NORWAY
  • Key Opportunities & Strategies for Norwegian Video Games Industry
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Norwegian Video Games Market Size & Opportunity

Animation, VFX & Games industry in Czech Republic

  • Industry evolution and key Animation Productions
    • SUCCESSFUL CZECH ANIMATIONS
  • Animation Film market in Czech Republic
  • Recent Movie Trends in Czech Republic
  • Key Animation Production Companies in Czech Republic
  • Industry Drivers, Challenges & Opportunities
  • Strategies for Animation Studios in Czech Republic
  • Animation Funding in Czech Republic
  • Value of Animation Industry in the Czech Republic
  • Size of Animation Industry in Czech Republic
  • Key statistics about Animation industry in Czech Republic
  • Games Industry in Czech Republic
    • KEY TRENDS IN THE CZECH VIDEO GAMES INDUSTRY
    • VIDEO GAME BUSINESS MODELS IN CZECH REPUBLIC
    • ONLINE VIDEO GAMING BUSINESS MODELS IN CZECH REPUBLIC
  • Key Opportunities & Strategies for Czech Video Games Industry
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Czech Video Games Market Size & Opportunity

Animation, VFX & Games industry in Turkey

  • Recent Movie Trends in Turkey
  • Animation Studios in Turkey
  • Animation Schools in Turkey
  • Government Support
  • Industry Challenges, Opportunities & Drivers
  • Strategies for Animation Studios in Turkey
  • Key Statistics about Animation Industry in Turkey
  • Games Industry in Turkey
    • KEY TRENDS IN THE TURKISH VIDEO GAMES INDUSTRY
    • VIDEO GAME BUSINESS MODELS IN TURKEY
    • ONLINE VIDEO GAMING BUSINESS MODELS IN TURKEY
  • Key Opportunities & Strategies for Turkish Video Games Industry
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Turkish Video Games Market Size & Opportunity

Animation, VFX & Games industry in Poland

  • Recent Movie Trends in Poland
  • Successful Polish animations
    • INDUSTRY EVOLUTION AND KEY ANIMATION PRODUCTIONS
  • Key Animation Production Companies in Poland
  • Animation Funding in Poland
  • Industry Drivers, Challenges & Opportunities
  • Strategies for Animation Studios in Poland
  • Value of Animation Industry in Poland
  • Size of Animation Industry in Poland
  • Key statistics about Animation industry in Poland
  • Games Industry in Poland
    • KEY TRENDS IN THE POLISH VIDEO GAMES INDUSTRY
    • VIDEO GAME BUSINESS MODELS IN POLAND
    • ONLINE VIDEO GAMING BUSINESS MODELS IN POLAND
  • Key Opportunities & Strategies for Polish Video Games Industry
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Polish Video Games Market Size & Opportunity

Animation, VFX & Games industry in Netherlands

  • Recent Movie Trends in Netherlands
  • Successful Dutch Animations
  • Key Animation Production Companies in Netherlands
  • Animation Funding in Netherands
  • Industry Drivers, Challenges and Opportunities
  • Strategies for Animation Studios in Netherlands
  • Value of Animation Industry in the Netherlands
  • Size of Animation Industry in Netherlands
  • Key statistics about Animation industry in Netherlands
  • Games Industry in the Netherlands
    • KEY TRENDS IN THE DUTCH VIDEO GAMES INDUSTRY
    • VIDEO GAME BUSINESS MODELS IN NETHERLANDS
    • ONLINE VIDEO GAMING BUSINESS MODELS IN NETHERLANDS
  • Key Opportunities & Strategies for Dutch Video Games Industry
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Dutch Video Games Market Size & Opportunity

Animation, VFX & Games industry in Finland

  • Recent Movie Trends in Finland
  • Industry evolution and key Animation productions
  • Globally successful Finnish animations
  • Government Support
  • Games Industry in Finland
    • KEY TRENDS IN THE FINNISH VIDEO GAMES INDUSTRY
    • VIDEO GAME BUSINESS MODELS IN FINLAND
    • ONLINE VIDEO GAMING BUSINESS MODELS IN FINLAND
  • Key Opportunities & Strategies for Finnish Video Games Industry
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Finnish Video Games Market Size & Opportunity

Figures and Tables

  • TABLE 1: LEADING EUROPEAN ANIMATION FILMS BY THEATRE ADMISSIONS
  • TABLE 2: LEADING EUROPEAN FILM COMPANIES
  • TABLE 3: LEADING EUROPEAN FILM SCHOOLS
  • FIGURE 1: CINEMA TICKET PRICES IN EUROPE
  • TABLE 4: LEADING EUROPEAN ANIMATION LICENSORS AND LICENSED PROPERTIES
  • TABLE 5: EUROPEAN ANIMATION FILM BUDGETS
  • TABLE 6: EUROPEAN ANIMATED FILMS
  • TABLE 7: ANIMATION FUNDING BODIES IN EUROPE
  • FIGURE 2: EURIMAGES CO-PRODUCTIONS FUNDING PATTERN
  • FIGURE 3: ANIMATION CO-PRODUCTIONS FUNDED BY EURIMAGES
  • TABLE 8: LEADING ANIMATION BROADCASTERS IN EUROPE
  • TABLE 9: LEADING ANIMATION DISTRIBUTORS IN EUROPE
  • TABLE 10: LEADING CHILDREN'S CONTENT BROADCASTERS IN EUROPE
  • FIGURE 4: GLOBAL ANIMATION CO-PRODUCTION NETWORK OF EUROPEAN STUDIOS
  • TABLE 11: ANIMATION CONTENT DEMAND FORECAST - TV CHANNELS IN EUROPE
  • FIGURE 5: BREAK-UP OF ANIMATION CONTENT DEMAND BY TV CHANNELS IN EUROPE
  • FIGURE 6: MARKET SIZE OF EUROPEAN ANIMATION & VFX INDUSTRY
  • FIGURE 7: MARKET SIZE OF EUROPEAN GAMES INDUSTRY
  • FIGURE 8: GERMAN BOX OFFICE STATISTICS
  • FIGURE 9: NUMBER OF SCREENS IN GERMANY
  • FIGURE 10: BOX OFFICE REVENUES IN GERMANY
  • FIGURE 11: CINEMA SEATS IN GERMANY
  • FIGURE 12: GERMAN FILM ADMISSION STATISTICS
  • FIGURE 13: GERMAN FILM ATTENDANCE INDEX
  • FIGURE 14: GERMAN FILM PRODUCTIONS PER YEAR
  • FIGURE 12: TOP TEN GERMAN FILMS IN 2016
  • TABLE 13: ANIMATION FEATURE FILMS PRODUCED IN GERMANY
  • TABLE 14: CHILDREN'S TV CHANNELS IN GERMANY
  • FIGURE 15: ANIMATION CO-PRODUCTION NETWORK IN GERMANY
  • TABLE 15: REGIONAL FILM FUNDS IN GERMANY
  • TABLE 16: FINANCING SOURCES FOR FEATURE FILMS IN GERMANY
  • TABLE 17: FINANCING SOURCES FOR TV SERIES IN GERMANY
  • TABLE 18: ANIMATION SCHOOLS IN GERMANY
  • TABLE 19: LEADING ANIMATION & VFX STUDIOS IN GERMANY
  • FIGURE 16: SIZE OF ANIMATION INDUSTRY IN GERMANY
  • FIGURE 17: NUMBER OF ANIMATION STUDIOS IN GERMANY
  • FIGURE 18: BREAK-UP OF ANIMATION STUDIOS IN GERMANY BASED ON SIZE
  • FIGURE 20: BREAK-UP OF ANIMATION STUDIOS IN GERMANY BASED ON APPLICATIONS
  • FIGURE 21: 3D ANIMATION SALARIES IN GERMANY
  • FIGURE 22: 2D ANIMATION SALARIES IN GERMANY
  • FIGURE 23: WEB & MOBILE ANIMATION ANIMATION SALARIES IN GERMANY
  • FIGURE 24: GAMING SALARIES IN GERMANY
  • TABLE 20: LEADING GERMAN GAME STUDIOS
  • TABLE 21: LEADING GERMAN GAMING SCHOOLS
  • FIGURE 25: COST STRUCTURE OF GERMAN VIDEO GAMES
  • TABLE 22: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN GERMANY
  • TABLE 23: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN GERMANY
  • FIGURE 26: GERMAN GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 27: MARKET SIZE OF GERMAN GAMES INDUSTRY
  • FIGURE 28: MARKET SIZE OF MOBILE GAMES INDUSTRY IN GERMANY
  • FIGURE 29: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN GERMANY
  • FIGURE 30: UK FILM ADMISSION STATISTICS
  • FIGURE 31: NUMBER OF SCREENS IN THE UK
  • FIGURE 32: BOX OFFICE REVENUES IN THE UK
  • FIGURE 33: UK FILM ATTENDANCE INDEX
  • FIGURE 34: UK FILM PRODUCTIONS PER YEAR
  • FIGURE 35: THEATRE ADMISSIONS IN THE UK
  • FIGURE 36: SIZE OF ANIMATION INDUSTRY IN THE UK
  • TABLE 24: ANIMATION FEATURE FILMS PRODUCED IN THE UK
  • TABLE 25: FILM FUNDING BODIES IN THE UK
  • TABLE 26: FILM COMMISSIONS IN THE UK
  • TABLE 27: CHILDREN'S TV CHANNELS IN THE UK
  • FIGURE 37: ANIMATION CO-PRODUCTION NETWORK IN UK
  • TABLE 28: ANIMATION STUDIOS IN THE UK
  • FIGURE 38: NUMBER OF ANIMATION STUDIOS IN THE UK
  • FIGURE 39: BREAK-UP OF ANIMATION STUDIOS IN THE UK BASED ON SIZE
  • FIGURE 40: CLASSIFICATION OF ANIMATION STUDIOS IN THE UK BASED ON CAPABILITIES
  • FIGURE 41: BREAK-UP OF ANIMATION STUDIOS IN THE UK BASED ON APPLICATIONS
  • FIGURE 42: 3D ANIMATION SALARIES IN THE UK
  • FIGURE 43: 2D ANIMATION SALARIES IN THE UK
  • FIGURE 44: WEB & MOBILE ANIMATION ANIMATION SALARIES IN THE UK
  • FIGURE 45: GAMING SALARIES IN THE UK
  • TABLE 29: LEADING GAME STUDIOS IN THE UK
  • FIGURE 46: COST STRUCTURE OF VIDEO GAMES IN THE UK
  • TABLE 30: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN THE UK
  • TABLE 31: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN THE UK
  • FIGURE 47: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN THE UK
  • FIGURE 48: MARKET SIZE OF THE UK GAMES INDUSTRY
  • FIGURE 49: MARKET SIZE OF MOBILE GAMES INDUSTRY IN THE UK
  • FIGURE 50: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN THE UK
  • FIGURE 51: ITALIAN FILM ADMISSION STATISTICS
  • FIGURE 52: NUMBER OF SCREENS IN ITALY
  • FIGURE 53: BOX OFFICE REVENUES IN ITALY
  • FIGURE 54: ITALIAN FILM ATTENDANCE INDEX
  • FIGURE 55: ITALIAN FILM PRODUCTIONS PER YEAR
  • FIGURE 56: THEATRE ADMISSIONS IN ITALY
  • TABLE 32: FILM FUNDING BODIES IN ITALY
  • TABLE 33: FILM COMMISSIONS IN ITALY
  • TABLE 34: ANIMATION FEATURE FILMS PRODUCED IN ITALY
  • TABLE 35: CHILDREN'S TV CHANNELS IN ITALY
  • FIGURE 57: SIZE OF ANIMATION INDUSTRY IN ITALY
  • FIGURE 58 ANIMATION CO-PRODUCTION NETWORK IN ITALY
  • TABLE 36: ANIMATION STUDIOS IN ITALY
  • FIGURE 59: NUMBER OF ANIMATION STUDIOS IN ITALY
  • FIGURE 60: BREAK-UP OF ANIMATION STUDIOS IN ITALY BASED ON SIZE
  • FIGURE 61: CLASSIFICATION OF ANIMATION STUDIOS IN ITALY BASED ON CAPABILITIES
  • FIGURE 62: BREAK-UP OF ANIMATION STUDIOS IN ITALY BASED ON APPLICATIONS
  • FIGURE 63: 3D ANIMATION SALARIES IN ITALY
  • FIGURE 64: 2D ANIMATION SALARIES IN ITALY
  • FIGURE 65 WEB & MOBILE ANIMATION ANIMATION SALARIES IN ITALY
  • FIGURE 66: GAMING SALARIES IN ITALY
  • TABLE 37: LEADING ITALIAN GAME STUDIOS
  • FIGURE 67: COST STRUCTURE OF ITALIAN VIDEO GAMES
  • TABLE 38: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN ITALY
  • TABLE 39: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN ITALY
  • FIGURE 68: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN ITALY
  • FIGURE 69: MARKET SIZE OF ITALIAN GAMES INDUSTRY
  • FIGURE 70: MARKET SIZE OF MOBILE GAMES INDUSTRY IN ITALY
  • FIGURE 71: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN ITALY
  • FIGURE 72: FRENCH FILM ADMISSION STATISTICS
  • FIGURE 73: NUMBER OF SCREENS IN FRANCE
  • FIGURE 74: BOX OFFICE REVENUES IN FRANCE
  • FIGURE 725 FRENCH FILM ATTENDANCE INDEX
  • FIGURE 76: FRENCH FILM PRODUCTIONS PER YEAR
  • FIGURE 77: THEATRE ADMISSIONS IN FRANCE
  • FIGURE 78: ANIMATION CO-PRODUCTION NETWORK IN FRANCE
  • FIGURE 79: SIZE OF ANIMATION INDUSTRY IN FRANCE
  • FIGURE 80: TELEVISION CONTENT PRODUCTION IN FRANCE
  • FIGURE 81: TELEVISION PRODUCTION BUDGETS IN FRANCE
  • FIGURE 82: INVESTMENTS BY FRENCH TV CHANNELS IN ANIMATION
  • FIGURE 83: COST PER HOUR OF ANIMATION BY FRENCH TV CHANNELS
  • TABLE 40: FILM COMMISSIONS IN FRANCE
  • FIGURE 84: FINANCING IN FRENCH ANIMATION
  • TABLE 41: FILM FUNDING BODIES IN FRANCE
  • TABLE 42: COST BREAK-UP OF SMALL BUDGET ANIMATION PRODUCTIONS IN FRANCE
  • TABLE 43: REVENUE BREAK-UP FOR SMALL BUDGET ANIMATION PRODUCTIONS IN FRANCE
  • TABLE 44: ANIMATION FEATURE FILMS PRODUCED IN FRANCE
  • TABLE 45: CHILDREN'S TV CHANNELS IN FRANCE
  • TABLE 46: ANIMATION STUDIOS IN FRANCE
  • FIGURE 85: NUMBER OF ANIMATION STUDIOS IN FRANCE
  • FIGURE 86: BREAK-UP OF ANIMATION STUDIOS IN FRANCE BASED ON SIZE
  • FIGURE 87: CLASSIFICATION OF ANIMATION STUDIOS IN FRANCE BASED ON CAPABILITIES
  • FIGURE 88: BREAK-UP OF ANIMATION STUDIOS IN FRANCE BASED ON APPLICATIONS
  • FIGURE 89: 3D ANIMATION SALARIES IN FRANCE
  • FIGURE 90: 2D ANIMATION SALARIES IN FRANCE
  • FIGURE 91: WEB & MOBILE ANIMATION ANIMATION SALARIES IN FRANCE
  • FIGURE 92: GAMING SALARIES IN FRANCE
  • TABLE 47: LEADING FRENCH GAME STUDIOS
  • FIGURE 93: COST STRUCTURE OF FRENCH VIDEO GAMES
  • TABLE 48: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN FRANCE
  • TABLE 49: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN FRANCE
  • FIGURE 94: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN FRANCE
  • FIGURE 95: MARKET SIZE OF FRENCH GAMES INDUSTRY
  • FIGURE 96: MARKET SIZE OF MOBILE GAMES INDUSTRY IN FRANCE
  • FIGURE 97: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN FRANCE
  • FIGURE 98: SPAIN FILM ADMISSION STATISTICS
  • FIGURE 99: NUMBER OF SCREENS IN SPAIN
  • FIGURE 100: BOX OFFICE REVENUES IN SPAIN
  • FIGURE 101: SPAINISH FILM ATTENDANCE INDEX
  • FIGURE 102: SPANISH FILM PRODUCTIONS PER YEAR
  • FIGURE 103: THEATRE ADMISSIONS IN SPAIN
  • TABLE 50: ANIMATION FEATURE FILMS PRODUCED IN SPAIN
  • TABLE 51: CHILDREN'S TV CHANNELS IN SPAIN
  • FIGURE 104: VALUE OF ANIMATION INDUSTRY IN SPAIN
  • FIGURE 105: SIZE OF ANIMATION INDUSTRY IN SPAIN
  • TABLE 52: FILM SCHOOLS IN SPAIN
  • TABLE 53: FILM FUNDING BODIES IN SPAIN
  • TABLE 54: FILM COMMISSIONS IN SPAIN
  • FIGURE 106: ANIMATION CO-PRODUCTION NETWORK IN SPAIN
  • TABLE 55: ANIMATION STUDIOS IN SPAIN
  • FIGURE 107: NUMBER OF ANIMATION STUDIOS IN SPAIN
  • FIGURE 108: BREAK-UP OF ANIMATION STUDIOS IN SPAIN BASED ON SIZE
  • FIGURE 109: CLASSIFICATION OF ANIMATION STUDIOS IN SPAIN BASED ON CAPABILITIES
  • FIGURE 110: BREAK-UP OF ANIMATION STUDIOS IN SPAIN BASED ON APPLICATIONS
  • FIGURE 111: 3D ANIMATION SALARIES IN SPAIN
  • FIGURE 112: 2D ANIMATION SALARIES IN SPAIN
  • FIGURE 113: WEB & MOBILE ANIMATION ANIMATION SALARIES IN SPAIN
  • FIGURE 114: GAMING SALARIES IN SPAIN
  • TABLE 56: LEADING SPANISH GAME STUDIOS
  • FIGURE 115: COST STRUCTURE OF SPANISH VIDEO GAMES
  • TABLE 57: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN SPAIN
  • TABLE 58: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SPAIN
  • FIGURE 116: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN SPAIN
  • FIGURE 117: MARKET SIZE OF SPANISH GAMES INDUSTRY
  • FIGURE 118: MARKET SIZE OF MOBILE GAMES INDUSTRY IN SPAIN
  • FIGURE 119: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN FRANCE
  • TABLE 59: ANIMATION FEATURE FILMS PRODUCED IN DENMARK
  • TABLE 60: CHILDREN'S TV CHANNELS IN DENMARK
  • FIGURE 120: DANISH FILM ADMISSION STATISTICS
  • FIGURE 121: NUMBER OF SCREENS IN DENMARK
  • FIGURE 122: BOX OFFICE REVENUES IN DENMARK
  • FIGURE 123: DANISH FILM ATTENDANCE INDEX
  • FIGURE 124: DANISH FILM PRODUCTIONS PER YEAR
  • FIGURE 125: THEATRE ADMISSIONS IN DENMARK
  • FIGURE 126: VALUE OF ANIMATION INDUSTRY IN DENMARK
  • FIGURE 127: SIZE OF ANIMATION INDUSTRY IN DENMARK
  • FIGURE 128: GLOBAL ANIMATION CO-PRODUCTION NETWORK IN DENMARK
  • TABLE 61: FILM FUNDING BODIES IN DENMARK
  • TABLE 62: FILM COMMISSIONS IN DENMARK
  • TABLE 63: ANIMATION STUDIOS IN DENMARK
  • FIGURE 129: NUMBER OF ANIMATION STUDIOS IN DENMARK
  • FIGURE 130: BREAK-UP OF ANIMATION STUDIOS IN DENMARK BASED ON SIZE
  • FIGURE 131: CLASSIFICATION OF ANIMATION STUDIOS IN DENMARK BASED ON CAPABILITIES
  • FIGURE 132: BREAK-UP OF ANIMATION STUDIOS IN DENMARK BASED ON APPLICATIONS
  • FIGURE 133: NUMBER OF PEOPLE EMPLOYED IN THE DANISH ANIMATION INDUSTRY
  • FIGURE 134: 3D ANIMATION SALARIES IN DENMARK
  • FIGURE 135: 2D ANIMATION SALARIES IN DENMARK
  • FIGURE 136: WEB & MOBILE ANIMATION ANIMATION SALARIES IN DENMARK
  • FIGURE 137: GAMING SALARIES IN DENMARK
  • TABLE 64: LEADING DANISH GAME STUDIOS
  • FIGURE 138: COST STRUCTURE OF DANISH VIDEO GAMES
  • TABLE 65: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN DENMARK
  • TABLE 66: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN DENMARK
  • FIGURE 139: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN DENMARK
  • FIGURE 140: MARKET SIZE OF DANISH GAMES INDUSTRY
  • FIGURE 141: MARKET SIZE OF MOBILE GAMES INDUSTRY IN DENMARK
  • FIGURE 142: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN DENMARK
  • FIGURE 143: SWEDISH FILM ADMISSION STATISTICS
  • FIGURE 144: NUMBER OF SCREENS IN SWEDEN
  • FIGURE 145: BOX OFFICE REVENUES IN SWEDEN
  • FIGURE 146: SWEDISHFILM ATTENDANCE INDEX
  • FIGURE 147: SWEDISH FILM PRODUCTIONS PER YEAR
  • FIGURE 148: THEATRE ADMISSIONS IN SWEDEN
  • TABLE 67: ANIMATION FILMS PRODUCED IN SWEDEN
  • TABLE 68: CHILDREN'S TV CHANNELS IN SWEDEN
  • TABLE 51: FILM FUNDING BODIES IN SWEDEN
  • TABLE 69: FILM COMMISSIONS IN SWEDEN
  • FIGURE 149: VALUE OF ANIMATION INDUSTRY IN SWEDEN
  • FIGURE 150: SIZE OF ANIMATION INDUSTRY IN SWEDEN
  • TABLE 70: ANIMATION STUDIOS IN SWEDEN
  • FIGURE 151: NUMBER OF ANIMATION STUDIOS IN SWEDEN
  • FIGURE 152: BREAK-UP OF ANIMATION STUDIOS IN SWEDEN BASED ON SIZE
  • FIGURE 153: CLASSIFICATION OF ANIMATION STUDIOS IN SWEDEN BASED ON CAPABILITIES
  • FIGURE 154: BREAK-UP OF ANIMATION STUDIOS IN SWEDEN BASED ON APPLICATIONS
  • FIGURE 155: NUMBER OF PEOPLE EMPLOYED IN THE SWESISH ANIMATION INDUSTRY
  • FIGURE 156: 3D ANIMATION SALARIES IN SWEDEN
  • FIGURE 157: 2D ANIMATION SALARIES IN SWEDEN
  • FIGURE 158: WEB & MOBILE ANIMATION ANIMATION SALARIES IN SWEDEN
  • FIGURE 159: GAMING SALARIES IN SWEDEN
  • TABLE 71: LEADING SWEDISH GAME STUDIOS
  • FIGURE 160: COST STRUCTURE OF SWEDISH VIDEO GAMES
  • TABLE 72: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN SWEDEN
  • TABLE 73: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SWEDEN
  • FIGURE 161: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN SWEDEN
  • FIGURE 162: MARKET SIZE OF SWEDISH GAMES INDUSTRY
  • FIGURE 163: MARKET SIZE OF MOBILE GAMES INDUSTRY IN SWEDEN
  • FIGURE 164: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN SWEDEN
  • FIGURE 165: PROMINENT HUNGARIAN ANIMATIONS
  • FIGURE 166: VALUE OF ANIMATION INDUSTRY IN HUNGARY
  • FIGURE 167: SIZE OF ANIMATION INDUSTRY IN HUNGARY
  • TABLE 74: ANIMATION FEATURE FILMS PRODUCED IN HUNGARY
  • TABLE 75: ANIMATION TV CHANNELS IN HUNGARY
  • TABLE 76: FILM FUNDING BODIES IN HUNGARY
  • TABLE 77: FILM COMMISSIONS IN HUNGARY
  • TABLE 78: ANIMATION STUDIOS IN HUNGARY
  • FIGURE 168: NUMBER OF ANIMATION STUDIOS IN HUNGARY
  • FIGURE 169: BREAK-UP OF ANIMATION STUDIOS IN HUNGARY BASED ON SIZE
  • FIGURE 170: CLASSIFICATION OF ANIMATION STUDIOS IN HUNGARY BASED ON CAPABILITIES
  • FIGURE 171: BREAK-UP OF ANIMATION STUDIOS IN HUNGARY BASED ON APPLICATIONS
  • FIGURE 172: NUMBER OF PEOPLE EMPLOYED IN THE HUNGARIAN ANIMATION INDUSTRY
  • FIGURE 173: 3D ANIMATION SALARIES IN HUNGARY
  • FIGURE 174: 2D ANIMATION SALARIES IN HUNGARY
  • FIGURE 175: WEB & MOBILE ANIMATION ANIMATION SALARIES IN HUNGARY
  • FIGURE 176: GAMING SALARIES IN HUNGARY
  • TABLE 79: LEADING HUNGARIAN GAME STUDIOS
  • FIGURE 177: COST STRUCTURE OF HUNGARIAN VIDEO GAMES
  • TABLE 80: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN HUNGARY
  • TABLE 81: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN HUNGARY
  • FIGURE 178: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN HUNGARY
  • FIGURE 179: MARKET SIZE OF HUNGARIAN GAMES INDUSTRY
  • FIGURE 180: MARKET SIZE OF MOBILE GAMES INDUSTRY IN HUNGARY
  • FIGURE 181: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN HUNGARY
  • FIGURE 182: KEY RUSSIAN ANIMATION PRODUCTIONS
  • TABLE 82: KEY RUSSIAN ANIMATION PRODUCTIONS
  • TABLE 83: CHILDREN'S TV CHANNELS IN RUSSIA
  • TABLE 85: ANIMATION STUDIOS IN RUSSIA
  • FIGURE 183: VALUE OF ANIMATION INDUSTRY IN RUSSIA
  • FIGURE 184: SIZE OF ANIMATION INDUSTRY IN RUSSIA
  • FIGURE 185: NUMBER OF ANIMATION STUDIOS IN RUSSIA
  • FIGURE 186: ANIMATION STUDIOS IN RUSSIA BASED ON SIZE
  • FIGURE 187: ANIMATION STUDIOS IN RUSSIA BASED ON CAPABILITIES
  • FIGURE 188: ANIMATION STUDIOS IN RUSSIA BASED ON APPLICATIONS
  • FIGURE 189: PEOPLE EMPLOYED IN THE RUSSIAN ANIMATION INDUSTRY
  • FIGURE 190 COST OF PRODUCING ONE EPISODE OF ANIMATION IN RUSSIA
  • FIGURE 191 ANIMATION OUTPUT OF RUSSIAN ANIMATION INDUSTRY
  • FIGURE 192: BREAK-UP OF ANIMATION OUTPUT OF RUSSIAN ANIMATION INDUSTRY
  • FIGURE 193: 3D ANIMATION SALARIES IN RUSSIA
  • FIGURE 194: 2D ANIMATION SALARIES IN RUSSIA
  • FIGURE 195: WEB & MOBILE ANIMATION SALARIES IN RUSSIA
  • FIGURE 196: GAMING SALARIES IN RUSSIA
  • TABLE 86: LEADING GAME STUDIOS IN RUSSIA
  • TABLE 87: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN RUSSIA
  • TABLE 88: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN RUSSIA
  • FIGURE 197: RUSSIAN GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 198: MARKET SIZE OF RUSSIAN VIDEO GAMES INDUSTRY
  • FIGURE 199: MARKET SIZE OF MOBILE GAMES INDUSTRY IN RUSSIA
  • FIGURE 200: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN RUSSIA
  • FIGURE 201: NORWEGIAN FILM ADMISSION STATISTICS
  • FIGURE 202: NUMBER OF SCREENS IN NORWAY
  • FIGURE 203: BOX OFFICE REVENUES IN NORWAY
  • FIGURE 204: NORWEGIAN FILM ATTENDANCE INDEX
  • FIGURE 205: NORWEGIAN FILM PRODUCTIONS PER YEAR
  • FIGURE 206: THEATRE ADMISSIONS IN NORWAY
  • FIGURE 207: PINCHCLIFFE GRAND PRIX
  • TABLE 89: ANIMATION STUDIOS IN NORWAY
  • FIGURE 208: NORWAY'S FIRST 3D ANIMATED FEATURE FILM
  • TABLE 90: KEY NORWEGIAN ANIMATION PRODUCTIONS
  • TABLE 91: CHILDREN'S TV CHANNELS IN NORWAY
  • TABLE 92: FILM FUNDING BODIES IN NORWAY
  • TABLE 93: FILM COMMISSIONS IN NORWAY
  • FIGURE 209: VALUE OF ANIMATION INDUSTRY IN NORWAY
  • FIGURE 210: SIZE OF ANIMATION INDUSTRY IN NORWAY
  • FIGURE 211: NUMBER OF ANIMATION STUDIOS IN NORWAY
  • FIGURE 212: BREAK-UP OF ANIMATION STUDIOS IN NORWAY BASED ON SIZE
  • FIGURE 213: BREAK-UP OF ANIMATION STUDIOS IN NORWAY BASED ON CAPABILITIES
  • FIGURE 214: CLASSIFICATION OF ANIMATION STUDIOS IN NORWAY BASED ON APPLICATIONS
  • FIGURE 215: NUMBER OF PEOPLE EMPLOYED IN THE NORWEGIAN ANIMATION INDUSTRY
  • FIGURE 216: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN NORWAY
  • FIGURE 217: ANNUAL ANIMATION CONTENT OUTPUT OF NORWEGIAN ANIMATION INDUSTRY
  • FIGURE 218: 3D ANIMATION SALARIES IN NORWAY
  • FIGURE 219: 2D ANIMATION SALARIES IN NORWAY
  • FIGURE 220: WEB & MOBILE ANIMATION ANIMATION SALARIES IN NORWAY
  • FIGURE 221: GAMING SALARIES IN NORWAY
  • TABLE 94: LEADING GAME STUDIOS IN NORWAY
  • TABLE 95: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN NORWAY
  • TABLE 96: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN NORWAY
  • FIGURE 222: NORWEGIAN GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 223: MARKET SIZE OF NORWEGIAN VIDEO GAMES INDUSTRY
  • FIGURE 224: MARKET SIZE OF MOBILE GAMES INDUSTRY IN NORWAY
  • FIGURE 225: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN NORWAY
  • FIGURE 226: KRTEK
  • FIGURE 227: VECERNICEK
  • FIGURE 228: CZECH FILM ADMISSION STATISTICS
  • FIGURE 229: NUMBER OF SCREENS IN CZECH REPUBLIC
  • FIGURE 230: BOX OFFICE REVENUES IN CZECH REPOBLIC
  • FIGURE 231 CZECH FILM ATTENDANCE INDEX
  • FIGURE 232: CZECH FILM PRODUCTIONS PER YEAR
  • FIGURE 233: THEATRE ADMISSIONS IN CZECH REPUBLIC
  • TABLE 97 ANIMATION STUDIOS IN CZECH REPUBLIC
  • TABLE 98: KEY CZECH ANIMATION PRODUCTIONS
  • TABLE 99: CHILDREN'S TV CHANNELS IN CZECH REPUBLIC
  • FIGURE 234: VALUE OF ANIMATION INDUSTRY IN CZECH REPUBLIC
  • FIGURE 235: SIZE OF ANIMATION INDUSTRY IN CZECH REPUBLIC
  • FIGURE 236: NUMBER OF ANIMATION STUDIOS IN CZECH REPUBLIC
  • FIGURE 237: BREAK-UP OF ANIMATION STUDIOS IN CZECH REPUBLIC BASED ON SIZE
  • FIGURE 238: BREAK-UP OF ANIMATION STUDIOS IN CZECH REPUBLIC BASED ON CAPABILITIES
  • FIGURE 239: CLASSIFICATION OF ANIMATION STUDIOS IN CZECH REPUBLIC BASED ON APPLICATIONS
  • FIGURE 240: NUMBER OF PEOPLE EMPLOYED IN THE CZECH ANIMATION INDUSTRY
  • FIGURE 241: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN CZECH REPUBLIC
  • FIGURE 242: ANNUAL ANIMATION CONTENT OUTPUT OF CZECH ANIMATION INDUSTRY
  • FIGURE 243: 3D ANIMATION SALARIES IN CZECH REPUBLIC
  • FIGURE 244: 2D ANIMATION SALARIES IN CZECH REPUBLIC
  • FIGURE 245: WEB & MOBILE ANIMATION ANIMATION SALARIES IN CZECH REPUBLIC
  • FIGURE 246: GAMING SALARIES IN CZECH REPUBLIC
  • TABLE 100: LEADING GAME STUDIOS IN CZECH REPUBLIC
  • TABLE 101: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN CZECH REPUBLIC
  • TABLE 102: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN CZECH REPUBLIC
  • FIGURE 247: CZECH GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 248: MARKET SIZE OF CZECH VIDEO GAMES INDUSTRY
  • FIGURE 249: MARKET SIZE OF MOBILE GAMES INDUSTRY IN CZECH REPUBLIC
  • FIGURE 250: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN CZECH REPUBLIC
  • FIGURE 251: TURKIISH FILM ADMISSION STATISTICS
  • FIGURE 252: NUMBER OF SCREENS IN TURKEY
  • FIGURE 253: BOX OFFICE REVENUES IN TURKEY
  • FIGURE 254: TURKISH FILM ATTENDANCE INDEX
  • FIGURE 255: TURKISH FILM PRODUCTIONS PER YEAR
  • FIGURE 256: THEATRE ADMISSIONS IN TURKEY
  • TABLE 103: COMMERCIALLY SUCCESSFUL TURKISH FILM PRODUCTIONS
  • TABLE 104: ANIMATION STUDIOS IN TURKEY
  • TABLE 105: ANIMATION SCHOOLS IN TURKEY
  • FIGURE 257: NUMBER OF ANIMATION STUDIOS IN TURKEY
  • FIGURE 258: BREAK-UP OF ANIMATION STUDIOS IN TURKEY BASED ON SIZE
  • FIGURE 259: BREAK-UP OF ANIMATION STUDIOS IN TURKEY BASED ON CAPABILITIES
  • FIGURE 260: CLASSIFICATION OF ANIMATION STUDIOS IN TURKEY BASED ON APPLICATIONS
  • FIGURE 261: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN TURKEY
  • FIGURE 262: ANNUAL ANIMATION CONTENT OUTPUT OF TURKISH ANIMATION INDUSTRY
  • FIGURE 263: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF TURKISH ANIMATION INDUSTRY
  • FIGURE 264: 3D ANIMATION SALARIES IN TURKEY
  • FIGURE 265: 2D ANIMATION SALARIES IN TURKEY
  • FIGURE 266: WEB & MOBILE ANIMATION ANIMATION SALARIES IN TURKEY
  • FIGURE 267: GAMING SALARIES IN TURKEY
  • TABLE 106: LEADING GAME STUDIOS IN TURKEY
  • TABLE 107: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN TURKEY
  • TABLE 108: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN TURKEY
  • FIGURE 268: TURKISH GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 269: MARKET SIZE OF TURKISH VIDEO GAMES INDUSTRY
  • FIGURE 270: MARKET SIZE OF MOBILE GAMES INDUSTRY IN TURKEY
  • FIGURE 271: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN TURKEY
  • FIGURE 272: POLISH FILM ADMISSION STATISTICS
  • FIGURE 273: NUMBER OF SCREENS IN POLAND
  • FIGURE 274: BOX OFFICE REVENUES IN POLAND
  • FIGURE 275: POLISH FILM ATTENDANCE INDEX
  • FIGURE 276: POLISH FILM PRODUCTIONS PER YEAR
  • FIGURE 277: THEATRE ADMISSIONS IN POLAND
  • FIGURE 278: EARLY POLISH ANIMATION PRODUCTIONS
  • FIGURE 279: ACADEMY AWARD WINNING ANIMATION PRODUCTIONS FROM POLAND
  • TABLE 109: ANIMATION STUDIOS IN POLAND
  • TABLE 110: KEY POLISH ANIMATION PRODUCTIONS
  • TABLE 111: FILM FUNDING BODIES IN POLAND
  • TABLE 112: FILM COMMISSIONS IN POLAND
  • FIGURE 280: VALUE OF ANIMATION INDUSTRY IN POLAND
  • FIGURE 281: ANNUAL ANIMATION CONTENT PRODUCED IN POLAND
  • FIGURE 282: NUMBER OF ANIMATION STUDIOS IN POLAND
  • FIGURE 283: BREAK-UP OF ANIMATION STUDIOS IN POLAND BASED ON SIZE
  • FIGURE 284: BREAK-UP OF ANIMATION STUDIOS IN POLAND BASED ON CAPABILITIES
  • FIGURE 285: CLASSIFICATION OF ANIMATION STUDIOS IN POLAND BASED ON APPLICATIONS
  • FIGURE 286: NUMBER OF PEOPLE EMPLOYED IN THE POLISH ANIMATION INDUSTRY
  • FIGURE 287: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN POLAND
  • FIGURE 288: ANNUAL ANIMATION CONTENT PRODUCED BY POLAND
  • FIGURE 289: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF POLAND
  • FIGURE 290: 3D ANIMATION SALARIES IN POLAND
  • FIGURE 291: 2D ANIMATION SALARIES IN POLAND
  • FIGURE 292: WEB & MOBILE ANIMATION ANIMATION SALARIES IN POLAND
  • FIGURE 293: GAMING SALARIES IN POLAND
  • TABLE 113: LEADING GAME STUDIOS IN POLAND
  • TABLE 114: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN CZECH REPUBLIC
  • TABLE 115: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN POLAND
  • FIGURE 294: POLISH GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 295: MARKET SIZE OF POLISH VIDEO GAMES INDUSTRY
  • FIGURE 296: MARKET SIZE OF MOBILE GAMES INDUSTRY IN POLAND
  • FIGURE 297: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN POLAND
  • FIGURE 298: FILM ADMISSION STATISTICS IN NETERLANDS
  • FIGURE 299: NUMBER OF SCREENS IN NETHERLANDS
  • FIGURE 300: BOX OFFICE REVENUES IN NETHERLANDS
  • FIGURE 301: NETHERLANDS FILM ATTENDANCE INDEX
  • FIGURE 302: FILM PRODUCTIONS PER YEAR IN NETHERLANDS
  • FIGURE 303: THEATRE ADMISSIONS IN NETHERLANDS
  • FIGURE 304: EARLY DUTCH ANIMATION PRODUCTIONS
  • FIGURE 305: ACADEMY AWARD WINNING ANIMATION PRODUCTIONS FROM NETHERLANDS
  • TABLE 116: ANIMATION STUDIOS IN THE NETHERLANDS
  • TABLE 117: FILM FUNDING BODIES IN NETHERLANDS
  • FIGURE 306: VALUE OF ANIMATION INDUSTRY IN NETHERLANDS
  • FIGURE 307: ANNUAL ANIMATION CONTENT PRODUCED IN NETHERLANDS
  • FIGURE 308: NUMBER OF ANIMATION STUDIOS IN NETHERLANDS
  • FIGURE 309: BREAK-UP OF ANIMATION STUDIOS IN NETHERLANDS BASED ON SIZE
  • FIGURE 310: BREAK-UP OF ANIMATION STUDIOS IN NETHERLANDS BASED ON CAPABILITIES
  • FIGURE 311: CLASSIFICATION OF ANIMATION STUDIOS IN NETHERLANDS BASED ON APPLICATIONS
  • FIGURE 312: NUMBER OF PEOPLE EMPLOYED IN THE DUTCH ANIMATION INDUSTRY
  • FIGURE 313: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN NETHERLANDS
  • FIGURE 314: ANNUAL ANIMATION CONTENT PRODUCED BY NETHERLANDS
  • FIGURE 315: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF NETHERLANDS
  • FIGURE 316: 3D ANIMATION SALARIES IN NETHERLANDS
  • FIGURE 317: 2D ANIMATION SALARIES IN NETHERLANDS
  • FIGURE 318: WEB & MOBILE ANIMATION ANIMATION SALARIES IN NETHERLANDS
  • FIGURE 319: GAMING SALARIES IN NETHERLANDS
  • TABLE 118: LEADING GAME STUDIOS IN NETHERLANDS
  • TABLE 119: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN NETHERLANDS
  • TABLE 120: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN NETHERLANDS
  • FIGURE 320: DUTCH GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 321: MARKET SIZE OF DUTCH VIDEO GAMES INDUSTRY
  • FIGURE 322: MARKET SIZE OF MOBILE GAMES INDUSTRY IN NETHERLANDS
  • FIGURE 323: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN NETHERLANDS
  • FIGURE 324: FINNISH FILM ADMISSION STATISTICS
  • FIGURE 325: NUMBER OF SCREENS IN FINLAND
  • FIGURE 326: BOX OFFICE REVENUES IN FINLAND
  • FIGURE 327: FINNISH FILM ADMISSIONS PER CAPITA
  • FIGURE 328: FINNISH FILM PRODUCTIONS PER YEAR
  • FIGURE 329: THEATRE ADMISSIONS IN FINLAND
  • FIGURE 330: EARLY FINNISH ANIMATION PRODUCTIONS
  • TABLE 121: ANIMATION FEATURE FILMS PRODUCED IN FINLAND
  • TABLE 122: ANIMATION STUDIOS IN FINLAND
  • FIGURE 331: KEY FINNISH ANIMATION PRODUCTIONS
  • FIGURE 332: 3D ANIMATION SALARIES IN FINLAND
  • FIGURE 333: 2D ANIMATION SALARIES IN FINLAND
  • FIGURE 334: WEB & MOBILE ANIMATION ANIMATION SALARIES IN FINLAND
  • FIGURE 335: GAMING SALARIES IN FINLAND
  • TABLE 123: LEADING GAME STUDIOS IN FINLAND
  • TABLE 124: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN FINLAND
  • TABLE 125: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN FINLAND
  • FIGURE 336: FINNISH GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 337: MARKET SIZE OF FINNISH VIDEO GAMES INDUSTRY
  • FIGURE 338: MARKET SIZE OF MOBILE GAMES INDUSTRY IN FINLAND
  • FIGURE 339: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN FINLAND
Back to Top