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市場調查報告書

全球遊戲市場預測

Worldwide Video Game Market Forecasts

出版商 DFC Intelligence 商品編碼 302712
出版日期 內容資訊 英文 81 Pages
商品交期: 最快1-2個工作天內
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全球遊戲市場預測 Worldwide Video Game Market Forecasts
出版日期: 2018年03月15日 內容資訊: 英文 81 Pages
簡介

本報告提供全球遊戲市場之各地區(北美、日本、歐洲、其他地區)、平台(專用可攜式系統、PC、主機、行動)、硬體設備/軟體、主要系統(MICROSOFT、任天堂、SONY)調查,銷售情況及預測。

第1章 摘要整理

  • 概要
  • 摘要:全球銷售額預測
  • 摘要:市場預測:各種類

第2章 PC遊戲市場

第3章 主機系統概要

  • MICROSOFT
  • 任天堂
  • SONY

第4章 主機系統的轉變與預測

  • 全球第6代遊戲系統市場預測
  • 全球第7代遊戲系統市場預測

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目錄

This report provides an overview of how the global market breaks down by platform and region with a focus on console, PC and Mobile platforms (dedicated portable, smartphone and tablet). This is part of the DFC Intelligence Worldwide Forecasting service which is updated on a regular basis.

  • Five year forecasts are broken down by platform, region and distribution method (retail, online)
  • Complete forecasts for the individual major console game systems
  • Includes separate forecasts for PlayStation 4 Pro, Nintendo Switch and Microsoft Xbox One X
  • Forecasts are broken down by major hardware platforms including iOS, Android, Sony PlayStation systems, Microsoft Xbox systems and Nintendo portable and dedicated console systems (including Switch)
  • 81 pages, 51charts and accompanying data tables
  • Includes Excel spreadsheets

Table of Contents

I. EXECUTIVE SUMMARY

  • A. OVERVIEW
  • B. SUMMARY OF TOTAL WORLDWIDE SALES MARKET FORECASTS: 2011-2022
    • 1. Total Worldwide Game Market
    • 2. Packaged Market and Digital Market: 2011-2022
  • A. SUMMARY OF MARKET FORECASTS BY SEGMENT
    • 1. Summary of PC Market Forecasts: 2011-2022
    • 2. Summary of Mobile Market Forecasts: 2011-2022
    • 3. Summary of Console Market Forecasts: 2011-2022

II. MOBILE GAME MARKET FORECASTS

III. PC GAME MARKET

IV. CONSOLE SYSTEM OVERVIEW

  • A. MICROSOFT GAME SYSTEMS
  • B. NINTENDO GAME SYSTEMS
  • C. SONY GAME SYSTEMS
  • D. WORLDWIDE GENERATION 6 GAME SYSTEM MARKET FORECASTS
  • E. WORLDWIDE GENERATION 7 GAME SYSTEM MARKET FORECASTS

List of Tables

  • Table 1 Total Worldwide Game Software Market by Segment: 2011-2022
  • Table 2 Total Worldwide Game Hardware Market by Segment: 2011-2022
  • Table 3 Total Worldwide Game Market by Segment: 2011-2022
  • Table 4 Total Worldwide Packaged Sales for Software and Hardware: 2011-2022
  • Table 5 Worldwide Total Packaged Software Sales by Region: 2011-2022
  • Table 6 Total Digital Game Revenue: PC, Console, Portable and Mobile: 2011-2022
  • Table 7 Total Worldwide Revenue for Digital and Packaged Game Hardware and Software: 2011-2022
  • Table 8 Total Worldwide Packaged and Digital Game Sales: 2011-2022
  • Table 9 Total Worldwide PC Packaged and Digital Game Sales 2011-2022
  • Table 9 Total Worldwide iOS and Android Game Sales 2011-2022
  • Table 10 Worldwide Console Hardware Unit Sales by Generation: 2011-2022
  • Table 11 Worldwide Console Hardware Revenue by Generation: 2011-2022
  • Table 12 Worldwide Console Software Retail Unit Sales by Generation: 2011-2022
  • Table 13 Worldwide Console Software Retail Revenue by Generation: 2011-2022
  • Table 14 Worldwide Console Software Digital Revenue by Generation: 2011-2022
  • Table 15 Worldwide Console Total Retail & Digital Game Revenue by Generation: 2011-202234
  • Table 16 Dedicated Portable Game System Revenue Forecasts: 2011-2022
  • Table 17 Worldwide Mobile Revenue by Platform: 2011-2022
  • Table 18 Total Mobile Game Software Market: (smartphones and tablets)
  • Table 19 Total Portable Game Software Market: Dedicated Portable Software, Smartphones and Tablet Games: 2011-2022
  • Table 20 Total Mobile Game Software Market by Region: 2011-2022
  • Table 21 Worldwide PC Game Packaged Revenue Forecasts by Region: 2011-2022
  • Table 22 Worldwide PC Digital Game Revenue by Region: 2011-2022
  • Table 23 Total Worldwide PC Packaged and Digital Games Sales by Region: 2011-2022
  • Table 24 Total Worldwide PC Packaged and Digital Game Sales 2011-2022
  • Table 25 Microsoft Xbox 360 Hardware Unit Sales by Region: 2005-2021
  • Table 26 Forecast for Microsoft Xbox One Game System by Region: 2012-2022
  • Table 27 Nintendo Wii Hardware Unit Sales by Region: 2005-2021
  • Table 28 Forecast for Nintendo Wii U by Region: 2012-2022
  • Table 29 Forecast for Nintendo Switch by Region: 2017-2022
  • Table 31 Sony PlayStation 3 Hardware Unit Sales by Region: 2005-2021
  • Table 32 Sony PlayStation 4 Hardware Unit Sales by Region: 2012-2022
  • Table 33 Forecasts for Worldwide Hardware Unit Sales of Generation 6 Game Systems: 2005-2022
  • Table 34 Forecasts for Worldwide Hardware Revenue of Generation 6 Game Systems: 2005-2022
  • Table 35 Forecasts for Worldwide Software Unit Sales of Generation 6 Game Systems: 2005-2022
  • Table 36 Forecasts for Worldwide Console Packaged Game Revenue of Generation 6: 2005-20221
  • Table 37 Forecasts for Worldwide Digital Game Revenue of Generation 6 Game Systems: 2008-2022
  • Table 38 Forecasts for Total Digital and Packaged Game Revenue of Generation 6 Game Systems: 2008-2022
  • Table 39 Forecasts for Total Worldwide Generation 6 Game Systems Market: 2008-2022
  • Table 40 Active Worldwide Installed Base of Generation 6 Game Systems: 2005-2022
  • Table 41 Cumulative Worldwide Installed Base of Generation 6 Game Systems: 2005-2022
  • Table 42 Forecasts for Worldwide Hardware Unit Sales of Generation 7 Game Systems: 2012-2022
  • Table 43 Forecasts for Worldwide Hardware Revenue of Generation 7 Game Systems: 2012-2022
  • Table 44 Forecasts for Worldwide Software Packaged Unit Sales of Generation 7 Game Systems: 2012-2022
  • Table 45 Forecasts for Worldwide Software Packaged Revenue of Generation 7 Game Systems: 2012-2022
  • Table 46 Forecasts for Worldwide Digital Game Revenue of Generation 7 Game Systems: 2012-2022
  • Table 47 Forecasts for Total Digital and Packaged Game Revenue of Generation 7 Game Systems: 2012-2022
  • Table 48 Forecasts for Total Worldwide Generation 7 Game Systems Market: 2012-2022
  • Table 49 Total Worldwide Hardware and Packaged & Digital Game Software Sales for Generation 7: 2012-2022
  • Table 50 Active Worldwide Installed Base of Generation 7 Game Systems: 2012-2022
  • Table 51 Cumulative Worldwide Installed Base of Generation 7 Game Systems: 2012-2022
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